/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QOPENGLCONTEXTWINDOW_H #define QOPENGLCONTEXTWINDOW_H #include <QtGui/QWindow> #include <QtGui/QOpenGLContext> #include <QtGui/QOpenGLTextureBlitter> #include <QtGui/QImage> #include <QtCore/QVariant> class QOpenGLContextWindow : public QWindow { Q_OBJECT public: QOpenGLContextWindow(); ~QOpenGLContextWindow(); void render(); protected: void exposeEvent(QExposeEvent *event); private: qreal dWidth() const { return width() * devicePixelRatio(); } qreal dHeight() const { return height() * devicePixelRatio(); } void createForeignContext(); QOpenGLContext *m_context; QImage m_image; QVariant m_nativeHandle; uint m_textureId; QOpenGLTextureBlitter *m_blitter; }; #endif