/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include // For QSignalSpy slot connections. Q_DECLARE_METATYPE(Qt::ScreenOrientation) class tst_QWindow: public QObject { Q_OBJECT private slots: void mapGlobal(); void positioning(); void isActive(); void testInputEvents(); void touchToMouseTranslation(); void mouseToTouchTranslation(); void mouseToTouchLoop(); void touchCancel(); void touchCancelWithTouchToMouse(); void orientation(); void close(); void initTestCase() { touchDevice = new QTouchDevice; touchDevice->setType(QTouchDevice::TouchScreen); QWindowSystemInterface::registerTouchDevice(touchDevice); } private: QTouchDevice *touchDevice; }; void tst_QWindow::mapGlobal() { QWindow a; QWindow b(&a); QWindow c(&b); a.setGeometry(10, 10, 300, 300); b.setGeometry(20, 20, 200, 200); c.setGeometry(40, 40, 100, 100); QCOMPARE(a.mapToGlobal(QPoint(100, 100)), QPoint(110, 110)); QCOMPARE(b.mapToGlobal(QPoint(100, 100)), QPoint(130, 130)); QCOMPARE(c.mapToGlobal(QPoint(100, 100)), QPoint(170, 170)); QCOMPARE(a.mapFromGlobal(QPoint(100, 100)), QPoint(90, 90)); QCOMPARE(b.mapFromGlobal(QPoint(100, 100)), QPoint(70, 70)); QCOMPARE(c.mapFromGlobal(QPoint(100, 100)), QPoint(30, 30)); } class Window : public QWindow { public: Window() { reset(); setWindowFlags(Qt::Window | Qt::WindowTitleHint | Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint); } void reset() { m_received.clear(); } bool event(QEvent *event) { m_received[event->type()]++; return QWindow::event(event); } int received(QEvent::Type type) { return m_received.value(type, 0); } private: QHash m_received; }; void tst_QWindow::positioning() { QRect geometry(80, 80, 40, 40); Window window; window.setGeometry(geometry); QCOMPARE(window.geometry(), geometry); window.show(); QTRY_COMPARE(window.received(QEvent::Resize), 1); QTRY_COMPARE(window.received(QEvent::Map), 1); QMargins originalMargins = window.frameMargins(); QCOMPARE(window.pos(), window.framePos() + QPoint(originalMargins.left(), originalMargins.top())); QVERIFY(window.frameGeometry().contains(window.geometry())); QPoint originalPos = window.pos(); QPoint originalFramePos = window.framePos(); window.setWindowState(Qt::WindowFullScreen); QTRY_COMPARE(window.received(QEvent::Resize), 2); window.setWindowState(Qt::WindowNoState); QTRY_COMPARE(window.received(QEvent::Resize), 3); QTRY_COMPARE(originalPos, window.pos()); QTRY_COMPARE(originalFramePos, window.framePos()); QTRY_COMPARE(originalMargins, window.frameMargins()); // if our positioning is actually fully respected by the window manager // test whether it correctly handles frame positioning as well if (originalPos == geometry.topLeft() && (originalMargins.top() != 0 || originalMargins.left() != 0)) { QPoint framePos(40, 40); window.reset(); window.setFramePos(framePos); QTRY_VERIFY(window.received(QEvent::Move)); QTRY_COMPARE(framePos, window.framePos()); QTRY_COMPARE(originalMargins, window.frameMargins()); QCOMPARE(window.pos(), window.framePos() + QPoint(originalMargins.left(), originalMargins.top())); // and back to regular positioning window.reset(); window.setPos(originalPos); QTRY_VERIFY(window.received(QEvent::Move)); QTRY_COMPARE(originalPos, window.pos()); } } void tst_QWindow::isActive() { Window window; window.setGeometry(80, 80, 40, 40); window.show(); QTRY_COMPARE(window.received(QEvent::Map), 1); QTRY_COMPARE(window.received(QEvent::Resize), 1); QTRY_VERIFY(QGuiApplication::focusWindow() == &window); QVERIFY(window.isActive()); Window child; child.setParent(&window); child.setGeometry(10, 10, 20, 20); child.show(); QTRY_COMPARE(child.received(QEvent::Map), 1); child.requestActivateWindow(); QTRY_VERIFY(QGuiApplication::focusWindow() == &child); QVERIFY(child.isActive()); // parent shouldn't receive new map or resize events from child being shown QTRY_COMPARE(window.received(QEvent::Map), 1); QTRY_COMPARE(window.received(QEvent::Resize), 1); QTRY_COMPARE(window.received(QEvent::FocusIn), 1); QTRY_COMPARE(window.received(QEvent::FocusOut), 