Although QPainter::drawImage()/drawPixmap() would render images scaled
according to their devicePixelRatio(), that would not happen for
drawTiledPixmap() and when using a textured brush. Implemented here,
in combination with the pending "High-dpi drawTiledPixmap (raster
paint engine)" commit.
[ChangeLog][QtGui] Fix drawTiledPixmap() and texture-brush painting with high-DPR images
Task-number: QTBUG-67248
Change-Id: I037e3f897fa708038a0222d3b0c61c7842d87961
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
They are faster, and using them makes it paint commands be the most
CPU intensive part of lancelot instead of regular-expression matching.
Change-Id: Ifabf1081c48a83ce089660049051428fd3a43042
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
A number of drawing paths were never tested by lancelot because we
always used argb32pm for subsurfaces. This patch switches the
subsurfaces to use the painter format or its alpha version. This means
changes to composition tests as it changes precision, especially of
alpha in the a2rgb30 formats.
Change-Id: I24d53bf6e1db8cca36bda69e2ddf07f20256b3c8
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
From Qt 5.7 -> tools & applications are lisenced under GPL v3 with some
exceptions, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new GPL-EXCEPT header instead of LGPL21 one
(in those files which will be under GPL 3 with exceptions)
Change-Id: I42a473ddc97101492a60b9287d90979d9eb35ae1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
a) Use the new Qt5 OpenGL API for testing of GL painting
b) Simplify: Use the higher-level QBaselineTest API instead
of the low-level baselineprotocol API.
Change-Id: Ib5f47f6fe68837dfdc8dc3a74638c5cb0b724614
Reviewed-by: aavit <eirik.aavitsland@digia.com>
Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
Currently there seems to be no precise definition of what
an integrationtest is in the context of Qt testing.
To avoid confusion, the tests under integrationtests/ are
moved into other/ (which is effectively where we keep
tests that don't clearly fit into any other category).
Tests can be moved back into an integrationtests/ directory
at a later point, should an unambiguous definition be established.
Change-Id: I3bb289be2dc2aca11b51a8ce8fcc5942f06d6c5c
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>