Conflicts:
examples/examples.pro
qmake/library/qmakebuiltins.cpp
src/corelib/global/qglobal.cpp
Re-apply b525ec2 to qrandom.cpp(code movement in 030782e)
src/corelib/global/qnamespace.qdoc
src/corelib/global/qrandom.cpp
src/gui/kernel/qwindow.cpp
Re-apply a3d59c7 to QWindowPrivate::setVisible() (code movement in d7a9e08)
src/network/ssl/qsslkey_openssl.cpp
src/plugins/platforms/android/androidjniinput.cpp
src/plugins/platforms/xcb/qxcbconnection.cpp
src/plugins/platforms/xcb/qxcbconnection_xi2.cpp
src/widgets/widgets/qmenu.cpp
tests/auto/widgets/kernel/qwidget_window/tst_qwidget_window.cpp
Change-Id: If7ab427804408877a93cbe02079fca58e568bfd3
Define the lib dependencies for corelib in corelib.pro, where they
belong.
Change-Id: I973d3b0c571782d869b27dea243e899db4dddc43
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
QMAKE_LINK_OBJECT_MAX is actually a property of the host, not the
target.
this works around binutil's inability to use thin LTO objects in
conjunction with an MRI script
(https://sourceware.org/bugzilla/show_bug.cgi?id=21702).
Task-number: QTBUG-61335
Change-Id: I90a1334b9c905c433b35546e8f3f3b5089d2c65b
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
System headers like tchar.h need the _UNICODE define, not UNICODE.
While qplatformdefs.h already provides _UNICODE when UNICODE is
defined, users might want to include tchar.h without Qt includes.
This is consistent with Visual Studio's default defines.
Task-number: QTBUG-61411
Change-Id: I2f604368080270d840f0dbb2cf273805d2ba5239
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
As Qt applications using OpenGL are linked against these libs, merging
them into QtANGLE by default (780105f906)
was a binary incompatible change. This change restores the default
behavior to the one before given change.
If the user wants the libraries to be merged, he can pass
combined-angle-lib to configure.
Task-number: QTBUG-60373
Change-Id: Iedbd3f2ce9284fdde924cfae8d915d6d5fef00db
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
For Android, Windows and xcb. Verified on Win10 with NVIDIA, Win10
with AMD, Android with Tegra K1, Android aarch64 with Tegra X1, and
Linux aarch64 with Tegra X1 (Jetson TX1, L4T).
Introduce QPA-based Vulkan library loader, core function resolver, and
instance creation support. In addition to creating a new VkInstance,
adopting an existing one from an external engine is supported as well.
The WSI specifics are hidden in the platform plugins. Vulkan-capable
windows use the new surface type VulkanSurface and are associated with
a QVulkanInstance.
On Windows VULKAN_SDK is picked up automatically so finding vulkan.h
needs no additional manual steps once the LunarG SDK is installed.
[ChangeLog][QtGui] Added support for rendering to QWindow via the Vulkan
graphics API.
Task-number: QTBUG-55981
Change-Id: I50fa92d313fa440e0cc73939c6d7510ca317fbc9
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
The AES instructions were first introduced with the Westmere shrink
(22nm) of the Nehalem architecture. The SHA instructions are still
pending on Intel architecture, but is available on AMD family 17h (gcc
argument -march=znver1).
Both features operate on SSE registers, so that's why the MSVC command-
line argument is the SSE2 one and the configure-time tests depend on
features.sse2.
The qmake feature names end in "ni" because "aes" and "sha" are too
simple and could clash with other uses. The QT_COMPILER_SUPPORTS_ macro
doesn't have the "NI" suffix because it has to match the GCC/Clang
predefined macro.
Change-Id: I445bb15619f6401494e8fffd149dbd1f862ff51c
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
This is needed in order to be able to specify a custom location of
the ANGLE libs, and enables us to perform a LoadLibrary of ANGLE libs
by just having the absolute path to QtANGLE.dll as the argument to
LoadLibrary().