1); QTRY_COMPARE(child.received(QEvent::FocusIn), 1); // child has focus QVERIFY(window.isActive()); Window dialog; dialog.setTransientParent(&window); dialog.setGeometry(110, 110, 30, 30); dialog.show(); dialog.requestActivateWindow(); QTRY_COMPARE(dialog.received(QEvent::Map), 1); QTRY_COMPARE(dialog.received(QEvent::Resize), 1); QTRY_VERIFY(QGuiApplication::focusWindow() == &dialog); QVERIFY(dialog.isActive()); // transient child has focus QVERIFY(window.isActive()); // parent is active QVERIFY(child.isActive()); window.requestActivateWindow(); QTRY_VERIFY(QGuiApplication::focusWindow() == &window); QTRY_COMPARE(dialog.received(QEvent::FocusOut), 1); QTRY_COMPARE(window.received(QEvent::FocusIn), 2); QVERIFY(window.isActive()); // transient parent has focus QVERIFY(dialog.isActive()); // parent has focus QVERIFY(child.isActive()); } class InputTestWindow : public QWindow { public: void keyPressEvent(QKeyEvent *event) { keyPressCode = event->key(); } void keyReleaseEvent(QKeyEvent *event) { keyReleaseCode = event->key(); } void mousePressEvent(QMouseEvent *event) { if (ignoreMouse) { event->ignore(); } else { mousePressButton = event->button(); mousePressScreenPos = event->screenPos(); } } void mouseReleaseEvent(QMouseEvent *event) { if (ignoreMouse) event->ignore(); else mouseReleaseButton = event->button(); } void mouseMoveEvent(QMouseEvent *event) { if (ignoreMouse) { event->ignore(); } else { mouseMoveButton = event->button(); mouseMoveScreenPos = event->screenPos(); } } void touchEvent(QTouchEvent *event) { if (ignoreTouch) { event->ignore(); return; } touchEventType = event->type(); QList points = event->touchPoints(); for (int i = 0; i < points.count(); ++i) { switch (points.at(i).state()) { case Qt::TouchPointPressed: ++touchPressedCount; break; case Qt::TouchPointReleased: ++touchReleasedCount; break; case Qt::TouchPointMoved: ++touchMovedCount; break; default: break; } } } InputTestWindow() { keyPressCode = keyReleaseCode = 0; mousePressButton = mouseReleaseButton = 0; touchPressedCount = touchReleasedCount = touchMovedCount = 0; ignoreMouse = ignoreTouch = false; } int keyPressCode, keyReleaseCode; int mousePressButton, mouseReleaseButton, mouseMoveButton; QPointF mousePressScreenPos, mouseMoveScreenPos; int touchPressedCount, touchReleasedCount, touchMovedCount; QEvent::Type touchEventType; bool ignoreMouse, ignoreTouch; }; void tst_QWindow::testInputEvents() { InputTestWindow window; window.setGeometry(80, 80, 40, 40); window.show(); QTest::qWaitForWindowShown(&window); QWindowSystemInterface::handleKeyEvent(&window, QEvent::KeyPress, Qt::Key_A, Qt::NoModifier); QWindowSystemInterface::handleKeyEvent(&window, QEvent::KeyRelease, Qt::Key_A, Qt::NoModifier); QCoreApplication::processEvents(); QCOMPARE(window.keyPressCode, int(Qt::Key_A)); QCOMPARE(window.keyReleaseCode, int(Qt::Key_A)); QPointF local(12, 34); QWindowSystemInterface::handleMouseEvent(&window, local, local, Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, local, local, Qt::NoButton); QCoreApplication::processEvents(); QCOMPARE(window.mousePressButton, int(Qt::LeftButton)); QCOMPARE(window.mouseReleaseButton, int(Qt::LeftButton)); QList points; QWindowSystemInterface::TouchPoint tp1, tp2; tp1.id = 1; tp1.state = Qt::TouchPointPressed; tp1.area = QRect(10, 10, 4, 4); tp2.id = 2; tp2.state = Qt::TouchPointPressed; tp2.area = QRect(20, 20, 4, 4); points << tp1 << tp2; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); points[0].state = Qt::TouchPointReleased; points[1].state = Qt::TouchPointReleased; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); QTRY_COMPARE(window.touchPressedCount, 2); QTRY_COMPARE(window.touchReleasedCount, 2); } void tst_QWindow::touchToMouseTranslation() { InputTestWindow window; window.ignoreTouch = true; window.setGeometry(80, 80, 40, 40); window.show(); QTest::qWaitForWindowShown(&window); QList points; QWindowSystemInterface::TouchPoint tp1, tp2; const QRectF pressArea(101, 102, 4, 4); const QRectF moveArea(105, 108, 4, 4); tp1.id = 1; tp1.state = Qt::TouchPointPressed; tp1.area = pressArea; tp2.id = 2; tp2.state = Qt::TouchPointPressed; points << tp1 << tp2; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); // Now an update but with changed list order. The mouse event should still // be generated from the point with id 1. tp1.id = 2; tp1.state = Qt::TouchPointStationary; tp2.id = 1; tp2.state = Qt::TouchPointMoved; tp2.area = moveArea; points.clear(); points << tp1 << tp2; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); points[0].state = Qt::TouchPointReleased; points[1].state = Qt::TouchPointReleased; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); QTRY_COMPARE(window.mousePressButton, int(Qt::LeftButton)); QTRY_COMPARE(window.mouseReleaseButton, int(Qt::LeftButton)); QTRY_COMPARE(window.mousePressScreenPos, pressArea.center()); QTRY_COMPARE(window.mouseMoveScreenPos, moveArea.center()); window.mousePressButton = 0; window.mouseReleaseButton = 0; window.ignoreTouch = false; points[0].state = Qt::TouchPointPressed; points[1].state = Qt::TouchPointPressed; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); points[0].state = Qt::TouchPointReleased; points[1].state = Qt::TouchPointReleased; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); // no new mouse events should be generated since the input window handles the touch events QTRY_COMPARE(window.mousePressButton, 0); QTRY_COMPARE(window.mouseReleaseButton, 0); qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, false); window.ignoreTouch = true; points[0].state = Qt::TouchPointPressed; points[1].state = Qt::TouchPointPressed; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); points[0].state = Qt::TouchPointReleased; points[1].state = Qt::TouchPointReleased; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, true); // mouse event synthesizing disabled QTRY_COMPARE(window.mousePressButton, 0); QTRY_COMPARE(window.mouseReleaseButton, 0); } void tst_QWindow::mouseToTouchTranslation() { qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, true); InputTestWindow window; window.ignoreMouse = true; window.setGeometry(80, 80, 40, 40); window.show(); QTest::qWaitForWindowShown(&window); QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton); QCoreApplication::processEvents(); qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, false); QTRY_COMPARE(window.touchPressedCount, 1); QTRY_COMPARE(window.touchReleasedCount, 1); qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, true); window.ignoreMouse = false; QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton); QCoreApplication::processEvents(); qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, false); // no new touch events should be generated since the input window handles the mouse events QTRY_COMPARE(window.touchPressedCount, 1); QTRY_COMPARE(window.touchReleasedCount, 1); window.ignoreMouse = true; QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton); QCoreApplication::processEvents(); // touch event synthesis disabled QTRY_COMPARE(window.touchPressedCount, 1); QTRY_COMPARE(window.touchReleasedCount, 1); } void tst_QWindow::mouseToTouchLoop() { // make sure there's no infinite loop when synthesizing both ways qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, true); qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, true); InputTestWindow window; window.ignoreMouse = true; window.ignoreTouch = true; window.setGeometry(80, 80, 40, 40); window.show(); QTest::qWaitForWindowShown(&window); QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton); QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton); QCoreApplication::processEvents(); qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, false); qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, true); } void tst_QWindow::touchCancel() { InputTestWindow window; window.setGeometry(80, 80, 40, 40); window.show(); QTest::qWaitForWindowShown(&window); QList points; QWindowSystemInterface::TouchPoint tp1; tp1.id = 1; // Start a touch. tp1.state = Qt::TouchPointPressed; tp1.area = QRect(10, 10, 4, 4); points << tp1; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); QTRY_COMPARE(window.touchEventType, QEvent::TouchBegin); QTRY_COMPARE(window.touchPressedCount, 1); // Cancel the active touch sequence. QWindowSystemInterface::handleTouchCancelEvent(&window, touchDevice); QCoreApplication::processEvents(); QTRY_COMPARE(window.touchEventType, QEvent::TouchCancel); // Send a move -> will not be delivered due to the cancellation. QTRY_COMPARE(window.touchMovedCount, 0); points[0].state = Qt::TouchPointMoved; tp1.area.adjust(2, 2, 2, 2); QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); QTRY_COMPARE(window.touchMovedCount, 0); // Likewise. The only allowed transition is TouchCancel -> TouchBegin. QTRY_COMPARE(window.touchReleasedCount, 0); points[0].state = Qt::TouchPointReleased; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); QTRY_COMPARE(window.touchReleasedCount, 0); // Start a new sequence -> from this point on everything should go through normally. points[0].state = Qt::TouchPointPressed; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); QTRY_COMPARE(window.touchEventType, QEvent::TouchBegin); QTRY_COMPARE(window.touchPressedCount, 2); points[0].state = Qt::TouchPointMoved; tp1.area.adjust(2, 2, 2, 2); QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); QTRY_COMPARE(window.touchMovedCount, 1); points[0].state = Qt::TouchPointReleased; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); QTRY_COMPARE(window.touchReleasedCount, 1); } void tst_QWindow::touchCancelWithTouchToMouse() { InputTestWindow window; window.ignoreTouch = true; window.setGeometry(80, 80, 40, 40); window.show(); QTest::qWaitForWindowShown(&window); QList points; QWindowSystemInterface::TouchPoint tp1; tp1.id = 1; tp1.state = Qt::TouchPointPressed; tp1.area = QRect(100, 100, 4, 4); points << tp1; QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); QTRY_COMPARE(window.mousePressButton, int(Qt::LeftButton)); QTRY_COMPARE(window.mousePressScreenPos, points[0].area.center()); // Cancel the touch. Should result in a mouse release for windows that have // have an active touch-to-mouse sequence. QWindowSystemInterface::handleTouchCancelEvent(0, touchDevice); QCoreApplication::processEvents(); QTRY_COMPARE(window.mouseReleaseButton, int(Qt::LeftButton)); // Now change the window to accept touches. window.mousePressButton = window.mouseReleaseButton = 0; window.ignoreTouch = false; // Send a touch, there will be no mouse event generated. QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points); QCoreApplication::processEvents(); QTRY_COMPARE(window.mousePressButton, 0); // Cancel the touch. It should not result in a mouse release with this window. QWindowSystemInterface::handleTouchCancelEvent(0, touchDevice); QCoreApplication::processEvents(); QTRY_COMPARE(window.mouseReleaseButton, 0); } void tst_QWindow::orientation() { QWindow window; window.setGeometry(80, 80, 40, 40); window.create(); window.reportContentOrientationChange(Qt::PortraitOrientation); QCOMPARE(window.contentOrientation(), Qt::PortraitOrientation); window.reportContentOrientationChange(Qt::PrimaryOrientation); QCOMPARE(window.contentOrientation(), Qt::PrimaryOrientation); QVERIFY(!window.requestWindowOrientation(Qt::LandscapeOrientation) || window.windowOrientation() == Qt::LandscapeOrientation); QVERIFY(!window.requestWindowOrientation(Qt::PortraitOrientation) || window.windowOrientation() == Qt::PortraitOrientation); QVERIFY(!window.requestWindowOrientation(Qt::PrimaryOrientation) || window.windowOrientation() == Qt::PrimaryOrientation); QSignalSpy spy(&window, SIGNAL(contentOrientationChanged(Qt::ScreenOrientation))); window.reportContentOrientationChange(Qt::LandscapeOrientation); QCOMPARE(spy.count(), 1); } void tst_QWindow::close() { QWindow a; QWindow b; QWindow c(&a); a.show(); b.show(); // we can not close a non top level window QVERIFY(!c.close()); QVERIFY(a.close()); QVERIFY(b.close()); } #include QTEST_MAIN(tst_QWindow);