Commit Graph

3 Commits

Author SHA1 Message Date
Oswald Buddenhagen
17519feadd don't override user-provided dependencies for our extra compilers
while the names of the compilers are actually an undocumented internal,
we don't provide an actually working proper way to sequence extra
compiler execution with build-time generated inputs when they are
indirectly listed (as via .qrc files).

Task-number: QTBUG-54299
Change-Id: I269c26512897b72706dc8b769aa47e8157c2a5c5
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
2016-06-23 13:25:22 +00:00
Oswald Buddenhagen
b3fcaea5f2 make extra compiler targets depend on their respective compiler
Change-Id: I6c04e0188137f6bbfeab243f00860b8ff079f69a
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
2016-04-18 09:38:10 +00:00
Andy Nichols
3b447ae1f3 Add qgltf support to qmake
qgltf is a tool provided by the Qt3D module that enables 3D assets to
be defined in qmake project files, and have them converted to an
efficient binary format at build time.  The qmake feature will convert
all 3D assets specified by the QT3D_MODELS variable to the qgltf
format and add the new model asset to the project as a Qt resource
file.

Change-Id: If7250d6f23a06254b1ed0e408057723763aad8c8
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
2015-10-26 16:29:25 +00:00