They are now version 4, which is hopefully the final format,
relying on nothing but QDataStream.
Except for the qshader autotest which tests all the 1..4 versions
and so needs appropriate test data.
Also unifies the batch file naming.
Change-Id: Iec478be86d14dbec7ffb9d5f9b62c14fca5d7c9e
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
We were being inconsistent in how we handled this, some tests skipping
while others using QVERIFY. It makes more sense to skip the tests, since
the problem is a missing pre-condition of the test, not the test itself
being bad or exposing real failures in the implementation.
Change-Id: I20eacfe12dbce0b0d926e48cbe2d2772819fa4a5
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
What's more, demonstrate two types of rendering to a cubemap:
one by one to each face, and by attaching all faces as color
attachments in one go.
Both are used by Qt Quick 3D in connection with shadows, so this
proves that the same is possible to implement with QRhi.
Task-number: QTBUG-81261
Change-Id: I5c7077224d7cae0dd6ea02ac30a9e6f9f1f0c229
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Uses the two compute shaders from Qt Quick 3D. Demonstrates
and tests both RGBA16F textures and using them (and doing
load/store with mip levels individually) in combination with
compute.
Task-number: QTBUG-81213
Change-Id: I3f0f250d5997a26c857b7c45517684c63b44e58e
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
In order for SE_TabBarTabText to correctly calculate the space available
for the text it needs to get the rectangle of the tab directly instead
of relying on the option's rectangle as this may have been modified
before this point. Therefore we introduce QStyleOptionTabV4 to be able
to store the index as part of the option so it can be queried directly.
[ChangeLog][QtWidgets] Added QStyleOptionTabV4 as a subclass of
QStyleOptionTab so that the tab's index information can be obtained.
Fixes: QTBUG-50637
Change-Id: If705f5069fdd14eeccf06bc63dba4e8d2e704359
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Christian Ehrlicher <ch.ehrlicher@gmx.de>
Every Qt::CursorShape is supported.
Tested in Chrome, Firefox and Safari.
Change-Id: I38c9024dba4af70af789ac84ad7e38f749c847d7
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Turn the Metrics widget into a QTabWidget and add a tab logging
all changed signals of QScreen.
This is useful when for example debugging issues with lock screens and
laptop hibernation.
Task-number: QTBUG-79248
Task-number: QTBUG-76902
Change-Id: Ie86789fe1514cb3333a5f3def7f613f217fa6802
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
The new version takes/returns a value that can be unpacked and passed to
other functions without knowing which backend is in use.
The old API will be removed in a later change when dependent modules have
been updated
Task-number: QTBUG-78570
Change-Id: I18d928ceef3cb617c0c509ecccb345551a7990af
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
The aim is to make it suitable to test for High DPI
bugs, ideally removing the need to provide bug report
examples.
- Add descriptive window titles/output
- Add options to force scaling on/off
- Change the updating of the text to be done in screenChanged()
and log the signal.
- Rearrange the layout and show the descriptions as labels
Task-number: QTBUG-80323
Change-Id: Ia44c184c2b38cb18045c40b440fe785c6c17925f
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
- Use C++ constructs like range-based for, member initialization
- Fix formatting in a few places
- Silence clang warnings:
- Add override
- Make member variables private
Task-number: QTBUG-80323
Change-Id: I5b0fda06acb6c8054aafa4dd934b763f8493a6b3
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
While we are at it, remove the Border and MirrorOnce wrap modes that have
not been supported on OpenGL, because they are unsupported with Metal+iOS
as well.
Task-number: QTBUG-78580
Change-Id: I0db94b9d3a6125b3bb5d7b1db5d02a42cd94d2c2
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
This was used to support QFlags f = 0 initialization, but with 0 used
as a pointer literal now considered bad form, it had been changed many
places to QFlags f = nullptr, which is meaningless and confusing.
Change-Id: I4bc592151c255dc5cab1a232615caecc520f02e8
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Obtain the client area and output frame and position relative to the
parent window.
Task-number: QTBUG-79861
Change-Id: I193dfbcdec7e27d32a70ada08ba271260eedc969
Reviewed-by: Andy Shaw <andy.shaw@qt.io>
Testes file load and save, computes a sha256 hash
for verifying file content.
Change-Id: Id7f697c4dfd41e051442350f4050f04b493cfc18
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
QDesktopWidget is marked as obsolete in docs, but it is not yet
completely deprecated, some of its methods are still in use.
Replace uses of the following methods marked as obsolete:
- QDesktopWidget::screenNumber(QWidget*) -> QWidget::screen()
- QDesktopWidget::screenGeometry(QWidget*) -> QWidget::screen()->geometry()
- QDesktopWidget::availableGeometry(QWidget*) -> QWidget::screen()->availableGeometry()
Task-number: QTBUG-76491
Change-Id: I2cca30f2b4caa6e6848e8190e09f959d2c272f33
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
- Replaced the usages of the following deprecated APIs:
* QDesktopWidget::screenCount() -> QGuiApplication::screens().size()
* QDesktopWidget::screenGeometry(int) -> QGuiApplication::screens().at()
* QDesktopWidget::screenNumber(QPoint) -> QGuiApplication::screenAt(QPoint)
- Added notes for the QWidget *QDesktopWidget::screen(int), which
currently has no replacement.