Previously, we had two ANGLE libraries: libEGL and libGLESv2. libEGL hard
linked against libGLESv2. If we wanted to load libEGL from a custom
location, we couldn't load libEGL by calling LoadLibrary with the absolute
path to libEGL, because libEGL had problems finding libGLESv2. One
solution to that could have been to call SetDllDirectory() with the path
to the ANGLE libs before calling LoadLibrary("libEGL.dll"). Since the DLL
directory would point to both ANGLE libs, this would ensure that the libGLESv2
was also found. Unfortunately, this approach is not thread safe
(SetDllDirectory will affect all subsequent LoadLibrary(Ex) from the same
process). Therefore, we chose to merge the two libraries into one to
circumvent the whole problem.
At the same time, this patch also enables loading of two different ANGLE
libraries into the same process at once without renaming them: This was
not possible before because libEGL hard linked to libGLESv2.dll. When
libGLESv2.dll was already loaded, the second instance of libEGL would
simply link against the already loaded version of libGLESv2.dll.
This behavior is documented in the LoadLibraryEx documentation on MSDN:
"If the string specifies a module name without a path and more than one
loaded module has the same base name and extension, the function returns a
handle to the module that was loaded first."
Change-Id: Ic1d886ba802be72ddcf01235bafaedcef662762e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@theqtcompany.com>
`ar' tool from latest binutils shows warning:
ar error: `u' modifier ignored since `D' is the default (see `U')
Warning message includes word "error" so QtCreator processes it as
error in UI.
`ar' command-line option `u' might be dropped safely because it is
unnecessary. Option `c' is added to suppress extra `ar' warnings.
Other build systems are also affected. For example, automake:
https://bugzilla.redhat.com/1155273
Change-Id: Ia378b720503d93b0c0c12ae7a5f38f4d7c32eee5
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
The win32-g++ mkspec is not based on gcc-base, so
QMAKE_CFLAGS_RELEASE_WITH_DEBUGINFO is not inherited. Therefore,
-release -force-debug-info would build with neither -O2 nor -g.
Change-Id: I4e97cb08f577062dd342fb3e91c02adfd636a310
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
This is needed to be able to use Qt (with dynamic ANGLE) in a plugin
while the host runs a different version of Qt (and ANGLE).
In addition to changing the LIBEGL_NAME and LIBGLESV2_NAME variables
you also need to update the value of the LIBRARY definition in the
.def files for ANGLE:
qtbase/src/3rdparty/angle/src/libGLESv2/libGLESv2[d?].def
qtbase/src/3rdparty/angle/src/libGLESv2/libEGL[d?].def
Task-number: QTBUG-48431
Change-Id: Idd00d039ba3e20cc0ec7496bee36ed1c90383b0d
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
We no longer support any compilers that don't know the actual version
number of the standard.
Change-Id: Ib056b47dde3341ef9a52ffff13ef154791dd0d22
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
as a side effect, this makes the extensions used for searching libraries
configurable under windows (QMAKE_LIB_EXTENSIONS).
Change-Id: I3e64304fcadbfe74d601b50a70a73180c894503e
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
make sure that all specs define QMAKE_{PREFIX,EXTENSION}_{SH,STATIC}LIB,
and adjust the code to make halfways consistent use of these variables,
in particular on windows; Win32MakefileGenerator::getLibTarget() is gone
as a result, as is QMAKE_CYGWIN_SHLIB. still, tons of hardcoded "lib"
references remain in the unix generator, because no-one cares.
Change-Id: I6ccf37cc562f6584221c94fa27b2834412e4e4ca
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
There's no need for it and there's harm in doing so, as it #defines
"interface".
Task-number: QTBUG-48351
Change-Id: I4ca855441b899f3f723a12f673645f3ce7541d9b
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
[ChangeLog][General Improvements] Qt's buildsystem now detects whether
the compiler supports C++14 and experimental support for C++1z. If the
compiler supports it, then Qt is automatically compiled using that
support.
