let the syncqt + qt_module_header.prf pair handle generation of
forwarding headers.
in qtbase this is ineffective to some degree, as the need to create
QtCore's forwarding headers early for QtBootstrap requires qtbase.pro
already doing the real work, but at least we get the verification that
nothing breaks.
Other Modules (TM) will need the full functionality.
Change-Id: Ifd3dfa05c4c8a91698a365160edb6dabc84e553f
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
This comment is wrong and should be removed. The manifest is always
generated.
Change-Id: I281737dd6a358380fb557063eadae88909f5078b
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
The index is only helpful if the version of GDB to
create it uses the same version as the GDB version
that consumes it. Outside the "local development"
scenario this happens only by conincidence, still
we add ~3.6% to the debug library size and face
maintenance issues like QTBUG-34950.
We also don't see the same performance benefit anymore
with recent versions as we did when the feature was
added, so it's best to not create the index anymore.
People who need it, still can add it manually, or
by the 'gdb-add-index' tool that comes with recent
versions of GDB, or trust their distributors to
set up indexes matching their runtime environment.
Task-number: QTBUG-34950
Change-Id: Id4c79fa51fea9622b0891bd9b9b395b948ecb157
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
ICC 8 and 9 are positively ancient. I doubt anyone is using them for
Qt, let alone Qt 5. ICC 11 through 13 haven't supported OS X.
ICC now masquerades as Clang, so we need to let qmake and
qcompilerdetection.h know about it.
Change-Id: If0d2bd8b6a4a45250c15c9472c062effc76f17de
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
The patch introduces a new build configuration on Windows which
can be requested by passing -opengl dynamic to configure.
Platforms other than Windows (including WinRT) are not affected.
The existing Angle and desktop configurations are not affected.
These continue to function as before and Angle remains the default.
In the future, when all modules have added support for the dynamic
path, as described below, the default configuration could be changed
to be the dynamic one. This would allow providing a single set of
binaries in the official builds instead of the current two.
When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are
never defined. Instead, the code path that has traditionally been
desktop GL only becomes the dynamic path that has to do runtime
checks. Qt modules and applications are not linked to opengl32.dll or
libegl/glesv2.dll in this case. Instead, QtGui exports all necessary
egl/egl/gl functions which will, under the hood, forward all requests
to a dynamically loaded EGL/WGL/GL implementation.
Porting guide (better said, changes needed to prepare your code to
work with dynamic GL builds when the fallback to Angle is utilized):
1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to
differentiate between desktop and ES where needed. Keep in mind that
it is the desktop GL header (plus qopenglext.h) that is included,
not the GLES one.
QtGui's proxy will handle some differences, for example calling
glClearDepth will route to glClearDepthf when needed. The built-in
eglGetProcAddress is able to retrieve pointers for standard GLES2
functions too so code resolving OpenGL 2 functions will function
in any case.
2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds,
but never "angle" or "opengles2".
3. The preprocessor define QT_OPENGL_DYNAMIC is also available in
dynamic builds. The usage of this is strongly discouraged and should
not be needed anywhere except for QtGui and the platform plugin.
4. Code in need of the library handle can use
QOpenGLFunctions::platformGLHandle().
The decision on which library to load is currently based on a simple
test that creates a dummy window/context and tries to resolve an
OpenGL 2 function. If this fails, it goes for Angle. This seems to work
well on Win7 PCs for example that do not have proper graphics drivers
providing OpenGL installed but are D3D9 capable using the default drivers.
Setting QT_OPENGL to desktop or angle skips the test and forces
usage of the given GL. There are also two new application attributes
that could be used for the same purpose.
If Angle is requested but the libraries are not present, desktop is
tried. If desktop is requested, or if angle is requested but nothing
works, the EGL/WGL functions will still be callable but will return 0.
This conveniently means that eglInitialize() and such will report a failure.
Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will
tell which implementation is chosen.
The textures example application is ported to OpenGL 2, the GL 1
code path is removed.
