This tests crashes a lot lately.
Task-number: QTBUG-29684
Change-Id: I6892238dc071f050b0208dd5b4843629fa707347
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
Created QTBUG-33067 for tracking the issue, after some debugging.
Change-Id: Iaf5556db2e0858e40a7cf6c9dbbe7e6fd6120bac
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Previously, the topmost untransformable's scene transform, which
includes the item's position and local transformation, was used to
determine the item's anchoring position. This position was then
passed on to be multiplied by the item's transform again. This
works fine for toplevel untransformable items that don't have any
transform set at all, but those who do would have their transforms
applied twice - one to determine the anchoring position, and again
to transform the item itself. Since only translation transformations
can affect the first operation (the anchoring pos), this bug only
applies to items that set ItemIgnoresTransformations and use a
local transform that includes translation.
Task-number: QTBUG-21618
Change-Id: I772d52d59dfd9f242d0140632a87e9c68dfe0ea1
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
Currently, calling
QGraphicsScene::items(QPointF(0, 0), Qt::IntersectsItemBoundingRect) or
QGraphicsScene::items(QPointF(0, 0), Qt::ContainsItemBoundingRect)
will exclude items whose shape does not contain QPointF(0, 0). This is
because QGraphicsSceneIndexPointIntersector::intersect() also checks if
the point is contained within the shape, instead of just checking
if it is contained within the bounding rect.
Task-number: QTBUG-19036
Change-Id: Ie701af2a5694d40cf9b3c9c19adbb09a53a4e398
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
The test now passes on Ubuntu, Lucid, too.
Task-number: QTBUG-20778
Change-Id: Id7ddc4b34d03f8fb9af977c0f40615d544934f13
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
If no stretch factors were specified, we used the preferred size as a
stretch factor. Obviously, that didn't work if the preferred size was
actually 0.
This patch works around this by actually setting the stretch factor to
1.0 if this is the case.
This should work fine in most cases, except for the case where there
are also other items with a preferred size close to 0.
In this case, the item with preferred size 0 will just grow
faster than an item with e.g. preferred size 0.1.
Task-number: QTBUG-31217
Change-Id: I966455da0bdd00308591c7f7cfbc4e134d423e57
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
The test showed frequent failures with XCB in
initialShow2() (line 3200) after
01bc34088e (QTBUG-30923) which
can be fixed by ensuring the widget from the HFW-test is deleted.
Use QScopedPointer to ensure widgets are always deleted in case
of test failures, too.
Task-number: QTBUG-20778
Task-number: QTBUG-30923
Change-Id: I2af7737b604820463f760d6b6787dd5a5a93d602
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
If tabFocusFirst is not cleared or set to another valid item,
there will be crash later if the removed item is deleted after
removal.
Task-number: QTBUG-30923
Change-Id: Iba9a6ce9334c52f8e552b0accda95ebb5fcfcdb1
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
logicalDotsPerInchX returns qreal, and qreal in WEC7 is defined to
float instead double. There is no required overload:
qFuzzyCompare(float,double)
And for that reason build fails. Ensure qreal is casted to double which
is default type used by compilers for floating point literals such as
'96.0'.
Change-Id: I24c701715b3dcf1a2137256a1c251c19d0c1dbe9
Reviewed-by: Björn Breitmeyer <bjoern.breitmeyer@kdab.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Andreas Holzammer <andreas.holzammer@kdab.com>
This was spotted while tracking down a similar bug related to spans.
This now also eliminates the Q_EXPECT_FAILs in
heightForWidthWithSpanning(), since it now finally works.
The problem was only for the maximum size, since the size of an ignored
row/column was min: 0, pref: 0, max: FLT_MAX (the default constructed
values for a QGridLayoutBox).
Change-Id: Ibb33c26ede40ed02edd26f596ba6133d59c9962f
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
If a row/column is only used only because of the spanning of an item,
the cell should be treated as it didn't exist. We keep track of this
with the "ignore" bit array.
The old code would always start from the row/column at position 1.
In the attached testcase this made the effectiveRowSpan become larger
than actually needed.
Task-number: QTBUG-30255
Change-Id: Ief0e7018ee8e5ee36272ce075a43312ffeac7b91
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Remove all trailing whitespace from the following list of files:
*.cpp *.h *.conf *.qdoc *.pro *.pri *.mm *.rc *.pl *.qps *.xpm *.txt *README
excluding 3rdparty, test-data and auto generated code.
Note A): the only non 3rdparty c++-files that still
have trailing whitespace after this change are:
* src/corelib/codecs/cp949codetbl_p.h
* src/corelib/codecs/qjpunicode.cpp
* src/corelib/codecs/qbig5codec.cpp
* src/corelib/xml/qxmlstream_p.h
* src/tools/qdoc/qmlparser/qqmljsgrammar.cpp
* src/tools/uic/ui4.cpp
* tests/auto/other/qtokenautomaton/tokenizers/*
* tests/benchmarks/corelib/tools/qstring/data.cpp
* util/lexgen/tokenizer.cpp
Note B): in about 30 files some overlapping 'leading tab' and
'TAB character in non-leading whitespace' issues have been fixed
to make the sanity bot happy. Plus some general ws-fixes here
and there as asked for during review.
Change-Id: Ia713113c34d82442d6ce4d93d8b1cf545075d11d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
A glitch in QGraphicsItem's logic made it update the focusScopeItem
pointer, but fail to notify the change to QDeclarativeItem through the
d_ptr->focusScopeItemChange() virtual function, hindering
QDeclarativeItem from emitting focusChanged() correctly for focus
scopes that do not have focus.
Two lines were moved, and a comment updated to reflect the reason
why the "return" is needed at this point. It's clear that the
calls to focusScopeItemChange() are unrelated to the return.
