This is the right configuration of the platform within the mkspecs.
It enables the usage of additional features like the automatic
detection of platform specific prf files.
Change-Id: I2f19265d283e47c62455128f217bc44ba88cdc98
Reviewed-by: Sergio Ahumada <sahumada@blackberry.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Visual Studio does not like empty dependencies block in manifest XML.
At least my Visual Studio 2013 fails to open visual manifest editor for
XML containing the following block:
<Dependencies>
</Dependencies>
If the block is removed or if the block has one or more PackageDependency
entries the editor accepts it.
Moved the <Dependencies> block to prf, so that it is only written when
project really has dependencies. Also <Capabilities> block is moved to prf
for consistency. On Windows Phone, where the <Capabilities> block is
required, it is kept in the output even if it is empty.
Change-Id: I531180d0081e4612f75be54f3813831857f1ed43
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
This patch adds a new config option to qmake to enable full optimization
where it makes sense. This currently is supported on all gcc like
compilers by exchanging -O2 for -O3.
In qtbase it is used to enable full optimizations on qtcore and qtgui
and in a later patch can be used to replace similar existing logic in
QtWebKit's WTF and JavaScriptCore modules.
This fixes a performance regression from gcc 4.7 to 4.8 in the software
renderer.
An aliasing error in qregion.cpp which was exposed by more aggresive
optimization has been solved as well.
Change-Id: Ic2c6c41b79cb3846212b40e7bcc11ff492beb27f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
ARM and x86 platform defines are identical, so they can be kept in a
common file.
Change-Id: I6f79cadb2e5ce265e4a5a7a0806379dc8793e539
Reviewed-by: Fabian Bumberger <fbumberger@rim.com>
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
Reviewed-by: Wolfgang Bremer <wbremer@blackberry.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
This comment is wrong and should be removed. The manifest is always
generated.
Change-Id: I281737dd6a358380fb557063eadae88909f5078b
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
This feature (package_manifest) generates a basic application manifest
from a template provided by the mkspec or the developer. It is meant to
deliver an out-of-the-box build experience without attempting to
exhaustively cover all manifest options. It is meant to be a starting
point which allows the developer to customize the manifest further. It
also becomes the default package manifest generator for Windows Phone,
replacing autogen_wmappmanifest.
Common variables, such as the target executable, are populated by qmake
in the newly created manifest. Default icons are also created if needed,
as the build will fail without them. The input manifest can be set by
assigning a file name to WINRT_MANIFEST. Additional options are
documented in the .prf file. If an existing (non-generated) manifest is
already in the directory, it will not be overwritten.
Task-number: QTBUG-35328
Change-Id: I57576a17ff9d2b564c0828f815949cb26d276bfd
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Dwarf-2 is treated as deprecated (at best) by llvm, and does not support
a lot of C++ language features. Most notably, it does not support
namespaces and template parameters. By not specifying the dwarf version,
the compiler can decide which version to use.
Change-Id: Ic32f9101c4db0f06a8ace8f5e04af9236d01598e
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
This commit will make qmake use -isystem automatically for any
compilers that declare support for it for any paths that are listed in
QMAKE_DEFAULT_INCDIRS.
Change-Id: I36fefc6d5bba61671f65669f0ea42704b3c3cf31
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
the diff -w for this commit is empty.
Started-by: Thiago Macieira <thiago.macieira@intel.com>
Change-Id: I77bb84e71c63ce75e0709e5b94bee18e3ce6ab9e
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Using wmain causes the problem that the linker seems to create some code
around it, which calls ExitProcess. That function however is forbidden by
the Windows Store Certification process and hence you cannot publish an
application currently. This does not apply to Windows Phone, which links
in such a way that this problem does not occur there.
With WinMain as the entry point this does not happen and also is the
default entry point. Testing locally shows that certification goes fine.
Since it does not pass the full command line string, the C-runtime method
__getmainargs is used instead. This also gives access to any environment
strings which may be passed.
Note that MSDN states that this function should only be used for desktop
applications. For XAML/C++ scenarios there is no entry function at all,
but rather the App object gets instantiated in the default template. But
this only works for XAML itself and not for plain C++ applications,
probably some other entry wrapper is created on the fly here.
Done-with: Andrew Knight <andrew.knight@digia.com>
Change-Id: I8a118eddf6cfeddeca7d676267e979af17123e02
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Those flags are required to pass the Windows Store App Certification
process. Otherwise apps are not allowed to be published.
