So far the dependency keyword has been ignored for the new Windows 10
mkspecs. The difference to older manifest files is that there is already
a <Dependency> section and hence we embed dependencies inside this one,
as the format standard does not allow to have multiple of those.
Change-Id: I1bf25979cc28d5c153215de5bb9cd6f37e9c50aa
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
This enables to create fully functional packages from the output of
'nmake install'.
Change-Id: Ief83532cdfc4575f7c42f5bb6a3cee4c9f0ecbd3
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
It's pretty easy to forget to run qmake from a vcvars prompt. Doing so
causes the UUID to get persistently written as empty, breaking the
vc project.
Change-Id: I5badb31ad4f606abbe8c71979019e097c748e07a
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Peng Wu <peng.wu@intopalo.com>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
Naming for different logo sizes on WinRT has been varying in the
past and evolved from using small/medium/large to some being
explicit (71x71).
Add new values introduced by 8.1 (310x150, 310x310,...) and clean up
mixed usage. Detailed pixel versions overrule general specification
and latter ones stay mostly for compatibility reasons. Still the
preferred way is to use explicit pixel values.
Task-number: QTBUG-43644
Change-Id: I9173ec2951a82e5eac9d8c9956bfb0bb4d1a2459
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Add WINRT_MANIFEST.rotation_preference as description which orientation
is allowed or preferred by the app. Valid values for Windows Phone are
portrait, landscape, landscapeFlipped. WinRT also allows portraitFlipped
Task-number: QTBUG-40830
Change-Id: I6b11afcdb72c2c158dadddafc5d90c1d18ab9d8b
Reviewed-by: Andrew Knight <andrew.knight@theqtcompany.com>
CRT dependencies should contain "Phone" in the name.
Change-Id: I1b0de01df6a016c20b59232f6068e9bb87e3f18c
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
Tweak qmake, add mkspecs for emulator and device, adjust the
manifest template for WP8.1, and add missing icons.
Change-Id: I7a6405fa85297ae4cc8522015274e65fb7a315a6
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
This allows the developer to provide a list of languages to the manifest
by listing them in WINRT_MANIFEST.languages. It also allows setting the
default language with WINRT_MANIFEST.default_language.
Task-number: QTBUG-38557
Change-Id: I5cb94c9f45146e3068d0833b9e669dc17dca14b2
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
WinRT distinguishes between regular capabilities and device
capabilities. For now the latter section are location, microphone,
proximity and webcam. Hence we must add those properly to the generated
manifest.
However, Windows Phone currently combines all of these into the
Capability section, so add a warning if someone uses devicecapabilities
for Windows Phone.
Task-number: QTBUG-37932
Change-Id: I8e9550f29b6afdea3737cc85bdc68344fc04223d
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Visual Studio does not like empty dependencies block in manifest XML.
At least my Visual Studio 2013 fails to open visual manifest editor for
XML containing the following block:
<Dependencies>
</Dependencies>
If the block is removed or if the block has one or more PackageDependency
entries the editor accepts it.
Moved the <Dependencies> block to prf, so that it is only written when
project really has dependencies. Also <Capabilities> block is moved to prf
for consistency. On Windows Phone, where the <Capabilities> block is
required, it is kept in the output even if it is empty.
Change-Id: I531180d0081e4612f75be54f3813831857f1ed43
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
QMake always places makefiles, including vcproj files, to OUT_PWD.
BUILD_DIR i.e. QMAKE_RESOLVED_TARGET refers to location where target
is generated. If TARGET is specified in pro file with path, such as:
TARGET = ../../debug/tst_qlocale
The QMAKE_RESOLVED_TARGET refers to that path, and it differs from OUT_PWD.
Because Visual Studio requires a design-mode manifest in the same location
as the vcproj, resolved BUILD_DIR separately based on TEMPLATE.
Change-Id: I8dbaa862a5f53ac168f4643c17baabd7b4f0287d
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
This feature (package_manifest) generates a basic application manifest
from a template provided by the mkspec or the developer. It is meant to
deliver an out-of-the-box build experience without attempting to
exhaustively cover all manifest options. It is meant to be a starting
point which allows the developer to customize the manifest further. It
also becomes the default package manifest generator for Windows Phone,
replacing autogen_wmappmanifest.
Common variables, such as the target executable, are populated by qmake
in the newly created manifest. Default icons are also created if needed,
as the build will fail without them. The input manifest can be set by
assigning a file name to WINRT_MANIFEST. Additional options are
documented in the .prf file. If an existing (non-generated) manifest is
already in the directory, it will not be overwritten.
Task-number: QTBUG-35328
Change-Id: I57576a17ff9d2b564c0828f815949cb26d276bfd
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>