Commit Graph

1231 Commits

Author SHA1 Message Date
Andy Shaw
6b4b3c7ef6 Fix building of Qt with icc on Windows
Since there was no extension specified for static libraries then it
would end up not being able to build Qt at all.

Change-Id: Iec9040640ba399544b86df27e370fcf23cabb4de
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
2014-03-06 17:22:55 +01:00
Stephen Kelly
71ae9b4b35 CMake: Test with the NMake Makefiles generator on Windows.
It may be much faster through the CI system that way.

Change-Id: Ib5e3a438bd2ac98dd0a3806cedba152f25e219d5
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
2014-03-06 17:22:55 +01:00
Thomas Senyk
aff7e6c02e simd.prf: replace CONFIG based neon check with a QT_CPU_FEATURES check
If one doesn't set CONFIG+=neon in it's mkspec but the compiler enables
it, Qt fails during linking of libQtGui,
because simd.prf isn't executed as needed (doesn't run into neon{..}).

Although a mkspec which enabled neon (-mfpu=neon) without CONFIG+=neon
could be considered broken,
it's still simpler to just 'fix' Qt to not fail unexpected.

Follow-up to e5066a3a2e

Task-number: QTBUG-37264
Change-Id: I3aa0afbe430547971e76c2c988697c133d69796b
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
2014-03-06 17:22:55 +01:00
Allan Sandfeld Jensen
cd652500af Add optimize_full qmake config option
This patch adds a new config option to qmake to enable full optimization
where it makes sense. This currently is supported on all gcc like
compilers by exchanging -O2 for -O3.

In qtbase it is used to enable full optimizations on qtcore and qtgui
and in a later patch can be used to replace similar existing logic in
QtWebKit's WTF and JavaScriptCore modules.

This fixes a performance regression from gcc 4.7 to 4.8 in the software
renderer.

An aliasing error in qregion.cpp which was exposed by more aggresive
optimization has been solved as well.

Change-Id: Ic2c6c41b79cb3846212b40e7bcc11ff492beb27f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
2014-03-06 12:21:14 +01:00
Oswald Buddenhagen
19501b0731 Fix win32 mkspecs
Instead of checking for dynamicgl in QT_CONFIG, which is apparently
not possible, revert them and do it in opengl.prf instead.

Dynamic GL is Windows-only for the time being so this should be sufficient.

Change-Id: If293ea4c9b024df52257086c8b6250602a44724d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
2014-03-06 12:21:14 +01:00
Erik Verbruggen
f59083636b Win32: define _HAS_EXCEPTIONS as 0 when exceptions are off.
When this macro is not defined, a number of inline methods in the MSVC
stl will throw exceptions. This in turn generates a warning when
exceptions are not enabled on the compiler command-line.

Change-Id: I5a57ec544bda0c75f04fdea9412b03107f9ff531
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
2014-03-04 11:40:24 +01:00
Oswald Buddenhagen
f8c5dd9857 automate handling of generated headers some more
let the syncqt + qt_module_header.prf pair handle generation of
forwarding headers.

in qtbase this is ineffective to some degree, as the need to create
QtCore's forwarding headers early for QtBootstrap requires qtbase.pro
already doing the real work, but at least we get the verification that
nothing breaks.
Other Modules (TM) will need the full functionality.

Change-Id: Ifd3dfa05c4c8a91698a365160edb6dabc84e553f
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
2014-02-28 03:17:11 +01:00
Andrew Knight
2d22e73775 WinRT package_manifest: Remove comment about manifest overwrite
This comment is wrong and should be removed. The manifest is always
generated.

Change-Id: I281737dd6a358380fb557063eadae88909f5078b
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
2014-02-20 12:04:32 +01:00
Frederik Gladhorn
dbafabb019 Merge remote-tracking branch 'origin/stable' into dev
Conflicts:
	src/corelib/global/qglobal.h

Change-Id: I03d8b6e07135056baaa1d97c3c63fbe8b25583d9
2014-02-17 11:39:16 +01:00
hjk
9de2853a94 Remove automated generation of dwarf index
The index is only helpful if the version of GDB to
create it uses the same version as the GDB version
that consumes it. Outside the "local development"
scenario this happens only by conincidence, still
we add ~3.6% to the debug library size and face
maintenance issues like QTBUG-34950.

We also don't see the same performance benefit anymore
with recent versions as we did when the feature was
added, so it's best to not create the index anymore.

