Commit Graph

95 Commits

Author SHA1 Message Date
Jake Petroules
beaa792e20 Make TARGETED_DEVICE_FAMILY variable platform independent
This reduces unnecessary OS conditions in qmake since these platforms
are mutually exclusive, and also opens up their potential for use on
future devices (like carOS(?), which is device idiom '5').

This is also more similar to what Xcode does, as the
TARGETED_DEVICE_FAMILY variable is not platform specific.

Change-Id: I29d209cd8e0779f492bda829008264773e13c75c
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
2016-09-05 15:24:54 +00:00
Jake Petroules
603628b1ea Make DEVICE_ARCHS and SIMULATOR_ARCHS variables platform independent
This reduces unnecessary OS conditions in qmake since these platforms
are mutually exclusive, and also opens up their potential for use on
macOS to transparently support multi-arch builds like UIKit platforms.

This is also more similar to what Xcode does, as the DEPLOYMENT_TARGET
variables are platform specific, while the ARCHS variable is not.

DEPLOYMENT_TARGET has a use case for being OS specific in qmake (host
tools vs targets), while ARCHS does not.

Change-Id: Icee838a39e84259c2089faff08cc11d5f849758d
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
2016-09-05 15:24:50 +00:00
Mike Krus
c3f59f22ee Move ios_devices.pl into uikit folder
Was left behind in previous merges

Change-Id: Ic30cc2b234b904ad819c4e3e57804ac6e58ec1e9
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
2016-08-30 18:14:32 +00:00
Liang Qi
1cc571593a Merge remote-tracking branch 'origin/5.7' into 5.8
cf53aa21bf and 3aaa5d6b32
were reverted because of reconstruction in 5.7.

defineTest(qtConfTest_checkCompiler) in configure.pri is smart
enough to cover the case in a9474d1260.

DirectWrite: Fix advances being scaled to 0

Since 131eee5cd, the stretch of a font can be 0, meaning
"whatever the font provides". In combination with ec7fee96,
this would cause advances in the DirectWrite engine to be scaled to
0, causing the QRawFont test to fail.

Conflicts:
	configure
	mkspecs/features/uikit/device_destinations.sh
	mkspecs/features/uikit/xcodebuild.mk
	src/corelib/global/qglobal.cpp
	src/corelib/global/qnamespace.qdoc
	src/plugins/platforms/cocoa/qcocoamenuitem.h
	src/plugins/platforms/windows/qwindowsservices.cpp
	src/plugins/platformthemes/gtk3/qgtk3dialoghelpers.cpp
	src/plugins/platforms/windows/qwindowsfontenginedirectwrite.cpp
	src/widgets/kernel/qapplication.cpp
	tests/auto/widgets/dialogs/qfiledialog/tst_qfiledialog.cpp
	tests/auto/widgets/dialogs/qfiledialog2/tst_qfiledialog2.cpp

Change-Id: I4656d8133da7ee9fcc84ad3f1c7950f924432d1e
2016-08-29 15:30:17 +02:00
Liang Qi
c7cdf3aac7 Merge remote-tracking branch 'origin/5.6' into 5.7
Conflicts:
	src/corelib/mimetypes/qmimeprovider.cpp
	src/corelib/mimetypes/qmimetype.cpp

Change-Id: Ib483ddb6bfc380e7c8f195feca535703814c3872
2016-08-25 16:12:11 +02:00
Richard Moe Gustavsen
86ebd92add iOS, mkspec: update UUID parsing to support Xcode 8 beta
"simctl list devices" has changed output format in
Xcode 8 beta to include additional information placed
inside parentheses for each device. And this confuses the
scripts we use to parse and find UUIDs.

Instead of making the inline scripts even longer and more
complex, this patch will factor most of it out to a separate
perl script that reads out device information on json format
and parses the UUID.

