We've been setting the -Zm argument since the dawn of times (even before
the first git commit). Anyhow, MSDN from VS2008 onwards indicates
that this is not needed:
"In earlier versions of Visual C++, the compiler used several discrete
heaps, and each had a finite limit. Currently, the compiler dynamically
grows the heaps as necessary up to a total heap size limit, and requires a
fixed-size buffer only to construct precompiled headers. Consequently, the
/Zm compiler option is rarely necessary."
[ChangeLog][Compiler Specific Changes] Visual Studio: -Zm200 (an option to
specify the precompiled header memory allocation limit) is not added anymore
by qmake to the compiler calls. If you encounter an C1076 compiler error you
might need to re-add it in your .pro file.
Change-Id: Ia4bec7eba09d893a7d81886a1814602b9ce7563c
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
Move compiler warning 4996 from level 3 to 4, like we did already for
desktop builds: 0a76b6bc7f .
Change-Id: Ic4bbaeb3104352a915b15eec7a9c9dda9a5cceec
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
Naming for different logo sizes on WinRT has been varying in the
past and evolved from using small/medium/large to some being
explicit (71x71).
Add new values introduced by 8.1 (310x150, 310x310,...) and clean up
mixed usage. Detailed pixel versions overrule general specification
and latter ones stay mostly for compatibility reasons. Still the
preferred way is to use explicit pixel values.
Task-number: QTBUG-43644
Change-Id: I9173ec2951a82e5eac9d8c9956bfb0bb4d1a2459
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
These mkspecs are not supported and no longer compile. Related support in
qmake has also been removed.
Change-Id: I7706dcfa5471e55e2ae3d580d65e9371e2c652d5
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Add WINRT_MANIFEST.rotation_preference as description which orientation
is allowed or preferred by the app. Valid values for Windows Phone are
portrait, landscape, landscapeFlipped. WinRT also allows portraitFlipped
Task-number: QTBUG-40830
Change-Id: I6b11afcdb72c2c158dadddafc5d90c1d18ab9d8b
Reviewed-by: Andrew Knight <andrew.knight@theqtcompany.com>
If the prefix isn't "m2" for the 2013 namespace, Visual Studio Update 2
won't open the document in the designer view. Even though there is
nothing technically wrong with the way it's currently done, change it to
"m2" to keep VS happy.
Change-Id: I62721114610de5396eb507828b39db89c1e96b1a
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Tweak qmake, add mkspecs for emulator and device, adjust the
manifest template for WP8.1, and add missing icons.
Change-Id: I7a6405fa85297ae4cc8522015274e65fb7a315a6
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
This allows the developer to provide a list of languages to the manifest
by listing them in WINRT_MANIFEST.languages. It also allows setting the
default language with WINRT_MANIFEST.default_language.
Task-number: QTBUG-38557
Change-Id: I5cb94c9f45146e3068d0833b9e669dc17dca14b2
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Visual Studio does not like empty dependencies block in manifest XML.
At least my Visual Studio 2013 fails to open visual manifest editor for
XML containing the following block:
<Dependencies>
</Dependencies>
If the block is removed or if the block has one or more PackageDependency
entries the editor accepts it.
Moved the <Dependencies> block to prf, so that it is only written when
project really has dependencies. Also <Capabilities> block is moved to prf
for consistency. On Windows Phone, where the <Capabilities> block is
required, it is kept in the output even if it is empty.
Change-Id: I531180d0081e4612f75be54f3813831857f1ed43
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
This comment is wrong and should be removed. The manifest is always
generated.
Change-Id: I281737dd6a358380fb557063eadae88909f5078b
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
This feature (package_manifest) generates a basic application manifest
from a template provided by the mkspec or the developer. It is meant to
deliver an out-of-the-box build experience without attempting to
exhaustively cover all manifest options. It is meant to be a starting
point which allows the developer to customize the manifest further. It
also becomes the default package manifest generator for Windows Phone,
replacing autogen_wmappmanifest.
Common variables, such as the target executable, are populated by qmake
in the newly created manifest. Default icons are also created if needed,
as the build will fail without them. The input manifest can be set by
assigning a file name to WINRT_MANIFEST. Additional options are
documented in the .prf file. If an existing (non-generated) manifest is
already in the directory, it will not be overwritten.
Task-number: QTBUG-35328
Change-Id: I57576a17ff9d2b564c0828f815949cb26d276bfd
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Using wmain causes the problem that the linker seems to create some code
around it, which calls ExitProcess. That function however is forbidden by
the Windows Store Certification process and hence you cannot publish an
application currently. This does not apply to Windows Phone, which links
in such a way that this problem does not occur there.
With WinMain as the entry point this does not happen and also is the
default entry point. Testing locally shows that certification goes fine.
Since it does not pass the full command line string, the C-runtime method
__getmainargs is used instead. This also gives access to any environment
strings which may be passed.
Note that MSDN states that this function should only be used for desktop
applications. For XAML/C++ scenarios there is no entry function at all,
but rather the App object gets instantiated in the default template. But
this only works for XAML itself and not for plain C++ applications,
probably some other entry wrapper is created on the fly here.
Done-with: Andrew Knight <andrew.knight@digia.com>
Change-Id: I8a118eddf6cfeddeca7d676267e979af17123e02
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Those flags are required to pass the Windows Store App Certification
process. Otherwise apps are not allowed to be published.
The SAFESEH option is only required for x86.
According to documentation APPCONTAINER only talks about the
executable, but when running through the certification, the Qt modules
are reported to be errornous as well.
Change-Id: I5450687dcd5bc537149e331332e253c4617df55d
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
it's very unlikely that these artifacts will need rebuilding during a
debugging session (these pdbs are meant to support crash dump analysis).
Change-Id: Ia8138f9298355b402d8dd3f042f85b669693de64
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Compared to other platforms there is no concept of a console
application in WinRT. Hence all applications need to be UI
applications and use winmain.
Furthermore winmain takes care of launch arguments to be
properly converted to arguments passed to user's main().
There is a chicken and egg problem with config.tests as
compilation needs to have an existing entry point which is not
available at configure time.
Hence hardcode the entry point to main for configuring to WinRT.
Those tests are pure compile tests, so the logic of the test
does not change.
Change-Id: I4d3186691a8440845c24b2529cc9646e86dfd8da
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Winmd is not used, so there is no reason to embed it.
Change-Id: I0820256aecd9c3c71b0b0c8afa53941b03f97363
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Without that define here moc cannot handle qsystemdetection
properly. While having to touch the mkspecs I also removed
the no longer needed WINRT define.
Change-Id: I0609bd173c7bc14ccdd862afc777d7793dda02b8
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Using the same approach as, wince qfunctions_winrt
is introduced to replace functions not available
on Windows Runtime by their successor functions/
equivalents.
Additionally this functionality is used for implementing
a fake environment because WinRT does not support
getting/setting of environment variables. The approach
here is also the same that is used for wince.
Change-Id: Ifc3b6b796ab8e8ea41456f4c929f9c3f65f24a0e
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
WinRT passes the executable and Appx server info to the CRT main, and
supports several additional activation arguments as well. This handles the
arguments passed to main as well as the case where a modern app is
launched from an external application (e.g. Qt Creator).
Task-number: QTBUG-30198
Change-Id: Ia843e98c7843d5705f5f6d1c809de0b6bcdb5d26
Done-with: Kamil Trzcinski
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>