They're deprecated since C++11 and removed in C++17.
Change-Id: Ia2acd9312707bfee96838743645a04ae1780e5dd
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Using std::atan2 gets the right answer directly from dy and dx,
without having to fix up quadrant as we needed to with acos (albeit we
have to negate dy in some cases, to match prior sense of angles). In
the process, it avoids explicit division, which would be an error when
the line's length is zero.
Change-Id: Ia2923159d38834e08e6f15cbff6766ed419fa804
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Commit c5db8fc74 changed all instances of Q_WS_FOO to have the prefix
Q_DEAD_CODE_FROM_QT4 instead, to make it clearer when reading the code
that the code in question was a left-over from Qt4, when we used
Q_WS_ defines instead of Q_OS_ defines.
This worked well for cases of #ifdef Q_DEAD_CODE_FROM_QT4, but less so
for cases of #ifndef Q_DEAD_CODE_FROM_QT4, where the code was actually
unconditionally included.
To make this even clearer, the defines have been replaced by checks for
1 or 0, with a comment describing how the code used to look in Qt4. The
use of constants in the check also makes it easier for editors to parse
the condition and show visually that the code is defined out.
Change-Id: I152070d87334df7259b417cd5e17d7b7950379b7
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Use the new qtConfig macro in all pro/pri files.
This required adding some feature entries, and adding
{private,public}Feature to every referenced already existing entry.
Change-Id: I164214dad1154df6ad84e86d99ed14994ef97cf4
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Examples should demonstrate best practice, and we can use the keyword
directly nowadays.
Change-Id: I1f122e5caceca17290757ffbaf3d660e7daa9ae4
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
Remove Windows CE-specific files, #ifdef sections for Q_OS_WINCE and wince
.pro file clauses in library, examples and tests.
Task-number: QTBUG-51673
Change-Id: I102745aaca9d9737f2108fe7618111743d5ae980
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Update files using old header.LGPL3 to header.LGPL
Update files using old FDL template to use new one
Update files using old BSD template to use new one
Change-Id: I36a78272516f9953d02956522f285b40adfc8915
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
From Qt 5.7 -> examples are lisenced under BSD license, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new BSD header instead of LGPL21 one
(in those files which will be under BSD)
Change-Id: I3ad61caaf07802eb9da7d29eca3fe49d8a51b6a8
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@theqtcompany.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Two QObjects had no parent. This caused memory leaks on app close.
Confirmed with the valgrind memory analyzer tool from Qt Creator.
Change-Id: I9294099ca819be1a9c5b74b3cec5bf197be06433
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Add dynamic GL and remove warning about ANGLE since that
package no longer exists.
Task-number: QTBUG-46103
Change-Id: Icf93d1105434395a3c9ad61bb8c921fcedfc7137
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Including math.h can pollute the default namespace, and break
some compilers if cmath versions of the method are declared as using.
Switching to C++ math functions also greatly simplifies handling of
float qreal as C++ automatically chooses the right method.
[ChangeLog][QtCore][QtMath] qmath.h no longer includes math.h, so any
sources depending on that indirect inclusion may fail to build.
Change-Id: I4d0e331dafba354ec05dc5052e61ef4ff8d387fe
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
We've been setting the -Zm argument since the dawn of times (even before
the first git commit). Anyhow, MSDN from VS2008 onwards indicates
that this is not needed:
"In earlier versions of Visual C++, the compiler used several discrete
heaps, and each had a finite limit. Currently, the compiler dynamically
grows the heaps as necessary up to a total heap size limit, and requires a
fixed-size buffer only to construct precompiled headers. Consequently, the
/Zm compiler option is rarely necessary."
[ChangeLog][Compiler Specific Changes] Visual Studio: -Zm200 (an option to
specify the precompiled header memory allocation limit) is not added anymore
by qmake to the compiler calls. If you encounter an C1076 compiler error you
might need to re-add it in your .pro file.