\
This does not apply to user applications built using qmake: those are
still built with C++11 support only. To enable support for C++14 in your
application, add to your .pro file: CONFIG += c++14 (similarly for
C++1z).
Change-Id: Ib056b47dde3341ef9a52ffff13ef1f5d01c42596
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Most people's yacc are actually a symlink to bison. On Windows, where
symlinks don't usually exist, we can use bison -y.
This was tested with MSYS Bison.
Change-Id: I913745d48af30f9ef7b846b6438500261dd6022d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Prefer -std=gnu++11 unless strict_c++11 is defined. You can enable
strict C++11/C++14 mode by using
CONFIG += strict_c++
That is enabled for Qt's own code, so we we don't accidentally use GNU
extensions in portable code.
There's no support for strict C++98 mode (that is, the -ansi option).
[ChangeLog][qmake] By default, GNU extensions are now enabled with
Clang, GCC and ICC even in C++11 and C++14 modes. To disable the GNU
extensions, add to your .pro file: CONFIG += strict_c++.
Change-Id: Ib056b47dde3341ef9a52ffff13ef14de2169bef5
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
it makes no sense to let every spec do that separately, as it's fixed
by the generator+shell.
putting it into a file which is loaded regardless of the spec also
allows us to remove the hardcoded fallbacks from qmake.
if somebody overrode the values in their spec for some weird reasons,
they'll need to override spec_post.prf.
shell-{unix,win32}.conf are now dummies and print warnings.
Task-number: QTBUG-37269
Change-Id: I66c24fb4072ce4d63fdbfc57618daa2a48fa1d80
Reviewed-by: Jochen Seemann <seemann.jochen@gmail.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
This code hasn't been tested for at least 4 years. It's not maintained
and probably doesn't work.
Change-Id: I4b9a5179e34111b400914f91caa6b741b69771bb
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
This patch adds the feature use_gold_linker to use the gold linker that
has been part of of GNU binutils since 2008. Gold links C++ libraries
much faster and use less memory.
The feature is autodetected when building Qt on Linux, but can be disabled
in configure. On MingW builds it is default off but can be enabled for
cross builds.
Change-Id: Icdd6ba2e706b2c791bcf44b6e718c2b7a5eb2218
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
This matches the -ffunction-sections from bootstrap.pro, which tells the
compiler to create a section for each function. The -gc-sections option
tells the linker to drop what wasn't used (normally, it only drops
entire files).
Before (on Linux, built with -O3, no LTO):
text data bss dec hex filename
1746385 7920 3750 1758055 1ad367 bin/moc
1444101 6664 1894 1452659 162a73 bin/rcc
4407725 1568 4896 4414189 435aed bin/qmake
After:
text data bss dec hex filename
1131655 6520 3494 1141669 116ba5 bin/moc
1027043 5480 1766 1034289 fc831 bin/rcc
3578489 1656 5313 3585458 36b5b2 bin/qmake
Gain: 35% on moc, 28% on rcc, 19% on qmake
Before (on OS X):
__TEXT __DATA __OBJC others dec hex
1495040 12288 0 4294993008 4296500336 100176470 bin/moc
1265664 8192 0 4294983904 4296257760 10013b0e0 bin/rcc
5279744 81920 0 4297912320 4303273984 1007ec000 bin/qmake
After:
__TEXT __DATA __OBJC others dec hex
806912 8192 0 4294988132 4295803236 1000cc164 bin/moc
720896 8192 0 4294979764 4295708852 1000b50b4 bin/rcc
4841472 77824 0 4295580688 4300499984 100546c10 bin/qmake
Gain: 46% on moc, 43% on rcc, 8% on qmake.
Change-Id: Icc7cdc9fd6f5db15537b4adabaac7e7a27e539d4
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Move it from bootstrap.pro into qt_module.prf so it will apply to any
other bootstrapped libraries, like libQmlDevTools.
