qt5base-lts/tests/manual/rhi/triquadcube/triquadcube.cpp
Laszlo Agocs 22d22eb282 rhi: Add a --transparent option to manual tests
This will also cause clearing to 0,0,0,0.

Essential in order to allow fast testing of window transparency
issues in combination with QRhi and the various backends.

Change-Id: Iee2763c1d06f1d3e5d59a9142abaf30fab1dc543
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
2019-09-26 17:02:12 +02:00

282 lines
11 KiB
C++

/****************************************************************************
**
** Copyright (C) 2018 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
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** This file is part of the examples of the Qt Toolkit.
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// An example exercising more than a single feature. Enables profiling
// (resource logging to a file) and inserts debug markers and sets some
// object names. Can also be used to test MSAA swapchains, swapchain image
// readback, requesting an sRGB swapchain, and some texture features.
#define EXAMPLEFW_PREINIT
#include "../shared/examplefw.h"
#include "trianglerenderer.h"
#include "quadrenderer.h"
#include "texturedcuberenderer.h"
#include "triangleoncuberenderer.h"
#include <QFileInfo>
#include <QFile>
#include <QtGui/private/qrhiprofiler_p.h>
#define PROFILE_TO_FILE
//#define SKIP_PRESENT
//#define USE_MSAA
//#define USE_SRGB_SWAPCHAIN
//#define READBACK_SWAPCHAIN
//#define NO_VSYNC
//#define USE_MIN_SWAPCHAIN_BUFFERS
//#define DECLARE_EXT_CONTENTS
struct {
TriangleRenderer triRenderer;
QuadRenderer quadRenderer;
TexturedCubeRenderer cubeRenderer;
TriangleOnCubeRenderer liveTexCubeRenderer;
bool onScreenOnly = false;
bool triangleOnly = false;
QSize lastOutputSize;
int frameCount = 0;
QFile profOut;
} d;
void preInit()
{
#ifdef PROFILE_TO_FILE
rhiFlags |= QRhi::EnableProfiling;
const QString profFn = QFileInfo(QLatin1String("rhiprof.txt")).absoluteFilePath();
qDebug("Writing profiling output to %s", qPrintable(profFn));
d.profOut.setFileName(profFn);
d.profOut.open(QIODevice::WriteOnly);
#endif
#ifdef SKIP_PRESENT
endFrameFlags |= QRhi::SkipPresent;
#endif
#ifdef USE_MSAA
sampleCount = 4; // enable 4x MSAA (except for the render-to-texture pass)
#endif
#ifdef READBACK_SWAPCHAIN
scFlags |= QRhiSwapChain::UsedAsTransferSource;
#endif
#ifdef USE_SRGB_SWAPCHAIN
scFlags |= QRhiSwapChain::sRGB;
#endif
#ifdef NO_VSYNC
scFlags |= QRhiSwapChain::NoVSync;
#endif
#ifdef USE_MIN_SWAPCHAIN_BUFFERS
scFlags |= QRhiSwapChain::MinimalBufferCount;
#endif
#ifdef DECLARE_EXT_CONTENTS
beginFrameFlags |= QRhi::ExternalContentsInPass;
#endif
// For OpenGL some of these are incorporated into the QSurfaceFormat by
// examplefw.h after returning from here as that is out of the RHI's control.
}
void Window::customInit()
{
#ifdef PROFILE_TO_FILE
m_r->profiler()->setDevice(&d.profOut);
#endif
d.triRenderer.setRhi(m_r);
d.triRenderer.setSampleCount(sampleCount);
d.triRenderer.initResources(m_rp);
if (!d.triangleOnly) {
d.triRenderer.setTranslation(QVector3D(0, 0.5f, 0));
d.quadRenderer.setRhi(m_r);
d.quadRenderer.setSampleCount(sampleCount);
d.quadRenderer.setPipeline(d.triRenderer.pipeline());
d.quadRenderer.initResources(m_rp);
d.quadRenderer.setTranslation(QVector3D(1.5f, -0.5f, 0));
d.cubeRenderer.setRhi(m_r);
d.cubeRenderer.setSampleCount(sampleCount);
d.cubeRenderer.initResources(m_rp);
d.cubeRenderer.setTranslation(QVector3D(0, -0.5f, 0));
}
if (!d.onScreenOnly) {
d.liveTexCubeRenderer.setRhi(m_r);
d.liveTexCubeRenderer.setSampleCount(sampleCount);
d.liveTexCubeRenderer.initResources(m_rp);
d.liveTexCubeRenderer.setTranslation(QVector3D(-2.0f, 0, 0));
}
// Put the gpu mem allocator statistics to the profiling stream after doing
// all the init. (where applicable)
m_r->profiler()->addVMemAllocatorStats();
// Check some features/limits.
qDebug("isFeatureSupported(MultisampleTexture): %d", m_r->isFeatureSupported(QRhi::MultisampleTexture));
qDebug("isFeatureSupported(MultisampleRenderBuffer): %d", m_r->isFeatureSupported(QRhi::MultisampleRenderBuffer));
qDebug("isFeatureSupported(DebugMarkers): %d", m_r->isFeatureSupported(QRhi::DebugMarkers));
qDebug("isFeatureSupported(Timestamps): %d", m_r->isFeatureSupported(QRhi::Timestamps));