The SAFESEH option is only required for x86.
According to documentation APPCONTAINER only talks about the
executable, but when running through the certification, the Qt modules
are reported to be errornous as well.
Change-Id: I5450687dcd5bc537149e331332e253c4617df55d
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
it's very unlikely that these artifacts will need rebuilding during a
debugging session (these pdbs are meant to support crash dump analysis).
Change-Id: Ia8138f9298355b402d8dd3f042f85b669693de64
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Compared to other platforms there is no concept of a console
application in WinRT. Hence all applications need to be UI
applications and use winmain.
Furthermore winmain takes care of launch arguments to be
properly converted to arguments passed to user's main().
There is a chicken and egg problem with config.tests as
compilation needs to have an existing entry point which is not
available at configure time.
Hence hardcode the entry point to main for configuring to WinRT.
Those tests are pure compile tests, so the logic of the test
does not change.
Change-Id: I4d3186691a8440845c24b2529cc9646e86dfd8da
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Winmd is not used, so there is no reason to embed it.
Change-Id: I0820256aecd9c3c71b0b0c8afa53941b03f97363
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
the problem is that there is no sed command on windows ... so build it
into qmake and invoke that from the generated makefiles. cmake does the
same, after all. ^^
Task-number: QTBUG-33794
Change-Id: Ib7077e18acbc5edd79f714c5779a5ed31ea6c093
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Without that define here moc cannot handle qsystemdetection
properly. While having to touch the mkspecs I also removed
the no longer needed WINRT define.
Change-Id: I0609bd173c7bc14ccdd862afc777d7793dda02b8
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Using the same approach as, wince qfunctions_winrt
is introduced to replace functions not available
on Windows Runtime by their successor functions/
equivalents.
Additionally this functionality is used for implementing
a fake environment because WinRT does not support
getting/setting of environment variables. The approach
here is also the same that is used for wince.
Change-Id: Ifc3b6b796ab8e8ea41456f4c929f9c3f65f24a0e
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
WinRT passes the executable and Appx server info to the CRT main, and
supports several additional activation arguments as well. This handles the
arguments passed to main as well as the case where a modern app is
launched from an external application (e.g. Qt Creator).
Task-number: QTBUG-30198
Change-Id: Ia843e98c7843d5705f5f6d1c809de0b6bcdb5d26
Done-with: Kamil Trzcinski
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
This gives us better consistency across the Qt ecosystem.
Change-Id: Ie12ebb6e8c826ed2e0445eb37de0b79595da41c2
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
... except for MAKEFILE_GENERATOR = XCODE. This means the spec no longer
hard-codes g++, and will work regardless of whether the default spec was
clang or g++.
This require us to set QMAKE_XCODE_GCC_VERSION properly for GCC, so that
additional compilation flags passed by Xcode will match the actual
compiler used.
Task-number: QTBUG-31713
Change-Id: If65140a7471cd16f483036742f1d5b86d0485c52
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
We'll use nm to get the listing of symbols in the next commit.
The -P option is "portable", which sounds like a good idea. I don't
have access to any of the commercial Unix systems, but I do remember
them printing a different format than GNU binutils's nm.
Change-Id: If6f80624bedaf2b1dabf608e16aa097d9910d739
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
The Xcode and SDK settings are expensive to resolve, as we're using
system() calls to resolve them. We now try to detect the presence of
a .qmake.cache file (and inform the user that creating one would be
a good idea), and use the file to cache the various settings after
resolving them.
The Xcode logic had to be moved form xcode.conf as part of the mkspec,
into default_pre/post.prf, so that we could cache() the resolved values.
Task-number: QTBUG-30586
Change-Id: Ib5368cfee6f7e4a4a33f6be70d0e20d96896fe56
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Qmake requires the information which extension is
used for static libs on a platform. As the ci for
windows ce is pretty new, this was not noticed before.
Change-Id: I45b0c9c59980cd352371c00aa59502e5a394e337
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Janne Anttila <janne.anttila@digia.com>
Reviewed-by: Andreas Holzammer <andreas.holzammer@kdab.com>
The correct CFLAGS are already present in gcc-base.conf, which is
used as a basis for g++, LLVM, and Clang.
Change-Id: Ic19e28edc55e109ecfe372826b295b817afcd36e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
We depend on Xcode for building Qt itself and user application on Mac OS.
