Origin patch 359546b069
has following rule:
"the state for processed released points is reset
to zero at the end of the SYN_REPORT handler"
Patch 4e400369c0
changed state according new event refactor, but not fully.
Task-number: QTBUG-86013
Pick-to: 5.15 6.0 6.1
Change-Id: If35b756d5c726533f11d18e7b73c98fffa17d809
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Set the available virtual screen geometry. This geometry is needed for
QEventPoint::normalizedPosition calculation.
Pick-to: 6.0
Change-Id: I7e25488d62a5099c14b5c15fa2b4040ea32b9ecd
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Jaeyoon Jung <jaeyoon.jung@lge.com>
Those serve no purpose anymore, now that the .pro files are gone.
Task-number: QTBUG-88742
Change-Id: I39943327b8c9871785b58e9973e4e7602371793e
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
Remove the qmake project files for most of Qt.
Leave the qmake project files for examples, because we still test those
in the CI to ensure qmake does not regress.
Also leave the qmake project files for utils and other minor parts that
lack CMake project files.
Task-number: QTBUG-88742
Change-Id: I6cdf059e6204816f617f9624f3ea9822703f73cc
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
With derived class from QDeviceDiscoveryUDev, eglfs for a platform
can create own input handlers.
Task-number: QTBUG-85268
Change-Id: Ib8e99b365195eff9540e7c90e14c5d269d37ad86
Reviewed-by: Elvis Lee <kwangwoong.lee@lge.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
This helps a bit with LinuxFB on low end devices.
Change-Id: I16fcce23e7073272d1d1c6bc660c255163b96c30
Fixes: QTBUG-88174
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
In preparation for some further regeneration.
Also modify pro2cmake to add forgotten mapping for the
Qt::EglFsKmsGbmSupportPrivate module.
Change-Id: I92425c566c2b275b40eec8c652496290754ac385
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
First we refactor QTouchOutputMapping into a QOutputMapping base class and
a QDefaultOutputMapping subclass, because it will be used to map more kinds
of devices, not only touchscreens.
On WebOS, the plan is to have a custom subclass that overrides an
additional windowForDeviceNode() virtual function, so that events from
specific devices can be sent to specific windows. But in the future,
Qt may have a more generic mechanism for mapping devices to screens,
and of course windows are displayed on screens; so this direct
device->window mapping is likely to be temporary.
In the QT_QPA_EGLFS_KMS_CONFIG JSON configuration, symlinked device
nodes are now supported.
Task-number: QTBUG-85268
Change-Id: Id1f0bb59f4a439abaec6bd35016c95de1cbdb26a
Reviewed-by: Elvis Lee <kwangwoong.lee@lge.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Support external build for device integration which uses
kms and gbm. QKmsScreenConfig supports inheritance
to consider platform specific screen configuration.
Task-number: QTBUG-85268
Change-Id: Iac58898a9cf0bb1d53237a719667a6ebd53d88b9
Reviewed-by: Elvis Lee <kwangwoong.lee@lge.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Add functions which scales window geometry:
framNativeWindowGeometry()
toNativeWindowGeometry()
These correctly handles top-level and child windows,
where top-level window positions scale around the screen
origin while child window positions scale around (0, 0).
Modify call cites to use the new functions. We no longer
need the isTopLevel checks at the call site.
Change-Id: I0158672d46a3f52dfc7d37d021fc5cebd7859200
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
This time based on grepping to also include documentation, tests and
examples previously missed by the automatic tool.
Change-Id: Ied1703f4bcc470fbc275f759ed5b7c588a5c4e9f
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Modify special case locations to use the new API as well.
Clean up some stale .prev files that are not needed anymore.
Clean up some project files that are not used anymore.
Task-number: QTBUG-86815
Change-Id: I9947da921f98686023c6bb053dfcc101851276b5
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
It should not be necessary to have the xkb dev package installed for
users of QtGui.