qDebug("isFeatureSupported(Instancing): %d", m_r->isFeatureSupported(QRhi::Instancing));
qDebug("isFeatureSupported(CustomInstanceStepRate): %d", m_r->isFeatureSupported(QRhi::CustomInstanceStepRate));
qDebug("isFeatureSupported(PrimitiveRestart): %d", m_r->isFeatureSupported(QRhi::PrimitiveRestart));
qDebug("isFeatureSupported(NonDynamicUniformBuffers): %d", m_r->isFeatureSupported(QRhi::NonDynamicUniformBuffers));
qDebug("isFeatureSupported(NonFourAlignedEffectiveIndexBufferOffset): %d", m_r->isFeatureSupported(QRhi::NonFourAlignedEffectiveIndexBufferOffset));
qDebug("isFeatureSupported(NPOTTextureRepeat): %d", m_r->isFeatureSupported(QRhi::NPOTTextureRepeat));
qDebug("isFeatureSupported(RedOrAlpha8IsRed): %d", m_r->isFeatureSupported(QRhi::RedOrAlpha8IsRed));
qDebug("isFeatureSupported(ElementIndexUint): %d", m_r->isFeatureSupported(QRhi::ElementIndexUint));
qDebug("isFeatureSupported(Compute): %d", m_r->isFeatureSupported(QRhi::Compute));
qDebug("isFeatureSupported(WideLines): %d", m_r->isFeatureSupported(QRhi::WideLines));
qDebug("isFeatureSupported(VertexShaderPointSize): %d", m_r->isFeatureSupported(QRhi::VertexShaderPointSize));
qDebug("isFeatureSupported(BaseVertex): %d", m_r->isFeatureSupported(QRhi::BaseVertex));
qDebug("isFeatureSupported(BaseInstance): %d", m_r->isFeatureSupported(QRhi::BaseInstance));
qDebug("Min 2D texture width/height: %d", m_r->resourceLimit(QRhi::TextureSizeMin));
qDebug("Max 2D texture width/height: %d", m_r->resourceLimit(QRhi::TextureSizeMax));
qDebug("Max color attachment count: %d", m_r->resourceLimit(QRhi::MaxColorAttachments));
}
void Window::customRelease()
{
d.triRenderer.releaseResources();
if (!d.triangleOnly) {
d.quadRenderer.releaseResources();
d.cubeRenderer.releaseResources();
}
if (!d.onScreenOnly)
d.liveTexCubeRenderer.releaseResources();
}
void Window::customRender()
{
const QSize outputSize = m_sc->currentPixelSize();
QRhiCommandBuffer *cb = m_sc->currentFrameCommandBuffer();
if (outputSize != d.lastOutputSize) {
d.triRenderer.resize(outputSize);
if (!d.triangleOnly) {
d.quadRenderer.resize(outputSize);
d.cubeRenderer.resize(outputSize);
}
if (!d.onScreenOnly)
d.liveTexCubeRenderer.resize(outputSize);
d.lastOutputSize = outputSize;
}
if (!d.onScreenOnly) {
cb->debugMarkBegin("Offscreen triangle pass");
d.liveTexCubeRenderer.queueOffscreenPass(cb);
cb->debugMarkEnd();
}
QRhiResourceUpdateBatch *u = m_r->nextResourceUpdateBatch();
d.triRenderer.queueResourceUpdates(u);
if (!d.triangleOnly) {
d.quadRenderer.queueResourceUpdates(u);
d.cubeRenderer.queueResourceUpdates(u);
}
if (!d.onScreenOnly)
d.liveTexCubeRenderer.queueResourceUpdates(u);
cb->beginPass(m_sc->currentFrameRenderTarget(), m_clearColor, { 1.0f, 0 }, u);
cb->debugMarkBegin(QByteArrayLiteral("Triangle"));
d.triRenderer.queueDraw(cb, outputSize);
cb->debugMarkEnd();
if (!d.triangleOnly) {
cb->debugMarkMsg(QByteArrayLiteral("More stuff"));
cb->debugMarkBegin(QByteArrayLiteral("Quad"));
d.quadRenderer.queueDraw(cb, outputSize);
cb->debugMarkEnd();
cb->debugMarkBegin(QByteArrayLiteral("Cube"));
d.cubeRenderer.queueDraw(cb, outputSize);
cb->debugMarkEnd();
}
if (!d.onScreenOnly) {
cb->debugMarkMsg(QByteArrayLiteral("Even more stuff"));
cb->debugMarkBegin(QByteArrayLiteral("Cube with offscreen triangle"));
d.liveTexCubeRenderer.queueDraw(cb, outputSize);
cb->debugMarkEnd();
}
QRhiResourceUpdateBatch *passEndUpdates = nullptr;
#ifdef READBACK_SWAPCHAIN
passEndUpdates = m_r->nextResourceUpdateBatch();
QRhiReadbackDescription rb; // no texture given -> backbuffer
QRhiReadbackResult *rbResult = new QRhiReadbackResult;
int frameNo = d.frameCount;
rbResult->completed = [this, rbResult, frameNo] {
{
QImage::Format fmt = rbResult->format == QRhiTexture::BGRA8 ? QImage::Format_ARGB32_Premultiplied
: QImage::Format_RGBA8888_Premultiplied;
const uchar *p = reinterpret_cast<const uchar *>(rbResult->data.constData());
QImage image(p, rbResult->pixelSize.width(), rbResult->pixelSize.height(), fmt);
QString fn = QString::asprintf("frame%d.png", frameNo);
fn = QFileInfo(fn).absoluteFilePath();
qDebug("Saving into %s", qPrintable(fn));
if (m_r->isYUpInFramebuffer())
image.mirrored().save(fn);
else
image.save(fn);
}
delete rbResult;
};
passEndUpdates->readBackTexture(rb, rbResult);
#endif
cb->endPass(passEndUpdates);
d.frameCount += 1;
}