Commit Graph

24 Commits

Author SHA1 Message Date
Kai Köhne
7626736a5f Fix indentation of generated cmake code snippet
Pick-to: 6.5 6.6
Change-Id: I41a1998bd45fbbf2ec81fe7e3ce042bcb3aae308
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2023-06-08 16:07:57 +00:00
Alexey Edelev
e5d7a3920a Make sure that QT_QMAKE_TARGET_MKSPEC is not empty
If target platform is not detected the QT_QMAKE_TARGET_MKSPEC
variable remains empty. We need to check this explicitly.
Also store the default QT_QMAKE_TARGET_MKSPEC variable in the target
toolchain file. This is useful if users want to build repos
one-by-one or build standalone tests without the need to specify
the QT_QMAKE_TARGET_MKSPEC each time when configuring new repo or
tests.

Task-number: QTBUG-113630
Pick-to: 6.5 6.2
Change-Id: I57dfc6c97752a645868d77998d8f52e16bdfd5c8
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
2023-05-23 18:57:19 +02:00
Joerg Bornemann
26f0657fee CMake: Fix setting Android SDK/NDK from environment variables
The checks for the environment variables ANDROID_SDK_ROOT and
ANDROID_NDK_ROOT were guarded by if(DEFINED) conditions. However, these
variables are *always* defined by the code that iterates over
__qt_toolchain_used_variables earlier in the toolchain file.

Change the existence checks into emptiness checks.

Pick-to: 6.5
Change-Id: I6c87f86068817e45dd2325359827c6fa4dae6279
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Amir Masoud Abdol <amir.abdol@qt.io>
2023-04-11 14:37:36 +02:00
Lucie Gérard
32df595275 Change the license of all CMakeLists.txt and *.cmake files to BSD
Task-number: QTBUG-105718
Change-Id: I5d3ef70a31235868b9be6cb479b7621bf2a8ba39
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
2022-08-23 23:58:42 +02:00
Tor Arne Vestbø
6ec21881dd CMake: Override simulator architecture to x86_64 for Xcode generator
The simulator build of Qt for iOS is currently x86_64 only, instead
of universal builds with an arm64 slice as well, since we don't
support xcframeworks. This means we can't rely on Xcode's default
simulator arch settings, which on an Apple Silicon Mac will be
arm64.

Instead we override the simulator arch, like we do for qmake.

Pick-to: 6.4 6.3 6.2
Change-Id: I8b52389db1b83f4f9679c724bcde53b44dbc76f1
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2022-08-03 21:40:08 +02:00
Lucie Gérard
fb1b20eab3 Add license headers to cmake files
CMakeLists.txt and .cmake files of significant size
(more than 2 lines according to our check in tst_license.pl)
now have the copyright and license header.

Existing copyright statements remain intact

Task-number: QTBUG-88621
Change-Id: I3b98cdc55ead806ec81ce09af9271f9b95af97fa
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
2022-08-03 17:14:55 +02:00
Alexandru Croitor
0f8017efb6 CMake: Move QT_HOST_PATH check and computation into Qt6 package
Instead of trying to compute and validate the QT_HOST_PATH and
QT_HOST_PATH_CMAKE_DIR variables in the generated toolchain file,
do it in the Qt6 package.

This provides better error messages when a project is configured
without using the Qt generated toolchain file.
Because it's not done in the toolchain anymore, remove the various
host variables from __qt_toolchain_used_variables.

Pick-to: 6.4
Task-number: QTBUG-104998
Change-Id: I1ca239ff83b8f783897e171fee352fc43e8ad7a8
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
2022-07-25 19:52:25 +02:00
Alexandru Croitor
c0188b2dbd CMake: Fix issue with linking against static library on iOS
Currently our iOS CMake toolchain file sets the global
XCODE_EMIT_EFFECTIVE_PLATFORM_NAME property to OFF, to work
around a CMake issue regarding usage of object libraries in
conjunction with Xcode. The error was

 The OBJECT library type may not be used for IMPORTED libraries under
  Xcode with multiple architectures $(CURRENT_ARCH)

While this got rid of the error, it introduced a regression where
linking an executable against a static library in the same project
failed due to the library not being placed in a directory where Xcode
expects it to be.

 clang: error: no such file or directory:
  '~/build-untitled4-Qt_6_0_2_for_iOS/Debug/libuntitled4.a'

The actual library is created in Debug-iphoneos/libuntitled4.a
Note the -iphoneos suffix, which is related to the
EFFECTIVE_PLATFORM_NAME.