Task-number: QTBUG-86421
Change-Id: I4a4102d578df504d23f504a97704fcab4a39023b
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Task-number: QTBUG-83255
Change-Id: I8a008d8906308dd73a0793db5b88d3a1b6fdaf5c
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Some goals that have hopefully been achieved are:
- make QPointerEvent and QEventPoint resemble their Qt Quick
counterparts to such an extent that we can remove those wrappers
and go back to delivering the original events in Qt Quick
- make QEventPoint much smaller than QTouchEvent::TouchPoint, with no pimpl
- remove most public setters
- reduce the usage of complex constructors that take many arguments
- don't repeat ourselves: move accessors and storage upwards
rather than having redundant ones in subclasses
- standardize the set of accessors in QPointerEvent
- maintain source compatibility as much as possible: do not require
modifying event-handling code in any QWidget subclass
To avoid public setters we now introduce a few QMutable* subclasses.
This is a bit like the Builder pattern except that it doesn't involve
constructing a separate disposable object: the main event type can be
cast to the mutable type at any time to enable modifications, iff the
code is linked with gui-private. Therefore event classes can have
less-"complete" constructors, because internal Qt code can use setters
the same way it could use the ones in QTouchEvent before; and the event
classes don't need many friends. Even some read-accessors can be kept
private unless we are sure we want to expose them.
Task-number: QTBUG-46266
Fixes: QTBUG-72173
Change-Id: I740e4e40165b7bc41223d38b200bbc2b403e07b6
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
This is required to remove the ; from the macro with Qt 6.
Task-number: QTBUG-82978
Change-Id: I3f0b6717956ca8fa486bed9817b89dfa19f5e0e1
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
The change creates a slight source incompatibility. The main
things to take care of are
* code using printf statements on list.size(). Using qsizetype in
printf statements will always require a cast to work on both 32
and 64 bit.
* A few places where overloads now get ambiguous. One example is
QRandomGenerator::bounded() that has overloads for int, uint and
double, but not int64.
* Streaming list.size() to a QDataStream will change the format
depending on the architecture.
[ChangeLog][QtCore][QList] QList now uses qsizetype to index into
elements.
Change-Id: Iaff562a4d072b97f458417b670f95971bd47cbc6
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Change some too-generic file names.
Task-number: QTBUG-83255
Change-Id: I4497ee2508bc323566f4061d4547707b7bda7a77
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Task-number: QTBUG-83255
Change-Id: Ia1c6a49af6be4aaa6b988537c38db3a2c0a646a5
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Also add a ; where it is missing.
Task-number: QTBUG-82978
Change-Id: Ic5d2a07363c25ab641d234baca89bc62238458cb
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
The API is available by including qopenglcontext.h as usual,
but scoped in the QPlatformInterface namespace. The namespace
exposes platform specific type-safe interfaces that provide:
a) Factory functions for adopting native contexts, e.g.
QCocoaGLContext::fromNative(nsContext, shareContext);
b) Access to underlying native handles, e.g.
openGLContext->platformInterface<QCocoaGLContext>->nativeContext()
c) Platform specific functionality, e.g.
static QWGLContext::openGLModuleHandle()
openGLContext->platformInterface<QEGLContext>->doSomething();
The platform interfaces live close to the classes they extend,
removing the need for complex indirection and plumbing, and
avoids kitchen-sink modules and APIs such as the extras modules,
QPlatformFunctions, or QPlatformNativeInterface.
In the case of QOpenGLContext these platform APIs are backed
by the platform plugin, so dynamic_cast is used to ensure the
platform plugin supports the requested interface, but this is
and implementation detail. The interface APIs are agnostic
to where the implementation lives, while still being available
to the user as part of the APIs they extend/augment.
The documentation will be restored when the dust settles.
Task-number: QTBUG-80233
Change-Id: Iac612403383991c4b24064332542a6e4bcbb3293
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
As a drive by, fix recursive inclusion in qxcbscreen.h.
Task-number: QTBUG-83255
Change-Id: Ia008921b559ef450c07aa17ca554c6b35e0a88bd
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
We have seen during the Qt 5 series that QMouseEvent::source() does
not provide enough information: if it is synthesized, it could have
come from any device for which mouse events are synthesized, not only
from a touchscreen. By providing in every QInputEvent as complete
information about the actual source device as possible, we will enable
very fine-tuned behavior in the object that handles each event.