Variable called "SPLIT_SECTIONS" because -fdata-sections could be added
in the future, if it proves to be a benefit.
Change-Id: I3fbb004f111620a84e58e9112e9bce3afd95631e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
that is, make it match the shell used by the make command.
this is unlike DIRLIST_SEPARATOR and DIR_SEPARATOR, which always match
the actual system shell.
Change-Id: I0fb277d75b32be029808623a3b77e1358c4e265e
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Instead of checking for dynamicgl in QT_CONFIG, which is apparently
not possible, revert them and do it in opengl.prf instead.
Dynamic GL is Windows-only for the time being so this should be sufficient.
Change-Id: If293ea4c9b024df52257086c8b6250602a44724d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
The patch introduces a new build configuration on Windows which
can be requested by passing -opengl dynamic to configure.
Platforms other than Windows (including WinRT) are not affected.
The existing Angle and desktop configurations are not affected.
These continue to function as before and Angle remains the default.
In the future, when all modules have added support for the dynamic
path, as described below, the default configuration could be changed
to be the dynamic one. This would allow providing a single set of
binaries in the official builds instead of the current two.
When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are
never defined. Instead, the code path that has traditionally been
desktop GL only becomes the dynamic path that has to do runtime
checks. Qt modules and applications are not linked to opengl32.dll or
libegl/glesv2.dll in this case. Instead, QtGui exports all necessary
egl/egl/gl functions which will, under the hood, forward all requests
to a dynamically loaded EGL/WGL/GL implementation.
Porting guide (better said, changes needed to prepare your code to
work with dynamic GL builds when the fallback to Angle is utilized):
1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to
differentiate between desktop and ES where needed. Keep in mind that
it is the desktop GL header (plus qopenglext.h) that is included,
not the GLES one.
QtGui's proxy will handle some differences, for example calling
glClearDepth will route to glClearDepthf when needed. The built-in
eglGetProcAddress is able to retrieve pointers for standard GLES2
functions too so code resolving OpenGL 2 functions will function
in any case.
2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds,
but never "angle" or "opengles2".
3. The preprocessor define QT_OPENGL_DYNAMIC is also available in
dynamic builds. The usage of this is strongly discouraged and should
not be needed anywhere except for QtGui and the platform plugin.
4. Code in need of the library handle can use
QOpenGLFunctions::platformGLHandle().
The decision on which library to load is currently based on a simple
test that creates a dummy window/context and tries to resolve an
OpenGL 2 function. If this fails, it goes for Angle. This seems to work
well on Win7 PCs for example that do not have proper graphics drivers
providing OpenGL installed but are D3D9 capable using the default drivers.
Setting QT_OPENGL to desktop or angle skips the test and forces
usage of the given GL. There are also two new application attributes
that could be used for the same purpose.
If Angle is requested but the libraries are not present, desktop is
tried. If desktop is requested, or if angle is requested but nothing
works, the EGL/WGL functions will still be callable but will return 0.
This conveniently means that eglInitialize() and such will report a failure.
Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will
tell which implementation is chosen.
The textures example application is ported to OpenGL 2, the GL 1
code path is removed.
[ChangeLog][QtGui] Qt builds on Windows can now be configured for
dynamic loading of the OpenGL implementation. This can be requested
by passing -opengl dynamic to configure. In this mode no modules will
link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will
dynamically choose between desktop and Angle during the first GL/EGL/WGL
call. This allows deploying applications with a single set of Qt libraries
with the ability of transparently falling back to Angle in case the
opengl32.dll is not suitable, due to missing graphics drivers for example.
Task-number: QTBUG-36483
Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
the diff -w for this commit is empty.
Started-by: Thiago Macieira <thiago.macieira@intel.com>
Change-Id: I77bb84e71c63ce75e0709e5b94bee18e3ce6ab9e
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
We'll use nm to get the listing of symbols in the next commit.
