Commit Graph

24 Commits

Author SHA1 Message Date
Alexey Edelev
bfe62b0224 Remove framework-related functionality from syncqt
The files generated by syncqt should land not only in module include
directory, but also in framework directory. Before syncqt made two
copies of the generated files one in staging directory and the second
one in module framework directory. This commit moves all logic related
to framework header files to cmake scripts. This is done for both
consistency and simlifying the logic. The whole module .syncqt_staging
directory is copying to the framework library in cmake.

[ChangeLog][Tools][syncqt] '-framework' and '-frameworkIncludeDir'
arguments were removed. The related logic is moved to cmake scripts.

Task-number: QTBUG-116483
Pick-to: 6.6 6.5
Change-Id: If79c5470d2ab51eb7fc083bce6fb01858bed76ba
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2023-09-22 17:44:27 +02:00
Christian Strømme
9c3c87f6d0 Add enablers to expose semi-public APIs for QtQuick3D
Follow the same patterns as for qpa and rhi. Semi-public APIs will be
put under the "namespace" ssg which is short for Spatial Scene Graph.

Taks-number: QTBUG-116570
Change-Id: I38887f129ec90e67f6a929a0d8ea5ea8b8c49ee8
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
2023-09-05 13:42:50 +02:00
Laszlo Agocs
1dd8b5ceec rhi: Make it a QPA-style private but semi-public API
qrhi.h, qshader.h, qshaderdescription.h (and qshaderbaker.h from
shadertools; done separately) become "RHI APIs", following the concept
of QPA APIs.

Mirror completely what is done for QPA headers, but using the "rhi"
prefix for the headers. This involves updating syncqt to handle the
new category of headers. (a note on the regex: matching everything
starting with "qrhi" is not acceptable due to incorrectly matching
existing and future headers, hence specifying the four header names
explicitly)

There is going to be one difference to QPA: the documentation for
everything RHI is going to be public and part of the regular docs, not
hidden with \internal.

In addition to the header renaming and adding the comments and
documentation notes and warnings, there is one significant change
here: there is no longer a need to do API-specific includes, such as
qrhid3d11[_p].h, qrhivulkan[_p].h, etc. These are simply merged into a
single header that is then included from qrhi.h. This means that users
within Qt, and any future applications can just do #include
<rhi/qrhi.h> (or rhi/qshader.h if the QRhi stuff is not relevant), no
other headers are needed.

There are no changes to functionality in this patch. Only the
documentation is expanded, quite a lot, to eliminate all qdoc warnings
and make the generated API docs complete. An example, with a quite
extensive doc page is added as well.

Task-number: QTBUG-113331
Change-Id: I91c749826348f14320cb335b1c83e9d1ea2b1d8b
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
2023-05-21 15:42:58 +02:00
Timur Pocheptsov
21a6c86979 iOS: request authorization before presenting image-picker
Right now, image picker view is shown first (it does
not require access to photos, since it's essentially
Photos app getting access to photos ...). Then, we use
AssetsLibrary to get asset for an url (using ALAssetsLibrarie's
-assetForURL method). This may trigger a permission-related alert, asking to:
   a. Select more photos or ...
   b. Allow access to all photos or ...
   c. Deny access.

Showing this alert _after_ picker has selected an image  makes little sense
(and probably was never intended this way anyway). Instead, we now use
Photos.framework to check the authorization and, if needed, we request
an authorization (when the current status is 'Nondetermined'). If authorization
is 'Granted' as a result, we show picker view and proceed as normal/before.

Pick-to: 6.5
Task-number: QTBUG-109120
Change-Id: I0acfd7b0476346360d75a5e37f5845aaf2d6e3e0
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
2023-03-28 18:37:36 +02:00
Timur Pocheptsov
f932be58d5 qnetworkproxy_mac: use API available both on iOS and macOS
To extract system proxies, the one we used previously, was not available
on iOS and thus we could not obtain system proxies there. Support is
limited - no such things, as SOCKS/FTP/etc. proxies, only PAC (auto
configuration), and HTTP/HTTPS. There are no keys to extract info
about HTTPS, so instead we'll use CFNetworkCopyProxiesForURL (
looks like this enables exclusion lists (which are hidden)
functionality and apparently from the system point of view HTTP/HTTPS
are the same.