This could be further worked around by either explicitly setting the
library ARCHIVE_OUTPUT_DIRECTORY property in the project, or flipping
the value of the XCODE_EMIT_EFFECTIVE_PLATFORM_NAME to ON at the
end of the project. Both workarounds are not project-friendly.

In the mean time CMake got a fix for the original error
at https://gitlab.kitware.com/cmake/cmake/-/merge_requests/5771
which got released with CMake 3.20.0.

That was unfortunately not sufficient to remove our initial
workaround, because removing it would trigger a different
error at generation time

CMake Error:
  Error evaluating generator expression:
    $<TARGET_OBJECTS:Qt6::Quick_resources_1>
  The evaluation of the TARGET_OBJECTS generator expression is only
  suitable for consumption by CMake (limited under Xcode with multiple
architectures). It is not suitable for writing out elsewhere.

Fortunately, another fix landed in CMake 3.21.0 to address that
https://gitlab.kitware.com/cmake/cmake/-/merge_requests/6161

Because static builds (iOS) require CMake 3.21, with both of these
fixes we can now remove our workaround.
Even projects that set ARCHIVE_OUTPUT_DIRECTORY or flip
XCODE_EMIT_EFFECTIVE_PLATFORM_NAME to ON still continue to work
fine.

This also fixes installation of libraries, which also took into
account the effective platform name and thus caused a mismatch between
the expected output dir and the real one.

This reverts 1e1805ed36

Pick-to: 6.2 6.3
Fixes: QTBUG-93268
Fixes: QTBUG-95381
Task-number: QTBUG-87198
Change-Id: Ifcaf0f89e4328ae9859c596882ce32401fa491c3
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
2022-05-20 13:06:03 +02:00
Alexandru Croitor
7616e4aecf CMake: Handle detection of linux-g++-32 mkspec
If Qt is configured with -platform linux-g++-32 , make sure
to add the -m32 compile options for all built targets.

On 64 bit host OSes that provide both 32 and 64 bit libraries
we need to exclude the 64 bit libraries from being picked up.
The locations of the libraries are distro-specific.

This change by default excludes the Ubuntu x86_64 libraries
paths.
Opt outs are provided, which when used, forces Qt builders to
specify their own ignore paths in a custom CMake toolchain file.

The compile option and default path exclusions are added to the
Qt-generated CMake toolchain file as well, so they are reused
when building other Qt repositories.

Note that there is no foolproof way to tell CMake to ignore all
x86_64 packages / libraries, even if CMake 3.23
CMAKE_IGNORE_PREFIX_PATH is used, because there might not be
a single sysroot to exclude.
Both x86 and x86_64 libraries can co-exist in the same sysroot,
e.g in /usr

One would have to list each package / library directory in
CMAKE_IGNORE_PATH manually.

Additionally, the PKG_CONFIG_LIBDIR environment variable is also set
to Ubuntu specific prefixes, to ensure that pkg_check_modules ->
pkg-config don't pickup x86_64 libraries.

Fixes: QTBUG-101963
Change-Id: Ib17c8d2cd0ba33b2cf748772245bcd558de9120c
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
2022-04-25 15:42:19 +02:00
Alexey Edelev
a42e7839b2 Make possible to set android SDK/NDK roots from environment
Read the ANDROID_<SDK|NDK>_ROOT environment variables in qt toolchain
file and use them to chainload the android toolchain file.

Pick-to: 6.2 6.3
Change-Id: I1940ffbaa557974fc26005f4d051030f2cc5c7e0
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2022-04-04 15:41:19 +02:00
Assam Boudjelthia
db2f47337b CMake:Android: Use ANDROID_PLATFORM instead of ANDROID_NATIVE_API_LEVEL
ANDROID_NATIVE_API_LEVEL is an alias for ANDROID_PLATFORM and the
Android's CMake docs [1] uses directly ANDROID_PLATFORM so let's use
that as well. Also, NDK r23b seems to have removed the part of code from
android.toolchain.cmake that handles ANDROID_NATIVE_API_LEVEL to set
the correct value to ANDROID_PLATFORM.