[ChangeLog][QtGui] Qt builds on Windows can now be configured for
dynamic loading of the OpenGL implementation. This can be requested
by passing -opengl dynamic to configure. In this mode no modules will
link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will
dynamically choose between desktop and Angle during the first GL/EGL/WGL
call. This allows deploying applications with a single set of Qt libraries
with the ability of transparently falling back to Angle in case the
opengl32.dll is not suitable, due to missing graphics drivers for example.
Task-number: QTBUG-36483
Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
There's a bug found in ICC 14.0 that causes the compiler to assert when
compiling QtDeclarative. Let's leave this here until at least one year
after the fix is released.
Intel task: DPD200253124
Task-number: QTBUG-36577
Change-Id: I76d4b41da7e60397dac65862a3a6ec024b840744
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
windeployqt is a tool that aids in the deployment of Qt libraries and
other files on Windows. This feature (CONFIG+=windeployqt) adds
automatic invocation of windeployqt for qmake projects as a post-link
action. For Visual Studio projects, windeployqt is added as a custom
target which runs after linking, automatically adding the output as
deployment items.
Task-number: QTBUG-35630
Change-Id: I4cdcb1a7f70cedccb4a4e17be5eb9f5de35a4d66
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
For normal #includes, moc simply ignores the missing file, but it could
generate problems later. It's a problem when the file being sought is
the FILE from plugin metadata. A very good example of this is Qt
Creator:
coreplugin.h:49: Error: Plugin Metadata file "Core.json" does not exist.
Change-Id: I16af04b477f52c6bd53c14147ec777b358dfdf50
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Add the required printsupport plugins to the QTPLUGIN variable
as is done for the QPA plugin.
[ChangeLog][QtPrintSupport] Made the Qt buildsystem automatically include the
necessary plugins so that static applications can print.
Task-number: QTBUG-29663
Change-Id: I0e2e3b0f25dd5714bd187711c85893926b0c4e85
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Using the same architecture value in VC Project and manifest
files only makes sense for x64. Instead of doing magic we
just set the correct values inside the mkspecs. VCPROJ_ARCH
is used for Visual Studio, while the manifests use
WINRT_MANIFEST.architecture.
WINRT_MANIFEST.architecture was added to x64 mkspecs for
consistency and phone mkspecs do not use WINRT_MANIFEST.architecture
so it does not have to be set there.
Change-Id: I009473104875b4add8c0530dc6f51177919e997b
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
http://msdn.microsoft.com/en-us/library/b0084kay(v=vs.120).aspx says:
__AVX__ Defined when /arch:AVX is specified.
Now we know what flag it is, we don't need to use our _M_AVX flag
anymore. We're also now assuming that Microsoft will follow the same
pattern for AVX2 (i.e., __AVX2__), so this commit also removes the
check for _M_AVX2.
The other defines that were defined alongside AVX2 are removed because
they have no use currently in Qt.
Change-Id: I64a026b2206dbd0d2dffa7c803bee969c9b94a94
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
this hasn't happened yet at this point of processing, so we'd pass bogus
paths when shadow-building.
Change-Id: I9f9633c0dbc2aadeff1eb555a8e598ddb0837e37
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Otherwise the compiler may choose libc++ based on the deployment target,
and we'll end up with broken builds due to the mismatch between the two
libraries, eg:
Undefined symbols for architecture x86_64:
"std::ios_base::Init::Init()", referenced from:
__GLOBAL__I_a in libQt5Qml.a(qv4object.o)
...
"std::ios_base::Init::~Init()", referenced from:
__GLOBAL__I_a in libQt5Qml.a(qv4object.o)
...
"std::__throw_length_error(char const*)", referenced from:
...
This problem is not iOS specific, which is why the logic is moved
to the more generic mac/default_post.prf.
Change-Id: I28b94e614f9167fc0db84bbf1c88dd97d5629938
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Instead of sprinkling '!ios' all around the various modules. This is
a bit more fine grained than the CFG_NOBUILD_PARTS += "tests" that we
had in configure.