Change-Id: I3cd4dc276ecda030fda1932073c8bf1e0bc85deb
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2016-08-24 13:05:09 +00:00
Liang Qi
6b8f422c5e Merge remote-tracking branch 'origin/5.6' into 5.7
Conflicts:
	src/corelib/global/qglobal.cpp
	src/corelib/io/qsettings.cpp
	src/corelib/itemmodels/qstringlistmodel.cpp
	tests/auto/gui/image/qimagewriter/tst_qimagewriter.cpp

Change-Id: I1c6c306ef42c3c0234b19907914b19da706b4a03
2016-08-13 01:05:02 +02:00
Richard Moe Gustavsen
87b256c435 iOS, mkspec: remove faulty SDK check
We used to check if the SDK used by a project is less than 8.0 and error
out if so. The intention of the test was to avoid a situation where a
project is built with an SDK that is older than the one used to build Qt,
but this was obviously bogus, as Qt could have been built with a newer SDK
than the oldest supported one. Also, 8.0 has been outdated for quite a
while.

On top of that, the check failed now that the major iOS version has two
digits.

So let's remove the check for now, until we can handle this in a better
way.

See QTBUG-37592.

Change-Id: I6106b9521b5d47d9906d4db30c2ffa21794bc307
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
2016-08-12 09:18:14 +00:00
Richard Moe Gustavsen
c98ad6041a ios_destinations.sh: ignore devices that are marked as placeholders
When xcodebuild in Xcode 8 beta dumps out the available
destinations, it prints an extra section called 'Ineligible
destinations for the "tst_someTest" scheme'.

Those destinations doesn't contain valid ID-s for the script to
use, which will result in "make check" failing.

This patch will filter out devices that are marked as placeholders.

Change-Id: I88a25b7307e21b76c6f7764a82f67627aae8f02f
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
2016-08-12 09:18:05 +00:00
Liang Qi
5cfb80a28e Merge remote-tracking branch 'origin/5.6' into 5.7
Conflicts:
	src/angle/src/libGLESv2/libGLESv2.pro
	src/plugins/platforms/eglfs/deviceintegration/eglfs_kms_egldevice/qeglfskmsegldeviceintegration.cpp

Change-Id: If8da4cfe8f57fea9f78e7239f378a6302c01674e
2016-06-23 10:29:37 +02:00
Oswald Buddenhagen
1d034244c2 purge vestige: plugin_no_soname is no more
... for a loooong time.
it was replaced by plugin_with_soname (which is unused so far).

Change-Id: Ifc377d155d6eac41e85f3a0914ed817d55b5648b
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
2016-06-22 15:13:02 +00:00
Liang Qi
cbe332405a Merge remote-tracking branch 'origin/5.6' into 5.7
Conflicts:
	configure
	mkspecs/macx-ios-clang/features/default_pre.prf
	mkspecs/macx-ios-clang/features/sdk.prf
	mkspecs/unsupported/freebsd-g++46/qplatformdefs.h
	src/widgets/styles/qgtkstyle.cpp
	tests/auto/corelib/io/qdiriterator/qdiriterator.pro
	tests/auto/corelib/io/qfileinfo/qfileinfo.pro

Change-Id: Ia943555d1e59234a66f7dc65bdfda838e40001b5
2016-06-10 23:27:10 +02:00
Oswald Buddenhagen
e005e99005 fix ios device&simulator builds again
the assumption stated in b67a0836d is actually invalid - configure sets
build_all without debug_and_release there. debug_and_release does
actually imply build_all, though.

to make things less confusing, don't let configure inject
iphonesimulator_and_iphoneos into all projects, but handle it like
debug_and_release instead.

Change-Id: Ib7acdc63308a538862fc603428f81aba60bca08e
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
2016-06-10 06:36:52 +00:00
Mike Krus
03e9c6f4a6 Add support for Apple tvOS
Pass -xplatform macx-tvos-clang to configure to build.
Builds device and simulator by default.

Added ‘uikit’ platform with the common setup.
Also added QT_PLATFORM_UIKIT define (undocumented).
qmake config defines tvos (but not ios).

tvOS is 64bits only (QT_ARCH is arm64) and requires bitcode to be
embedded in the binary. A new ‘bitcode’ configuration was added.
For ReleaseDevice builds (which get archived and push to the store),
bitcode is actually embedded (-fembed-bitcode passed to clang). For all
other configurations, only using bitcode markers to keep file size
down (-fembed-bitcode-marker).

