The QtTest best practices documentations recommends using output
mechanisms such as qDebug() and qWarning() for diagnostic messages,
and this is also what most of our own tests do.
The QWARN() macro and corresponding internal QTest::qWarn() function
was added when QtTest was first implemented, but was likely meant as
an internal implementation detail, like its cousin QTestLog::info(),
which does not have any corresponding macro.
This theory is backed by our own QtTest self-test (tst_silent)
describing the output from QWARN() as "an internal testlib warning".
The only difference between QWARN() and qWarning(), besides the much
richer feature set of the latter, is that qWarning() will not pass
on file and line number information in release mode, but QWARN() will.
This is an acceptable loss of functionality, considering that the user
can override this behavior by defining QT_MESSAGELOGCONTEXT.
[ChangeLog][QtTest] QWARN() has been deprecated in favor of qWarning()
Pick-to: 6.2
Change-Id: I5a2431ce48c47392244560dd520953b9fc735c85
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
The Qt version was added in 5.14 "for use as eventual replacement for
QString::SplitBehavior." Move another step closer to that goal.
Change-Id: I399b5ea56e9255e775ca1746632f7421519a6616
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Some structures needed to be cleaned for the reuse to be safe.
Reusing it cuts down on the overhead in lancebench.
Also uniqueness of block names are now enforced, and the common pattern
of "end_block blockName" could now be parsed if not always commented
out by begin_block handling.
Change-Id: I0daf6445292383aaab9392550d0842e0a654ad27
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Imports were expanded in the list of commands every time they were
evaluated. This meant any test with imports ran slower and slower the
more iterations it got through.
Fixed by creating a new PaintCommands object every time and living with
initialization of it being part of the benchmark results.
Change-Id: Ib53a3a25f1393437452bc5aede04ccb63e8715a6
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Uses the scripts and tests we already have for lancelot as a painting
benchmark.
Change-Id: Idf8a55e2261162e619f6dbb567dc19f8dc96da4e
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>