f9f395c28b
Updated version of LGPL and FDL licenseheaders. Apply release phase licenseheaders for all source files. Reviewed-by: Trust Me
147 lines
4.2 KiB
C++
147 lines
4.2 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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// Qt
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#include <QByteArray>
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#include <QCoreApplication>
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#include <QDataStream>
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#include <QTimer>
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// Test
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#include "Test.h"
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//------------------------------------------------------------------------------
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My4Socket::My4Socket(QObject *parent)
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: QTcpSocket(parent), safeShutDown(false)
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{
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connect(this, SIGNAL(readyRead()), this, SLOT(read()));
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connect(this, SIGNAL(disconnected()), this, SLOT(closed()));
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}
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//------------------------------------------------------------------------------
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void My4Socket::read(void)
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{
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QDataStream in(this);
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quint32 num, reply;
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while (bytesAvailable()) {
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in >> num;
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if (num == 42) {
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safeShutDown = true;
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qDebug("SUCCESS");
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QCoreApplication::instance()->quit();
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return;
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}
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reply = num + 1;
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if (reply == 42)
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++reply;
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}
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// Reply with a bigger number
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sendTest(reply);
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}
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//------------------------------------------------------------------------------
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void My4Socket::closed(void)
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{
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if (!safeShutDown)
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qDebug("FAILED");
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QCoreApplication::instance()->quit();
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}
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//------------------------------------------------------------------------------
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void My4Socket::sendTest(quint32 num)
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{
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QByteArray block;
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QDataStream out(&block, QIODevice::WriteOnly);
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out << num;
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write(block, block.size());
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}
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//------------------------------------------------------------------------------
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My4Server::My4Server(QObject *parent)
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: QTcpServer(parent)
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{
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if (listen(QHostAddress::Any, 7700))
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qDebug("qt4server");
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QTimer::singleShot(5000, this, SLOT(stopServer()));
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}
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//------------------------------------------------------------------------------
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void My4Server::incomingConnection(int socketId)
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{
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m_socket = new My4Socket(this);
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m_socket->setSocketDescriptor(socketId);
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}
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//------------------------------------------------------------------------------
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void My4Server::stopServer()
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{
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if (m_socket) {
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qDebug("SUCCESS");
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m_socket->safeShutDown = true;
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m_socket->sendTest(42);
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} else {
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QCoreApplication::instance()->quit();
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}
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}
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//------------------------------------------------------------------------------
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Test::Test(Type type)
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{
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switch (type) {
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case Qt4Client: {
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qDebug("qt4client");
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My4Socket *s = new My4Socket(this);
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s->connectToHost("localhost", 7700);
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s->sendTest(1);
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break;
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}
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case Qt4Server: {
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new My4Server(this);
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break;
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}
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default:
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break;
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}
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}
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