qt5base-lts/tests/auto/gui/kernel/noqteventloop/tst_noqteventloop.cpp
Alex Trotsenko 02f70004c2 Allow socket events processing with a foreign event loop on Windows
While a native dialog is open, the application message queue is
handled by the native event loop which is external to Qt. In this
case, QEventDispatcherWin32::processEvents() does not run and socket
notifiers will not be activated. So, this patch moves the notifier
activation code into the window procedure, which enables socket
event processing with native dialogs.

Task-number: QTBUG-49782
Task-number: QTBUG-48901
Change-Id: Icbdd96b2e80c50b73505f4fe74957575b83d6cf1
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
2016-01-05 13:05:35 +00:00

306 lines
8.4 KiB
C++

/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
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**
** This file is part of the test suite of the Qt Toolkit.
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#include <QtTest/QtTest>
#include <QEvent>
#include <QtCore/qthread.h>
#include <QtGui/qguiapplication.h>
#include <QtNetwork/qtcpserver.h>
#include <QtNetwork/qtcpsocket.h>
#include <QtCore/qelapsedtimer.h>
#include <QtCore/qt_windows.h>
class tst_NoQtEventLoop : public QObject
{
Q_OBJECT
private slots:
void initTestCase();
void cleanup();
void consumeMouseEvents();
void consumeSocketEvents();
};
void tst_NoQtEventLoop::initTestCase()
{
}
void tst_NoQtEventLoop::cleanup()
{
}
class Window : public QWindow
{
public:
Window(QWindow *parentWindow = 0) : QWindow(parentWindow)
{
}
void reset()
{
m_received.clear();
}
bool event(QEvent *event)
{
m_received[event->type()]++;
return QWindow::event(event);
}
int received(QEvent::Type type)
{
return m_received.value(type, 0);
}
QHash<QEvent::Type, int> m_received;
};
bool g_exit = false;
extern "C" LRESULT QT_WIN_CALLBACK wndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
if (message == WM_SHOWWINDOW && wParam == 0)
g_exit = true;
return DefWindowProc(hwnd, message, wParam, lParam);
}
class TestThread : public QThread
{
Q_OBJECT
public:
TestThread(HWND parentWnd, Window *childWindow) : QThread(), m_hwnd(parentWnd), m_childWindow(childWindow) {
m_screenW = ::GetSystemMetrics(SM_CXSCREEN);
m_screenH = ::GetSystemMetrics(SM_CYSCREEN);
}
enum {
MouseClick,
MouseMove
};
void mouseInput(int command, const QPoint &p = QPoint())
{
INPUT mouseEvent;
mouseEvent.type = INPUT_MOUSE;
MOUSEINPUT &mi = mouseEvent.mi;
mi.mouseData = 0;
mi.time = 0;
mi.dwExtraInfo = 0;
mi.dx = 0;
mi.dy = 0;
switch (command) {
case MouseClick:
mi.dwFlags = MOUSEEVENTF_LEFTDOWN;
::SendInput(1, &mouseEvent, sizeof(INPUT));
::Sleep(50);
mi.dwFlags = MOUSEEVENTF_LEFTUP;
::SendInput(1, &mouseEvent, sizeof(INPUT));
break;
case MouseMove:
mi.dwFlags = MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE;
mi.dx = p.x() * 65536 / m_screenW;
mi.dy = p.y() * 65536 / m_screenH;
::SendInput(1, &mouseEvent, sizeof(INPUT));
break;
}
}
void mouseClick()
{
mouseInput(MouseClick);
}
void mouseMove(const QPoint &pt)
{
mouseInput(MouseMove, pt);
}
void run() {
struct ScopedCleanup
{
/* This is in order to ensure that the window is hidden when returning from run(),
regardless of the return point (e.g. with QTRY_COMPARE) */
ScopedCleanup(HWND hwnd) : m_hwnd(hwnd) { }
~ScopedCleanup() {
::ShowWindow(m_hwnd, SW_HIDE);
}
HWND m_hwnd;
} cleanup(m_hwnd);
m_testPassed = false;
POINT pt;
pt.x = 0;
pt.y = 0;