Build disables Widgets in qtbase, and qtscript (unsupported,
would require fixes to JavaScriptCore source code).

Qpa same as on iOS but disables device orientation, status bar, clipboard,
menus, dialogs which are not supported on tvOS.

Change-Id: I645804fd933be0befddeeb43095a74d2c178b2ba
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2016-05-17 16:11:23 +00:00
Liang Qi
990969655c Merge remote-tracking branch 'origin/5.7' into dev
Conflicts:
	config_help.txt
	configure
	src/corelib/io/qprocess_wince.cpp
	src/plugins/platforms/windows/qwindowstheme.cpp
	src/plugins/platforms/xcb/qxcbbackingstore.cpp
	tests/auto/corelib/tools/qtimezone/BLACKLIST
	tests/auto/network/socket/qudpsocket/tst_qudpsocket.cpp
	tests/auto/widgets/kernel/qwidget/tst_qwidget.cpp

Change-Id: I26644d1cb3b78412c8ff285e2a55bea1bd641c01
2016-05-12 08:33:08 +02:00
Mike Krus
7c7d8f870e Refactor iOS builds to facilitate tvOS port
- moved prf files to shared location (uikit, added to QMAKE_PLATFORM)
- prepare some formatting (unconditional blocks mostly) to add conditions later
- make device detection script more generic, passing filter strings
  as a parameter and returning non-os specific variables

Change-Id: I61f2b77093304ff985bec9da04fda57ff296b16b
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2016-05-05 02:08:51 +00:00
Mike Krus
f05d5dfa85 Rename iOS device and simulator targets
Use non-os specific target names in Makefiles (device as opposed to
iphoneos, simulator as opposed to iphonesimulator)

Change-Id: Ic8441c09a0e9a254e43f31b678025f16e9a1c440
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2016-04-27 05:37:52 +00:00
Tor Arne Vestbø
8996776f1e iOS: Handle old exclusive build CONFIG names for simulator and device
Qt Creator uses e.g. CONFIG+=iphoneos to make the default build target
be device. Now that the exclusive build is named simulator_and_device
to support e.g. tvOS, we need to handle the old CONFIG names for
backwards compatibility.

Task-number: QTBUG-52970
Change-Id: I0f864bebf11e657eb4225a182753037205f450b8
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
2016-04-26 11:33:22 +00:00
Liang Qi
bb4b86618d Merge remote-tracking branch 'origin/5.6' into 5.7
Conflicts:
	config.tests/unix/compile.test
	configure
	src/android/jar/src/org/qtproject/qt5/android/QtMessageDialogHelper.java
	src/corelib/global/qglobal.cpp
	src/widgets/kernel/qapplication.cpp
	src/widgets/styles/qwindowsvistastyle.cpp
	tests/auto/corelib/kernel/qobject/tst_qobject.cpp

Change-Id: I067083f34e5290aa5f7565e40c30a069cc37b83a
2016-04-25 14:03:45 +02:00
Jake Petroules
e81ba336e9 Bump the minimum supported OS X and iOS versions
As per mailing list discussion:
http://lists.qt-project.org/pipermail/development/2016-February/024889.html

Change-Id: Ie4e226c454d8f736dbf1545440ca200104fd947c
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
2016-04-22 20:41:13 +00:00
Jake Petroules
ab599a3931 qmake: Add support for separate debug info on Apple platforms.
This makes the -separate-debug-info configure optional functional, which
generates dSYM debug info bundles for Qt libraries on Apple platforms.

Task-number: QTBUG-37952
Done-with: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Change-Id: Ia247674740bf450130a15db926df07fa9007e2ca
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
2016-04-14 21:28:54 +00:00
Mike Krus
8defe0f4e3 Remove iOS/OS X duplication
Move common configuration to mac

Change-Id: Ic4a6ad896ac6fd46a0914a267ba87adecc6b37e4
Reviewed-by: Jake Petroules <jake.petroules@theqtcompany.com>
2016-03-05 22:20:24 +00:00
Jake Petroules
de7dfc76da Add a missing CFBundleIdentifier to library template.
This amends ade8e0fc9b, which missed this
file.

