For Mac OS X we currently specify build tools without an absolute path,
which means we end up using the ones in /usr/bin. This is wrong, we
should be using the tools from the toolchain of the chosen SDK.
For iOS we do specify an absolute path, by resolving the toolchain
path in the iOS makespecs.
To solve the situation on Mac OS X, we move the logic of resolving the
toolchain path to sdk.prf, and share it between OSX and iOS.
For configure we need to duplicate some of the logic from sdk.prf, as
configure pulls out QMAKE_CC and QMAKE_CXX for running some initial
tests and building qmake. The new macSDKify function also solves
the issue of missing sysroot and deployment version in the flags.
Change-Id: Ib1d239c9904cf3ccee5214b313cf6205869a1462
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Defining QT_QPA_DEFAULT_PLATFORM_NAME in qplatformdefs.h is not
neccecary, as qconfig.h will already have this define written by
configure.
Change-Id: I89d9191533f6b4e6bfd5eade6cc0dced02b50f81
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Change-Id: Ic04da6063863585665c9133caba0279ba478fbb4
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Ian Dean <ian@mediator-software.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
And use configure's -sdk argument to choose between the iphoneos and the
iphonesimulator SDK. xcodebuild -showsdks can be used to list the
available SDKs. Passing an SDK without a version postfix implies
the latest version of the SDK.
Change-Id: I881df754d522fc91aaa16ba3e39cf0c37a21a1f1
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Instead we deal with any differenced by setting variables in the top
level makespecs, that are used by the common makespec configs.
Change-Id: Iae1fb5fef8c95778511ed400008731989b446f3c
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
We now require SDK version 4.3 or above, and armv7.
Change-Id: I4766e277a3a4a32712bf2ec27fede694e8316c95
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
There's no need to duplicate the logic for device vs simulator. The only
difference is the iPhoneOS/iPhoneSimulator name.
Change-Id: I87c57fa785279a3ee258b76fdac8317e52e7daa2
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
We can use xcode-select -print-path to get the /Developer directory.
This also removes the need for the "legacy" makespecs, which only
differ from their non-legacy counterparts in the location of the
Xcode developer directory.
Change-Id: Ia9245033a4b82cc3933226bf998f07177b60871f
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
it differed from QMAKE_LIBS_OPENGL only for the irix/sco/unixware -cc
specs for not entirely obvious reasons. as all these specs are obsolete,
remove it.
Change-Id: I7d50ffa11ff830371ea52c9ebe25e1f1bc56b307
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Modified common MacOS gcc config for iOS compatibility. Added iOS
mkspecs for iOS devices and simulator using G++, LLVM-G++ or CLANG
compilers.
Change-Id: If0a0b1a3ce4e0dc4db319a315e227a9d31549399
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>