The user may have an Xcode install that is not set up properly, in which
case we would fail compilation in mysterious ways. Instead we try to
detect misconfigured or missing Xcode installs as early as possible.
We try to detect if an Xcode install has not been chosen yet, and
if the user has not accepted the Xcode license agreement. We need to
do these checks both in configure, as early as possible, and in mkspecs
on Mac OS, as we need to error out if the user tries to build an app
with the Qt SDK, but with a broken Xcode install.
Change-Id: I4e3a11077a61dc5d4ee2c686d01044a9bb2c1c79
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
We always use the xcodebuild/xcrun/xcode-select binaries in /usr/bin,
as these will dispatch to the right binary based on what Xcode version
has been chosen using xcode-select -switch. This fixes an issue where
a tool was in the path from another Xcode installation. We can rely on
the tools as they are present on a clean Mac OS install.
Change-Id: I1d3cc1e92604f9be6d6f14639cb6322234edd696
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
This means we have to bump the deployment target to Lion (10.7), as the
LLVM 'libc++' C++ standard library does not support Snow Leopard (10.6).
For iOS the deployment target has to be bumped from 4.3 to 5.0, but we
don't enable C++11 by default yet as it's not tested enough on iOS.
Users who wish to deploy to 10.6 need to build their own Qt,
passing -no-c++11 to configure.
Change-Id: I7b5d20ab002db889d1091a4b7ff600f62caa7f06
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
In order to build Android Qt on Windows via
cmd.exe using the unix makefile generator,
mkspecs/common/shell-win32.conf needs
QMAKE_SYMBOLIC_LINK and QMAKE_LN_SHLIB
Change-Id: I1b3eded66cec06ab131f127c1d46b99124613561
Reviewed-by: Laszlo Papp <lpapp@kde.org>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Instead of unconditionally linking to Foundation, UIKit, and QuartzCore,
we leave the dependencies for the iOS platform plugin, where the libs
are actually used.
Change-Id: Ie8cfad2c8230d1f1af6933b831e443fecb0c93f1
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Replace all tabs with proper space characters and consistently align
the '=' characters. The default alignment for the '=' of 25 characters
has been left as is to get a minimal diff. Lines with the '=' further
to the right and those belonging to 'proper code (TM)' have not been
touched.
The work was mostly done using the following python script (might
come in handy again...):
import sys, re
indent_eq = 25 + 0*4 # 25 characters was the most widely used indentation for the '=' character
p = re.compile(r'(\w+)[ \t]*([\-\+]?)(=$|= )[ \t]*(.*$)')
for fn in sys.argv[1:]:
with open(fn, 'r+') as f:
lines = []
nl_count = 0
continuity_indent = None
for l in f:
m = p.match(l)
nl = l
if m:
n_spaces = max(m.start(3), indent_eq - 1) - len(m.group(2)) - len(m.group(1))
if m.group(2) and m.start(2) >= indent_eq-1 and m.start(2) % 4 == 0:
n_spaces -= 1 # left-shift '+=' by one if the '+' is aligned to a multiple of 4
n_spaces = max(1, n_spaces) # we want at least one space before '='/'+='
nl = m.group(1) + ' '*n_spaces + ''.join(m.group(2,3,4)) + '\n'
continuity_indent = nl.find('= ') + 2 if l[-2] == '\\' else None # remember indent on '\\$'
elif continuity_indent:
nl = ' '*continuity_indent + l.lstrip()
if l[-2] != '\\': # check when to stop the continuation
continuity_indent = None
elif l.startswith('#'):
nl = l.expandtabs(2)
if l != nl:
nl_count += 1
lines.append(nl)
if nl_count > 0:
print fn, nl_count, len(lines)
f.seek(0)
f.writelines(lines)
f.truncate()
Change-Id: I1d2870d0a2fe2e30d398c140fe523e69dd20c81b
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Remove all trailing whitespace from the following list of files:
*.cpp *.h *.conf *.qdoc *.pro *.pri *.mm *.rc *.pl *.qps *.xpm *.txt *README
excluding 3rdparty, test-data and auto generated code.