Change-Id: Ia4bec7eba09d893a7d81886a1814602b9ce7563c
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
We still have a bunch of Q_WS_ ifdefs in our code, which are easy to
mistake for Q_OS_ ifdefs when quickly scanning the code. By renaming
the ifdefs we make it clear that the code in question is dead.
In incremental follow-ups, we can then selectively either remove, or
port, the pieces that are dead code.
Change-Id: Ib5ef3e9e0662d321f179f3e25122cacafff0f41f
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
This patch replaces the old Qt logo with the new, flatter one.
The PNGs were optimized via: optipng -o7 -strip "all"
Task-number: QTBUG-41685
Change-Id: I51983a45144373bf7aee31a32990ecbb2582f488
Reviewed-by: Robert Loehning <robert.loehning@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
QOpenGLWidget is now public.
In addition Qt::WA_AlwaysStackOnTop is introduced to support the
special case of semi-transparent QOpenGLWidget or QQuickWidget on
top of regular widgets.
hellogl_es2 becomes the qopenglwidget example. This example performs
painting both via QPainter and native GL commands and has the OpenGL
widget combined with other, normal widgets.
The widget stack receives some changes when it comes to renderToTexture
widgets like QQuickWidget and QOpenGLWidget. Calling update() will now
result in a paint event, which is essential for QOpenGLWidget since we
want it to behave like a regular widget. The dirty region handling is
extended specially for such widgets due to performance reasons.
(an OpenGL content update must not result in any backingstore painting,
and is thus handled as a different kind of dirtiness)
[ChangeLog] Added QOpenGLWidget. This widget serves as a replacement for QGLWidget.
Task-number: QTBUG-36899
Task-number: QTBUG-40086
Change-Id: Ibf7f82fea99b39edfffd2fc088e7e0eadbca25cf
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Q_DECL_OVERRIDE (which expands to 'override' for supported compiler)
helps to declare the intent (that it is an overridden function) and
force compilation error when there is no such virtual function in the
base class.
The examples should show the best practice of having it, as it may save
the programmer quite some time in case of change of API or typo in the
function name or arguments.
This change was done automatically with
clang-modernize -add-override -override-macros
And fixed MSVC compilation by removing inline for TorrentViewDelegate::paint
Change-Id: Ice66ae93fae571266f908703d5b8892b2c1ebb1a
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Examples using OpenGL 1.x cannot be migrated. Therefore, similarly to ES
builds, we just disable them.
Change-Id: I76e888d2ecfb2582ae35853d9dcdd0cb686fddc6
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
the diff -w for this commit is empty.
Started-by: Thiago Macieira <thiago.macieira@intel.com>
Change-Id: I77bb84e71c63ce75e0709e5b94bee18e3ce6ab9e
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
The Qt Simulator is no longer supported with Qt 5.
Change-Id: I0f98351d482dd0554ea0754746d56f94ee6bf22f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Make sure that people get an understandable error message when
trying to compile the boxes demo with e.g. ANGLE.
Task-number: QTBUG-30406
Change-Id: I0ba0e26e424d768f95d7977862d9f2c4e85b41fb
Reviewed-by: Jonathan Liu <net147@gmail.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>
Remove all trailing whitespace from the following list of files:
*.cpp *.h *.conf *.qdoc *.pro *.pri *.mm *.rc *.pl *.qps *.xpm *.txt *README
excluding 3rdparty, test-data and auto generated code.
Note A): the only non 3rdparty c++-files that still
have trailing whitespace after this change are:
* src/corelib/codecs/cp949codetbl_p.h
* src/corelib/codecs/qjpunicode.cpp
* src/corelib/codecs/qbig5codec.cpp
* src/corelib/xml/qxmlstream_p.h
* src/tools/qdoc/qmlparser/qqmljsgrammar.cpp
* src/tools/uic/ui4.cpp
* tests/auto/other/qtokenautomaton/tokenizers/*
* tests/benchmarks/corelib/tools/qstring/data.cpp
* util/lexgen/tokenizer.cpp
Note B): in about 30 files some overlapping 'leading tab' and
'TAB character in non-leading whitespace' issues have been fixed
to make the sanity bot happy. Plus some general ws-fixes here
and there as asked for during review.