Fixes: QTBUG-39869
Change-Id: I73af719a2e2b5cded706e6b3faa4b8eaa879352b
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
2023-01-30 20:10:25 +01:00
Tor Arne Vestbø
c8839448cc CMake: Tweak qt_internal_get_framework_info to match documentation
<out_var>_private_header_dir and <out_var>_private_module_header_dir are
documented to point to "the specific framework version and framework
bundle version".

Pick-to: 6.5
Change-Id: I00053f106ec9be88f7892c842ca75549cfc54124
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2023-01-17 16:15:11 +01:00
Tor Arne Vestbø
adb91d6afb Enable shared library build of Qt for iOS
As of f68e2c92cc, and its follow up
changes, we can now link individual plugins statically, even if the
Qt build is generally a shared build.

This allows us to build Qt for iOS as shared libraries, while still
keeping the platform plugin as a static library, since this is
harder to port over to a shared library.

This gives the benefit of faster turnaround during development, as
well as binary compatibility promises for the main Qt libraries,
without having to go fully shared for all of Qt.

Static builds are still the default, due to the downsides of larger
application bundles and slower load times for shared builds.

For now the user has to manually tick the "Embed & Sign" check
box in Xcode for each Qt library, which is only available with
Xcode projects generated by the qmake Xcode generator.

Task-number: QTBUG-85974
Change-Id: Id2b7bd2823c8e7c79068dda95295b574ada8d7f2
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
2023-01-10 13:16:04 +01:00
Timur Pocheptsov
f0a7d74e1d Add permission API backend for macOS and iOS
When submitting applications to the iOS and macOS AppStore the
application goes through static analysis, which will trigger on
uses of various privacy protected APIs, unless the application
has a corresponding usage description for the permission in the
Info.plist file. This applies even if the application never
requests the given permission, but just links to a Qt library
that has the offending symbols or library dependencies.

To ensure that the application does not have to add usage
descriptions to their Info.plist for permissions they never
plan to use we split up the various permission implementations
into small static libraries that register with the Qt plugin
mechanism as permission backends. We can then inspect the
application's Info.plist at configure time and only add the
relevant static permission libraries.

Furthermore, since some permissions can be checked without any
usage description, we allow the implementation to be split up
into two separate translation units. By putting the request in
its own translation unit we can selectively include it during
linking by telling the linker to look for a special symbol.
This is useful for libraries such as Qt Multimedia who would
like to check the current permission status, but without
needing to request any permission of its own.

Done-with: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Change-Id: Ic2a43e1a0c45a91df6101020639f473ffd9454cc
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
2022-11-03 15:02:36 +01:00
Alexey Edelev
b89d63515b Replace the syncqt.pl script with syncqt tool
syncqt.pl adds an extra dependency on perl when building Qt. Modern C++
provides the convenient cross-platform way to access a filesystem and
to use regular expressions, so we may replace the perl script with C++
application. The syncqt executable is built at configure time and
installed as QtCore tool. It's running at configure time to deliver the
required header files for IDE to build a consistent code model and at
the build time to keep tracking changes in header files and generate
the missing aliases without reconfiguring. 'syncqt' only parses header
files from a CMake build tree, so the resulting Qt installation only
contains interfacing headers that belong to the platform that Qt is
built for. 'sync.profile' files are not used as the 'source of truth'
for sync qt procedure anymore, all the necessary information is taken
from either CMake files at configure time or from the module header
files while parsing them.

syncqt.pl is still in place since it's required as fallback solution
for a smooth transition to the new syncqt implementation for all qt
repositories.

This patchset only enables the C++ based syncqt for 'qtbase'
repository.