With this change, CMake will pass the value from the configure argument
-android-ndk-platform as -DANDROID_PLATFORM instead of
-DANDROID_NATIVE_API_LEVEL. Otherwise, if if  -DANDROID_NATIVE_API_LEVEL
is passed directly to CMake, it should work as before.

[1] https://developer.android.com/ndk/guides/cmake#build-command

Pick-to: 6.3
Task-number: QTQAINFRA-4837
Change-Id: I5c21af53ac91e11a27c4b033313d22d1115c1abc
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2022-03-11 18:30:32 +02:00
Alexandru Croitor
102c1cff72 CMake: Clean up and improve QT_HOST_PATH_CMAKE_DIR computation
Previously when one wanted to use a cross-compiled Qt with a host Qt
installed in a non-default location, they'd have to provide both
QT_HOST_PATH and QT_HOST_PATH_CMAKE_DIR.

This change will now try to first check if ${QT_HOST_PATH}/lib/cmake
is a valid path on disk and use that. This is nicer to the user
because they don't need to specify 2 paths anymore.

Furthermore the path computation and sanity checks are now done after
any extra toolchain cmake files are loaded, to give an opportunity
to the files to set the paths first.

Finally, both variables need to be added to
__qt_toolchain_used_variables so they are passed along to try_compile
calls if the variables are specified manually.
Otherwise when the toolchain file is loaded by a try_compile project,
it will error out saying no host path found (as long as the initial
paths embedded in the toolchain are invalid).

Amends 93fc3afe71 and
ec90f9013b

Pick-to: 6.2
Change-Id: I433239b36b084f2d0a7a0dd043fdf87d77c138f3
Reviewed-by: Craig Scott <craig.scott@qt.io>
2021-10-29 15:34:12 +02:00
Alexandru Croitor
2ed267c820 CMake: Show error in user projects if wasm toolchain file not found
Rather than fail with obscure can't find Qt packages errors when the
Webassembly CMake toolchain file can not be found, error out with a
clear error on how to ensure it is found.

Pick-to: 6.2
Task-number: QTBUG-96843
Change-Id: I0f34cdcde05efb25c93017f3fd365186335ed52c
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
2021-09-27 18:29:44 +02:00
Alexandru Croitor
5d840f0f7a CMake: Get toolchain file path from EMSDK env for Wasm user projects
Try to to chainload the emscripten CMake toolchain file from the
EMSDK env var if it is set, instead of requiring the user to explicitly
specify a path to the file via QT_CHAINLOAD_TOOLCHAIN_FILE.

The order in which the toolchain file is chainloaded becomes is as
follows:

1) The initial toolchain file path that was specified when configuring
   qtbase is set written as the initial value of
   __qt_chainload_toolchain_file in qt.toolchain.cmake
2) If EMSDK env var is set, it overrides the value from 1)
3) If QT_CHAINLOAD_TOOLCHAIN_FILE cache var is supplied it overrides
   the value from 2)

Whichever value ends up in __qt_chainload_toolchain_file is
checked too see if the file exists.
If it exists it gets included, if it doesn't, a warning is issued.

This checking logic is a bit crude and should be improved and unified
with the Android chainload checking, but the current change already
improves the behavior for users of Qt.

Pick-to: 6.2
Task-number: QTBUG-96843
Change-Id: I5da58a329f659086aaaee765c9399d0369021b22
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
2021-09-27 18:29:44 +02:00
Alexandru Croitor
fe40e08da4 CMake: Fix building iOS projects with a single-arch Qt build
Automatically set the CMAKE_OSX_SYSROOT and CMAKE_OSX_ARCHITECTURES
values with the ones Qt was configured with, when configuring a user
project with the Xcode generator and a single arch / sdk Qt build.

This ensures that calling xcodebuild from the command line chooses the
correct architecture and SDK when building the project.

