0872156559
After calling connectToHost(), the socket enters HostLookup state. At this stage, the socket engine was not created yet, and writing to the socket should result in either data buffering or an error. So, add a check for d->socketEngine to prevent a crash on unbuffered sockets. Task-number: QTBUG-48356 Change-Id: I15ea9ce7de97ce6d7e13e358eca5350745b556bb Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com> Reviewed-by: Richard J. Moore <rich@kde.org> |
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clientserver | ||
test | ||
udpServer | ||
.gitignore | ||
qudpsocket.pro | ||
tst_qudpsocket.cpp |