Change-Id: I6ca2e5df118dfc0bb5d7b8495a3543f51dc0fa30
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
This feature (package_manifest) generates a basic application manifest
from a template provided by the mkspec or the developer. It is meant to
deliver an out-of-the-box build experience without attempting to
exhaustively cover all manifest options. It is meant to be a starting
point which allows the developer to customize the manifest further. It
also becomes the default package manifest generator for Windows Phone,
replacing autogen_wmappmanifest.
Common variables, such as the target executable, are populated by qmake
in the newly created manifest. Default icons are also created if needed,
as the build will fail without them. The input manifest can be set by
assigning a file name to WINRT_MANIFEST. Additional options are
documented in the .prf file. If an existing (non-generated) manifest is
already in the directory, it will not be overwritten.
Task-number: QTBUG-35328
Change-Id: I57576a17ff9d2b564c0828f815949cb26d276bfd
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
clang is the default compiler on FreeBSD 10 (if not earlier).
Let's keep it unsupported for now. Can be promoted later.
Change-Id: I909953c986a3da09ce19d8f9f9ee2cc22c417abd
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Allows us to sanity check the iOS build in the CI.
Change-Id: I16f9bfafef3988dcab6efd3155503ca0d0b4d1d8
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Dwarf-2 is treated as deprecated (at best) by llvm, and does not support
a lot of C++ language features. Most notably, it does not support
namespaces and template parameters. By not specifying the dwarf version,
the compiler can decide which version to use.
Change-Id: Ic32f9101c4db0f06a8ace8f5e04af9236d01598e
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Added a define to suppress MSVC warning “C4996:
This function or variable may be unsafe.”
If the code is really "unsafe" then it is unsafe on
other platforms as well; so fixing these warnings just
for MSVC builds, would clutter the code and wouldn't help
in fixing issues that might exist on other platforms.
Using the same functions across all supported platforms
keeps the code clean and helps in writing code that is
safe across all platforms.
Change-Id: I470072eda4f8174bb911567ef3f061a3582ba449
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
For some reason the Raspberry Pi hook includes qeglfscursor.h even
though it is not necessary. Remove this because the file got moved to
eglconvenience.
Change-Id: Ia65f5a8366d750f93eacee49004219e664b52af2
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
the newly added mac examples use it, so it needs to be grounded.
a more generic solution would be clearing out QMAKE_EXTRA_COMPILERS, but
many prf files will be loaded after us, possibly nullifying our effort.
Task-number: QTBUG-35680
Change-Id: I3aba7595898baac14bd41e9fae2ff24507187c6a
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
this makes it possible to compile grammars at build time.
Change-Id: Ia74383c4f29873ee7324bd5f14d72ef14faef460
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
This commit will make qmake use -isystem automatically for any
compilers that declare support for it for any paths that are listed in
QMAKE_DEFAULT_INCDIRS.
Change-Id: I36fefc6d5bba61671f65669f0ea42704b3c3cf31
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Commit 3c375a76a1 enabled SSE2 in Qt,
but we failed to build the files that implemented the SSE2 specific
drawhelpers and image functions. Since we know what the iOS simulator
supports and the platforms it runs on we can safely enable this
ourselves without it being based on a configure test.
Change-Id: I0cfc43de80068b89aa47c34ffa84ee1c1734886c
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Commit 773dd01 introduced a general mingw platform scope, which
is cleaner and more flexible than matching the spec name.
Change-Id: Ie3a9cb791a83f7c8a51bc4e23069190c452ab521
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Static builds of Qt will automatically enable C++11 for all projects,
but this happens in mac/default_post which is after our check.
Change-Id: I22a01e5d876242263fa31f8a404a65905c6c1877
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Right now /dev/fb0 is hardcoded. This is not ideal. Therefore
QT_QPA_EGLFS_FB is introduced. This environment variable can be set to
a different framebuffer device. Once it is set, eglfs will use the
specific device. This is similar to linuxfb's fb=... plugin parameter.
