QStateMachine inherits from QState, so it should be possible to set
its childMode to ParallelStates, and it should behave as expected
(the machine should emit the finished() signal when all its child
states are in final states).
Task-number: QTBUG-22931
Change-Id: Ic436351be0be69e3b01ae9984561132cd9839fa7
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
It's legal to set a QFinalState as the initial state. The state
machine should correctly emit the finished() signal upon entering
such a state in the initial transition, and don't do any further
processing.
Change-Id: Ica8d3fadbbde604512ea1136624af54eb3b13b11
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
In the old implementation, property assignments
(QState::assignProperty()) were "second-class citizens".
Assignments were not really integrated into the state machine
algorithm, but rather done as a separate step
(QStateMachinePrivate::applyProperties()). While that was
convenient for SCXML spec transcription purposes, it resulted
in some pretty poor semantics on the user side:
* Properties were not assigned until _after_ both the
QAbstractState::onEntry() function had been called and the
QState::entered() signal had been emitted.
* Automatic property restoration (QStateMachine::RestoreProperties)
did not play nice with nested states (and parallel states, in
particular).
The proper fix is to refactor the implementation to make
property assignments first-class in the core state machine
algorithm (QStateMachinePrivate::microstep()).
In practice, this meant splitting some steps. Instead of calling
exitStates() straight away, we now first only compute the states
to exit (without actually exiting them), and use the resulting set
to compute which properties are candidates for restoration.
Similarly, instead of calling enterStates(), we first only compute
the states to enter (without actually entering them), and use the
resulting set to compute which properties are assigned by the
entered states.
With that in place, the rest was a matter of moving the various
chunks of the old applyProperties() logic to the place where they
belong in the per-state entry/exit.
All existing autotests pass. Added several tests that verify the
desired semantics in more detail.
Task-number: QTBUG-20362
Change-Id: I7d8c7253b66cae87bb0d09aa504303218e230c65
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
If the transition has no target states, that means the current state
won't change; hence, property assignments should not be performed.
In particular, properties should not be restored to the values they
had before the state was entered.
Change-Id: I237bbb541f939c272777e70c5f26c886ec457a17
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
Previously, a registered restorable property would only be
unregistered if the property was animated (see
QStateMachinePrivate::_q_animationFinished()).
But if a property is set directly, it should also be unregistered;
otherwise, the state machine would use the previously saved (stale)
value the next time that property should be restored.
Change-Id: I5d246aa5355ddd0ba5f81b0186a9f0e4f3bbaa3f
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
Do like QPropertyAnimation and store the QObject in a QPointer.
Purge the assignments list upon state entry and property restore.
Change-Id: I54a56885a2905178ab6aa5cf292b3d25c86b7a97
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
postDelayedEvent() and cancelDelayedEvent() are marked as thread-safe
in the documentation. Unfortunately, they didn't actually work when
called from another thread; they just produced some warnings:
QObject::startTimer: timers cannot be started from another thread
QObject::killTimer: timers cannot be stopped from another thread
As the warnings indicate, the issue was that postDelayedEvent()
(cancelDelayedEvent()) unconditionally called QObject::startTimer()
(stopTimer()), i.e. without considering which thread the function
was called from.
If the function is called from a different thread, the actual
starting/stopping of the associated timer is now done from the
correct thread, by asynchronously calling a private slot on the
state machine.
This also means that the raw timer id can no longer be used as the
id of the delayed event, since a valid event id must be returned
before the timer has started. The state machine now manages those
ids itself (using a QFreeList, just like startTimer() and
killTimer() do), and also keeps a mapping from timer id to event
id once the timer has been started. This is inherently more complex
than before, but at least the API should work as advertised/intended
now.
Task-number: QTBUG-17975
Change-Id: I3a866d01dca23174c8841112af50b87141df0943
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
The documentation says that started() "is emitted when the state
machine has entered its initial state", but the implementation
didn't adhere to that.
The consequence is that if you e.g. emitted a signal from a slot
connected to started(), and that signal was used by a transition
from the initial state, the signal would effectively get ignored and
the state machine would remain in the initial state.
Task-number: QTBUG-24307
Change-Id: Ibbeb627d517eaff821d88e256a949eacf6aae350
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
A QObject can't be a child of itself, so the comparison always
returned false. In practice, this was causing the entry/exit order
of parallel states to be random.
QObject::children() is documented to contain the children in the
order in which they were added, so this fix actually achieves
deterministic behavior.
Task-number: QTBUG-25959
Change-Id: Id3f12d6bfbc249f1d4fed0bafb7d0217093e458e
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
tst_QStateMachine::postEventFromOtherThread() assumed that 10,000
iterations of the event loop in a separate thread could always be
completed successfully within the default QTRY_COMPARE timeout.
This may be false if the CPU load is already high - such as when running
other tests concurrently.
Decrease the iteration count.
Change-Id: I780523f73c0c16fa0b2ab3201b2b0affdebc198d
Reviewed-by: Toby Tomkins <toby.tomkins@nokia.com>
Reviewed-by: Kalle Lehtonen <kalle.ju.lehtonen@nokia.com>
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
When using QSignalSpy, always verify that the signal spy is valid. This
will cause the test to give a meaningful failure when spying on a
non-existant signal. Without this change, tests that spy on a signal to
ensure that it is not emitted (i.e. by comparing the spy count to zero)
could pass erroneously if something went wrong when creating the signal
spy, as an invalid QSignalSpy will always return a count of zero.
Change-Id: I41f4a63d9f0de9190a86de237662dc96be802446
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
These comments were mostly empty or inaccurate. Appropriate naming of
tests and appropriate placement of tests within the directory tree
provide more reliable indicators of what is being tested.
Change-Id: Ib6bf373d9e79917e4ab1417ee5c1264a2c2d7027
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
Remove references to the old bug tracker. The data from the old bug
tracker is no longer accessible, so these markers are meaningless.
Change-Id: Ib9d029d52b70fd0a512b9532d65f03763eabfe57
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
Don't name test functions using task identifiers from obsolete bug
trackers.
Change-Id: Iba6ae8ad3b39e365c5510ed5c86749a167572829
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
The removed code was already disabled because it tested API that never
made it into an official Qt release -- see commit f7d69d75 in the Qt 4.x
history.
Change-Id: I4f7eb20f937bdabfcac92842c5804233dca26a23
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
The removed code was already disabled because it tested API that never
made into an official Qt release -- see commit ad1441fc in the Qt 4.x
history.
Change-Id: I7dbfb83c82bdb79e8d3f7f6c7043d76913dea589
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
QTRY_COMPARE is now part of qtestlib, so there's no need for copies of
it.
Change-Id: Ied4e7d3b30c1cf16ddcbf8655e4d976e74c2bd8a
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
qttest_p4.prf was added as a convenience for Qt's own autotests in Qt4.
It enables various crufty undocumented magic, of dubious value.
Stop using it, and explicitly enable the things from it which we want.
Change-Id: I7c1ffe9c8c294dbdc988e1582e580b1ed3f4593e
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>