Note A): the only non 3rdparty c++-files that still
have trailing whitespace after this change are:
* src/corelib/codecs/cp949codetbl_p.h
* src/corelib/codecs/qjpunicode.cpp
* src/corelib/codecs/qbig5codec.cpp
* src/corelib/xml/qxmlstream_p.h
* src/tools/qdoc/qmlparser/qqmljsgrammar.cpp
* src/tools/uic/ui4.cpp
* tests/auto/other/qtokenautomaton/tokenizers/*
* tests/benchmarks/corelib/tools/qstring/data.cpp
* util/lexgen/tokenizer.cpp
Note B): in about 30 files some overlapping 'leading tab' and
'TAB character in non-leading whitespace' issues have been fixed
to make the sanity bot happy. Plus some general ws-fixes here
and there as asked for during review.
Change-Id: Ia713113c34d82442d6ce4d93d8b1cf545075d11d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
unlike unix' mkdir -p, windows' md complains if the directory already
exists. the workaround is a quite complex command, so the so far used
concept for assembling the command line from pieces was replaced with a
single template. for symmetry, adapt the makefile existence check to the
new concept as well.
QMAKE_CHK_EXISTS and QMAKE_MKDIR_CMD were added, with hard-coded
fallbacks (ugly).
QMAKE_CHK_FILE_EXISTS and QMAKE_CHK_EXISTS_GLUE (introduced in 5.0.0)
are simply deleted again.
QMAKE_CHK_DIR_EXISTS and QMAKE_MKDIR remain for legacy reasons, as qmake
emits them into the Makefiles, and custom commands may rely on their
presence.
Task-number: QTBUG-28132
Change-Id: I3d049cb5d26947e5c3d102d0c2da33afb2a95140
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Janne Anttila <janne.anttila@digia.com>
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
Qt uses a lot of minor C++11 extensions such as long long, commas at the
end of enumerator lists, and extra ';' outside of a functions, and not all
of these can be silenced, so we build without warnings for C++11 extensions,
since we plan to enable C++11 at some point anyways.
Change-Id: I3ede2fb653c25475a3bd2b860c0c80c6cf6abef5
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
For Mac OS X we currently specify build tools without an absolute path,
which means we end up using the ones in /usr/bin. This is wrong, we
should be using the tools from the toolchain of the chosen SDK.
For iOS we do specify an absolute path, by resolving the toolchain
path in the iOS makespecs.
To solve the situation on Mac OS X, we move the logic of resolving the
toolchain path to sdk.prf, and share it between OSX and iOS.
For configure we need to duplicate some of the logic from sdk.prf, as
configure pulls out QMAKE_CC and QMAKE_CXX for running some initial
tests and building qmake. The new macSDKify function also solves
the issue of missing sysroot and deployment version in the flags.
Change-Id: Ib1d239c9904cf3ccee5214b313cf6205869a1462
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
It is unused in the source code and replaced by Q_OS_LINUX,
Q_OS_ANDROID and Q_OS_ANDROID_NO_SDK depending on usecase.
Change-Id: If8d561540e7583fbac83c0f3506f219c4433e847
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
We want the second member from 'Xcode 4.x', and $$first() gave us
'Xcode' instead of the version number.
Change-Id: Iaf0ed9dc89a03f7918290a61bddade82651ad0f6
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
The former applies both on Mac OS X and iOS, but 'macx' is specific to
Mac OS X.
ios.conf and macx.conf now share most of their settings in the common
mac.conf. We set the default QMAKE_MAC_SDK before loading mac.conf, so
that any overrides in the device config will apply afterwards. This
means configure's mkspec parsing will be able to read the QMAKE_MAC_SDK.
Change-Id: I0c7e26a6a0103e19b23ef152aa9e4ab461cee632
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
The only difference between the two is that iOS append @executable_path/
to QMAKE_LFLAGS_SONAME, but since shared libraries are not supported on
iOS anyways, this is not really something we have to care about.
Change-Id: I4797a4dfb94d9b3af03af22618351b98b48f8255
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
This is a step towards making mac a shared scope for both Mac OS X and
iOS, while macx is Mac OS X specific and ios is iOS specific.
We'll then move iOS to not include macx.conf, once we make the change
to not have iOS imply macx.
Change-Id: Ic9ce4d597873aa3cf2c981598354733e07db644d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
If there are minor differences later on we can put them in the
mkspecs' forwarding header and/or introduce a macx specific file.
Change-Id: I2a93107838e0d8434c0d444db3064e0a462fa656
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
If the command is quoted, it can contain anything but quotes (we do not
support escaped quotes, so single quotes have to be used). If the
command is unquoted we look for the first closing parenthesis. We used
to do this using .*?, but the greedy modifier '?' didn't seem to work,
so we now use an inverse character set.