The actual behavior depends on the board-specific implementations.
For now only iMX6 has real support. It extracts the index from the
device name as bind the EGL display to the corresponding framebuffer
using the vendor-specific fbGetDisplayByIndex(). Other hooks can
follow suit later on.
With this patch eglfs is at least on par with linuxfb, meaning that,
if the board supports it, different apps can run on different screens.
Task-number: QTBUG-36113
Change-Id: Ia3c88bd06e108bc668433e3c5c3fce34a5a0e73d
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Those paths need not be in INCLUDEPATH: qmake always adds them to the
compiler command-line and we should match the behavior if we expand
INCLUDEPATH here.
Change-Id: I89508d15ac534b54ae873a42c4ad9764408042b5
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
...unless the user passed the -no-sse2 option to the compiler.
[ChangeLog][Important Behavior Changes] Qt now automatically generates
code for processors supporting SSE2 on i386 platforms. To disable
this, pass the -no-sse2 option during Qt configuration. Since this
feature has been present on CPUs for 10 years and since Qt no longer
checks for runtime support for SSE2, we strongly encourage users to
leave the default setting on for best performance.
- For Linux distributions that must retain support for CPUs without
SSE2, we recommend doing two builds of Qt and installing the
SSE2-enabled libraries in the LIBDIR/sse2 directory. Tools,
plugins, and examples are not affected.
- See discussion on the Qt development mailing list:
http://lists.qt-project.org/pipermail/development/2013-November/014085.html
Change-Id: I7f9b1f58a9f66b6e5fe295bac15f87d34343695e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Now the only way to enable Neon support is to change the mkspec.
[ChangeLog][Important Behavior Changes] Qt no longer checks for
support for the Neon FPU on ARM platforms at runtime. Code optimized
for Neon must be enabled unconditionally at compile time by ensuring
the compiler supports Neon. You may need to edit your mkspec for that.
Task-number: QTBUG-30440
Change-Id: I4df9b2bf3cd022f8ed70f02f16878cb2cb3fe6fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
This is a partial revert of 39e04b0222.
The original change moved the special make install target path logic
into the logic for the app template to make it possible to remove the
condition that excluded builds inside the Qt directory. This was
to make it possible to build examples in the Qt directory for Android
without moving them. However, this broke user library projects,
specifically when they were part of a subdirs project and should
have been automatically installed into the Android package. This
patch brings back the logic but only enables it for library projects,
meaning that the only examples inside Qt which cannot be built
correctly are library projects (which didn't work anyway).
[ChangeLog][Android] Fixed regression in "make install" on
library projects on Android so they can be used inside subdirs
projects again.
Task-number: QTBUG-34781
Change-Id: Iabf53ed68845b2ddd4ae66656e1372c96185660e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Changed MIPS DSP portion of the mkspecs/features/simd.prf file in order
to fix the corrupted build system for MIPS platforms.
List of the additionally optimized functions
from file src/gui/painting/qdrawhelper.cpp:
- qt_blend_rgb16_on_rgb16
- qt_fetchUntransformed_888
- qt_fetchUntransformed_444
- qt_fetchUntransformed_argb8565
from file src/gui/image/qimage.cpp:
- convert_ARGB_to_ARGB_PM_inplace
from file src/corelib/qstring.cpp:
- ucstrncmp
- toLatin1_helper
- fromLatin1_helper
Change-Id: I5c47a69784917eee29a8dbd2718828a390b27c93
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Get the CXX compiler using $$QMAKE_CXX instead of ${QMAKE_VAR_QMAKE_CXX}
which causes shell syntax errors when combined with the silent flag.
Task-number: QTBUG-36159
Change-Id: I26cdbe788a20bd2df1aa3563694648e41c082a2c
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
the diff -w for this commit is empty.
