Commit Graph

819 Commits

Author SHA1 Message Date
Laszlo Agocs
a8be40bd64 rhi: Expose the maximum uniform buffer range limit
Pick-to: 6.2
Task-number: QTBUG-97715
Change-Id: I7f0a52c410b9b77f735fb3b7fd33141674bb0cda
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
2021-11-10 13:31:05 +01:00
Mårten Nordheim
58b37f5908 QNI manual test: Remove unnecessary capturing and wrapping
No need to capture anything by reference, it's a leftover from when
the MainWindow was changed from inside the lambda.

And no need to wrap the argument to QLatin1String.arg() with QStringView
explicitly. This change is made just for brevity and consistency.

Change-Id: Ib8c163bcf5932d35a9d43dd8ce124588c539d5a4
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
2021-11-04 12:02:34 +01:00
Mårten Nordheim
bd52c1bba6 QNI: Add API to check if connection is metered
This may be a useful factor in deciding whether or not you should
perform communications over the network which are not purely essential.
For example, if you have a logging mechanism you can delay uploading
them until you are no longer on a metered network.

Task-number: QTBUG-91024
Change-Id: I19d32f031a3893512dc440914133678004987fb1
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
2021-11-04 12:02:25 +01:00
Morten Johan Sørvig
873edc0f15 wasm: add asyncify manual test
Add simple QtCore-based test case which spins
a nested event loop.

Change-Id: Ia3a4ef76d561d0554faffcac8d36ae5dda2c6c53
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
2021-11-04 09:23:15 +02:00
Laszlo Agocs
e7a1fbfc47 rhi: Add texture array support
Arrays of textures have always been supported, but we will encounter
cases when we need to work with texture array objects as well.

Note that currently it is not possible to expose only a slice of the
array to the shader, because there is no dedicated API in the SRB,
and thus the same SRV/UAV (or equivalent) is used always, capturing
all elements in the array. Therefore in the shader the last component
of P in texture() is in range 0..array_size-1.

Change-Id: I5a032ed016aeefbbcd743d5bfb9fbc49ba00a1fa
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
2021-10-29 15:57:13 +02:00
Mårten Nordheim
bfe579613a QNI: Add a convenience method for loading the default plugin
We have some official plugins, we may as well treat them as default
and give a convenient function which loads those.

Change-Id: I6251c77ac042b795bcf24b86e510e960ee4bab54
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
2021-10-22 09:40:49 +02:00
Mårten Nordheim
5f8e9c194e QNI: Add supportedFeatures getter
Which just returns all the supported features

Change-Id: I8c3996b00a6ebb114bdbc9db3085a0e27fc8fa79
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
2021-10-22 09:40:45 +02:00
Mårten Nordheim
e4a09b0194 QNI: Update the manual test 'transportMedium' naming
I staged the manual test a little too soon, forgetting it's not compiled
in CI

Change-Id: Iaae8b8caaf8433c45e66ff662bb9bb7b25a3b8bd
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
2021-10-07 19:08:51 +02:00
Paul Olav Tvete
b869d9b768 Add manual test for window activation
This is a manual test of QWindow::requestActivate() and how it
interacts with implicit activation from the window system. Written in
order to test QtWayland, but hopefully also useful for testing on other
platforms.

Task-number: QTBUG-91542
Change-Id: Id18dc6d146d213a7c730cff343d9fc25f6c42514
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
2021-09-30 20:51:52 +02:00
Mårten Nordheim
ce988284c4 Add transport info to the QNetworkInformation manual test
Task-number: QTBUG-91023
Change-Id: I0015bc18b0f5c7faf5826a46ee880add09a7b244
Reviewed-by: Alex Blasche <alexander.blasche@qt.io>
Reviewed-by: Ievgenii Meshcheriakov <ievgenii.meshcheriakov@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
2021-09-29 20:42:35 +02:00
Mårten Nordheim
11d2524bc4 Refactor QNetworkInformation manual test
To make it a little cleaner

Task-number: QTBUG-91023
Change-Id: Ib99cc722b47835d13707beeeea35573729e4b032
Reviewed-by: Alex Blasche <alexander.blasche@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
2021-09-29 20:42:35 +02:00
Edward Welbourne
298e41b830 Remove fatuously true or false QT_VERSION checks
QT_VERSION is now at least QT_VERSION_CHECK(6, 3, 0), so remove all
checks against Qt 6.0.0 or earlier. They are superfluous. Tidied up in
some places in the process, particularly #include order.

