The include does not join the required libraries. When building the
tests in a separate build directory this works for some reason (that's
why the CI doesn't catch it). Building everything top level breaks
though.
Considering this happens in maybe two places, I'm not sure it's worth
the effort of fixing the porting scripts.
Change-Id: I104ab9717257cbe8dfd5112dffd0d0b002cdb09e
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Qt CMake Build Bot
The target naming has been fixed, it used to be taken from the include,
but now that we added the real tst_qeventloop we have a name clash.
All that's needed to fix the situation is regeneration of this cmake list.
Change-Id: Id336906f30494dfa92cf5e2812f8b1a8771a992f
Reviewed-by: Qt CMake Build Bot
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
QDesktopWidget is marked as obsolete in docs, but it is not yet
completely deprecated, some of its methods are still in use.
Replace uses of the following methods marked as obsolete:
- QDesktopWidget::screenNumber(QWidget*) -> QWidget::screen()
- QDesktopWidget::screenGeometry(QWidget*) -> QWidget::screen()->geometry()
- QDesktopWidget::availableGeometry(QWidget*) -> QWidget::screen()->availableGeometry()
Task-number: QTBUG-76491
Change-Id: I2cca30f2b4caa6e6848e8190e09f959d2c272f33
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
There is no onscreen support for WinRT in the D3D11 backend yet.
However, offscreen operations (rendering into a texture) should work.
One catch is that there is no D3DCompile available for deployed WinRT
apps. So ship the intermediate format (DXBC output from fxc) in the
.qsb files.
Change-Id: Ic0aba4b817c27d13dcf3af41bf7612d799382655
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Also improve (docs and runtime checks) and test the minimum set
of required data to create a graphics pipeline.
Task-number: QTBUG-78971
Change-Id: If5c14f1ab1ff3cf70f168fde585f05fc9d28ec91
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
The joys of "level - Specifies the mipmap level of the texture
image to be attached, which must be 0." for glFramebufferTexture2D
in OpenGL ES 2.0.
Change-Id: Iaf19502f48d7ba73b26abb72535bfa6696a1e182
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
...and make the Null backend able to deal with these, for RGBA8 textures
at least. Naturally it is all QImage and QPainter under the hood.
Also fix a bug in the OpenGL backend, as discovered by the autotest:
the size from the readback did not reflect the mip level.
Task-number: QTBUG-78971
Change-Id: Ie424b268bf5feb09021099b67068f4418a9b583e
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
This also marks the beginnings of significantly extending autotesting
of the resource and rendering functionality in QRhi.
Also involves fixing up the buffer operation lists like we did
for textures before. This is to ensure updates and reads on the
same batch execute in the correct order. So just have two lists:
one with buffer, one with texture operations.
Also simplify the struct layouts. No need for those inner structs
with many duplicate members. This reduces the size even, since using a
union was never an option here. Also switch to a VLA, the size is around
253 KB per batch.
The Null backend now keeps track of the QRhiBuffer data so it can return
valid results in readbacks.
Task-number: QTBUG-78984
Task-number: QTBUG-78986
Task-number: QTBUG-78971
Task-number: QTBUG-78883
Change-Id: I9694bd7fec523a4e71cf8a5c77c828123ebbb3bd
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
Properly return an invalid frame when calling jumpToFrame()
with a non existent frame number.
Fixes: QTBUG-79029
Change-Id: Ic40f4a6de3106fab42c0bb6c961194be47b04e31
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
After commit b88acae7a8e773c307e44f84da037d01d19e60f7 in qt5, the
developer-build enabled qemu-arm tests were disabled and after that
changes were introduced in qtbase that would make tests fail (such as
qtextmarkdownwriter or tst_QSocks5SocketEngine). These tests would still
be run when another repository enables qemu-arm developer builds, such
as qtdeclarative. This patch removes that test coverage.
