Is't been deprecated since Mac OS X 10.5.
Task-number: QTBUG-74872
Change-Id: I8b1ad7aca6448883cb164fd0c4b329592ca60548
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Android 5 doesn't extract the files from libs folder unless they are prefixed with "lib".
This patch sets a proper name for the plugin which will make gdb happy and it will also
avoid any name clashes.
If we rename the plugins when we copy them, gdb won't find them, therefore it can't load their
symbols.
On Android all the libs are in a single folder, so to make sure we don't have any name clashes,
we are prefixing the plugin name with it's relative path to qt folder (we replace / with _).
Fixes: QTBUG-78616
Change-Id: I7e0e67d65448532769d69f46b1856c029e2cf5cb
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
Not much different from i.MX6, apart from switching to aarch64 and the
appropriate tune flags.
[ChangeLog][Platform Specific Changes][Linux] Added a device spec for
64-bit i.MX8 systems (Vivante graphics stack)
Change-Id: I1fe939fca87d5f3031cefbf43fa359aeeaf44752
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Change-Id: I0b35c32f3730dc15d868b10489abeda909bbe926
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
Leaving it empty resulted in errors from Xcode when compiling the app.
Task-number: QTBUG-25309
Task-number: QTBUG-74872
Change-Id: I61b0f47d754c5f5b181a6f918283d990458cc78d
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
[ChangeLog][Platform Specific Changes][Linux] Added a device spec for
Raspberry Pi 4 (32-bit, V3D)
Change-Id: Idea889842a89dcc74705f1bb9559953dadc07251
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
The requirement to separate debug and release DLLs on Windows stems from
the Visual Studio C run-time library appearing in two different variants
(debug and release) and not mixing well. It's possible to perform builds
without optimzations and with debug symbols while linking against the
release version of the C run-time, but at the same time the debug
version of the run-time brings other developer visible advantages.
MinGW on the other hand does not have this distinction, does not ship
with separate DLLS and does also not require the VS C runtime library.
Therefore we do not need this separation for MinGW, which means that our
packages can be reduced in size and application developers wishing to
debug their applications do not have to use debug builds of the Qt
libraries or run into Qt internal debug code.
Task-number: QTBUG-78445
Change-Id: Idf588606091298dc44262c4c89e689df18d34747
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
Commit 80dea664 broke .ui files with global includes that are not part
of the project, because we blindly added every file path that falls
out of 'uic -d' as dependency.
Introduce the extra compiler CONFIG flag dep_existing_only to bring
back the old behavior that ignores non-existent dependencies and set
it for uic.
Change-Id: I6eaa82817c932a98ebac6d08115a9815d4b9dd21
Fixes: QTBUG-78144
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
For nmake and VS projects we added the NDEBUG define for the release
configuration unconditionally within the qmake generators. To undefine
it, users had to use a nasty work-around.
Now, define NDEBUG within the MSVC mkspecs. In order to do that we
introduce the DEFINES_RELEASE and DEFINES_DEBUG variables that are
merged into DEFINES in default_pre.prf.
Users can unset NDEBUG by writing
DEFINES -= NDEBUG
in their .pro file.
Note that DEFINES_RELEASE and DEFINES_DEBUG are merged in
default_pre.prf in order to give extra compilers (like moc) the chance
to see the fully resolved DEFINES variable. This is different from the
QMAKE_CFLAGS_(DEBUG|RELEASE) variables that get merged in default_post.prf.
Fixes: QTBUG-78071
Change-Id: I381770a1d2f974fbae9b09a2254e3f2fc7842b68
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
We must not set QMAKE_INCDIR_VULKAN if the Vulkan SDK is installed in
some default include directory. MinGW's std headers rely on
#include_next, which will break if we mess with the order of default
include paths.
Fixes: QTBUG-76660
Change-Id: I5ee0fc4c328ff88b979a8c1c010472b3883dff8d
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
This reverts commit 521a85395d.