Allow to opt out of this behavior by passing
QT_NO_SET_OSX_ARCHITECTURES and QT_NO_SET_OSX_SYSROOT.

Amends 55a15a1c1b
Amends a6a3b82ffb

Pick-to: 6.2
Task-number: QTBUG-95838
Change-Id: Ifab16e9eee3100a9b80a2a14b3ea29ba8d9aa6fc
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
2021-08-17 21:30:34 +02:00
Mårten Nordheim
bccfb92507 CMake: output VCPKG_CHAINLOAD_TOOLCHAIN_FILE with cmake paths
Change-Id: Ibde8890c30b9024aca589e892590d071b547c361
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2021-06-18 21:15:05 +02:00
Alexandru Croitor
0d8eb8a5ab CMake: Don't build cmake build tests as macOS universal
We want standalone tests added by qt_internal_add_test to be built as
universal executables, so we can build them on an intel machine and
run them on an ARM machine.

But CMake build tests will be built on the final machine that runs the
tests and it might lack a universal SDK. That's why they should be
built only targeting the architecture of the machine they're running
on.

Change the generated qt.tooclhain.cmake file to allow opting in or out
of building projects with the same architectures as Qt was configured
with.

Now standalone tests will be multi-arch, but CMake build tests will be
single-arch.

Amends e379147f95

Task-number: QTBUG-85447
Task-number: QTBUG-87580
Task-number: QTBUG-92933
Change-Id: I41ab047983115f84eb2333cc9ac2d19ca08d621f
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
2021-05-10 11:20:44 +02:00
Simo Fält
3969ef40cc Add instructions for Windows 10 on Arm config
Task-number: QTQAINFRA-3966
Change-Id: Ib8ac80a5b8aa5c88d9e5d0eaad9ba550cc2442f8
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Fathi Boudra
2021-05-05 16:28:27 +03:00
Alexandru Croitor
e379147f95 CMake: Fix default architecture selection for macOS and iOS
Before this change, we created a CMake toolchain file for iOS and
macOS universal which propagated the initially configured
CMAKE_OSX_ARCHITECTURES values to user projects.

So if Qt was configured with 2 arches, configuring a CMake user
project using the generated toolchain file would also build the
user project targeting those 2 arches.

The reason for this that the same toolchain file is used for
configuring both Qt and users projects and we needed to ensure that
other Qt repos are built with the same set of arches. That
unfortunately led the multiple arches to carry over into user
projects.
This is different from qmake behavior which configured user projects
with 1 arch only.

Instead of the toolchain file explicitly setting
CMAKE_OSX_ARCHITECTURES for all projects, save the initial list of
arches into QT_OSX_ARCHITECTURES.
Then if the toolchain file detects that we're building a Qt repo (by
checking for the presence of QT_REPO_MODULE_VERSION) set
CMAKE_OSX_ARCHITECTURES to QT_OSX_ARCHITECTURES to propagate the
initial list of arches.

For user projects we want to have some sensible defaults.
For macOS projects, leave the decision of the architecture to build
to CMake.
For iOS Xcode projects, leave the decision to Xcode.
For iOS Ninja projects, set the architecture to the first value of the
architectures used when configuring Qt.

As a side note this fixes an issue in our CI where we configured macOS
Qt with 2 architectures and then tried to run CMake build tests for
both architectures on a machine that doesn't have the universal SDK.
This led to build failures.
Because the CMake build tests act as regular user projects, now they
are configured with a single architecture that is automtically
detected by CMake.

Pick-to: 6.1
Task-number: QTBUG-85447
Change-Id: Id1b7e78d7e67c1796efed10751416e5f857c16d2
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
2021-04-14 13:38:31 +02:00
Alexandru Croitor
659817e287 CMake: Fix building multi-arch universal macOS Qt
Use the same approach we use for iOS, which is to set multiple
CMAKE_OSX_ARCHITECTURES values and let the clang front end
deal with lipo-ing the final libraries.