Change-Id: I40660ce7aef6a6b6d480292d28da1b079bb161da
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
We need to figure out where to draw the line when it comes to warning
about unknown compiler (Clang), Xcode, or SDK versions, but for now
building with Xcode 4.6 should not be an issue. We'll have to revisit
this and test with the full set of compiler/Xcode/SDKs we support
before the final release.
Change-Id: Iac3ec3a25c0f7618b2c3714657d147f17f834d97
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
At some point we want to build with C++11 support, but for now we silence
the warning.
Change-Id: I40deb0925d459eaf06e324dddc0a2e9893c57615
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Defining QT_QPA_DEFAULT_PLATFORM_NAME in qplatformdefs.h is not
neccecary, as qconfig.h will already have this define written by
configure.
Change-Id: I89d9191533f6b4e6bfd5eade6cc0dced02b50f81
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Change-Id: Ic04da6063863585665c9133caba0279ba478fbb4
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Ian Dean <ian@mediator-software.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
As long as Qt Creator does not provide any iOS integration, and the
app bundle we create using the Makefile generator is not good enough
to deploy to a device anyways, producing Xcode projects make the most
sense.
We base the decicion on whether or not the project depends
on QtGui and has app_bundles enabled. This prevents configure
tests and other tools from having Xcode projects, but allows
examples and demos to build out of the box.
Instead of setting the generator unconditionally we unset it in
default_pre so that we can detect if the user set it manually. This
means the user won't be able to inspect the MAKEFILE_GENERATOR variable
from the pro file, but this is less of a use-case then overriding the
generator from the command line or prooject file.
Change-Id: I881cf3e29631445f83ea4ff0979f7a566e4810f5
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
And use configure's -sdk argument to choose between the iphoneos and the
iphonesimulator SDK. xcodebuild -showsdks can be used to list the
available SDKs. Passing an SDK without a version postfix implies
the latest version of the SDK.
Change-Id: I881df754d522fc91aaa16ba3e39cf0c37a21a1f1
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Instead we deal with any differenced by setting variables in the top
level makespecs, that are used by the common makespec configs.
Change-Id: Iae1fb5fef8c95778511ed400008731989b446f3c
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
NEON detection is handled by configure's arch test, and THUMB2 is the
default for ARMv7.
Change-Id: I8ec3ce0ec6af9ad8d9509890aa1f8c87e18364d5
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
We now require SDK version 4.3 or above, and armv7.
Change-Id: I4766e277a3a4a32712bf2ec27fede694e8316c95
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
There's no need to duplicate the logic for device vs simulator. The only
difference is the iPhoneOS/iPhoneSimulator name.
Change-Id: I87c57fa785279a3ee258b76fdac8317e52e7daa2
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
We treat iOS as a variant of Mac OS, so for iOS both Q_OS_MAC and
Q_OS_IOS will be defined. This matches what Apple assumes in the
header file TargetConditionals.h
Change-Id: I55cc851401b748297478e4c32e84e0f6e1fdfc28
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
We can use xcode-select -print-path to get the /Developer directory.
This also removes the need for the "legacy" makespecs, which only
differ from their non-legacy counterparts in the location of the
Xcode developer directory.
Change-Id: Ia9245033a4b82cc3933226bf998f07177b60871f
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
There was quite a bit of cruft left over from older Xcode version. We
now produce Xcode 3.2 compatible files, similar to what Xcode would do
when asked to upgrade one of our generated files. In particular:
- Removed refType
- Set more lastKnownFileTypes
- Renamed defaultConfigurationIsName to defaultConfigurationName
- Add runOnlyForDeploymentPostprocessing = 0 to build phases
- Don't put buildSettings directly into PBXNativeTarget
- Don't write productSettingsXML
- Don't write startupPath
- Don't write name when path is the exact same
- Write empty buildSetting lists as empty string
- Don't write empty PBXBuildFile settings
- Don't write generated/neede filenames for PBXShellScriptBuildPhase
- Use PBXFileReference instad of PBXFrameworkReference
- Prune deprecated buildSetting variables
- Remove deprecated PBXBuildStyle sections
- Resolve correct CC/CPLUSPLUS/LDPLUSPLUS
- Write IPHONEOS_DEPLOYMENT_TARGET
Change-Id: Ia2365c2623fe898878bd10636c3b85145c1cff04
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Allows us to dynamically generate the command line option for iOS later,
and allows the user to override QMAKE_MACOSX_DEPLOYMENT_TARGET with the
expected effect on the command line options.