People who need it, still can add it manually, or
by the 'gdb-add-index' tool that comes with recent
versions of GDB, or trust their distributors to
set up indexes matching their runtime environment.

Task-number: QTBUG-34950
Change-Id: Id4c79fa51fea9622b0891bd9b9b395b948ecb157
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
2014-02-16 15:41:30 +01:00
Thiago Macieira
fb30a3dd7c Initial support for the Intel Compiler 14.0 on OS X
ICC 8 and 9 are positively ancient. I doubt anyone is using them for
Qt, let alone Qt 5. ICC 11 through 13 haven't supported OS X.

ICC now masquerades as Clang, so we need to let qmake and
qcompilerdetection.h know about it.

Change-Id: If0d2bd8b6a4a45250c15c9472c062effc76f17de
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
2014-02-16 05:12:09 +01:00
Konstantin Ritt
71de22b03f Force alignment for SSE2 to not crash with mingw
Task-number: QTBUG-36807

Change-Id: I946f96f663a63e7102c86a8bbc728ad5bf48d839
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
2014-02-14 15:19:58 +01:00
Laszlo Agocs
97c187da3c Dynamic GL switch on Windows
The patch introduces a new build configuration on Windows which
can be requested by passing -opengl dynamic to configure.

Platforms other than Windows (including WinRT) are not affected.
The existing Angle and desktop configurations are not affected.
These continue to function as before and Angle remains the default.

In the future, when all modules have added support for the dynamic
path, as described below, the default configuration could be changed
to be the dynamic one. This would allow providing a single set of
binaries in the official builds instead of the current two.

When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are
never defined. Instead, the code path that has traditionally been
desktop GL only becomes the dynamic path that has to do runtime
checks. Qt modules and applications are not linked to opengl32.dll or
libegl/glesv2.dll in this case. Instead, QtGui exports all necessary
egl/egl/gl functions which will, under the hood, forward all requests
to a dynamically loaded EGL/WGL/GL implementation.

Porting guide (better said, changes needed to prepare your code to
work with dynamic GL builds when the fallback to Angle is utilized):

1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to
differentiate between desktop and ES where needed. Keep in mind that
it is the desktop GL header (plus qopenglext.h) that is included,
not the GLES one.

QtGui's proxy will handle some differences, for example calling
glClearDepth will route to glClearDepthf when needed. The built-in
eglGetProcAddress is able to retrieve pointers for standard GLES2
functions too so code resolving OpenGL 2 functions will function
in any case.

2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds,
but never "angle" or "opengles2".

3. The preprocessor define QT_OPENGL_DYNAMIC is also available in
dynamic builds. The usage of this is strongly discouraged and should
not be needed anywhere except for QtGui and the platform plugin.

4. Code in need of the library handle can use
QOpenGLFunctions::platformGLHandle().

The decision on which library to load is currently based on a simple
test that creates a dummy window/context and tries to resolve an
OpenGL 2 function. If this fails, it goes for Angle. This seems to work
well on Win7 PCs for example that do not have proper graphics drivers
providing OpenGL installed but are D3D9 capable using the default drivers.

Setting QT_OPENGL to desktop or angle skips the test and forces
usage of the given GL. There are also two new application attributes
that could be used for the same purpose.

If Angle is requested but the libraries are not present, desktop is
tried. If desktop is requested, or if angle is requested but nothing
works, the EGL/WGL functions will still be callable but will return 0.
This conveniently means that eglInitialize() and such will report a failure.

Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will
tell which implementation is chosen.

The textures example application is ported to OpenGL 2, the GL 1
code path is removed.

[ChangeLog][QtGui] Qt builds on Windows can now be configured for
dynamic loading of the OpenGL implementation. This can be requested
by passing -opengl dynamic to configure. In this mode no modules will
link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will
dynamically choose between desktop and Angle during the first GL/EGL/WGL
call. This allows deploying applications with a single set of Qt libraries
with the ability of transparently falling back to Angle in case the
opengl32.dll is not suitable, due to missing graphics drivers for example.