- Fixed the tests to build conditionally, only when these APIs are
enabled.
Task-number: QTBUG-76491
Change-Id: I2fdec96d0a6a4fc782c53549b05a5556412b8305
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
As usual, keep some QVector overloads around to allow Qt Quick to compile.
Color attachments and vertex input bindings get an at(index) type of
accessor, unlike any other of similar lists. This is because there the
index is significant, and sequential iteration is not the only type of
operation that is performed. Sometimes a lookup based on an index will
be needed as well.
Task-number: QTBUG-78883
Change-Id: I3882941f09e94ee2f179e0e9b8161551f0d5dae7
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
Forcing users to go through a QVector, when in practice they almost
always want to source the data from an initializer list, a QVarLengthArray,
or a plain C array, is not ideal. Especially since we can reason about
the maximum number of elements in the vast majority of use cases for all
the affected lists. QRhiResource is also not copyable so we do not need
the usual machinery offered by containers. So switch to a
QVarLengthArray.
Note that a resource is not a container. The only operations we are
interested in is to be able to source data either via an initializer
list or by iterating on something, and to be able to extract the data,
in case a user wishes to set up another resource based on the existing
one.
In some cases a QVector overload is kept for source compatibility with
other modules (Qt Quick). These may be removed in the future.
Also do a similar QVector->QVarLengthArray change in the srb-related
data in the backends.
Change-Id: I6f5b2ebd8e75416ce0cca0817bb529446a4cb664
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
Revert surfacePixelSize() to be a getter only. With Metal this will
mean returning the "live" layer size (and so not the
layer.drawableSize), which is in line with what we expect with other
backends.
Instead, we leave it to the swapchain's buildOrResize() to "commit"
the size by setting drawableSize on the layer. With typical
application or Qt Quick logic this ensures that layer.drawableSize is
set once and stays static until we get to process the next resize - on
the rendering thread.
This of course would still mean that there was a race when a client
queries surfacePixelSize() to set the depth-stencil buffer size that
is associated with a swapchain. (because that must happen before
calling buildOrResize() according to the current semantics)
That can however be solved in a quite elegant way, it turns out,
because we already have a flag that indicates if a QRhiRenderBuffer is
used in combination with (and only in combination with) a
swapchain. If we simply say that setting the UsedWithSwapChainOnly
flag provides automatic sizing as well (so no setPixelSize() call is
needed), clients can simply get rid of the problematic
surfacePixelSize() query and everything works.
Task-number: QTBUG-78641
Change-Id: Ib1bfc9ef8531bcce033d1f1e5d4d5b4984d6d69f
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
It can be important to see for example the adapter enumeration that is
printed when qt.rhi.general is enabled. Make it enabled by default in
the tests.
Change-Id: I7bd073781e176d9b17b5386c548e9f8a2e16c10f
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
This will also cause clearing to 0,0,0,0.
Essential in order to allow fast testing of window transparency
issues in combination with QRhi and the various backends.
Change-Id: Iee2763c1d06f1d3e5d59a9142abaf30fab1dc543
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
With OpenGL a scissor (or viewport) rectangle is not allowed to have a negative
width or height. Everything else is allowed. This is also the semantic we wish to
keep for QRhiViewport and QRhiScissor.
This raises some problems. For instance, when we do bottom-left - top-left
rectangle conversion, the case of partially out of bounds rects needs to be
taken into account.
Otherwise, Qt Quick ends up in wrong scissoring in certain cases, typically when
the QQuickWindow size is decreased so the content does not fit because that will
then start generating negative x, y scissors for clipping (which is perfectly
valid but the QRhi backends need to be able to deal with it)
Then there is the problem of having to clamp width and height carefully, because
some validation layers for some APIs will reject a viewport or scissor with
partially out of bounds rectangles.
To verify all this, add a new manual test, based on the cubemap one. (cubemap was
chosen because that is an ideal test scene as it fills the viewport completely, and
so it is visually straightforward when a scissor rectangle is moving around over it)
Fixes: QTBUG-78702
Change-Id: I60614836432ea9934fc0dbd0ac7e88931f476542
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
...if there is one and the concept is applicable in the first place.
Change-Id: Iab202c1c1cdd229f4910159de4cae7ce30805ea9
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
The device can be lost when physically removing the graphics adapter,
disabling the driver (Device Manager), upgrading/uninstalling the
graphics driver, and when it is reset due to an error.
Some of these can (and should) be tested manually, but the last
one has a convenient, programmatic way of triggering: by triggering
the timeout detection and recovery (TDR) of WDDM. A compute shader
with an infinite loop should trigger this after 2 seconds by default.
All tests in tests/manual/rhi can now be started with a --curse <count>
argument where <count> specifies the number of frames to render before
breaking the device. Qt Quick will get an environment variable with
similar semantics in a separate patch.