We can't really change the behavior of the CI to not run tests in
dependent repos when a repo adds test configurations (such as
qtdeclarative.yaml) as that in turn would remove the test coverage that
qt5.yaml adds over default.yaml.
Also amends d225f73c09
Change-Id: I05bdeac7fffbbfcc2be7904cb06067897958f30d
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@qt.io>
It is conceivable that during the try-compare loop of processing
windowing system events we loose and regain the focus. That would
explain the occasional test failure where instead of the expected 3
focus in events, we have received four.
Task-number: QTBUG-77769
Change-Id: I2221440d09a74d4d18a72f7786232b4491cf45a8
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
(cherry picked from commit 56f084781e)
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
It is conceivable that during the try-compare loop of processing
windowing system events we loose and regain the focus. That would
explain the occasional test failure where instead of the expected 3
focus in events, we have received four.
Task-number: QTBUG-77769
Change-Id: I2221440d09a74d4d18a72f7786232b4491cf45a8
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
One of our compilers for emscripten coerces all signaling NaNs to
quiet ones, so won't do any actual signaling. Anyone relying on them
to do so shall be disappointed, so it's better that they know about it
at compile-time - or, at least, have the ability to find it out.
Put the signaling NaN producers (and remaining (test) code using them)
under the control of a feature that's disabled when numeric_limits
claims double has no signaling NaN. Assume the bootstrap library
doesn't need signaling NaNs. Sadly, until C++20 <bit>, there's no
contexpr way to test that alleged signalling and quiet NaNs are
actually distinct.
Added some auto-tests for signaling NaN, including that it's distinct
from quiet NaN. Any platform on which the last fails should disable
this feature.
Task-number: QTBUG-77967
Change-Id: I57e9d14bfe276732cd313887adc9acc354d88f08
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
The test was found crashing with software rendering in Qt 5.7.
Removing the insignification revealed that there are failures
on WinRT as well, blacklist them for the moment.
Task-number: QTBUG-78802
Fixes: QTBUG-49630
Change-Id: Ib1a3efe69d7b63cdd98c6da364ab09e0e2dbdf62
Reviewed-by: Tony Sarajärvi <tony.sarajarvi@qt.io>
The DefaultFontFallbacks.plist system file that we used for looking up
style fallbacks does not exists in macOS 10.15, nor did it ever exists
on iOS. Instead of relying on this file, we hard-code a set of default
families, that we then look up the fallbacks for.
The result of QFont::defaultFamily() on macOS is now:
QFont::Helvetica --> "Helvetica"
QFont::Times --> "Times New Roman"
QFont::Courier --> "American Typewriter"
QFont::OldEnglish --> ""
QFont::System --> "Lucida Grande"
QFont::AnyStyle --> "Lucida Grande"
QFont::Cursive --> "Apple Chancery"
QFont::Monospace --> "Menlo"
QFont::Fantasy --> "Zapfino"
And on iOS:
QFont::Helvetica --> "Helvetica"
QFont::Times --> "Times New Roman"
QFont::Courier --> "American Typewriter"
QFont::OldEnglish --> ""
QFont::System --> "Helvetica"
QFont::AnyStyle --> "Helvetica"
QFont::Cursive --> ""
QFont::Monospace --> "Menlo"
QFont::Fantasy --> "Zapfino"
Fixes: QTBUG-78240
Change-Id: Ie9bc13c9c1031d89f024199e4736a046c568a48d
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Use the standard testlib helpers for generating clicks and port the
remaining occurrences to the new versions of
QWindowSystemInterface::handleMouseEvent(). Similarly, fix
QWindowSystemInterface::handleTabletEvent().
Task-number: QTBUG-76491
Change-Id: I6a30957164891b56a018696606956c3cab56047f
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
To verify -DFEATURE_developer_build=ON and QT_FEATURE_private_tests
work as we expected.
Change-Id: Id428dc0da4ee441b3a1a7f433c5bc2ef066dae9e
Reviewed-by: Qt CMake Build Bot
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>