For now, Qt can be configured to build universal macOS libraries by
passing 2 architectures to CMake, either via:

  -DCMAKE_OSX_ARCHITECTURES="x86_64;arm64"

or

  -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64"

Currently we recommend specifying the intel x86_64 arch as the first
one, to get an intel slice configuration that is comparable to a
non-universal intel build.
Specifying the arm64 slice first could pessimize optimizations and
reduce the feature set for the intel slice due to the limitation
that we run configure tests only once.

The first specified architecture is the one used to do all the
configure tests.

It 'mostly' defines the common feature set of both architecture
slices, with the excepion of some special handling for sse2 and
neon instructions.

In the future we might want to run at least the Qt architecture config
test for all specified architectures, so that we can extract all the
supported sub-arches and instruction sets in a reliable way.

For now, we use the same sse2 hack as for iOS simulator_and_device
builds, otherwise QtGui fails to link due to missing
qt_memfill32_sse2 and other symbols.

The hack is somewhat augmented to ensure that reconfiguration
still succeeds (same issue happened with iOS). Previously the sse2
feature condition was broken due to force setting the feature
to be ON. Now the condition also checks for a special
QT_FORCE_FEATURE_sse2 variable which we set internally.

Note that we shouldn't build for arm64e, because the binaries
get killed when running on AS with the following message:

  kernel: exec_mach_imgact: not running binary built against
  preview arm64e ABI.

Aslo, by default, we disable the arm64 slice for qt sql plugins,
mostly because the CI provisioned sql libraries that we depend on only
contain x86_64 slices, and trying to build the sql plugins for both
slices will fail with linker errors.
This behavior can be disabled for all targets marked by
qt_internal_force_macos_intel_arch, by setting the
QT_FORCE_MACOS_ALL_ARCHES CMake option to ON.
To disble it per-target one can set
QT_FORCE_MACOS_ALL_ARCHES_${target} to ON.

Task-number: QTBUG-85447
Change-Id: Iccb5dfcc1a21a8a8292bd3817df0ea46c3445f75
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
2021-04-01 18:14:59 +02:00
Alexey Edelev
56bdef9437 CMake: Use host variables instead of hardcoded directories
'QT_HOST_PATH' indicates that we use crosscompilation toolchain
to build project. In this case 'Qt6Config.cmake' loads
'Qt6HostInfoConfig.cmake' from host QT_HOST_PATH, that defines
correct paths to host tools.

Replace hardcoded paths for host tools by paths recorded
in Qt6HostInfoConfig.cmake.

Correct conditions for QT_HOST_PATH, evaluate it explicitly as
string, but not as boolean expression.

Fixes: QTBUG-86557
Pick-to: 6.0
Change-Id: Ib52bbd32478051d019a932dcb1f735e2d4aacfbf
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
2020-12-21 13:41:13 +01:00
Joerg Bornemann
ca59c20939 CMake: Fix usage of cache variables in qt.toolchain.cmake
We have some cache variables that are used in our qt.toolchain.cmake
toolchain file, for example QT_CHAINLOAD_TOOLCHAIN_FILE. When CMake
runs a configure test with try_compile, our toolchain file is included
again, but only a restricted set of variables is available.

Add the variables that are used in our internal toolchain file to
CMAKE_TRY_COMPILE_PLATFORM_VARIABLES. This makes them visible for
try_compile calls operating on source files.

Also pass the variables via the environment to support try_compile
calls that operate on whole projects.

Fixes: QTBUG-87873
Change-Id: Iebca9e23686bec5072194b15482e1782b9367a0e
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2020-11-05 13:04:56 +01:00
Assam Boudjelthia
f8a83fc5c0 CMake: allow using ANDORID_NDK_ROOT for user projects
Allow CMake for Android to use ANDROID_NDK_ROOT to deduce the path for
QT_CHAINLOAD_TOOLCHAIN_FILE instead of the user providing it manually.

Change-Id: Ida728011d5ca8d5a723d341ea77b173e8f105f8c
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2020-10-27 13:49:39 +02:00
Alexandru Croitor
acf9b3a68b CMake: Split QtBaseGlobalTargets.cmake into multiple files
And wrap the various behaviors into separate functions.

Change-Id: If940351af34e445de050f2b46301de7080b1555b
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
2020-10-12 13:36:01 +02:00