Turn the Metrics widget into a QTabWidget and add a tab logging
all changed signals of QScreen.
This is useful when for example debugging issues with lock screens and
laptop hibernation.
Task-number: QTBUG-79248
Task-number: QTBUG-76902
Change-Id: Ie86789fe1514cb3333a5f3def7f613f217fa6802
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
The aim is to make it suitable to test for High DPI
bugs, ideally removing the need to provide bug report
examples.
- Add descriptive window titles/output
- Add options to force scaling on/off
- Change the updating of the text to be done in screenChanged()
and log the signal.
- Rearrange the layout and show the descriptions as labels
Task-number: QTBUG-80323
Change-Id: Ia44c184c2b38cb18045c40b440fe785c6c17925f
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
- Use C++ constructs like range-based for, member initialization
- Fix formatting in a few places
- Silence clang warnings:
- Add override
- Make member variables private
Task-number: QTBUG-80323
Change-Id: I5b0fda06acb6c8054aafa4dd934b763f8493a6b3
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
This test displays a summary of relevant DPI and scale
factor/devicePixelRatio values:
- DPI and DPR as seen by the application
- Input from QPlatformScreen
- Input from environment variables.
Task-number: QTBUG-53022
Change-Id: I340391624b202e342f22902ffbd7228fe7fbe94b
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Implement more consistent behavior for drawTiledPixmap(),
which should produce the same visual tiling pattern
independent of display devicePixelRatio
Consider the following pixmaps and draw calls:
QPixmap px32; // 32x32
QPixmap px64; // 64x64
drawTiledPixmap(QRect(0, 0, 128, 128), px32);
drawTiledPixmap(QRect(0, 0, 128, 128), px64);
On 1x displays this will produce 4x4 and 2x2 tiles,
respectively.
On 2x displays this would previously produce a different
tiling pattern, where the paint engine would tile in
the device pixel coordinate system. Change this to
tile in the device independent coordinate system,
producing the same visual tiling pattern as the 1x case.
It is possible to produce a 4x4 tiling pattern with
high-resolution output from the 64x64 pixmap by setting
the devicePixelRatio:
QPixmap px64;
px64.setDevicePixelRatio(2);
drawTiledPixmap(QRect(0, 0, 128, 128), px64);
This change adds an inverse scale to the image filler
transform that accounts for the pixmap devicePixelRatio.
[ChangeLog][QtGui] QPainter::drawTiledPixmap() now
tiles in the device independent coordinate system.
Change-Id: I4918d274192967f222f181b374571c7c597dcd76
Reviewed-by: Jonathan Courtois <jonathan.courtois@gmail.com>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
Reviewed-by: 石博文 <sbw@sbw.so>
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Add a toggle for setting a triangular mask on the main window.
Task-number: QTBUG-50938
Change-Id: Id4a3ee0b80e170f4ee1d195e60ce7bfa8e524359
Reviewed-by: Shawn Rutledge <shawn.rutledge@theqtcompany.com>
From Qt 5.7 -> tools & applications are lisenced under GPL v3 with some
exceptions, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new GPL-EXCEPT header instead of LGPL21 one
(in those files which will be under GPL 3 with exceptions)
Change-Id: I42a473ddc97101492a60b9287d90979d9eb35ae1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Use character literals where applicable.
Change-Id: I1a026c320079ee5ca6f70be835d5a541deee2dd1
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Add several new tests to verify that Qt behaves properly when
high-DPI scaling is enabled. Add a generic framework for
manual tests for good measure. This could be refactored and
used for other manual tests later.
Includes tests written by Morten and Friedemann.
Task-number: QTBUG-46615
Change-Id: Ib6762ec1454711e71f0c094b19015932b99e8d6d
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
Compile on Windows, add command line options to activate the
various tests.
Task-number: QTBUG-38858
Change-Id: I38c6a9a6711831b2bd8b6ea051dd19615cc911a1
Reviewed-by: Alessandro Portale <alessandro.portale@digia.com>
- Organize the test images into different sizes.
- Add a button and icon drawing test.
- Don't show all tests by default.
Change-Id: I95eff846b8c5159085f53b413dea7212c1ea5071
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Bring Qt 5 on par with Qt 4, prepare for more comprehensive
support later on.
Introduce device independent pixels (dips), device pixels,
and devicePixelRatio. Add high-dpi support to QPainter,
QGLWidget, the cocoa platform plugin, mac and fusion styles.
Dips are similar to CSS pixels, Apple points and
Android density-independent pixels. Device pixels
are pixels in the backing store/physical pixels on screen.
devicePixelRatio is the ratio between them, which is
1.0 on standard displays and 2.0 on "retina" displays.
New API:
QImage::devicePixelRatio() and setDevicePixelRatio()
QPixmap::devicePixelRatio() and setDevicePixelRatio()
QWindow::devicePixelRatio()
QScreen::devicePixelRatio()
QGuiApplicaiton::devicePixelRatio()
Change-Id: If98c3ca9bfdf0e1bdbcf7574cd5b912c9ff63856
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>