// Copyright (C) 2016 The Qt Company Ltd. // Copyright (C) 2016 Intel Corporation. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qdbusserver.h" #include "qdbusconnection_p.h" #include "qdbusconnectionmanager_p.h" #include "qdbusutil_p.h" #include #ifndef QT_NO_DBUS QT_BEGIN_NAMESPACE /*! \class QDBusServer \inmodule QtDBus \brief The QDBusServer class provides peer-to-peer communication between processes on the same computer. */ /*! Constructs a QDBusServer with the given \a address, and the given \a parent. */ QDBusServer::QDBusServer(const QString &address, QObject *parent) : QObject(parent), d(nullptr) { if (address.isEmpty()) return; if (!qdbus_loadLibDBus()) return; QDBusConnectionManager *instance = QDBusConnectionManager::instance(); if (!instance) return; emit instance->serverRequested(address, this); Q_ASSERT(d != nullptr); QObject::connect(d, SIGNAL(newServerConnection(QDBusConnectionPrivate*)), this, SLOT(_q_newConnection(QDBusConnectionPrivate*)), Qt::QueuedConnection); } /*! Constructs a QDBusServer with the given \a parent. The server will listen for connections in \c {/tmp} (on Unix systems) or on a TCP port bound to localhost (elsewhere). */ QDBusServer::QDBusServer(QObject *parent) : QObject(parent), d(nullptr) { #ifdef Q_OS_UNIX // Use Unix sockets on Unix systems only const QString address = QStringLiteral("unix:tmpdir=/tmp"); #else const QString address = QStringLiteral("tcp:"); #endif if (!qdbus_loadLibDBus()) return; QDBusConnectionManager *instance = QDBusConnectionManager::instance(); if (!instance) return; emit instance->serverRequested(address, this); Q_ASSERT(d != nullptr); QObject::connect(d, SIGNAL(newServerConnection(QDBusConnectionPrivate*)), this, SLOT(_q_newConnection(QDBusConnectionPrivate*)), Qt::QueuedConnection); } /*! Destructs a QDBusServer */ QDBusServer::~QDBusServer() { if (!d) return; auto manager = QDBusConnectionManager::instance(); if (!manager) return; QMutexLocker locker(&manager->mutex); QWriteLocker writeLocker(&d->lock); for (const QString &name : std::as_const(d->serverConnectionNames)) manager->removeConnection(name); d->serverConnectionNames.clear(); locker.unlock(); d->serverObject = nullptr; d->ref.storeRelaxed(0); d->deleteLater(); } /*! Returns \c true if this QDBusServer object is connected. If it isn't connected, you need to call the constructor again. */ bool QDBusServer::isConnected() const { return d && d->server && q_dbus_server_get_is_connected(d->server); } /*! Returns the last error that happened in this server. This function is provided for low-level code. */ QDBusError QDBusServer::lastError() const { return d ? d->lastError : QDBusError(QDBusError::Disconnected, QDBusUtil::disconnectedErrorMessage()); } /*! Returns the address this server is associated with. */ QString QDBusServer::address() const { QString addr; if (d && d->server) { char *c = q_dbus_server_get_address(d->server); addr = QString::fromUtf8(c); q_dbus_free(c); } return addr; } /*! \since 5.3 If \a value is set to true, an incoming connection can proceed even if the connecting client is not authenticated as a user. By default, this value is false. \sa isAnonymousAuthenticationAllowed() */ void QDBusServer::setAnonymousAuthenticationAllowed(bool value) { if (!d) return; d->anonymousAuthenticationAllowed = value; } /*! \since 5.3 Returns true if anonymous authentication is allowed. \sa setAnonymousAuthenticationAllowed() */ bool QDBusServer::isAnonymousAuthenticationAllowed() const { if (!d) return false; return d->anonymousAuthenticationAllowed; } /*! \fn void QDBusServer::newConnection(const QDBusConnection &connection) This signal is emitted when a new client connection \a connection is established to the server. */ QT_END_NAMESPACE #include "moc_qdbusserver.cpp" #endif // QT_NO_DBUS