Change-Id: I2636b2fd13be5b976f5b043ef2f8cddc038a72a4
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
2021-09-23 16:57:03 +02:00
Alexandru Croitor
0da123d67b CMake: Bump almost all cmake_minimum_required calls to 3.16
Needed for subsequent change that will check and error out if the
version is lower than 3.16. We do that to ensure all policies
introduced by CMake up to version 3.16 have their behavior set to
NEW.

Pick-to: 6.2
Task-number: QTBUG-95018
Change-Id: Ieaf82c10987dd797d86a3fd4a986a67e72de486a
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
2021-09-22 19:36:49 +02:00
Liang Qi
0d3b395c16 tests/xcb: add a test for screen off and on
Task-number: QTBUG-96247
Change-Id: I1fd6f21ad914480b7e8d07227ee80184e305276a
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
2021-09-18 16:29:39 +02:00
Liang Qi
b6bcf01b81 tests/xcb: move xrandr process call to a function
Change-Id: I4dab0a878a93fa2c3d0af80883b8e2198c72633c
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
2021-09-18 16:29:39 +02:00
Tor Arne Vestbø
5c880e30c7 Don't let windowstates manual test eat log messages
Having logging in the test's log widget is nice, but we don't want
to silence the normal logging, as that might confuse someone who
expects to see normal log messages, not knowing there's a dedicated
log widget in the test.

Pick-to: 6.2
Change-Id: I7828f740cfb8cc2eae8da98b9b8facd4a57fa37b
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
2021-09-15 17:06:10 +02:00
Liang Qi
5c779f207f xcb: add manual test for xrandr scale
This amends 9a4c98e556.

Change-Id: Ief86d141efa8f87d624c6ba935cb4d9c0b2ead0f
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
2021-09-02 21:57:02 +02:00
Liang Qi
9a4c98e556 xcb: support xrandr(1.5) monitor setup
More information about monitor in xrandr 1.5, see
https://keithp.com/blogs/MST-monitors/

Since this change, screen is logical instead of physical.

If xrandr 1.5 and later is installed, Qt screen info will get
from xrandr monitor object instead of xrandr output if only have
1.2 to 1.4.

Users can manipulate monitor as they want, for example, a
combination for two physical screens, half of one screen and etc.

Didn't have chance to access MST monitors, but it should work
if xrandr monitor object was created automatically.

[ChangeLog][xcb] Qt screen info will get from xrandr monitor
object if 1.5 is installed.

Fixes: QTBUG-65457
Change-Id: Iad339cc0d4293b2403b4ef6bf6eb770feb3e685f
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
2021-09-01 20:32:04 +02:00
Morten Johan Sørvig
82f14a95b5 wasm: add manual tests for main() and exec()
Add minimal examples which demonstrates how exec() works
on Qt for WebAssembly and how to implement main() without
calling QApplication::exec().

Change-Id: I44f1d16af19c538380cc56faf3f0f4cc9d66cf11
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
2021-08-27 15:45:24 +02:00
Tor Arne Vestbø
7d45f2d0b9 macOS: Add debug keyboard layout for manual testing
Pick-to: 6.2
Change-Id: Ie35f7a57c6d54c1cc0a7b79d8fd25d0b056bf5e6
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
2021-08-23 17:30:18 +02:00
Morten Johan Sørvig
60ca8ca5bc wasm: add cmake build for manual tests
The tests can now be built with qt-cmake-standalone-test.

Change-Id: I098340a9f755806061de281fbc25cb00c61f33f0
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
2021-08-19 18:41:53 +02:00
Mårten Nordheim
1edb51a315 QNetworkInformation: Give the manual test a GUI
For mobile platforms. Makes it quite a bit easier to follow on the
updates when I'm not tethered to my PC with ADB.

Change-Id: Icba03470e6082b6e47e31c9ead6df074407d3172
Reviewed-by: Alex Blasche <alexander.blasche@qt.io>
2021-07-13 16:37:19 +02:00
Liang Qi
01ff216c82 tests: update startsystemmove manual test with latest api
Change-Id: Ib9a070f7878fa67b7db1e26c8ebbbb54873cb645
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
2021-06-16 15:53:22 +02:00
Mårten Nordheim
14b74af060 QNetworkInformation: Adjustments to captive portal API
Make it return bool since the TriState was really only used signify that
the property was unsupported but there is already a separate way to
check if it's supported. More importantly there is no different set of
actions available to a user if they're in the Unknown or False state.