Change-Id: Ia713113c34d82442d6ce4d93d8b1cf545075d11d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
this is much more elegant than the so far propagated !isEmpty(QT.foo.name).
also replace feature-specific tests (no-gui and no-widgets) and the
obsolete contains(QT_CONFIG, foo) syntax.
Change-Id: Ia4b3c8febcabf9eeca67b1f9173a523820b1038b
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
Reviewed-by: Tasuku Suzuki <stasuku@gmail.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
move QT+=widgets (and printsupport) statements before the install
statements, and de-duplicate some cases.
also move some TARGET assignments to a more conventional place.
Change-Id: I6140d8611680f66c24490e5894e4eb90cae95635
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
it's confusing for the users if the examples' project files contain code
to install their own sources. also, this constitutes an enormous code
duplication, and lots of mistakes. consequently, automate it.
more or less as a side effect, this also removes the entirely meaningless
target installs in subdirs projects.
Task-number: QTBUG-28184
Change-Id: I9fc1367a06db9e2c46aeb67d68729a4f67163ef9
Reviewed-by: hjk <qthjk@ovi.com>
they were added without an explanation, and they can't be particularly
useful (because they contain hard-coded paths and refer to non-existing
icons).
Change-Id: I27e2c35375e28645b0c03449ddc7ac7017da5943
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
This makes the structure of the examples after an 'make install'
similar to the one in a 'developer build'.
Change-Id: I9120bd741fab332e64e30adc01cefe87e5633454
Reviewed-by: Martin Smith <martin.smith@digia.com>
Remove artefacts from pointer.png.
Replace several PNGs with images without artefacts (used FreeSerif as
the font).
Stopped scaling images up in MainWindow::createColorToolButtonIcon.
Change-Id: I7adf2deea73b89c631d39d575804e8d3f58c9fe1
Reviewed-by: Geir Vattekar <geir.vattekar@digia.com>
Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
Make C++ class constructors that can be used with only one
required argument 'explicit' to minimize wrong use of the class.
Change-Id: Ida9f9c2f0c8608c35b0137b2512a6747afd69515
Reviewed-by: Mitch Curtis <mitch.curtis@nokia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
This corrects the mismatch between using floats for internal storage
and qreal in the API of QVector*D which leads to lots of implicit
casts between double and float.
This change also stops users from being surprised by the loss of
precision when using these classes on desktop platforms and removes
the need for the private constructors taking a dummy int as the final
argument.
The QMatrix4x4 and QQuaternion classes have been changed to use float
for their internal storage since these are meant to be used in
conjunction with the QVector*D classes. This is to prevent unexpected
loss of precision and to improve performance.
The on-disk format has also been changed from double to float thereby
reducing the storage required when streaming vectors and matrices. This
is potentially a large saving when working with complex 3D meshes etc.
This also has a significant performance improvement when passing
matrices to QOpenGLShaderProgram (and QGLShaderProgram) as we no
longer have to iterate and convert the data to floats. This is
an operation that could easily be needed many times per frame.
This change also opens the door for further optimisations of these
classes to be implemented by using SIMD intrinsics.
This needs to be applied in conjunction with
https://codereview.qt-project.org/#change,33548
Task-number: QTBUG-21035
Task-number: QTBUG-20661
Change-Id: I9321b06040ffb93ae1cbd72fd2013267ac901b2e
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Updated those .qdoc files to refer to the new relative examples
emplacement. Images and snippets to be moved later.
Also grouped all widgets related examples under widgets.
Change-Id: Ib29696e2d8948524537f53e8dda88f9ee26a597f
Reviewed-by: J-P Nurmi <j-p.nurmi@nokia.com>