From the performance perspective C++ version works faster then perl
script, also the configure time is reduced significally on subsequent
reconfigurations - up x2 times faster when re-configuring repository,
but it also takes time to compile the tool itself the first time.
Numbers for qtbase:
           syncqt.pl  syncqt.cpp
 initial:  0m16,035s  0m20,413s
 reconfig: 0m6,819s   0m3,725s

The syncing procedure can be run separately for each module using
<ModuleName>_sync_headers targets. The 'sync_headers' target can be
used to sync all the modules at once.

Task-number: QTBUG-87480
Task-number: QTBUG-103196
Change-Id: I8c938bcaf88a8713b39bbfd66d9e7ef12b2c3523
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2022-09-27 13:12:11 +02:00
Lucie Gérard
32df595275 Change the license of all CMakeLists.txt and *.cmake files to BSD
Task-number: QTBUG-105718
Change-Id: I5d3ef70a31235868b9be6cb479b7621bf2a8ba39
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
2022-08-23 23:58:42 +02:00
Alexey Edelev
60e46790dc Allow specifying multiple header types in qt_copy_framework_headers
qt_copy_framework_headers now can accept all the headers in one call.
This is useful for upcoming changes when it will accept generator
expressions as the input instead of actual files.

Change-Id: I110b6d9e6de976b2a7581902e051e38571716c5f
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2022-08-05 16:45:02 +02:00
Lucie Gérard
fb1b20eab3 Add license headers to cmake files
CMakeLists.txt and .cmake files of significant size
(more than 2 lines according to our check in tst_license.pl)
now have the copyright and license header.

Existing copyright statements remain intact

Task-number: QTBUG-88621
Change-Id: I3b98cdc55ead806ec81ce09af9271f9b95af97fa
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
2022-08-03 17:14:55 +02:00
Alexey Edelev
8adacba3e6 Add VERBATIM option to add_custom_command calls
Use VERBATIM option to prepare the correct command line for the
add_custom_command. This especially sensitive when using build
directories with names containing special symbols, that cannot be
handled by shell correctly.

Change-Id: I51d7041cb806411135fd59bf6273c04a3c695443
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2022-03-17 15:15:06 +01:00
Ievgenii Meshcheriakov
a7b70ee55b CMake: Add CryptoTokenKit framework for macOS
Set ${FWCryptoTokenKit} when the framework has been found.
This is useful for WIP card reader support in QtConnectivity.

Task-number: QTBUG-97946
Change-Id: I0e85e0fd2e0fc45fb3069bbdaa2d8b2c927a6c2d
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
2021-12-23 18:11:36 +01:00
Juha Vuolle
605d383a70 CMake: Add CoreBluetooth framework for macOS
The Qt bluetooth module uses ${FWCoreBluetooth} when building for iOS,
but that evaluated to empty.

Pick-to: 6.2
Change-Id: I93ff2c30697a912bed454087ae260fae9cc41b0f
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2021-11-10 16:59:17 +02:00
Alexandru Croitor
7b3d9efc04 CMake: Place internal apps in the correct output directory
In a -debug-and-release build, apps were placed under bin/Release
rather than just bin.

Apply the logic we use for tools for apps as well. Rename and move
the common functions into QtTargetHelpers.cmake.

Pick-to: 6.2
Fixes: QTBUG-95028
Change-Id: I5a9082ea50c9238c8fcf0c6dd099708fbc571bf8
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
2021-07-09 09:44:58 +02:00
Alexey Edelev
169a248fdf Make framework names consistent with the module names
For Apple's frameworks it's possible to include header files using the
following assumption:
If the framework name is "MyFramework" then
'#include <MyFramework/frameworkheader.h>' will work without specifying
the include path explicitly. This is broken for internal modules since
they use the framework name with the 'Private' suffix.

This uses the module name instead of the target name as a framework
name.

Amends edbe0eb335

Task-number: QTBUG-87775
Change-Id: I0592a28d0768724b6e10ca81aa7cefb0a3699a5e
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2021-06-03 12:55:02 +02:00
Alexey Edelev
4333bfd9d8 Move the framework related information to the common function
Since the information about framework is performed in multiple places
it's quite hard to control its consistency. This moves the obtaining
of framework related information to the common function and adjusts
the use of the information across the repo.