Having libraries resolved to absolute file paths by configure has
annoying consequences:
1. The Qt installer needs to unabsolutify paths in all kinds of files.
This is error-prone and fragile.
2. It hurts Qt's relocatabilty. The absolute paths are unlikely to be
right on different systems.
3. Qt's configure must imitate linker behavior correctly to do the
resolution right on every platform, which is hard to get right.
Consequently, the disadvantages of 521a8539 outweigh the advantages.
Task-number: QTBUG-72903
Change-Id: I3e159c46a1348963615b95614e56f026ecb2aefd
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
If an app wants use a debug framework of Qt, it is still expected that
the app should link against the release version, and just set
DYLD_IMAGE_SUFFIX=_debug when running the app.
This was not the case before, where the CMake Config files told CMake
to link explicitly against the debug libraries. This caused crashes
due to the Qt plugin loader mechanism still trying to find a release
platform plugin, which in turn would load release libraries, and thus
the application would end up loading both debug and release plugins.
Make sure the Config files in a framework case always reference the
release libraries (even though this might be counter intuitive).
Otherwise users of the Debug Config files would always get
crashes.
Fixes: QTBUG-78131
Change-Id: I88b1dc421477ad186012ca67b328a891128eb568
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
When Qt was configured with -libdir different from "lib", one could not
build with CMake whenever a static lib was pulled in (e.g. uitools).
Do not hard-code "/lib" but use the correct variable also for static
libraries.
Fixes: QTBUG-76255
Change-Id: I28c6861752e29e461247628d2b1f8a9ec32f0790
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Fabian Vogt <fabian@ritter-vogt.de>
Move aab, apk, apk_install_target to !build_pass, otherwise these targets
will be executed for each android abi.
Change-Id: I18f6c8946f503f2c08338f24758bf9059987fe0f
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
-android-toolchain-version is not needed anymore as we are using exclusively the llvm toolchain.
Change-Id: Ia033297a6a2c968352c364758eb1436380a5f96e
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
qmlfiles are the same for all ABIs, and installing them for all leads to race condition
Change-Id: I69fe062f59f1d7c028dff5212e2f2fac7e71398d
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
This configure parameter is useful to compile Qt only for a selected ABIs.
The old parameter, -android-arch, does the same thing, it's kept for compatibility.
[ChangeLog][Android] -android-abis configure script parameter useful to compile Qt
only for a selected Android ABIs.
Change-Id: I1f418c7e0914dd83b98d763e8cd8c09841e20fdf
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
Multi arch build in one go is need to support the new .aab packaging format.
By default the users apps are built for all Android ABIs: arm64-v8a armeabi-v7a x86_64 x86
The user can pass ANDROID_ABIS to qmake to filter the ABIs during development,
e.g. qmake ANDROID_ABIS="arm64-v8a armeabi-v7a" will build only for arm ABIs.
[ChangeLog][Android] Android multi arch build in one go,
needed to support the new .aab packaging format.
Change-Id: I3a64caf9621c2a195863976a62a57cdf47e6e3b5
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
As was recently discovered, the debug_and_release CONFIG value is
always true on Windows, even if the feaure is disabled when specifying
-debug or -release when configuring Qt.
In order for the generated CMake Config files to be correct, we need
to use the true feature value.
Amends 44602224bf.
Change-Id: I42be684e8ad2a5ce72cb2e9d36f81de7589112c6
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
If Qt is configured with -release or -debug we must set CMAKE_DEBUG_TYPE
or CMAKE_RELEASE_TYPE, but not both.
This was broken by 82a2c7df which fixed the issue for iOS
simulator_and_device builds.
We have the following situation for both relevant CONFIG values:
debug_and_release build_all
iOS simulator_and_device unset set
Windows -release set unset
Windows -debug-and-release set set
Trivia: On Windows, when configuring with -release (or -debug) then
the *feature* debug_and_release is not set.
The *CONFIG* *value* however, is unconditionally set in
msvc-desktop.conf.