Task-number: QTBUG-36483
Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
2014-02-14 10:51:44 +01:00
Frederik Gladhorn
a9c88c1f39 Merge remote-tracking branch 'origin/stable' into dev
Conflicts:
	src/gui/image/qimage.cpp
	src/gui/text/qtextengine.cpp
	src/plugins/platforms/linuxfb/qlinuxfbscreen.cpp
	src/printsupport/kernel/qprintengine_win.cpp

Change-Id: I09ce991a57f39bc7b1ad6978d0e0d858df0cd444
2014-02-12 16:28:07 +01:00
Thiago Macieira
8e22d71b22 Disable disabling exceptions with ICC
There's a bug found in ICC 14.0 that causes the compiler to assert when
compiling QtDeclarative. Let's leave this here until at least one year
after the fix is released.

Intel task: DPD200253124
Task-number: QTBUG-36577
Change-Id: I76d4b41da7e60397dac65862a3a6ec024b840744
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
2014-02-12 01:41:39 +01:00
Frederik Gladhorn
df62c31807 Merge "Merge remote-tracking branch 'origin/stable' into dev" into refs/staging/dev 2014-02-11 15:12:00 +01:00
Andrew Knight
b4fe9ce225 qmake: Provide feature for windeployqt
windeployqt is a tool that aids in the deployment of Qt libraries and
other files on Windows. This feature (CONFIG+=windeployqt) adds
automatic invocation of windeployqt for qmake projects as a post-link
action. For Visual Studio projects, windeployqt is added as a custom
target which runs after linking, automatically adding the output as
deployment items.

Task-number: QTBUG-35630

Change-Id: I4cdcb1a7f70cedccb4a4e17be5eb9f5de35a4d66
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
2014-02-11 14:52:16 +01:00
Thiago Macieira
49df5fc3d2 Fix compilation when including files created in shadow dirs
For normal #includes, moc simply ignores the missing file, but it could
generate problems later. It's a problem when the file being sought is
the FILE from plugin metadata. A very good example of this is Qt
Creator:

coreplugin.h:49: Error: Plugin Metadata file "Core.json" does not exist.

Change-Id: I16af04b477f52c6bd53c14147ec777b358dfdf50
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
2014-02-10 20:41:22 +01:00
Friedemann Kleint
99eecab83d Automatically link printsupport plugins to static applications.
Add the required printsupport plugins to the QTPLUGIN variable
as is done for the QPA plugin.

[ChangeLog][QtPrintSupport] Made the Qt buildsystem automatically include the
necessary plugins so that static applications can print.

Task-number: QTBUG-29663
Change-Id: I0e2e3b0f25dd5714bd187711c85893926b0c4e85
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
2014-02-08 13:34:37 +01:00
Oliver Wolff
93aec932ff WinRT: Use correct architecture values in manifests and vs
Using the same architecture value in VC Project and manifest
files only makes sense for x64. Instead of doing magic we
just set the correct values inside the mkspecs. VCPROJ_ARCH
is used for Visual Studio, while the manifests use
WINRT_MANIFEST.architecture.

WINRT_MANIFEST.architecture was added to x64 mkspecs for
consistency and phone mkspecs do not use WINRT_MANIFEST.architecture
so it does not have to be set there.

Change-Id: I009473104875b4add8c0530dc6f51177919e997b
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
2014-02-07 15:29:53 +01:00
Frederik Gladhorn
a1fe728fa5 Merge remote-tracking branch 'origin/stable' into dev
Conflicts:
	src/gui/kernel/qguiapplication.cpp
	src/plugins/platforms/android/androidjnimain.cpp
	src/plugins/platforms/android/qandroidplatformintegration.cpp
	src/plugins/platforms/android/qandroidplatformintegration.h
	src/plugins/platforms/android/qandroidplatformopenglcontext.cpp
	src/plugins/platforms/cocoa/qcocoawindow.h
	src/plugins/platforms/cocoa/qcocoawindow.mm
	src/plugins/platforms/xcb/qxcbconnection_xi2.cpp
	src/sql/doc/src/sql-driver.qdoc
	src/widgets/widgets/qtoolbararealayout.cpp

Change-Id: Ifd7e58760c3cb6bd8a7d1dd32ef83b7ec190d41e
2014-02-07 13:07:25 +01:00
Thiago Macieira
8930839acb Update the macro that MSVC 2013 defines for AVX code generation
http://msdn.microsoft.com/en-us/library/b0084kay(v=vs.120).aspx says:
  __AVX__       Defined when /arch:AVX is specified.

Now we know what flag it is, we don't need to use our _M_AVX flag
anymore. We're also now assuming that Microsoft will follow the same
pattern for AVX2 (i.e., __AVX2__), so this commit also removes the
check for _M_AVX2.

