qt5base-lts/tests/auto/tools/uic/baseline/tetrixwindow.ui.h
Jarek Kobus 000c76ada5 Don't generate QButtonGroup include unconditionally
Add it only when ui contains button groups.

Change-Id: I60a249a36565e6c7c3f7cb51bc146317bc7ddbe5
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
2018-01-15 15:50:07 +00:00

171 lines
5.8 KiB
C++

/********************************************************************************
** Form generated from reading UI file 'tetrixwindow.ui'
**
** Created by: Qt User Interface Compiler version 5.0.0
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/
#ifndef TETRIXWINDOW_H
#define TETRIXWINDOW_H
#include <QtCore/QVariant>
#include <QtWidgets/QAction>
#include <QtWidgets/QApplication>
#include <QtWidgets/QGridLayout>
#include <QtWidgets/QLCDNumber>
#include <QtWidgets/QLabel>
#include <QtWidgets/QPushButton>
#include <QtWidgets/QVBoxLayout>
#include <QtWidgets/QWidget>
#include "tetrixboard.h"
QT_BEGIN_NAMESPACE
class Ui_TetrixWindow
{
public:
QVBoxLayout *vboxLayout;
QGridLayout *gridLayout;
QPushButton *startButton;
QLCDNumber *linesLcd;
QLabel *linesRemovedLabel;
QPushButton *pauseButton;
QLCDNumber *scoreLcd;
TetrixBoard *board;
QLabel *levelLabel;
QLabel *nextLabel;
QLCDNumber *levelLcd;
QLabel *scoreLabel;
QLabel *nextPieceLabel;
QPushButton *quitButton;
void setupUi(QWidget *TetrixWindow)
{
if (TetrixWindow->objectName().isEmpty())
TetrixWindow->setObjectName(QStringLiteral("TetrixWindow"));
TetrixWindow->resize(537, 475);
vboxLayout = new QVBoxLayout(TetrixWindow);
#ifndef Q_OS_MAC
vboxLayout->setSpacing(6);
#endif
#ifndef Q_OS_MAC
vboxLayout->setContentsMargins(9, 9, 9, 9);
#endif
vboxLayout->setObjectName(QStringLiteral("vboxLayout"));
gridLayout = new QGridLayout();
#ifndef Q_OS_MAC
gridLayout->setSpacing(6);
#endif
#ifndef Q_OS_MAC
gridLayout->setContentsMargins(0, 0, 0, 0);
#endif
gridLayout->setObjectName(QStringLiteral("gridLayout"));
startButton = new QPushButton(TetrixWindow);
startButton->setObjectName(QStringLiteral("startButton"));
startButton->setFocusPolicy(Qt::NoFocus);
gridLayout->addWidget(startButton, 4, 0, 1, 1);
linesLcd = new QLCDNumber(TetrixWindow);
linesLcd->setObjectName(QStringLiteral("linesLcd"));
linesLcd->setSegmentStyle(QLCDNumber::Filled);
gridLayout->addWidget(linesLcd, 3, 2, 1, 1);
linesRemovedLabel = new QLabel(TetrixWindow);
linesRemovedLabel->setObjectName(QStringLiteral("linesRemovedLabel"));
linesRemovedLabel->setAlignment(Qt::AlignBottom|Qt::AlignHCenter);
gridLayout->addWidget(linesRemovedLabel, 2, 2, 1, 1);
pauseButton = new QPushButton(TetrixWindow);
pauseButton->setObjectName(QStringLiteral("pauseButton"));
pauseButton->setFocusPolicy(Qt::NoFocus);
gridLayout->addWidget(pauseButton, 5, 2, 1, 1);
scoreLcd = new QLCDNumber(TetrixWindow);
scoreLcd->setObjectName(QStringLiteral("scoreLcd"));
scoreLcd->setSegmentStyle(QLCDNumber::Filled);
gridLayout->addWidget(scoreLcd, 1, 2, 1, 1);
board = new TetrixBoard(TetrixWindow);
board->setObjectName(QStringLiteral("board"));
board->setFocusPolicy(Qt::StrongFocus);
board->setFrameShape(QFrame::Panel);
board->setFrameShadow(QFrame::Sunken);
gridLayout->addWidget(board, 0, 1, 6, 1);
levelLabel = new QLabel(TetrixWindow);
levelLabel->setObjectName(QStringLiteral("levelLabel"));
levelLabel->setAlignment(Qt::AlignBottom|Qt::AlignHCenter);
gridLayout->addWidget(levelLabel, 2, 0, 1, 1);
nextLabel = new QLabel(TetrixWindow);
nextLabel->setObjectName(QStringLiteral("nextLabel"));
nextLabel->setAlignment(Qt::AlignBottom|Qt::AlignHCenter);
gridLayout->addWidget(nextLabel, 0, 0, 1, 1);
levelLcd = new QLCDNumber(TetrixWindow);
levelLcd->setObjectName(QStringLiteral("levelLcd"));
levelLcd->setSegmentStyle(QLCDNumber::Filled);
gridLayout->addWidget(levelLcd, 3, 0, 1, 1);
scoreLabel = new QLabel(TetrixWindow);
scoreLabel->setObjectName(QStringLiteral("scoreLabel"));
scoreLabel->setAlignment(Qt::AlignBottom|Qt::AlignHCenter);
gridLayout->addWidget(scoreLabel, 0, 2, 1, 1);
nextPieceLabel = new QLabel(TetrixWindow);
nextPieceLabel->setObjectName(QStringLiteral("nextPieceLabel"));
nextPieceLabel->setFrameShape(QFrame::Box);
nextPieceLabel->setFrameShadow(QFrame::Raised);
nextPieceLabel->setAlignment(Qt::AlignCenter);
gridLayout->addWidget(nextPieceLabel, 1, 0, 1, 1);
quitButton = new QPushButton(TetrixWindow);
quitButton->setObjectName(QStringLiteral("quitButton"));
quitButton->setFocusPolicy(Qt::NoFocus);
gridLayout->addWidget(quitButton, 4, 2, 1, 1);
vboxLayout->addLayout(gridLayout);
retranslateUi(TetrixWindow);
QMetaObject::connectSlotsByName(TetrixWindow);
} // setupUi
void retranslateUi(QWidget *TetrixWindow)
{
TetrixWindow->setWindowTitle(QApplication::translate("TetrixWindow", "Tetrix", nullptr));
startButton->setText(QApplication::translate("TetrixWindow", "&Start", nullptr));
linesRemovedLabel->setText(QApplication::translate("TetrixWindow", "LINES REMOVED", nullptr));
pauseButton->setText(QApplication::translate("TetrixWindow", "&Pause", nullptr));
levelLabel->setText(QApplication::translate("TetrixWindow", "LEVEL", nullptr));
nextLabel->setText(QApplication::translate("TetrixWindow", "NEXT", nullptr));
scoreLabel->setText(QApplication::translate("TetrixWindow", "SCORE", nullptr));
nextPieceLabel->setText(QString());
quitButton->setText(QApplication::translate("TetrixWindow", "&Quit", nullptr));
} // retranslateUi
};
namespace Ui {
class TetrixWindow: public Ui_TetrixWindow {};
} // namespace Ui
QT_END_NAMESPACE
#endif // TETRIXWINDOW_H