Started-by: Thiago Macieira <thiago.macieira@intel.com>
Change-Id: I77bb84e71c63ce75e0709e5b94bee18e3ce6ab9e
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
This would mean we don't pass -Werror when under CONFIG += warn_off.
However, that's not the main goal. The main goal of this change is to
have -Werror appear *after* -Wall -Wextra.
With some compilers, like Clang, this is necessary to have the
-Wno-error=foo options work properly. For example, if the -Wfoo
warning gets enabled by -Wall, Clang will treat it as an error if the
arguments appear in the following order:
-Werror -Wno-error=foo -Wall
But not if they appear in this order:
-Wall -Werror -Wno-error=foo
Change-Id: I38c820bffc8277d909391e9bf557db5347836b9c
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Base modules already work and produce no warnings.
Change-Id: I932d7aaecbe3404f180e185bf1e9fff4d488a05d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
As we add more classes with RValue ref qualified methods we will need
the same _compat trick and no-pch support as QString.
This patch moves the extra compiler to precompile_header.prf which is
automatically included when pch is used.
Change-Id: I422a355fd11f499ce0648a90b0385f2a6f699fcb
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
while the meaning of the error message is actually pretty obvious from
the context, some people apparently expect an equivalence with their
package manager's terminology.
Change-Id: Ie7a31887bf5086e5d1d7de7e339a6d08571a4d01
Reviewed-by: Robin Burchell <robin+qt@viroteck.net>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Processing the object file with ld strips away debug information for
the main() function, resulting in the debugger not being able to
break on specific lines of the function.
It also causes issues when externing sybols in main's object file.
We revert back to the approach of using the strings in-line in the
object file (which is why we keep the name the same length, 'qtmn').
Task-number: QTBUG-35553
Change-Id: I8b0acee36f48ecfefa2e4fd008a842365713d985
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Using wmain causes the problem that the linker seems to create some code
around it, which calls ExitProcess. That function however is forbidden by
the Windows Store Certification process and hence you cannot publish an
application currently. This does not apply to Windows Phone, which links
in such a way that this problem does not occur there.
With WinMain as the entry point this does not happen and also is the
default entry point. Testing locally shows that certification goes fine.
Since it does not pass the full command line string, the C-runtime method
__getmainargs is used instead. This also gives access to any environment
strings which may be passed.
Note that MSDN states that this function should only be used for desktop
applications. For XAML/C++ scenarios there is no entry function at all,
but rather the App object gets instantiated in the default template. But
this only works for XAML itself and not for plain C++ applications,
probably some other entry wrapper is created on the fly here.
Done-with: Andrew Knight <andrew.knight@digia.com>
Change-Id: I8a118eddf6cfeddeca7d676267e979af17123e02
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
QtWayland uses QtWaylandScanner to generate c++ files which will be
subclassed. This works ok in QtCompositor as it implements the pimple
pattern. However, QtWayland has to expose a library called
QtWaylandClient as a way to create specialized wayland plugins. These
classes don't promise an ABI, and has limited API guarantees, so they
subclass the classes generated by the QtWaylandScanner directly. For
this library to be possible, we have to install the generated files.
Also, it should be possible to use the private API, and that's not
possible without the generated files.
Change-Id: Id55200fe23652587390dabf84ca846e4f39cf70e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
Those flags are required to pass the Windows Store App Certification
process. Otherwise apps are not allowed to be published.
The SAFESEH option is only required for x86.
According to documentation APPCONTAINER only talks about the
executable, but when running through the certification, the Qt modules
are reported to be errornous as well.
Change-Id: I5450687dcd5bc537149e331332e253c4617df55d
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
libc++ is an alternative stdlib implementation for clang.
See http://libcxx.llvm.org/ for further details.
The library is enabled by adding -stdlib=libc++ to the command line.
Change-Id: I07d09cbb69b59b579d3754c99d717d2ac6d44d67
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Otherwise Xcode might choose to use libc++, eg when the deployment target
is iOS7, and this doesn't work when Qt itself was built using libstdc++.