The other defines that were defined alongside AVX2 are removed because
they have no use currently in Qt.

Change-Id: I64a026b2206dbd0d2dffa7c803bee969c9b94a94
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
2014-02-01 00:58:58 +01:00
Oswald Buddenhagen
b4c31488a7 resolve include paths against source dir
this hasn't happened yet at this point of processing, so we'd pass bogus
paths when shadow-building.

Change-Id: I9f9633c0dbc2aadeff1eb555a8e598ddb0837e37
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
2014-01-29 00:18:15 +01:00
Oswald Buddenhagen
bfbc17159f shell-quote include paths when not using a response file
Change-Id: I7557480dcd8ba1e0b5ecf88318c53cdfb3519f92
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
2014-01-29 00:18:15 +01:00
Oswald Buddenhagen
30efc99c67 use the response file also for the default incdirs
Change-Id: I328cdd32d43f263992af206c66b502564e954d53
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
2014-01-29 00:18:15 +01:00
Oswald Buddenhagen
6d5df33d58 use write_file() to create the response file with the includes
it's much shorter and faster.

Change-Id: I6a37e9ece4ac550d1887fa53523b85046d398c8c
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
2014-01-29 00:18:15 +01:00
Tor Arne Vestbø
4c980d2e9b Explicitly use libstdc++ for non-C++11 static builds
Otherwise the compiler may choose libc++ based on the deployment target,
and we'll end up with broken builds due to the mismatch between the two
libraries, eg:

Undefined symbols for architecture x86_64:
  "std::ios_base::Init::Init()", referenced from:
      __GLOBAL__I_a in libQt5Qml.a(qv4object.o)
      ...
  "std::ios_base::Init::~Init()", referenced from:
      __GLOBAL__I_a in libQt5Qml.a(qv4object.o)
      ...
  "std::__throw_length_error(char const*)", referenced from:
      ...

This problem is not iOS specific, which is why the logic is moved
to the more generic mac/default_post.prf.

Change-Id: I28b94e614f9167fc0db84bbf1c88dd97d5629938
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
2014-01-28 02:33:40 +01:00
Tor Arne Vestbø
a4e0f4f80a Ensure C++11 support matches between Qt and user projects for static builds
Change-Id: Id529fb7fc52d2da312bcf17612e47c74939a617f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
2014-01-28 02:33:32 +01:00
Tor Arne Vestbø
a4a174e1a2 iOS: Disable tests for all other modules than qtbase
Instead of sprinkling '!ios' all around the various modules. This is
a bit more fine grained than the CFG_NOBUILD_PARTS += "tests" that we
had in configure.

Change-Id: I6ca2e5df118dfc0bb5d7b8495a3543f51dc0fa30
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
2014-01-25 03:04:38 +01:00
Laszlo Agocs
8c3e0953a4 eglfs: Remove unused variable on raspi
Change-Id: I34749533e4279d151c8954f29a4fc7635e007b19
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
2014-01-24 11:33:00 +01:00
Andrew Knight
f125822ee6 WinRT: Provide qmake feature for generating a package manifest
This feature (package_manifest) generates a basic application manifest
from a template provided by the mkspec or the developer. It is meant to
deliver an out-of-the-box build experience without attempting to
exhaustively cover all manifest options. It is meant to be a starting
point which allows the developer to customize the manifest further. It
also becomes the default package manifest generator for Windows Phone,
replacing autogen_wmappmanifest.

Common variables, such as the target executable, are populated by qmake
in the newly created manifest. Default icons are also created if needed,
as the build will fail without them. The input manifest can be set by
assigning a file name to WINRT_MANIFEST. Additional options are
documented in the .prf file. If an existing (non-generated) manifest is
already in the directory, it will not be overwritten.

Task-number: QTBUG-35328

Change-Id: I57576a17ff9d2b564c0828f815949cb26d276bfd
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
2014-01-24 08:19:00 +01:00
Gabriel de Dietrich
bf7e1315b7 Add freebsd-clang mkspec
clang is the default compiler on FreeBSD 10 (if not earlier).

Let's keep it unsupported for now. Can be promoted later.

Change-Id: I909953c986a3da09ce19d8f9f9ee2cc22c417abd
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
2014-01-22 12:46:14 +01:00
Tor Arne Vestbø
b2f8a70890 iOS: Enable building of basic tests
Allows us to sanity check the iOS build in the CI.

