05fc3aef53
Replace the current license disclaimer in files by a SPDX-License-Identifier. Files that have to be modified by hand are modified. License files are organized under LICENSES directory. Task-number: QTBUG-67283 Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
174 lines
6.1 KiB
C++
174 lines
6.1 KiB
C++
// Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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/***************************************************************************
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** This file was generated by glgen version 0.1
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** Command line was: glgen
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**
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** glgen is Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
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**
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** This is an auto-generated file.
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** Do not edit! All changes made to it will be lost.
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**
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****************************************************************************/
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#include "qopenglfunctions_1_4.h"
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#include "qopenglcontext.h"
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QT_BEGIN_NAMESPACE
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/*!
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\class QOpenGLFunctions_1_4
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\inmodule QtOpenGL
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\since 5.1
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\wrapper
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\brief The QOpenGLFunctions_1_4 class provides all functions for OpenGL 1.4 specification.
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This class is a wrapper for functions from OpenGL 1.4 specification.
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See reference pages on \l {http://www.opengl.org/sdk/docs/}{opengl.org}
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for function documentation.
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\sa QAbstractOpenGLFunctions
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*/
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QOpenGLFunctions_1_4::QOpenGLFunctions_1_4()
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: QAbstractOpenGLFunctions()
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, d_1_0_Core(nullptr)
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, d_1_1_Core(nullptr)
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, d_1_2_Core(nullptr)
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, d_1_3_Core(nullptr)
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, d_1_4_Core(nullptr)
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, d_1_0_Deprecated(nullptr)
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, d_1_1_Deprecated(nullptr)
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, d_1_2_Deprecated(nullptr)
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, d_1_3_Deprecated(nullptr)
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, d_1_4_Deprecated(nullptr)
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{
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}
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QOpenGLFunctions_1_4::~QOpenGLFunctions_1_4()
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{
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if (d_1_0_Core) {
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d_1_0_Core->refs.deref();
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Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
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}
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if (d_1_1_Core) {
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d_1_1_Core->refs.deref();
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Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
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}
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if (d_1_2_Core) {
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d_1_2_Core->refs.deref();
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Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
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}
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if (d_1_3_Core) {
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d_1_3_Core->refs.deref();
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Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
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}
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if (d_1_4_Core) {
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d_1_4_Core->refs.deref();
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Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
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}
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if (d_1_0_Deprecated) {
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d_1_0_Deprecated->refs.deref();
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Q_ASSERT(d_1_0_Deprecated->refs.loadRelaxed());
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}
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if (d_1_1_Deprecated) {
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d_1_1_Deprecated->refs.deref();
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Q_ASSERT(d_1_1_Deprecated->refs.loadRelaxed());
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}
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if (d_1_2_Deprecated) {
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d_1_2_Deprecated->refs.deref();
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Q_ASSERT(d_1_2_Deprecated->refs.loadRelaxed());
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}
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if (d_1_3_Deprecated) {
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d_1_3_Deprecated->refs.deref();
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Q_ASSERT(d_1_3_Deprecated->refs.loadRelaxed());
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}
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if (d_1_4_Deprecated) {
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d_1_4_Deprecated->refs.deref();
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Q_ASSERT(d_1_4_Deprecated->refs.loadRelaxed());
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}
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}
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bool QOpenGLFunctions_1_4::initializeOpenGLFunctions()
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{
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if ( isInitialized() )
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return true;
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QOpenGLContext* context = QOpenGLContext::currentContext();
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// If owned by a context object make sure it is current.
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// Also check that current context is capable of resolving all needed functions
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if (((owningContext() && owningContext() == context) || !owningContext())
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&& QOpenGLFunctions_1_4::isContextCompatible(context))
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{
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// Associate with private implementation, creating if necessary
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// Function pointers in the backends are resolved at creation time
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QOpenGLVersionFunctionsBackend* d = nullptr;
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d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_0_CoreBackend::versionStatus());
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d_1_0_Core = static_cast<QOpenGLFunctions_1_0_CoreBackend*>(d);
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d->refs.ref();
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d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_1_CoreBackend::versionStatus());
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d_1_1_Core = static_cast<QOpenGLFunctions_1_1_CoreBackend*>(d);
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d->refs.ref();
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d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_2_CoreBackend::versionStatus());
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d_1_2_Core = static_cast<QOpenGLFunctions_1_2_CoreBackend*>(d);
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d->refs.ref();
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d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_3_CoreBackend::versionStatus());
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d_1_3_Core = static_cast<QOpenGLFunctions_1_3_CoreBackend*>(d);
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d->refs.ref();
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d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_4_CoreBackend::versionStatus());
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d_1_4_Core = static_cast<QOpenGLFunctions_1_4_CoreBackend*>(d);
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d->refs.ref();
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d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_0_DeprecatedBackend::versionStatus());
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d_1_0_Deprecated = static_cast<QOpenGLFunctions_1_0_DeprecatedBackend*>(d);
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d->refs.ref();
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d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_1_DeprecatedBackend::versionStatus());
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d_1_1_Deprecated = static_cast<QOpenGLFunctions_1_1_DeprecatedBackend*>(d);
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d->refs.ref();
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d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_2_DeprecatedBackend::versionStatus());
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d_1_2_Deprecated = static_cast<QOpenGLFunctions_1_2_DeprecatedBackend*>(d);
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d->refs.ref();
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d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_3_DeprecatedBackend::versionStatus());
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d_1_3_Deprecated = static_cast<QOpenGLFunctions_1_3_DeprecatedBackend*>(d);
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d->refs.ref();
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d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_4_DeprecatedBackend::versionStatus());
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d_1_4_Deprecated = static_cast<QOpenGLFunctions_1_4_DeprecatedBackend*>(d);
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d->refs.ref();
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QAbstractOpenGLFunctions::initializeOpenGLFunctions();
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}
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return isInitialized();
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}
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bool QOpenGLFunctions_1_4::isContextCompatible(QOpenGLContext *context)
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{
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Q_ASSERT(context);
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QSurfaceFormat f = context->format();
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const QPair<int, int> v = qMakePair(f.majorVersion(), f.minorVersion());
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if (v < qMakePair(1, 4))
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return false;
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if (f.profile() == QSurfaceFormat::CoreProfile)
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return false;
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return true;
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}
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QOpenGLVersionProfile QOpenGLFunctions_1_4::versionProfile()
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{
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QOpenGLVersionProfile v;
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v.setVersion(1, 4);
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return v;
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}
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QT_END_NAMESPACE
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