Because of the change to bool, we also rename the property to have an
'is'-prefix.

Change-Id: Iaaaad5ac31e663c36e00223bf5b0e719f412fc69
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Alex Blasche <alexander.blasche@qt.io>
2021-06-08 14:54:16 +02:00
Mårten Nordheim
da955aadf5 QNetworkInformation: Behind captive portal
This patch adds the API, with no supporting backends

Task-number: QTBUG-93848
Change-Id: I50454717f928819e1b990df91872675e842f9987
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
2021-05-31 17:25:22 +02:00
Laszlo Agocs
51c22a1f51 rhi: Add support for 3D textures
Supported on OpenGL (and ES) 3.0+ and everywhere else.

Can also be a render target, targeting a single slice at a time.

Can be mipmapped, cannot be multisample.

Reading back a given slice from a 3D texture is left as a future
exercise, for now it is documented to be not supported.

Upload is going to be limited to one slice in one upload entry,
just like we specify one face or one miplevel for cubemap and
mipmapped textures.

This also involves some welcome hardening of how texture subresources
are described internally: as we no longer can count on a layer index
between 0..5 (as is the case with cubemaps), simply arrays with
MAX_LAYER==6 are no longer sufficient. Switch to sufficiently dynamic
data structures where applicable.

On Vulkan rendering to a slice needs Vulkan 1.1 (and 1.1 enabled on the
VkInstance).

Task-number: QTBUG-89703
Change-Id: Ide6c20124ec9201d94ffc339dd479cd1ece777b0
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
2021-05-31 17:16:57 +02:00
Laszlo Agocs
bbc6b5c3a7 vulkan: Update legacy tests and examples to the modern validation layer
Fixes: QTBUG-88388
Change-Id: Ib072f203ada5d692dea8d35da2b24db0deac0297
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
2021-05-31 17:16:49 +02:00
Laszlo Agocs
0199640d44 rhi: manual tests: Switch to VK_LAYER_KHRONOS_validation
Task-number: QTBUG-88388
Change-Id: Ia6d7caf0357b017625d3245a72d21a3023d81035
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
2021-05-31 17:16:45 +02:00
Joerg Bornemann
92185d417d Fix BASE argument of qt_add_resources
The BASE argument of qt_add_resources now denotes the root point of the
alias of the file.  Before, BASE was merely prepended to every file that
got passed to qt_add_resources.

Old behavior:
    qt_add_resources(app "images"
        PREFIX "/"
        BASE "../shared"
        FILES "images/button.png")

Alias is "../shared/images/button.png", and pro2cmake generated
QT_RESOURCE_ALIAS assignments to fix this.

New behavior:
    qt_add_resources(app "images"
        PREFIX "/"
        BASE "../shared"
        FILES "../shared/images/button.png")

The alias is "images/button.png".  No extra QT_RESOURCE_ALIAS assignment
is needed.

The new behavior is in effect for user projects and for Qt repositories
that define QT_USE_FIXED_QT_ADD_RESOURCE_BASE.  Qt repositories will be
ported one by one to this new behavior.  Then the old code path can be
removed.

Pick-to: 6.1
Task-number: QTBUG-86726
Change-Id: Ib895edd4df8e97b54badadd9a1c34408beff131f
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2021-05-18 16:02:52 +02:00
Tor Arne Vestbø
7feeb7c34b Rejig native interface plumbing
The initial approach for providing public access to native
interfaces via T::nativeInteface<I>() was based on the template
not being defined, and then having explicit instantiations of
the supported types in a source file, so that the accessors
were exported and available to the user.

This worked fine for "simple" types such as QOpenGLContext
and QOffscreenSurface, but presented a problem in the context
of classes with subclasses, such as Q{Core,Gui}Application.

To ensure that a native interface for QCoreApplication was
accessible both from QCoreApplication and its subclasses,
while at the same time preventing a native interface for
QGuiApplication to be accessible for QCoreApplication, the
nativeInterface() template function had to be declared in
each subclass. Which in turn meant specializing each native
interface once for each subclass it was available in.

This quickly became tedious to manage, and the requirements
for exposing a new native interface wasn't very clear with
all these template specializations and explicit instantiations
spread around.