Fixes: QTBUG-77754
Change-Id: I326ecb024056bc189be5fa03ec6f59bc71226544
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Follow Google's BuildSystemMaintainers doc to simplify (a lot) the clang support
It is needed to support future NDK releases painlessly.
Also remove old workarounds.
[ChangeLog][Android] Android depends on NDK r20+
Change-Id: Ib4c07fc71e0f5a264d804b0b3baa18ff79d07630
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
It is forbidden to set upper case named properties on CMake
interface libraries which do not start with the "INTERFACE_"
prefix. Rename QT_PLUGIN_TYPES to INTERFACE_QT_PLUGIN_TYPES.
There does not seem to be any usage of the property, so it's just for
informational purposes, so it's a one line change.
Fixes: QTBUG-77754
Change-Id: I3621f2b6188c3c72c4c2446f93ba1e078b755f72
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
Using WASM_OBJECT_FILES does not allow memory growth, so we need to just
explicitly check for QMAKE_WASM_TOTAL_MEMORY
Change-Id: I447113972dfc3df4ee4073e8cc25481646d1507b
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Since its introduction in commit
65bb1a25419210e6097cad973fb847aa3719c09b (old internal history, 2005)
with the commit message "optimizations I've been sitting on here"
we're dragging along this dead code. It is time for removal.
Change-Id: Ic7902ebb8c402734974ad6651a1371d1e5bf93c5
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
The paths to the libraries and prl files should have the "_debug"
suffix for the debug configuration. This prefix is added to the TARGET
when by qt_module.prf when doing a debug build, but not during a
debug_and_release build.
Make sure to strip the _debug suffix if it's there, and re-add it later
always, to be consistent in both debug_and_release builds and in
debug builds.
Amends a12b6e7bf6.
Task-number: QTBUG-38913
Task-number: QTBUG-75520
Task-number: QTBUG-77092
Change-Id: I29e88f2b991e2be06b23652d64edc768fa35a5ae
(cherry picked from qt/78d67d17a6c108a419816b8bd47f78864ddbb07f)
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
create_cmake.prf populates the values of CMAKE_RELEASE_TYPE and
CMAKE_DEBUG_TYPE depending on if Qt was configured with debug, or
release, or the build_all feature was set (which implies
debug_and_release).
simulator_and_device also implies build_all. This
is a problem when configuring a Qt simulator_and_device build with
only a "debug" configuration, or only a "release" configuration.
In that case we would try to parse prl files for both configurations,
even though only one configuration exists.
Switch to checking for debug_and_release scope explicitly instead of
build_all. This allows configuring and building a Qt iOS
device_and_simulator debug configuration which is usable from CMake.
Task-number: QTBUG-38913
Change-Id: Ife6d5d34d2b6bb1ac787d901a166e41c6e0c844b
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
/OPT:REF is enabled for release builds for MSVC by default,
however, clang-cl may not enable it without this flag,
add it to MSVC's mkspec so that all compilers based on MSVC
can benefit from it as well.
Change-Id: Ia80c20a8510cfa1e4687e39104ce99b37a2aa13f
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
This commit adds transitive dependencies to the plugins, so that a
sane set of default plugins get auto-imported when linking against a
module. It also provides a new function, qt5_import_plugins(), which
allows you to override the set of plugins that get imported. The decision
of whether or not to import a specific plugin is based on several custom
target properties and a very clever generator expression.
Note that this change only imports plugins on static Qt builds. It
does nothing on shared Qt builds, as the shared libraries already have
their own plugin import mechanism.
[ChangeLog][CMake] Added ability to auto-import non-qml plugins on
CMake builds
Task-number: QTBUG-38913
Task-number: QTBUG-76562
Change-Id: I2d6c8908b521cf6ba1ebbbc33a87cb7ddd9935cf
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
When doing plugin auto-importing as part of a Qt static build, it can
happen that the same module FooConfig.cmake file is loaded twice.
Make sure not to create the same target twice if it was already
created previously.
Task-number: QTBUG-38913
Change-Id: I734c83ff3c0bb9e3ee9bff37971209c57abaa2b9
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>