Task-number: QTBUG-32896
Change-Id: I39ef0969c0224349eda4ed82cae3e3b7753fe29f
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2016-02-17 20:25:20 +00:00
Tor Arne Vestbø
9daeb6fe9d Generalize iOS simulator and device exclusive build
Preparation for Apple tvOS support, which shares a lot with the iOS
platform.

Change-Id: I543d936b9973a60139889da2a3d4948914e9c2b2
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
2016-02-12 18:43:31 +00:00
Jani Heikkinen
1a88b2f768 Updated license headers
From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/

Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)

Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
2016-01-15 12:25:24 +00:00
Tor Arne Vestbø
5c446031c3 iOS: Map make install to xcodebuild build for the iOS simulator
The xcodebuild tool only supports the install action for devices, not
for the iOS simulator platform.

Change-Id: I47e8bb7d44962bd4a433a314fa9d315ed3683ca6
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
2015-11-26 15:37:58 +00:00
Tor Arne Vestbø
9ff1310af5 Distinguish between Objective-C and Objective-C++ sources
Instead of lumping both Objective-C (.m) and Objective-C++ (.mm) sources
into the same pile, passing them on to the same compiler as for C++ (CXX),
with the C++ flags (CXXFLAGS), we follow Apple's lead and treat them as
variants of the C and C++ languages separately, so that Objective-C
sources are built with CC and with CFLAGS, and Objective-C++ sources
with CXX, and CXXFLAGS.

This lets us remove a lot of duplicated flags and definitions from the
QMAKE_OBJECTIVE_CFLAGS variable, which in 99% of the cases just matched
the C++ equivalent. The remaining Objective-C/C++ flags are added to
CFLAGS/CXXFLAGS, as the compiler will just ignore them when running in
C/C++ mode. This matches Xcode, which also doesn't have a separate build
setting for Objective-C/C++ flags.

The Makefile qmake generator has been rewritten to support Objective-C/C++
fully, by not assuming that we're just iterating over the C and C++
extensions when dealing with compilation rules, precompiled headers, etc.
There's some duplicated logic in this code, as inherent by qmake's already
duplicated code paths, but this can be cleaned up when C++11 support is
mandatory and we can use lambda functions.

Task-number: QTBUG-36575
Change-Id: I4f06576d5f49e939333a2e03d965da54119e5e31
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2015-10-09 15:15:17 +00:00
Richard Moe Gustavsen
91479d6a30 iOS: filter out iWatch devices when running auto tests
When using Xcode7 (beta 6) "xcrun simctl list devices" will also list iWatch
devices. So we need to filter them out so we don't end up picking one
when building and running auto tests.

This will fix a build failure when building Qt with latest Xcode7.

Change-Id: Ie40489d670298ec75332a6c2b54565d55e9dbbba
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2015-09-11 08:26:53 +00:00
Frederik Gladhorn
77da617dc8 Merge remote-tracking branch 'origin/5.5' into dev
Conflicts:
	doc/global/qt-cpp-defines.qdocconf
	src/3rdparty/forkfd/forkfd.c
	src/corelib/codecs/qtextcodec.cpp
	src/corelib/kernel/qmetatype.cpp
	src/corelib/tools/qset.qdoc
	src/gui/accessible/qaccessible.cpp
	src/gui/image/qpixmapcache.cpp
	src/opengl/qgl.cpp
	src/tools/qdoc/generator.cpp
	src/widgets/kernel/qwidget.cpp
	tests/auto/widgets/widgets/qcombobox/tst_qcombobox.cpp

Change-Id: I4fbe1fa756a54c6843aa75f4ef70a1069ba7b085
2015-08-06 10:54:01 +02:00
Tor Arne Vestbø
e405665318 iOS: Refactor xcodebuild exclusive build logic into standalone makefile
Instead of going to qmake to generate the makefile that we want, we write
the makefile directly and include it from the generated makefile. This
leaves us with a single top level makefile for handling exclusive builds
through xcodebuild, and covers all the various build configurations in
a unified manner. It also allows for improved test device handling.