To improve on this situation, while also squashing a few
other birds at the same time, we change the approach to
use type erasure. The definition of T::nativeInteface<I>()
is now inline, passing on the requested interface to a per
type (T, not I) helper function, with the interface type
flattened to a std::type_info.

The type_info requested by the user is then compared to the
available types in a single per-type (T) "switch statement",
which is a lot easier to follow for someone trying to trace
the logic of how a native interface is resolved.

We can safely rely on type_info being stable between the user
application and the Qt library as a result of exporting the
type info for each native interface, by explicitly ensuring
they have a key function. This is the same mechanism that
ensures we can safely dynamic_cast these interfaces, even
across library boundaries.

The use of a free standing templated helper function instead
of a member function in the type T, is to avoid shadowing issues,
and to not pollute the class namespace of T with the helper
function.

Since we are already changing the plumbing for how a user
resolves a native interface for a type T, we take the opportunity
to add a few extra safeguards to the machinery.

First, we add a static assert in the T::nativeInteface<I>()
definition, that ensures that only compatible interfaces,
as declared by the interface themselves, are allowed.
This ensures a compile time error when an incompatible
interface is requested, which improves on the link time
errors we had prior to this patch, and also offsets the
one downside of type erasure, namely that errors are only
caught at runtime.

Secondly, each interface meant for public consumption through
T::nativeInteface<I>() is declared with a revision, which
is checked when requesting the interface. This allows us
to bump the revision when we make breaking changes to the
interface that would have otherwise been binary incompatible.
Since the user will never see this interface due to the
revision check, they will not end up calling methods that
have been removed or renamed.

One advantage of moving to a type-erased approach for the
plumbing is that we're not longer exposing the native
interface types as part of the T::nativeInteface symbols.
This means that if we ever want to rename a native interface,
the only exported symbol that the user code relies on is
the type info. Renaming is then possible by just exporting
the type info for the old interface, but leaving it empty.
Since no class in Qt implements the old native interface,
the user will just get a nullptr back, similarly to bumping
the revision of an interface.

Change-Id: Ie50d8fb536aafe2836370caacb22afbcfaf1712a
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
2021-05-12 22:02:05 +02:00
Martin Storsjö
236ae73ed8 Lowercase system includes and lib names for Windows, fix cross compiling
When cross compiling from a case sensitive file system, casing
matters, and mingw headers and import libraries consistently
use lowercase.

This was uncovered by d385158d5213ef568b7629e2aa4a818016bbffac;
prior to that, the schannel TLS plugin didn't end up built (at
least when cross compiling).

Fix other similar cases that can be found by grepping the repo.

Change-Id: Ia696e17b7aaa979d7b7f5b0801383f338a8b585b
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
2021-04-23 14:31:04 +03:00
Morten Johan Sørvig
fea54241aa Add ScreenGadget utility
ScreenGadget visualizes virtual desktop screen layout,
in device independent and native pixels.

This can be used to debug the (sometimes surprising)
device independent screen geometry resulting from Qt
applying a scale factor.

Change-Id: I5b18e0fc9a54ba3e14d648794429b2eeadd25748
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
2021-04-19 18:45:39 +02:00
Morten Johan Sørvig
74cae2580f Update DprGadadget
Display active environment variables. Reorder the
labels with device independent values to the left
and native values to the right. Display the Qt scale
factor.

Change-Id: If95c252b06eff5abd91a25847777246effe94be2
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
2021-04-19 18:45:39 +02:00
JiDe Zhang
50a7eb8cf7 Add the "Territory" enumerated type for QLocale
The use of "Country" is misleading as some entries in the enumeration
are not countries (eg, HongKong), for all that most are. The Unicode
Consortium's Common Locale Data Repository (CLDR, from which QLocale's
data is taken) calls these territories, so introduce territory-based
names and prepare to deprecate the country-based ones in due course.

[ChangeLog][QtCore][QLocale] QLocale now has Territory as an alias for
its Country enumeration, and associated territory-based names to match
its country-named methods, to better match the usage in relevant
standards. The country-based names shall in due course be deprecated
in favor of the territory-based names.