Change-Id: I16f9bfafef3988dcab6efd3155503ca0d0b4d1d8
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
2014-01-22 12:35:17 +01:00
Frederik Gladhorn
46791c08e1 Merge "Merge remote-tracking branch 'origin/stable' into dev" into refs/staging/dev 2014-01-21 17:57:54 +01:00
Erik Verbruggen
3277233c2f Do not limit clang generated debug info to dwarf-2 on mac.
Dwarf-2 is treated as deprecated (at best) by llvm, and does not support
a lot of C++ language features. Most notably, it does not support
namespaces and template parameters. By not specifying the dwarf version,
the compiler can decide which version to use.

Change-Id: Ic32f9101c4db0f06a8ace8f5e04af9236d01598e
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
2014-01-21 15:18:24 +01:00
Kurt Pattyn
f54873c81a Suppress unsafe warnings of MSVC
Added a define to suppress MSVC warning “C4996:
This function or variable may be unsafe.”
If the code is really "unsafe" then it is unsafe on
other platforms as well; so fixing these warnings just
for MSVC builds, would clutter the code and wouldn't help
in fixing issues that might exist on other platforms.
Using the same functions across all supported platforms
keeps the code clean and helps in writing code that is
safe across all platforms.

Change-Id: I470072eda4f8174bb911567ef3f061a3582ba449
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
2014-01-21 07:54:37 +01:00
Laszlo Agocs
ad5577df06 Fix eglfs compilation on raspi
For some reason the Raspberry Pi hook includes qeglfscursor.h even
though it is not necessary. Remove this because the file got moved to
eglconvenience.

Change-Id: Ia65f5a8366d750f93eacee49004219e664b52af2
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
2014-01-20 19:34:58 +01:00
Frederik Gladhorn
9033977d39 Merge remote-tracking branch 'origin/stable' into dev
Conflicts:
	src/corelib/global/qglobal.h
	src/corelib/tools/qstring.cpp
	src/gui/image/image.pri
	src/gui/image/qimage.cpp
	src/plugins/platforms/cocoa/qcocoawindow.h
	src/plugins/platforms/cocoa/qcocoawindow.mm
	src/plugins/platforms/eglfs/qeglfshooks_stub.cpp
	tests/auto/corelib/io/qstandardpaths/tst_qstandardpaths.cpp

Change-Id: I3b9ba029c8f2263b011f204fdf68c3231c6d4ce5
2014-01-20 18:18:59 +01:00
Oswald Buddenhagen
f2d76cb524 clear OBJECTIVE_SOURCES as well
the newly added mac examples use it, so it needs to be grounded.

a more generic solution would be clearing out QMAKE_EXTRA_COMPILERS, but
many prf files will be loaded after us, possibly nullifying our effort.

Task-number: QTBUG-35680
Change-Id: I3aba7595898baac14bd41e9fae2ff24507187c6a
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
2014-01-20 14:58:48 +01:00
Oswald Buddenhagen
2dc98de474 introduce qlalr feature
this makes it possible to compile grammars at build time.

Change-Id: Ia74383c4f29873ee7324bd5f14d72ef14faef460
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
2014-01-20 09:26:54 +01:00
Thiago Macieira
0b144bc76a Add support for using -isystem in qmake
This commit will make qmake use -isystem automatically for any
compilers that declare support for it for any paths that are listed in
QMAKE_DEFAULT_INCDIRS.

Change-Id: I36fefc6d5bba61671f65669f0ea42704b3c3cf31
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
2014-01-20 02:42:31 +01:00
Tor Arne Vestbø
c5192b300e iOS: Fix simulator build by enabling SSE2 code paths
Commit 3c375a76a1 enabled SSE2 in Qt,
but we failed to build the files that implemented the SSE2 specific
drawhelpers and image functions. Since we know what the iOS simulator
supports and the platforms it runs on we can safely enable this
ourselves without it being based on a configure test.

Change-Id: I0cfc43de80068b89aa47c34ffa84ee1c1734886c
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
2014-01-18 18:50:14 +01:00
Tor Arne Vestbø
8cbc47ec49 Don't pass -mfpmath=sse to Clang < 3.4, it's not supported
Change-Id: I875f72802d8745488d34f836818b21aafe69dcff
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
2014-01-18 04:39:14 +01:00
Kai Koehne
278152fffd Replace win32-g++ with mingw scope
Commit 773dd01 introduced a general mingw platform scope, which
is cleaner and more flexible than matching the spec name.