Change-Id: I66851f181ac4da2c8938645e0aa95ffa0fee33c7
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2015-08-04 11:59:01 +00:00
Tor Arne Vestbø
5d511039f7 iOS: Refactor default_post logic into more appropriate units
The logic was lumped together in one big file. Now that things are more
stable and the logic has proven to work over time we can split it out
into the more appropriate sub-prfs.

Change-Id: I9a40ad72ad9d7550b609e7f50fade1049dfa3ac1
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2015-08-04 11:58:05 +00:00
Richard Moe Gustavsen
8d6ef359c8 iOS: ensure we don't overwrite a projects qmake variables
Consider a project that does the following:

launch_images.files = $$PWD/LaunchImage.xib
QMAKE_BUNDLE_DATA += launch_images

In that case we end up overwriting launch_images.files in default_post, and
at the same time, add launch_images a second time to QMAKE_BUNDLE_DATA.
The result will be that we copy our own launch image twize into the bundle.

To prevent this, prepend our internal variables with qmake_

Change-Id: I24f870874017b5388248e3bfadecd461422ffe35
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2015-07-28 11:02:13 +00:00
Tor Arne Vestbø
c937bbb4fe iOS: Use LC_MAIN to wrap user main() instead of mangling object files
With iOS 6.0 and above the LC_MAIN load command is available, which allows
dyld to call the application entrypoint directly instead of going through
_start in crt.o. By passing -e to the linker we can change this entrypoint
to our wrapper that sets up the separate stack before entering the native
iOS runloop through UIApplicationMain. As before, we call the user's main()
from applicationDidFinishLaunching.

By using LC_MAIN instead of messing with the object files we open up the
possibility of generating Bitcode instead of object code, which can be
useful for link-time optimizations, either locally or by Apple.

Change-Id: If2153bc919581cd93dfa10fb6ff1c305b3e39a52
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
2015-06-29 12:39:50 +00:00
Dmitry Shachnev
657a8cf5be Remove exec bits from files that should not be executable
Change-Id: I66f49c6db82eadc3b11cc9b1cf01375e9596a8e6
Reviewed-by: Lisandro Damián Nicanor Pérez Meyer <perezmeyer@gmail.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Mark Brand <mabrand@mabrand.nl>
2015-06-07 22:50:19 +00:00
Oswald Buddenhagen
f702d5c327 fix quoting problems in ios main() renamer
Task-number: QTBUG-45125
Change-Id: I6fc724509e25a43bb229715f7e486bf9c3553f53
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2015-03-27 13:29:59 +00:00
Tor Arne Vestbø
6bcef040d8 Revert "iOS: Prefer debug-simulator as default test target"
Likely culprit for issues in the CI when building iOS tests.

This reverts commit 9a7564edee.

Change-Id: I02ac77a305b5863c9533c97ba06aaafe8f176a22
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
2015-03-25 09:55:40 +00:00
Tor Arne Vestbø
9a7564edee iOS: Prefer debug-simulator as default test target
Change-Id: I765670e8ebc3881a55767a408121743ff29f0e59
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2015-03-16 14:18:32 +00:00
Richard Moe Gustavsen
3806dc3571 iOS: enable QMAKE_EXTRA_TARGETS
Don't clear QMAKE_EXTRA_TARGETS when creating makefiles.
Clearing it seems unnecessary, since it doesn't cause any
harm to make the functionality available to projects.

Change-Id: I470106b28124baf9df7000a7a70ee7159236c77a
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2015-03-15 23:04:57 +00:00
Tor Arne Vestbø
3d7a0111e3 iOS: Auto-detect available devices when running make check for testing
Change-Id: I447d8faf421c31de68dde64211b795eaccec17a4
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
2015-03-09 13:01:28 +00:00
Tor Arne Vestbø
17d690952b iOS: Use Xcode project to filter out environment variables instead of shell
Xcode has a setting for script phases to filter out the environment
variables, so we don't need to use grep.