The -P option is "portable", which sounds like a good idea. I don't
have access to any of the commercial Unix systems, but I do remember
them printing a different format than GNU binutils's nm.
Change-Id: If6f80624bedaf2b1dabf608e16aa097d9910d739
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
... in mingw-using specs because msysgit
doesn't provide install.exe and Windows
doesn't care about Unix permissions anyway.
Task-number: QTBUG-31147
Change-Id: Ic8032ca1a970ef41381852b6c5c372b805a124f1
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Replace all tabs with proper space characters and consistently align
the '=' characters. The default alignment for the '=' of 25 characters
has been left as is to get a minimal diff. Lines with the '=' further
to the right and those belonging to 'proper code (TM)' have not been
touched.
The work was mostly done using the following python script (might
come in handy again...):
import sys, re
indent_eq = 25 + 0*4 # 25 characters was the most widely used indentation for the '=' character
p = re.compile(r'(\w+)[ \t]*([\-\+]?)(=$|= )[ \t]*(.*$)')
for fn in sys.argv[1:]:
with open(fn, 'r+') as f:
lines = []
nl_count = 0
continuity_indent = None
for l in f:
m = p.match(l)
nl = l
if m:
n_spaces = max(m.start(3), indent_eq - 1) - len(m.group(2)) - len(m.group(1))
if m.group(2) and m.start(2) >= indent_eq-1 and m.start(2) % 4 == 0:
n_spaces -= 1 # left-shift '+=' by one if the '+' is aligned to a multiple of 4
n_spaces = max(1, n_spaces) # we want at least one space before '='/'+='
nl = m.group(1) + ' '*n_spaces + ''.join(m.group(2,3,4)) + '\n'
continuity_indent = nl.find('= ') + 2 if l[-2] == '\\' else None # remember indent on '\\$'
elif continuity_indent:
nl = ' '*continuity_indent + l.lstrip()
if l[-2] != '\\': # check when to stop the continuation
continuity_indent = None
elif l.startswith('#'):
nl = l.expandtabs(2)
if l != nl:
nl_count += 1
lines.append(nl)
if nl_count > 0:
print fn, nl_count, len(lines)
f.seek(0)
f.writelines(lines)
f.truncate()
Change-Id: I1d2870d0a2fe2e30d398c140fe523e69dd20c81b
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Remove all trailing whitespace from the following list of files:
*.cpp *.h *.conf *.qdoc *.pro *.pri *.mm *.rc *.pl *.qps *.xpm *.txt *README
excluding 3rdparty, test-data and auto generated code.
Note A): the only non 3rdparty c++-files that still
have trailing whitespace after this change are:
* src/corelib/codecs/cp949codetbl_p.h
* src/corelib/codecs/qjpunicode.cpp
* src/corelib/codecs/qbig5codec.cpp
* src/corelib/xml/qxmlstream_p.h
* src/tools/qdoc/qmlparser/qqmljsgrammar.cpp
* src/tools/uic/ui4.cpp
* tests/auto/other/qtokenautomaton/tokenizers/*
* tests/benchmarks/corelib/tools/qstring/data.cpp
* util/lexgen/tokenizer.cpp
Note B): in about 30 files some overlapping 'leading tab' and
'TAB character in non-leading whitespace' issues have been fixed
to make the sanity bot happy. Plus some general ws-fixes here
and there as asked for during review.
Change-Id: Ia713113c34d82442d6ce4d93d8b1cf545075d11d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Add a 'd' to debug builds to allow both release and debug builds
to be used.
- Add .def-files for Debug
- Build all libraries debug/release
- Add description to README.qt
- Differentiate debug/release in qmake.conf.
Task-number: QTBUG-28196
Change-Id: Ib3081004a6ed2ad71d353244154684d2e0ebbc86
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
The printer support API has moved to printsupport module/plugins
Change-Id: I6fdc6c08e600d0f7cc8d79bef808227b54880904
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>