18a3f6169b
Conflicts: demos/demos.pro demos/embedded/digiflip/digiflip.pro examples/examples.pro examples/graphicsview/embeddeddialogs/embeddeddialogs.pro src/gui/kernel/qplatformglcontext_qpa.cpp src/plugins/platforms/wayland/gl_integration/xcomposite_egl/qwaylandxcompositeeglcontext.cpp src/plugins/platforms/wayland/gl_integration/xcomposite_glx/qwaylandxcompositeglxcontext.cpp src/plugins/platforms/wayland/qwaylanddisplay.cpp src/plugins/platforms/wayland/qwaylandwindow.cpp Change-Id: I2a4ec9e2ca9c9aa9d57b55f98985e810b77bb745
123 lines
3.4 KiB
C++
123 lines
3.4 KiB
C++
/****************************************************************************
|
|
**
|
|
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
|
|
** All rights reserved.
|
|
** Contact: Nokia Corporation (qt-info@nokia.com)
|
|
**
|
|
** This file is part of the QtCore module of the Qt Toolkit.
|
|
**
|
|
** $QT_BEGIN_LICENSE:LGPL$
|
|
** GNU Lesser General Public License Usage
|
|
** This file may be used under the terms of the GNU Lesser General Public
|
|
** License version 2.1 as published by the Free Software Foundation and
|
|
** appearing in the file LICENSE.LGPL included in the packaging of this
|
|
** file. Please review the following information to ensure the GNU Lesser
|
|
** General Public License version 2.1 requirements will be met:
|
|
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
|
|
**
|
|
** In addition, as a special exception, Nokia gives you certain additional
|
|
** rights. These rights are described in the Nokia Qt LGPL Exception
|
|
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
|
|
**
|
|
** GNU General Public License Usage
|
|
** Alternatively, this file may be used under the terms of the GNU General
|
|
** Public License version 3.0 as published by the Free Software Foundation
|
|
** and appearing in the file LICENSE.GPL included in the packaging of this
|
|
** file. Please review the following information to ensure the GNU General
|
|
** Public License version 3.0 requirements will be met:
|
|
** http://www.gnu.org/copyleft/gpl.html.
|
|
**
|
|
** Other Usage
|
|
** Alternatively, this file may be used in accordance with the terms and
|
|
** conditions contained in a signed written agreement between you and Nokia.
|
|
**
|
|
**
|
|
**
|
|
**
|
|
**
|
|
** $QT_END_LICENSE$
|
|
**
|
|
****************************************************************************/
|
|
|
|
#ifndef __GRAPHICSSCENE__H__
|
|
#define __GRAPHICSSCENE__H__
|
|
|
|
//Qt
|
|
#include <QtWidgets/QGraphicsScene>
|
|
#include <QtCore/QSet>
|
|
#include <QtCore/QState>
|
|
|
|
|
|
class Boat;
|
|
class SubMarine;
|
|
class Torpedo;
|
|
class Bomb;
|
|
class PixmapItem;
|
|
class ProgressItem;
|
|
class TextInformationItem;
|
|
QT_BEGIN_NAMESPACE
|
|
class QAction;
|
|
QT_END_NAMESPACE
|
|
|
|
class GraphicsScene : public QGraphicsScene
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
enum Mode {
|
|
Big = 0,
|
|
Small
|
|
};
|
|
|
|
struct SubmarineDescription {
|
|
int type;
|
|
int points;
|
|
QString name;
|
|
};
|
|
|
|
struct LevelDescription {
|
|
int id;
|
|
QString name;
|
|
QList<QPair<int,int> > submarines;
|
|
};
|
|
|
|
GraphicsScene(int x, int y, int width, int height, Mode mode = Big);
|
|
qreal sealLevel() const;
|
|
void setupScene(QAction *newAction, QAction *quitAction);
|
|
void addItem(Bomb *bomb);
|
|
void addItem(Torpedo *torpedo);
|
|
void addItem(SubMarine *submarine);
|
|
void addItem(QGraphicsItem *item);
|
|
void clearScene();
|
|
|
|
signals:
|
|
void subMarineDestroyed(int);
|
|
void allSubMarineDestroyed(int);
|
|
|
|
private slots:
|
|
void onBombExecutionFinished();
|
|
void onTorpedoExecutionFinished();
|
|
void onSubMarineExecutionFinished();
|
|
|
|
private:
|
|
Mode mode;
|
|
ProgressItem *progressItem;
|
|
TextInformationItem *textInformationItem;
|
|
Boat *boat;
|
|
QSet<SubMarine *> submarines;
|
|
QSet<Bomb *> bombs;
|
|
QSet<Torpedo *> torpedos;
|
|
QVector<SubmarineDescription> submarinesData;
|
|
QHash<int, LevelDescription> levelsData;
|
|
|
|
friend class PauseState;
|
|
friend class PlayState;
|
|
friend class LevelState;
|
|
friend class LostState;
|
|
friend class WinState;
|
|
friend class WinTransition;
|
|
friend class UpdateScoreTransition;
|
|
};
|
|
|
|
#endif //__GRAPHICSSCENE__H__
|
|
|