b78f3f4974
swapchain->currentFrameRenderTarget()->renderPassDescriptor() is not functional at the moment, it returns null. This is because no backend ensures that the internal renderpass descriptor object is exposed via that getter in a QRhiSwapChainRenderTarget. Whereas in a QRhiTextureRenderTarget this would work by design because there the setter must be called by the user. Fix this up, providing better API symmetry, and also reducing the need to pass along QRhiRenderPassDescriptor objects seprately alongside a QRhiRenderTarget in some places, e.g. in Qt Quick. Change-Id: I42c4e9aaee3202c1d23bd093d840af80c5f8cd0f Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Andy Nichols <andy.nichols@qt.io> |
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auto | ||
baseline | ||
benchmarks | ||
global | ||
libfuzzer | ||
manual | ||
shared | ||
testserver | ||
CMakeLists.txt | ||
README |
This directory contains autotests and benchmarks based on Qt Test. In order to run the autotests reliably, you need to configure a desktop to match the test environment that these tests are written for. Linux X11: * The user must be logged in to an active desktop; you can't run the autotests without a valid DISPLAY that allows X11 connections. * The tests are run against a KDE3 or KDE4 desktop. * Window manager uses "click to focus", and not "focus follows mouse". Many tests move the mouse cursor around and expect this to not affect focus and activation. * Disable "click to activate", i.e., when a window is opened, the window manager should automatically activate it (give it input focus) and not wait for the user to click the window.