Change-Id: I4b6f8d977a15b5b89d686b3973965df6435810ae
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
This was accidentally introduced by
2f33e030b8 and since manual tests are not
built by default, was not discovered earlier.
Change-Id: I5cb6d5cfe0911bdb01a33014f2648a47b7a48848
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
As an option. Must opt in via setting ExternalContentsInPass in
the flags for beginFrame(). It is somewhat unfortunate to require
declaring this up front, but forcing using secondary command buffers
always, even though beginExternal() may not be used in many applications,
would be an overkill.
Change-Id: I8d52bcab40c96f89f140c4c7877b6c459925e3c7
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
This test displays a summary of relevant DPI and scale
factor/devicePixelRatio values:
- DPI and DPR as seen by the application
- Input from QPlatformScreen
- Input from environment variables.
Task-number: QTBUG-53022
Change-Id: I340391624b202e342f22902ffbd7228fe7fbe94b
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Remove pixelScale() in favor of logicalBaseDpi(). Compute scale factor
based on logical DPI and logical base DPI, or optionally based on the
physical DPI.
Add policies for running the scale factor and adjusting the logical
DPI reported to the application. The policies are set via environment
variables:
QT_SCALE_FACTOR_ROUNDING_POLICY=Round|Ceil|Floor|RoundPreferFloor|PassThrough
QT_DPI_ADJUSTMENT_POLICY=AdjustDpi|DontAdjustDpi|AdjustUpOnly
QT_USE_PHYSICAL_DPI=0|1
Done-with: Friedemann Kleint <Friedemann.Kleint@qt.io>
Task-number: QTBUG-53022
Change-Id: I4846f223186df665eb0a9c827eaef0a96d1f458f
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
The benefit of keeping this code around was to inspire or inform
changes in the areas to take into account possibly missing features
in Qt 5, but at this point that benefit is questionable. We can
always use the history to learn about missing pieces if needed.
Change-Id: I87a02dc451e9027be9b97554427bf8a1c6b2c025
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
This adds a manual test for the QTextTable border logic.
Two HTML files are bundled as resources:
table-border-test.html: Contains various test cases for the border
logic.
table-border-test-header.html: Contains a test case for printing a table
with a repeated header.
The test application allows:
- editing
- previewing
- printing
- opening the HTML in the system browser (via temp. file)
It is possible to edit the HTML with "live preview" so new test cases
can easily be implemented.
Change-Id: Ic88488bc8b7dd74d5c03c3363f55840423462325
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
- No need to use QSignalMapper here, replace its uses with lambdas.
- Replace index 'for' loop with iterator loop, to simplify the code.
Change-Id: Ide3d2db99a074c0233eb5c2fd7a9b217d804973f
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Leftover from the migration to QColor as color clear value.
Change-Id: Ibf49d65234a1e14d53035b46249753a5929ca22b
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
The Quick render loops do SkipPresent occasionally, and it all seemed
to work with the threaded one because we lack an autorelease pool on
the SG render thread. (to be corrected separately) The basic one ended
up crashing sometimes, however. Holding on to the drawable is incorrect.
Fixes: QTBUG-76953
Change-Id: I0d0ec6d09aa209d2c848d7a9dbd9b15916fe23ab
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
- Replaced the usages of deprecated APIs by corresponding
alternatives in the library code and documentation.
- Modified the tests to make them build when deprecated APIs disabled:
* Made the the parts of the tests testing the deprecated APIs to
be compiled conditionally, only when the corresponding methods are
enabled.
* If the test-case tests only the deprecated API, but not the
corresponding replacement, added tests for the replacement.
Change-Id: Ic38245015377fc0c8127eb5458c184ffd4b450f1
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Simplistic console application with one test for each of the two
classes. Simply tests that we receive the signal when the connection
is disrupted in some way.
This patch also exports the classes for tests/developer builds
so that we can actually link with them.
Change-Id: I8066312274350984110c3f3ad3e94854adca7c2a
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
- Replaced the usages of deprecated APIs of corelib by corresponding
alternatives in the library code and documentation.
- Modified the tests to make them build when deprecated APIs disabled:
* Made the the parts of the tests testing the deprecated APIs to
be compiled conditionally, only when the corresponding methods are
enabled.
* If the test-case tests only the deprecated API, but not the
corresponding replacement, added tests for the replacement.
Task-number: QTBUG-76491
Task-number: QTBUG-76539
Task-number: QTBUG-76541
Change-Id: I62ed4a5b530a965ec3f6502c6480808f938921aa
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Have feature flags as appropriate. OpenGL is causing a mess here
but let's support what we can since some of this will become relevant
in more sophisticated mesh drawing cases with 3D in particular.
Change-Id: Idfa7b4642ec87147978e03d78d6233efbd151491
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Draws 1024 cubes at random x,y positions with varying color with
a single instanced draw call.
Change-Id: I8737503acf23866ad4734b1d88753415a3b93445
Reviewed-by: Lars Knoll <lars.knoll@qt.io>