Change-Id: I0b0f36666ed318be9aae87ebaeb0d344109566ac
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
it's bogus in the first place that the meta files contain windows paths,
but straightening that out is a prohibitive effort. so instead generate
additional s/// commands which take care of these paths.
fwiw, the generated s///i command is a gnu extension. but as we are
doing this on windows only where we are using our built-in sed command
anyway, this should be fine.
Task-number: QTBUG-33794
Change-Id: I46fcc598db12816ee56b5371ab184f6277eb3a22
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Generating the dSYM file takes a long time due to our relatively large
static libraries, and is not really useful for a debug build where you
are likely to have the object files and Qt libraries available on your
host system for debugging anyways.
Change-Id: Ie7549975f271de8c56ca04bd28b29e6ed65f16cb
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
that means further detaching the generation and installation of debug
info from the thing calling itself A Debug Build.
Task-number: QTBUG-32412
Change-Id: I4d79d1ae4806c8e4a2d6a7ccd030fb88385dd7d4
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
it's very unlikely that these artifacts will need rebuilding during a
debugging session (these pdbs are meant to support crash dump analysis).
Change-Id: Ia8138f9298355b402d8dd3f042f85b669693de64
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Otherwise the application will not scale to the full resolution of
the device. We copy the image into the Xcode project, since it's
internal to our build system and not meant as a template to be
edited by the user.
For 5.3 we need to provide a proper qmake/qbs mechanism to handle
launch images.
Task-number: QTBUG-31431
Change-Id: Ied0b2843a78c5ea865750e0404418ced7ad27082
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
As of CMake 3.0, the output of `cmake --version` now has a second line
showing that it is maintained by Kitware. Change the version parsing to
look only at the first line of output.
Change-Id: I347de4c376e0bde25a43a38d59587d9b63f6b43a
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
This is inappropriate on Windows, and breaks non-prefix builds there.
This is only needed when we calculate a relative path from a sysroot,
so only add it in that case.
Task-number: QTBUG-34880
Change-Id: I0e3b3d977a7b56649e4ba0077ac574aabf1dc915
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
For the conflicts in msvc_nmake.cpp the ifdefs are extended since we
need to support windows phone in the target branch while it is not there
in the current stable branch (as of Qt 5.2).
Conflicts:
configure
qmake/generators/win32/msvc_nmake.cpp
src/3rdparty/angle/src/libEGL/Surface.cpp
src/angle/src/common/common.pri
src/corelib/global/qglobal.h
src/corelib/io/qstandardpaths.cpp
src/plugins/platforms/qnx/qqnxintegration.cpp
src/plugins/platforms/qnx/qqnxscreeneventhandler.h
src/plugins/platforms/xcb/qglxintegration.h
src/widgets/kernel/win.pri
tests/auto/corelib/thread/qreadwritelock/tst_qreadwritelock.cpp
tests/auto/corelib/tools/qdatetime/tst_qdatetime.cpp
tests/auto/gui/text/qtextdocument/tst_qtextdocument.cpp
tools/configure/configureapp.cpp
Change-Id: I00b579eefebaf61d26ab9b00046d2b5bd5958812
Latest QNX versions support _readdir64_r. It will be used by
QFileSystemIterator now, when available to support large file
systems.
Change-Id: I40135f405ad72e1ba85c6a4cd282144dd8171bc6
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Thomas McGuire <thomas.mcguire@kdab.com>
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
There is no real printing support though, it just prepares
the land for bringing printing support for API-19+.
Change-Id: Iabf78499f8fe1e4d2527e339cee5746acb8f3b3f
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
!build_all is a sufficient condition for bundling headers in both debug
and release configurations, as it means that we will likely make only
one of the builds, and that needs to be self-contained.