Fixes: QTBUG-91686
Change-Id: Ia1ae1ad7323867016186fb775c9600cd5113aa42
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
2021-04-15 20:17:49 +08:00
Eirik Aavitsland
14ccc11194 lance tool: fix build for Qt 6
Pick-to: 6.1
Change-Id: I639ffa60609b1e6036252cccc146dd98fded0b3e
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
2021-03-22 13:59:40 +01:00
Mårten Nordheim
fcb9a94f83 Switch QNetworkInformation manual test back to using qDebug
It turns out QTextStream on Android isn't as easily visible as it is
when going through qDebug (where it can easily be seen with
`adb logcat -v brief libqnetworkinformation_<arch>.so:* -s`)

Change-Id: I3b495d7a3d331fda6cfe602c461107dd1d0b3faf
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
Reviewed-by: Assam Boudjelthia <assam.boudjelthia@qt.io>
(cherry picked from commit 677797929d8080199990d741773832f80a654265)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
2021-02-07 11:10:31 +00:00
Mårten Nordheim
67d2963583 Remove QNetworkStatusMonitor
Since the old code is now fully integrated in QNetworkInformation backends

Change-Id: Ia843d17bb3c98333e8d68752e25722b5860f48e0
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
(cherry picked from commit 7860b9e6ffece207d054ac0c321bc3c5b983708f)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
2021-02-06 10:28:20 +00:00
Mårten Nordheim
a3b58a7844 NetworkListManager based backend for QNetworkInformation
For Windows. Based on the code I wrote for QNetworkStatusMonitor.
It also renames the netlistmgr feature, avoiding the abbreviation.
Locally my MinGW fails the networklistmanager feature test so it may
not be supported on MinGW, likely leaving it without a backend at all.

Change-Id: I13bbe4127edc2a9c0bb91602c95f1cb206a85a69
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
2021-02-02 11:10:06 +01:00
Laszlo Agocs
df0e98d408 rhi: Pipeline cache load/save
Add QRhi APIs to retrieve and reload the contents of the "pipeline
cache".

The only API where there is a true pipeline cache is object is Vulkan
(VkPipelineCache). For OpenGL, the other backend where we support this,
it is simulated with program binaries. The Qt 5 style OpenGL program
binary disk cache continues to work like before, but one has now the
option to do things in a more modern, graphics API agnostic way, that
leads to generating a single blob instead of a large set of files in
some system location, allowing easier "pre-baking" of the cache content.

It is expected that Qt Quick exposes the two new functions in form
if QSG_RHI_ environment variables, thus allowing easy testing and
cache file generation.

As an example for the performance improvements this can give, consider
Vulkan, where we do not have any existing persistent caching mechanism
in place:

Running BenchmarkDemoQt6.exe --scene flythrough --mode demo creates 18
QRhiGraphicsPipeline objects from Qt Quick and Qt Quick 3D.

The total time spent in QRhiGraphicsPipeline::create() during application
startup for these 18 pipelines is 35-40 ms on a given Windows (NVIDIA)
system.

When exporting the pipeline cache contents to a file, and then, in a
subsequent run, reloading the cache contents, this is reduced to 5-7 ms
on the same system, meaning we get a 6-7x improvement.

The generated data is always specific to a given Qt version, RHI
backend, graphics device, and driver version. Much of the implementation
consists of adding and verifying the appropriate header to the blobs
retrieved from the driver, to allow gracefully ignoring data that was
generated with a device or driver that differs from the one used at
run time. This should provide robustness, even if the Vulkan or OpenGL
implementation is for some reason not prepared to identity and reject
incompatible cache/program blobs.

Fixes: QTBUG-90398
Change-Id: I67b197f393562434f372c7b7377f638abab85cb3
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
2021-01-22 10:26:03 +01:00
Laszlo Agocs
9f7088fd7f rhi: Stop hardcoding the Vulkan backend's desired instance extensions
Instead, have a static function in QRhiVulkanInitParams then Qt Quick
and anyone else who creates a QVulkanInstance that is then used in
combination with QRhi can query.

Change-Id: I046e0d84541fc00f5487a7527c97be262221527f
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
2021-01-18 13:21:15 +01:00
Joerg Bornemann
04f11f9935 Remove .prev_CMakeLists.txt files
Those serve no purpose anymore, now that the .pro files are gone.

Task-number: QTBUG-88742
Change-Id: I39943327b8c9871785b58e9973e4e7602371793e
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
2021-01-12 20:59:13 +01:00
Laszlo Agocs
133af89038 rhi: shadowmap manual test: use Nearest filtering
Just to avoid validation warnings on systems where the sampling
a D32 texture with linear filtering is not supported.