Task-number: QTBUG-29260
Change-Id: I12ba9161b16d34c3689401a92c86d2047989f7bd
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
Reviewed-by: Alan Alpert <aalpert@rim.com>
Instead of testing the "windows" and "motif" styles, that test should
actually test the scrollBarRanges for all available styles. To be able
to do that, the magic numbers 16 (width/height of scrollbars) and 4
(spacing for the faux motif style) were replaced and instead of setting
the explicit values in the data the "number of scrollbars/spacings to
add/remove" is saved in a struct and the value of these (depending
on the style) is obtained in the test run.
This change does not also cause the fusion style to also be tested but
also fixes this test for Windows 7 and 8 (Aero) where the scrollbar
width/height is not 16 but 17.
Task-number: QTBUG-28611
Task-number: QTBUG-29002
Change-Id: I5d103018fde81cee6e6e89cd414426768b2dc8e7
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Fully decorated windows cannot be smaller than 160x30 (Large fonts).
Enlarge Windows or remove Window frame to get rid of decorations.
Task-number: QTBUG-28611
Change-Id: Idb6ee94fb8d0760d5f97042b3084557f11e9fdf9
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
These types are either built-in or 'automatically declared' and so
don't need to be explicitly declared as metatypes.
Change-Id: Ibe8e2ec867afb4051a3c7eef806d9cd86945928b
Reviewed-by: David Faure <david.faure@kdab.com>
QGraphicsItem::setActive() is by design not guarded against calls that
do not change the current activation state of the item (e.g., calling
setActive(true) on an active item or calling setActive(false) on an
inactive item). This is to ensure that it's possible to set explicit
activation state on items, either before they are added to a scene, or
while the scene itself is inactive.
Before this fix, calling setActive(false) on a panel item that is not
currently active would by accident clear activation from any other
panel that might have focus. After this fix, activation is only cleared
if the item setActive() was called on itself is the active panel, or
is the panel that will regain activation once the scene is reactivated.
Task-number: QTBUG-28544
Change-Id: Ic4752f1e4400f9a0660bc968834747610212bb52
Reviewed-by: Bjørn Erik Nilsen <post@bjoernen.com>
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
This signal is emitted by QGraphicsScene whenever focus changes in the
scene (i.e., when an item gains or loses input focus, or when focus
passes from one item to another). You can connect to this signal if you
need to keep track of when other items gain input focus. It is
particularily useful for implementing virtual keyboards, input methods,
and cursor items.
Task-number: QTBUG-10570
Change-Id: I9cbbd9a2d15d6f568e1597c2c33ec049eb70f793
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Makes tst_qgraphicsitem::tst_focusProxyDeletion not crash.
valgrind reported the error when running tst_qgraphicsitem. The crash
was very real; when deleting an item that has another item as a focus
proxy, the proxy still had a reference to the deleted item's focusProxy
pointer. I'm not a huge fan of whitebox testing but thought this crash
justifies a modification of the test to make it fail, instead of just
passing silently with a warning only given by valgrind and friends.
FTR the reason the test doesn't crash hard is that the memory is freed
but not reused within the scope of the test. So the access to the
pointer d_ptr->focusProxy succeeds, it just accesses memory that might
as well have been reclaimed. But this is quite undefined...
Task-number: QTBUG-28321
Change-Id: I2624631f5e5c2a8aa8bd4efe1fc128eba6c61f56
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
This changes behavior, but I would argue it's a good change. If you
create a panel and activate it (e.g., by simply showing it or reparenting
it onto an already-visible item), you expect the panel to gain focus /
which is sort of the whole point of activating it. Prior to this change,
you had to have explicitly called setFocus() on one of the panel's
children, which would give that item subfocus, for that item to auto-
gain focus when the panel was activated. This change makes it more
automatic. If the panel itself or any of the widgets in its focus chain
can gain focus, they will gain focus when the panel is activated.
So the new logic is - if the panel already has a focus item, so if
someone explicitly set subfocus on an item before the panel is shown,
that item gets focus. Otherwise, if the panel itself can gain focus
(e.g., someone makes a line edit / text edit panel), it gains focus
when activated. Otherwise, we search the focus chain until we find
the first item that can gain focus. This last case is the file dialog
case, where the dialog itself can't gain focus but typically the
first item in the focus chain is the primary focus widget, such as
the search field or the directory list view.
The change also fixes this for the first Tab. If you clear focus on
a panel, the user expects to be able to press Tab to regain focus.
Prior to this change that didn't happen. Now, the panel or the first
in the focus chain that can get focus gets focus on first tab.
Task-number: QTBUG-28194
Change-Id: Id7ec1741d0d5eb4ea845469909c8d684e14017f1
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
Add handling of the focus chain to QGraphicsItem::setFlags(), so that
the focus chain is repaired (panels pop out of the chain and non-panels
merge back in) when the ItemIsPanel flag is toggled. Add handling focus
chain to QGraphicsWidgetPrivate::fixFocusChainBeforeReparenting for
panels.
Before this fix, you must enable the ItemIsPanel flag before adding
the item as a child to a parent panel, and you lose focus when using
the tab key to focus around a panel after it has been reparented into
another panel.
Task-number: QTBUG-28187
Change-Id: I1d0d81a90697eaf715a8a337c8bf6c2159329e68
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
A focus scope has effective focus if one of its children is the focus item,
clearFocus() should remove effective focus from an item and its children
not just from the focus item.
Task-number: QTBUG-28328
Change-Id: I62a292eff000151e50b2f5221e22f326a380fc3a
Reviewed-by: Martin Jones <martin.jones@jollamobile.com>