02ecd3ae40
The default is still DWARF instead of DWARF with dSYM for static builds of Qt, so that debug builds of the final application don't take forever to build due to generating the dSYM file. Change-Id: I370d800d7c959e05c1a8780c4ebf58fff250daa1 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com> Reviewed-by: Fawzi Mohamed <fawzi.mohamed@digia.com>
55 lines
2.3 KiB
Plaintext
55 lines
2.3 KiB
Plaintext
load(default_post)
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!no_objective_c:CONFIG += objective_c
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qt:!isEmpty(QT_CONFIG) {
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# Pick a suitable default architecture for qmake-based applications.
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# If the Qt package contains one of x86 and x86_64, pick that one. If it
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# contains both then use the compiler default. Make a similar decision for
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# PowerPC-based systems. Note that this logic assumes that Qt has been
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# configured with an architecture that is usable on the system.
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contains(QMAKE_HOST.arch, ppc)|contains(QMAKE_HOST.arch, "Power Macintosh") {
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!contains(QT_CONFIG, ppc64):contains(QT_CONFIG, ppc):CONFIG += ppc
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contains(QT_CONFIG, ppc64):!contains(QT_CONFIG, ppc):CONFIG += ppc64
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} else {
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!contains(QT_CONFIG, x86_64):contains(QT_CONFIG, x86):CONFIG += x86
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contains(QT_CONFIG, x86_64):!contains(QT_CONFIG, x86):CONFIG += x86_64
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}
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contains(QT_CONFIG, static) {
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# C++11 support means using libc++ instead of libstd++. As the
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# two libraries are incompatible we need to ensure the end user
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# project is built using the same C++11 support/no support as Qt.
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contains(QT_CONFIG, c++11) {
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CONFIG += c++11
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} else: c++11 {
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warning("Qt was not built with C++11 enabled, disabling feature")
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CONFIG -= c++11
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}
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!c++11 {
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# Explicitly use libstdc++ if C++11 support is not enabled,
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# as otherwise the compiler will choose the standard library
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# based on the deployment target, which for iOS 7 and OS X 10.9
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# is libc++, and we can't mix and match the two.
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QMAKE_CXXFLAGS += -stdlib=libstdc++
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QMAKE_LFLAGS += -stdlib=libstdc++
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}
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}
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}
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macx-xcode:!isEmpty(QMAKE_XCODE_DEBUG_INFORMATION_FORMAT) {
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debug_information_format.name = DEBUG_INFORMATION_FORMAT
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debug_information_format.value = $$QMAKE_XCODE_DEBUG_INFORMATION_FORMAT
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debug_information_format.build = debug
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QMAKE_MAC_XCODE_SETTINGS += debug_information_format
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}
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cache(QMAKE_XCODE_DEVELOPER_PATH, stash)
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cache(QMAKE_XCODE_VERSION, stash)
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QMAKE_XCODE_LIBRARY_SUFFIX = $$qtPlatformTargetSuffix()
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# Ensure that we process sdk.prf first, as it will update QMAKE_CXX
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# and friends that other features/extra compilers may depend on.
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sdk: load(sdk)
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