Further, we would like to support multiple keyboards, pointing devices,
and named groups of devices that are known as "seats" in Wayland.
In Qt 5, QPA plugins registered each touchscreen as it was discovered.
Now we extend this pattern to all input devices. This new requirement
can be implemented gradually; for now, if a QTWSI input event is
received wtihout a device pointer, a default "core" device will be
created on-the-fly, and a warning emitted.
In Qt 5, QTouchEvent::TouchPoint::id() was forced to be unique even when
multiple devices were in use simultaneously. Now that each event
identifies the device it came from, this hack is no longer needed.
A stub of the new QPointerEvent is added; it will be developed further
in subsequent patches.
[ChangeLog][QtGui][QInputEvent] Every QInputEvent now carries a pointer
to an instance of QInputDevice, or the subclass QPointingDevice in case
of mouse, touch and tablet events. Each platform plugin is expected to
create the device instances, register them, and provide valid pointers
with all input events. If this is not done, warnings are emitted and
default devices are created as necessary. When the device has accurate
information, it provides the opportunity to fine-tune behavior depending
on device type and capabilities: for example if a QMouseEvent is
synthesized from a touchscreen, the recipient can see which touchscreen
it came from. Each device also has a seatName to distinguish users on
multi-user windowing systems. Touchpoint IDs are no longer unique on
their own, but the combination of ID and device is.
Fixes: QTBUG-46412
Fixes: QTBUG-72167
Task-number: QTBUG-69433
Task-number: QTBUG-52430
Change-Id: I933fb2b86182efa722037b7a33e404c5daf5292a
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Requires adapting a few config checks since cmake currently
does not detect directwrite.
Task-number: QTBUG-83255
Task-number: QTBUG-83931
Change-Id: I521f1924f701260b41dccbcecf87b19f08df5ccc
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Many of these were generated by clazy using the new qevent-accessors check.
Change-Id: Ie17af17f50fdc9f47d7859d267c14568cc350fd0
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Pairs are easy to use, but they have no semantics attached: Two
QPair<QString, QString> compare equal, e.g., even though one is used
as a FontAndStyle and the other as, say, a type/subtype. It also
carries no information for the reader of the code.
So, write a minimal struct with equality and qHash() instead.
Change-Id: I9514c9b7d6c2cc6a4831f9ca83ca2ee466d91553
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
Macros and the await helper function from qfunctions_winrt(_p).h are
needed in other Qt modules which use UWP APIs on desktop windows.
Task-number: QTBUG-84434
Change-Id: Ice09c11436ad151c17bdccd2c7defadd08c13925
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Some fonts, like Segoe UI, have empty glyphs defined for
characters such as space. When there is a margin on the glyphs,
we would previously render them as 4x4 completely transparent
images. This is a waste of time, and in the case of DirectWrite,
we fixed it in bb67c3b68b so that
it will always return an invalid image when the glyph does not
have dimensions.
But since we did not account for this in alphaMapBoundingBox(),
the texture glyph cache did not detect this case and would
request the empty image and try to add it to the cache.
Fixes: QTBUG-84629
Pick-to: 5.15
Change-Id: I470a4a55577c5e9239bf77de81c2b381bf8e6a49
Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
This does the analog of 46f407126e for the
methods we care about (signals, slots, Q_INVOKABLEs). In addition to the
actual QMetaType, we store an array with offsets so that we later can do
a mapping from methodIndex to metatype.
The newly added QMetaMethod::{return,parameter}MetaType methods can then
be used to retrieve the metatypes.
This does however require that all involved types are complete. This is
unfortunately not a feasible requirement. Thus, we only populate the
metatype array on a best effort basis. For any incomplete type, we store
QMetaType::Unknown. Then, when accessing the metatype, we fall back to
the old string based code base if it's Unknown.
Squashes "moc: support incomplete types" and "Fix compile failures
after QMetaMethod change"
Fixes: QTBUG-82932
Change-Id: I6b7a587cc364b7cad0c158d6de54e8a204289ad4
Reviewed-by: Lars Knoll <lars.knoll@qt.io>