Change-Id: I1f488d41dcea75a1e8c361926792a6b7c45e5a3f
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2021-05-31 20:50:07 +02:00
Alexey Edelev
425ff34aa1 Merge main and private targets of the internal modules
In cmake, targets are used as an entity for modules. This causes a
number of problems when we want to manipulate a module as a separate
entity with properties associated with it.
The _qt_internal_module_interface_name target property is introduced to
represent the module entity. All modules write a name to this property,
which will subsequently expand into the module name matched with
the module name in qmake.

The 'qt_internal_module_info' function is responsible for providing the
correct values ​​for the module properties used when working with a module
target.

Unlike qmake, for internal modules in cmake it is expected that the
Private suffix will be specified explicitly. In case the user wants to
have a different module name, an additional argument
MODULE_INTERFACE_NAME of the qt_internal_add_module function is
introduced.

This also changes the way how target dependencies are collected and
resolved. Since the 'Private' suffix no longer means an unique
identifier of the module 'Private' part, we look for the both Private
and non-Private package names when resolving dependencies.

TODO: This change doesn't affect the existing internal modules, so to
keep compatibility with the existing code the existing internal modules
create 'Private' aliases. The code that provides backward compatibility
must be removed once all internal modules will get the proper names.

Taks-number: QTBUG-87775
Change-Id: Ib4f28341506fb2e73eee960a709e24c42bbcd5ec
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2021-05-20 19:40:45 +02:00
Juha Vuolle
ec3e90a9e4 Add CoreMotion to the list of looked-up frameworks (Mac/iOS)
The CoreMotion is required by the QtSensor module.

Task-number: QTBUG-92502
Change-Id: I7f1853131aa96b2cb052862d5bf492df5ec18150
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2021-04-14 11:16:52 +03:00
Ivan Solovev
e86e9d0725 CMake: add CoreLocation framework for macOS
Task-number: QTBUG-89854
Change-Id: Icd52a6dd0ae36ae91599ab9a583e6920f2d2ba4c
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
2021-01-15 15:16:28 +01:00
Tor Arne Vestbø
5c1ed8bb74 Use 'A' for Apple framework version instead of Qt major version
All system frameworks use 'A' instead of the major version of the
framework, and Xcode's code signing assumes that the framework version
is 'A' when signing embedded frameworks (FB7323980), so leave the
version 'A'. This is also what Apple recommends.

Change-Id: Idbf2e30e156c3e869da8f75731e568524d9407e5
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2020-09-23 16:59:06 +02:00
Alexandru Croitor
948f2a9cac CMake: Don't hardcode Xcode SDK frameworks into public dependencies
Using find_library() to find an Xcode framework will end up embedding
the absolute path of the framework into INTERFACE_LINK_LIBRARIES.
A different machine might not have the SDK installed in the same
location, which will cause build failures. This happens in our CI
because Xcode is installed to /Applications/Xcode11.app.

To fix this, replace all system framework paths with
'-framework Foo' flags instead.
We already do this for OpenGL and OpenGL ES.

In the future we might want to convert these into full standalone
FindFoo scripts that expose proper targets.

Fixes: QTBUG-86299
Task-number: QTBUG-86422
Task-number: QTBUG-85240
Change-Id: I22b2b2d1d9e92108098d3974105e3758978cd8e2
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
2020-09-09 18:52:46 +02:00
Alexandru Croitor
44cce1a2ea CMake: Split QtBuild.cmake into smaller files
QtBuild.cmake is huge. Split it.

Move module, plugin, tools, executables and test related functions out
of QtBuild.cmake into separate files.
Do the same for many other things too.

An additional requirement is that all the new Helpers files only
define functions and macros.
No global variable definitions are allowed, nor execution of commands
with side effects.

Some notes:
qt_install_qml_files is removed because it's dead code.

Some functions still need to be figured out, because they are
interspersed and depend on various global state assignments.

Task-number: QTBUG-86035
Change-Id: I21d79ff02eef923c202eb1000422888727cb0e2c
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
2020-08-14 13:17:11 +02:00