We unset PERL5LIB to ensure we get the system Perl libraries, since the
Mac OS 10.6 CI machine seems to have a broken XML::Parser::Expat from
macports/CPAN.
Change-Id: I04430c7b1daf9452d72f9a04a6b7f8d0d6926884
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Building against the local /System can cause build issues when for example
the headers have not been updated to reflect the system version. The system
headers are updated as part of installing the command line tools from within
Xcode, not as part of the system update process, so we might think we are
on 10.8, but the system headers will not reflect that, and we get build
breaks. It's preferable to always build against an SDK, so that we have
a known state for the OS X libraries and headers.
We choose the latests SDK by default, as recommended by Apple.
Change-Id: I79028217ff3a9cbe45aa4cb05ed6dd90388dee50
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Instead of setting -isysroot in both arch.test, compile.test, the various
mkspecs, and sdk.prf, we now propgate the chosen SDK as the qmake
variable QMAKE_MAC_SDK, which is then handled exclusivly in sdk.prf.
The QMAKE_MAC_SDK variable, and -sdk argument to configure, is expected
to be of the short-form name, eg macosx or iphoneos, not a full path, as
that's what Xcode also expects. We take care of translating that into
a full path for -isysroot/-syslibroot in sdk.prf, using xcodebuild as
a helper.
Change-Id: I281655b2fa5180c6e78ffdce36824e4a91447570
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
The linker from the BBNDK needs -rpath-link to resolve
transitive dependencies, like on Linux.
Change-Id: I85726841ea15070e8661b9bdbffaf950fdd247e9
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Qt5 requires Mac OS 10.6, so we can remove checks such as
if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6
Change-Id: Iea21727a277291148704ecf9677ed0b68c24920f
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
it differed from QMAKE_LIBS_OPENGL only for the irix/sco/unixware -cc
specs for not entirely obvious reasons. as all these specs are obsolete,
remove it.
Change-Id: I7d50ffa11ff830371ea52c9ebe25e1f1bc56b307
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
complementary to QMAKE_RPATHDIR. this avoids that we need to sprinkle
linux/gcc specific code all over the place.
Task-number: QTBUG-27427
Change-Id: Iebafd1749d1a0d803704902473df8c743f074ddc
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
The include paths that the mkspecs set into the OpenGL/AGL frameworks
must take the SDK into account.
(The headers in 10.8 have slightly changed wrt 10.7, leading to compile
errors because framework style includes (<OpenGL/foo.h>) within the system
headers are resolved to the SDK framework headers.)
Change-Id: I6113cdb95b462d587f593682e03e81e920f3f672
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Clang's libc++ does not support 10.6.
Add mac-minimum-version.conf which sets the version
to 10.6. Set the version to 10.7 in the clang-libx++*
mkspecs.
Change-Id: I494d0d24b0d73d9395e9d5406c8c63c9af87f8cc
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Erik Verbruggen <erik.verbruggen@digia.com>
stack-protector-strong gives performance benefits over
stack-protector-all and is still checking more than -stack-protector,
so seems to be a good middle way and we want to use it when it is
there.
The -shared option for the compiler (not the linker) prevents a
RIM internal version of qcc from forcing -fPIE, and should not harm
in general when set.
In addition, add a method "compilerSupportsFlag" for Windows as is
present in the Unix configure script.
Change-Id: Iba300e9cb82f34043e7b36f8e45287a1aed2a1a5
Original-patch-by: Greg Bentz
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
on the way to eliminate scoping based on the spec.
gcc and msvc go as such into CONFIG, the other ones get the vendor
prefixed, as most are mostly unknown and thus likely to clash with
users' flags.
Change-Id: Ie622f53d90e96dbf05ce7d8c638cd355f04fa20c
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Removed QT_GUI_DRAG_DISTANCE & QT_GUI_DOUBLE_CLICK_DISTANCE from the
iOS qplatformdefs.h header as these values are dependant on display
pitch and should be calculated by the platform plugin.
Change-Id: I00c377483ad73cad19a2fe729cb3f45e9271e3ac
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
"CONFIG += qt warn_on release link_prl" is in every single spec (though
for link_prl there is one genuine exception and two apparent omissions).
Change-Id: I72e1e315586af828eefa3b0b70998ab892ec3c1a
Reviewed-by: Joerg Bornemann <joerg.bornemann@nokia.com>