Change-Id: Ie3a9cb791a83f7c8a51bc4e23069190c452ab521
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
2014-01-17 12:08:24 +01:00
Tor Arne Vestbø
0cd776f2cd iOS: Prevent trying to use both libc++ and libstdc++
Static builds of Qt will automatically enable C++11 for all projects,
but this happens in mac/default_post which is after our check.

Change-Id: I22a01e5d876242263fa31f8a404a65905c6c1877
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
2014-01-16 21:51:36 +01:00
Laszlo Agocs
87d2fa5f84 eglfs: Allow using a different framebuffer device
Right now /dev/fb0 is hardcoded. This is not ideal. Therefore
QT_QPA_EGLFS_FB is introduced. This environment variable can be set to
a different framebuffer device. Once it is set, eglfs will use the
specific device. This is similar to linuxfb's fb=... plugin parameter.

The actual behavior depends on the board-specific implementations.
For now only iMX6 has real support. It extracts the index from the
device name as bind the EGL display to the corresponding framebuffer
using the vendor-specific fbGetDisplayByIndex(). Other hooks can
follow suit later on.

With this patch eglfs is at least on par with linuxfb, meaning that,
if the board supports it, different apps can run on different screens.

Task-number: QTBUG-36113
Change-Id: Ia3c88bd06e108bc668433e3c5c3fce34a5a0e73d
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
2014-01-16 15:52:21 +01:00
Thiago Macieira
93a895a41a Ensure that the mkspec and source dirs are passed to moc on Windows
Those paths need not be in INCLUDEPATH: qmake always adds them to the
compiler command-line and we should match the behavior if we expand
INCLUDEPATH here.

Change-Id: I89508d15ac534b54ae873a42c4ad9764408042b5
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
2014-01-16 03:00:29 +01:00
Thiago Macieira
3c375a76a1 Automatically turn on SSE2 code generation throughout Qt
...unless the user passed the -no-sse2 option to the compiler.

[ChangeLog][Important Behavior Changes] Qt now automatically generates
code for processors supporting SSE2 on i386 platforms. To disable
this, pass the -no-sse2 option during Qt configuration. Since this
feature has been present on CPUs for 10 years and since Qt no longer
checks for runtime support for SSE2, we strongly encourage users to
leave the default setting on for best performance.
 - For Linux distributions that must retain support for CPUs without
   SSE2, we recommend doing two builds of Qt and installing the
   SSE2-enabled libraries in the LIBDIR/sse2 directory. Tools,
   plugins, and examples are not affected.
 - See discussion on the Qt development mailing list:
   http://lists.qt-project.org/pipermail/development/2013-November/014085.html

Change-Id: I7f9b1f58a9f66b6e5fe295bac15f87d34343695e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
2014-01-16 02:59:56 +01:00
Thiago Macieira
1b12c0608b Remove runtime detection of Neon on ARM CPUs
Now the only way to enable Neon support is to change the mkspec.

[ChangeLog][Important Behavior Changes] Qt no longer checks for
support for the Neon FPU on ARM platforms at runtime. Code optimized
for Neon must be enabled unconditionally at compile time by ensuring
the compiler supports Neon. You may need to edit your mkspec for that.

Task-number: QTBUG-30440
Change-Id: I4df9b2bf3cd022f8ed70f02f16878cb2cb3fe6fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
2014-01-16 02:59:49 +01:00
Eskil Abrahamsen Blomfeldt
110d36fee8 REG: Fix make install on library projects on Android
This is a partial revert of 39e04b0222.
The original change moved the special make install target path logic
into the logic for the app template to make it possible to remove the
condition that excluded builds inside the Qt directory. This was
to make it possible to build examples in the Qt directory for Android
without moving them. However, this broke user library projects,
specifically when they were part of a subdirs project and should
have been automatically installed into the Android package. This
patch brings back the logic but only enables it for library projects,
meaning that the only examples inside Qt which cannot be built
correctly are library projects (which didn't work anyway).

[ChangeLog][Android] Fixed regression in "make install" on
library projects on Android so they can be used inside subdirs
projects again.

Task-number: QTBUG-34781
Change-Id: Iabf53ed68845b2ddd4ae66656e1372c96185660e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
2014-01-15 16:08:57 +01:00