if (!::ClientToScreen(m_hwnd, &pt))
return;
m_windowPos = QPoint(pt.x, pt.y);
// First activate the parent window (which will also activate the child window)
m_windowPos += QPoint(5,5);
mouseMove(m_windowPos);
::Sleep(150);
mouseClick();
// At this point the windows are activated, no further events will be send to the QWindow
// if we click on the native parent HWND
m_childWindow->reset();
::Sleep(150);
mouseClick();
::Sleep(150);
QTRY_COMPARE(m_childWindow->received(QEvent::MouseButtonPress) + m_childWindow->received(QEvent::MouseButtonRelease), 0);
// Now click in the QWindow. The QWindow should receive those events.
m_windowPos.ry() += 50;
mouseMove(m_windowPos);
::Sleep(150);
mouseClick();
QTRY_COMPARE(m_childWindow->received(QEvent::MouseButtonPress), 1);
QTRY_COMPARE(m_childWindow->received(QEvent::MouseButtonRelease), 1);
m_testPassed = true;
// ScopedCleanup will hide the window here
// Once the native window is hidden, it will exit the event loop.
}
bool passed() const { return m_testPassed; }
private:
int m_screenW;
int m_screenH;
bool m_testPassed;
HWND m_hwnd;
Window *m_childWindow;
QPoint m_windowPos;
};
void tst_NoQtEventLoop::consumeMouseEvents()
{
int argc = 1;
char *argv[] = {const_cast<char*>("test")};
QGuiApplication app(argc, argv);
QString clsName(QStringLiteral("tst_NoQtEventLoop_WINDOW"));
const HINSTANCE appInstance = (HINSTANCE)GetModuleHandle(0);
WNDCLASSEX wc;
wc.cbSize = sizeof(WNDCLASSEX);
wc.style = CS_DBLCLKS | CS_OWNDC; // CS_SAVEBITS
wc.lpfnWndProc = wndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = appInstance;
wc.hIcon = 0;
wc.hIconSm = 0;
wc.hCursor = 0;
wc.hbrBackground = ::GetSysColorBrush(COLOR_BTNFACE /*COLOR_WINDOW*/);
wc.lpszMenuName = 0;
wc.lpszClassName = (wchar_t*)clsName.utf16();
ATOM atom = ::RegisterClassEx(&wc);
QVERIFY2(atom, "RegisterClassEx failed");
DWORD dwExStyle = WS_EX_APPWINDOW;
DWORD dwStyle = WS_CAPTION | WS_HSCROLL | WS_TABSTOP | WS_VISIBLE;
HWND mainWnd = ::CreateWindowEx(dwExStyle, (wchar_t*)clsName.utf16(), TEXT("tst_NoQtEventLoop"), dwStyle, 100, 100, 300, 300, 0, NULL, appInstance, NULL);
QVERIFY2(mainWnd, "CreateWindowEx failed");
::ShowWindow(mainWnd, SW_SHOW);
Window *childWindow = new Window;
childWindow->setParent(QWindow::fromWinId((WId)mainWnd));
childWindow->setGeometry(0, 50, 200, 200);
childWindow->show();
TestThread *testThread = new TestThread(mainWnd, childWindow);
connect(testThread, SIGNAL(finished()), testThread, SLOT(deleteLater()));
testThread->start();
// Our own message loop...
MSG msg;
while (::GetMessage(&msg, NULL, 0, 0) > 0) {
::TranslateMessage(&msg);
::DispatchMessage(&msg);
if (g_exit)
break;
}
QCOMPARE(testThread->passed(), true);
}
void tst_NoQtEventLoop::consumeSocketEvents()
{
int argc = 1;
char *argv[] = { const_cast<char *>("test"), 0 };
QGuiApplication app(argc, argv);
QTcpServer server;
QTcpSocket client;
QVERIFY(server.listen(QHostAddress::LocalHost));
client.connectToHost(server.serverAddress(), server.serverPort());
QVERIFY(client.waitForConnected());
QElapsedTimer elapsedTimer;
elapsedTimer.start();
// Exec own message loop
MSG msg;
forever {
if (elapsedTimer.hasExpired(3000) || server.hasPendingConnections())
break;
if (::PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
::TranslateMessage(&msg);
::DispatchMessage(&msg);
}
}
QVERIFY(server.hasPendingConnections());
}
#include <tst_noqteventloop.moc>
QTEST_APPLESS_MAIN(tst_NoQtEventLoop)