This is likely not a problem elsewhere: Qt Quick 3D for example
samples the depth texture only with Nearest filtering already.

Fixes: QTBUG-89761
Pick-to: 6.0
Change-Id: I80bf5b7ecfcb3365f4010daa17f2ef00bb206b74
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
2021-01-04 17:30:26 +01:00
Laszlo Agocs
c715974dc2 rhi: Make triquadcube manual test compile after recent changes
Amends a0aafefd00

Change-Id: I616df866e32fe6df87ce2944f09aac8f0c077534
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
2021-01-04 11:42:15 +01:00
Laszlo Agocs
97da4519ba Add a dedicated QWindow surface type for D3D
Even though there is no D3D-specific logic in the windows platform
plugin, meaning a QWindow with either OpenGLSurface or VulkanSurface
(or anything really) is DXGI/D3D-compatible, it now looks like it is
beneficial, and more future proof, if there is a dedicated surface
type.

As the linked report shows, there are OpenGL-specific workarounds
accumulated in the platform plugin, while not being clear if these
are relevant to non-OpenGL content, or if they are relevant at all
still. (and some of these can be difficult/impossible to retest and
verify in practice)

When D3D-based windows use the same surface type, all these are
active for those windows as well, while Vulkan-based windows have
their own type and so some of these old workarounds are not active
for those. To reduce confusion, having a dedicated surface type for
D3D as well allows the logic to skip the old OpenGL workarounds,
giving us (and users) a more clear overall behavior when it comes
to OpenGL vs. Vulkan vs. D3D.

The change is compatible with any existing code in other modules
because any code that uses OpenGLSurface for D3D will continue to
work, using the new type can be introduced incrementally.

Task-number: QTBUG-89715
Change-Id: Ieba86a580bf5a3636730952184dc3a3ab7669b26
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
2021-01-04 10:37:11 +00:00
David Skoland
27d96b4789 Replace QtTest headers with QTest
Complete search and replace of QtTest and QtTest/QtTest with QTest, as
QtTest includes the whole module. Replace all such instances with
correct header includes. See Jira task for more discussion.

Fixes: QTBUG-88831
Change-Id: I981cfae18a1cabcabcabee376016b086d9d01f44
Pick-to: 6.0
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
2020-12-22 15:20:30 +01:00
Alexandru Croitor
2304acab5f CMake: Regenerate projects using pro2cmake one last time
And fix up some wrong qmake project files

Pick-to: 6.0
Change-Id: I66cb82aeb9c1419a74df1a650fa78a511ade7443
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
2020-12-10 11:52:30 +01:00
Friedemann Kleint
5634bdf9ce Fix qtdiag testing helper on Windows
The windows library user32 is no longer a known library for qmake; add
it explicitly.

Pick-to: 6.0
Change-Id: I61f44e8a2cbccbabbdc5d58bd2615b431097aafd
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
2020-12-07 11:37:35 +01:00
Liang Qi
c48cb33810 tests: add a shortcut to quit app in allcursors
Pick-to: 6.0 5.15
Change-Id: I6b377cacfe05fc13c9f70e37247ed4da72f3f72e
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
2020-12-04 16:20:09 +01:00
Shawn Rutledge
2e0f7117b6 Fix deprecations in manual tests
QEventPoint instead of TouchPoint:  we have source compatibility for that,
but we can use the new type to avoid the deprecation warnings.
Some position accessors have been renamed too.

Change-Id: I5bfe5bc853931127a883d2bd61fab122495fd427
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
2020-12-01 20:20:11 +01:00
Andreas Buhr
0440614af0 Replace discouraged Q_MOVABLE_TYPE by Q_RELOCATABLE_TYPE
Q_MOVABLE_TYPE was conceived before C++ had move semantics. Now, with
move semantics, its name is misleading. Q_RELOCATABLE_TYPE was
introduced as a synonym to Q_MOVABLE_TYPE. Usage of Q_MOVABLE_TYPE
is discouraged now. This patch replaces all usages of Q_MOVABLE_TYPE
by Q_RELOCATABLE_TYPE in QtBase. As the two are synonymous, this
patch should have no impact on users.

Pick-to: 6.0
Change-Id: Ie653984363198c1aeb1f70f8e0fa189aae38eb5c
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Andrei Golubev <andrei.golubev@qt.io>
2020-11-30 17:16:21 +01:00