Task-number: QTBUG-34575
Change-Id: I1a19e4b619eeff207cfbfd50d3b761053aeaa667
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
as this new cache category comes without side effects, we can
unconditionally create a cache whereever we are. this allows us to be
performant without explicit user action.
Task-number: QTBUG-31340
Change-Id: I6b88b20b61e8351aa8cbf94ad3eec65adac6e1d6
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Compared to other platforms there is no concept of a console
application in WinRT. Hence all applications need to be UI
applications and use winmain.
Furthermore winmain takes care of launch arguments to be
properly converted to arguments passed to user's main().
There is a chicken and egg problem with config.tests as
compilation needs to have an existing entry point which is not
available at configure time.
Hence hardcode the entry point to main for configuring to WinRT.
Those tests are pure compile tests, so the logic of the test
does not change.
Change-Id: I4d3186691a8440845c24b2529cc9646e86dfd8da
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Filter out module QML import paths that point to
nonexistent file system paths.
Change-Id: I897ef50593eeb46c6c9eaec27313ec12e6113cb6
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Some modules, such as Qt Multimedia, needs special permissions
to avoid getting exceptions at run-time. We should apply these
by default to the AndroidManifest.xml so that an application
using e.g. the camera will work out of the box.
Task-number: QTBUG-33953
Change-Id: Ibc1f086d249197b63e7ed1075ae7d54bdd1212f2
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
The qtAddModules functions resolves deps internally, but doesn't affect
the original QT and QT_PRIVATE variables. We need to pick up situations
such as the user adding QT += quick, which implies QT += qml through
the QtQuick module's dependecies.
Change-Id: I14411dbea3e4f7402be404073a3fe8f18dbb165f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
We need to add the correct suffix to the libs we add when
running qmlimportscanner. Otherwise we will always add
release versions of the libs instead of debug versions
when generating debug builds. This in turn will confuse the
xcode generator that will try to convert the libs in
LIBS to native Xcode build variables.
Change-Id: I4d9fab49ad9e644e9bfd06caf79fc084bde2a3b7
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Winmd is not used, so there is no reason to embed it.
Change-Id: I0820256aecd9c3c71b0b0c8afa53941b03f97363
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
In most cases, _S_IFLNK isn't defined, but ensure that we still have a
QT_STAT_LNK that works, for example for use around archive files
(zip/tar) that can contain symlinks
Change-Id: I9881e524b79845ce6b474b9a86e5fb25aaa31820
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: David Faure <david.faure@kdab.com>
this makes it possible to properly exclude entire subprojects based on the
availability of features, rather than stuffing every single source file
with #ifdefs.
the defines are aggregated from the -qconfig <profile>,
-no-feature-<foo> and some other configure flags.
usage:
load(qfeatures)
!contains(QT_DISABLED_FEATURES, textarea): SUBDIRS += textstuff
Task-number: QTBUG-28102
Change-Id: I83400632d64312fa4b907e1318dddfe27c432387
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Peter Hartmann <phartmann@blackberry.com>
Reviewed-by: Tasuku Suzuki <stasuku@gmail.com>
But still fall back to 'com.yourcompany', just like Xcode does for the
initial launch.
Change-Id: I89afadefafc254a0014aca197741d42a0199943e
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
When building under Xcode we can limit the object files search to the
current SDK and debug/release configuration.
Change-Id: Ic405f13f46a594e3ed20d82ca6b84e7e67edebfc
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
I had the -fPIE option in my personalised "linux-icc-optimised" spec,
so I never noticed it was missing in the standard one.
I have no idea when -rpath-link is necessary. It isn't for me.
Task-number: QTBUG-34425
Change-Id: I54b2fb8cda10b9197d81b5630b1d29b8c338d96a
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Make already the creation of the generated cpp file depend on the
creation of the generated h file, which transitively ensures that
the cpp won't be compiled before the h is there.