Change-Id: Ica1c64321385ab3e3b47cf6f8f4d4191bd963540
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
2015-03-09 13:01:12 +00:00
Tor Arne Vestbø
8972ceea87 iOS: Enable runnnig Qt tests using 'make check' via xcodebuild test
Change-Id: I1692cf3eb34726c15eaa969a369bb97a89773bfd
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2015-03-07 11:38:14 +00:00
Tor Arne Vestbø
d5e56fd913 Xcode: Make QMAKE_MAC_SDK_(PLATFORM_)PATH depend on active SDK
The Xcode project generator doesn't support exclusive builds, and always
runs as the default debug/release config, and with iPhoneOS as the target
platform. This means we need to parameterize the QMAKE_MAC_SDK_* build
settings to depend on the currently active SDK in Xcode, so that the
paths, when used in eg. linker flags, are up to date.

Change-Id: I9ca10f794e14ab440d98820657758b3fd8a7cdb0
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2015-03-07 01:57:48 +00:00
Tor Arne Vestbø
f58933f2a9 iOS: Resolve QT depends before checking if we need to link in platform plugin
The logic failed for cases like QT += core widgets.

Change-Id: Ic49c1a2314a4698b03956acbd6778b658326f3e2
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2015-03-07 01:57:47 +00:00
Tor Arne Vestbø
4fb2014657 iOS: Resolve correct SDK as part of sdk.prf instead of default_post.prf
The latter location resulted in the wrong SDK paths being resolved if
sdk.prf was loaded before default_post.prf through an explicit load(sdk)
call.

Change-Id: Ia443260572fbdf5f9ed1daf558c2962703274e32
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2015-03-06 19:01:41 +00:00
Jani Heikkinen
cb95fff1c7 Fixed license headers
Change-Id: Ibebe1318d1c2de97601aa07269705c87737083ee
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
2015-02-17 18:46:09 +00:00
Jani Heikkinen
83a5694dc2 Update copyright headers
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.

Outdated header.LGPL removed (use header.LGPL21 instead)

Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)

Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination

Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
2015-02-11 06:49:51 +00:00
Richard Moe Gustavsen
5884160db6 iOS: add AppIcon asset name to Xcode project
The current work-flow for adding app icons to an
iOS app during deployment is not good. You basically
need to specify that you want to use asset catalogs
from within Xcode and add your icons there. The
problem is that qmake will regenerate the Xcode project
the next time it runs, and your changes will then be lost.

This patch will check if the project has a valid asset
catalog assigned to QMAKE_BUNDLE_DATA, and configure
the Xcode project to use it for app icons.

Change-Id: I06621ca46aad91de96cb23ba8ca3b1a3f1226670
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2015-01-16 11:24:09 +01:00
Richard Moe Gustavsen
05b96ae5d7 iOS: bump QMAKE_IOS_DEPLOYMENT_TARGET to 5.1.1
AppStore validation requires deployment target to be
at least 5.1.1 for 64-bit applications.

Change-Id: I4d857ad983e6d4059f541bff523dd63479aca849
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2015-01-08 09:45:18 +01:00
Tor Arne Vestbø
1018502722 iOS: Use DISTCLEAN_DEPS instead of custom distclean target
Change-Id: I1fb6dc4c9ef3623f58a9c8412499df7b9f9ff9bf
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
2014-12-02 10:54:46 +01:00
Richard Moe Gustavsen
8d2da358b7 macx-ios-clang: only provide default LaunchScreen.xib if using Xcode 6
If using an older version of Xcode, Xcode will sometimes complain
that LaunchScreen.xib uses auto layout while the project at
the same time has deployment target set to 5.0 (where auto layout
is not supported).
This is a bug in Xcode really, since LaunchScreen.xib will only be
used when running on iOS 7 (otherwise a LaunchImage will be used).
This has been fixed in Xcode 6.

This patch adds a check for this early on.

Change-Id: Ie612c25b413add23e15fc3cb4f9e30bb5292369d
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
2014-11-28 13:20:51 +01:00