Change-Id: Idd3aec8d72dac341e835a3d1ef8f2986dbc1ab9f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Conceptually a Qt for iOS SDK or source build should support building
for both simulator and device, based on the same qmake binary and Qt
libraries. Qt Creator or Xcode should then be able to use the same Qt
version while still building for a single target at a time. This
applies to user libraries as well, which shouldn't require switching
to a different Qt when changing target platform from simulator to
device.
We achieve this by using Qt's exclusive_build feature, where we build
for the two targets in parallel, and then teach Xcode how to choose
the right library dynamically at build time.
Change-Id: I06d60e120d986085fb8686ced98f22f7047c4f23
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Makes it possible to join two separate builds, and opens up for using
exclusive builds to do this.
Change-Id: I87ccbdd55511fdfbef3fe8b581f40525ebf077ed
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Removes the need to pass ARCHS to xcodebuild for simulator builds.
Change-Id: If15e9d387c416c5c9f83c50f5903ae0cd517ff34
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
We used to compute the default exclusive build directory, eg 'debug', at
configure time, and then set OBJECTS_DIR, MOC_DIR, etc to include this
hard-coded default exclusive build directory. We then had to run a post-
process step where we replaced the 'debug' part with the current actual
exclusive build pass, eg 'release', resulting in long-standing bugs such
as QTBUG-491 where we end up replacing parts of the build output dirs
that were not part of the original exclusive build directory.
We now set the OBJECTS_DIR, MOC_DIR, etc defaults in configure like
before, but they do not include any exclusive-build information. The
exclusive build directory is handled as a separate step in default_post
where we adjust all entries in QMAKE_DIR_REPLACE to be exclusive
directories.
For backwards compatibility the new exclusive build behavior is only
enabled for variables named by QMAKE_DIR_REPLACE_SANE, which for Qt
itself applies globally to everything but DESTDIR, and for libs and
tools also applies to DESTDIR. The reason for leaving out DESTDIR in
the general case is because many tests and examples assume the old
behavior for DESTDIR. A side effect of including all the other
variables for Qt libs and tools is that the PCH output dir will be
uniformly set, which has been an issue on Windows in the past.
The addExclusiveBuilds function now takes two or more arguments,
each argument being the key for an exclusive build, which can be
customized eg. using $$key.{name,target,dir_affix}. Passing more
than two arguments results in three/four/etc-way exclusive builds,
eg debug/release/profile. Exclusive builds can also be combined, eg
static/shared + debug/release by making two calls to the function.
We also handle individual targets of combined exclusive builds,
eg static/shared + debug/release, meaning it is possible to run
'make debug' to build both static-debug and shared-debug.
Task-number: QTBUG-491
Change-Id: I02841dbbd065ac07d413dfb45cfcfe4c013674ac
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Otherwise we won't pick up CONFIG+= changes on the command line or
from the project file.
Change-Id: I6f7e9380f971e6271de5659534e9565024fe041d
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
module names use dashes, but the internal module representation uses
underscores, so we must translate.
Change-Id: Ib6983d3731e7dae2a4d6232f8a5202390fd425e9
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Before this patch, we would copy "$QTDIR/qml"
directly into the bundle as "qml". This would cause problems
if the user also tried to deploy qml files to a "qml" folder, or
if any other file in the bundle ended up with the name "qml" (which is the
case for QtDeclarative/tools/qml, where the executable is called "qml").
This patch will instead copy the contents of each import folder
into QMAKE_QML_BUNDLE_PATH, which will default to "qt_qml" on iOS
and "Resources/qt_qml" on OSX.
We also change the implementation to use a post script rather
then QMAKE_BUNDLE_DATA for two reasons:
1. Xcode does not like "copy build phases" to copy folders, only
files (You cannot even create such a phase from Xcode, although
it is possible to force it the way we create project.pbx. But
this was error prone)
2. We need to strip away unneeded files from the bundle, like
archives (which are linked in statically, not dlopened run-time).
Using rsync lets us copy and strip in one operation.
Change-Id: I7c2117f6cfbe11efdc272dff71adb0b1e619a5ff
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>