38be0d1383
This is the beginning of revision history for this module. If you want to look at revision history older than this, please refer to the Qt Git wiki for how to use Git history grafting. At the time of writing, this wiki is located here: http://qt.gitorious.org/qt/pages/GitIntroductionWithQt If you have already performed the grafting and you don't see any history beyond this commit, try running "git log" with the "--follow" argument. Branched from the monolithic repo, Qt master branch, at commit 896db169ea224deb96c59ce8af800d019de63f12
537 lines
12 KiB
C++
537 lines
12 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <qtconcurrentthreadengine.h>
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#include <qtconcurrentexception.h>
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#include <QThread>
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#include <QtTest/QtTest>
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#include "../qfuture/versioncheck.h"
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#ifndef QT_NO_CONCURRENT_TEST
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using namespace QtConcurrent;
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class tst_QtConcurrentThreadEngine: public QObject
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{
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Q_OBJECT
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public:
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void threadCount();
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private slots:
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void runDirectly();
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void result();
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void runThroughStarter();
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void cancel();
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void throttle();
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void multipleResults();
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void stresstest();
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void cancelQueuedSlowUser();
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#ifndef QT_NO_EXCEPTIONS
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void exceptions();
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#endif
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};
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class PrintUser : public ThreadEngine<void>
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{
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public:
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ThreadFunctionResult threadFunction()
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{
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QTest::qSleep(50);
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QTest::qSleep(100);
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return ThreadFinished;
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}
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};
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void tst_QtConcurrentThreadEngine::runDirectly()
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{
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{
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PrintUser engine;
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engine.startSingleThreaded();
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engine.startBlocking();
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}
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{
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PrintUser *engine = new PrintUser();
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QFuture<void> f = engine->startAsynchronously();
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f.waitForFinished();
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}
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}
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class StringResultUser : public ThreadEngine<QString>
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{
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public:
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typedef QString ResultType;
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StringResultUser()
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: done(false) { }
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bool shouldStartThread()
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{
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return !done;
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}
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ThreadFunctionResult threadFunction()
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{
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done = true;
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return ThreadFinished;
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}
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QString *result()
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{
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foo = "Foo";
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return &foo;
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}
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QString foo;
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bool done;
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};
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void tst_QtConcurrentThreadEngine::result()
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{
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StringResultUser engine;
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QCOMPARE(*engine.startBlocking(), QString("Foo"));
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}
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class VoidResultUser : public ThreadEngine<void>
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{
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public:
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bool shouldStartThread()
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{
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return !done;
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}
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ThreadFunctionResult threadFunction()
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{
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done = true;
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return ThreadFinished;
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}
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void *result()
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{
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return 0;
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}
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bool done;
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};
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void tst_QtConcurrentThreadEngine::runThroughStarter()
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{
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{
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ThreadEngineStarter<QString> starter = startThreadEngine(new StringResultUser());
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QFuture<QString> f = starter.startAsynchronously();
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QCOMPARE(f.result(), QString("Foo"));
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}
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{
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ThreadEngineStarter<QString> starter = startThreadEngine(new StringResultUser());
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QString str = starter.startBlocking();
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QCOMPARE(str, QString("Foo"));
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}
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}
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class CancelUser : public ThreadEngine<void>
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{
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public:
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void *result()
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{
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return 0;
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}
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ThreadFunctionResult threadFunction()
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{
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while (this->isCanceled() == false)
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{
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QTest::qSleep(10);
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}
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return ThreadFinished;
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}
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};
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void tst_QtConcurrentThreadEngine::cancel()
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{
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{
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CancelUser *engine = new CancelUser();
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QFuture<void> f = engine->startAsynchronously();
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f.cancel();
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f.waitForFinished();
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}
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{
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CancelUser *engine = new CancelUser();
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QFuture<void> f = engine->startAsynchronously();
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QTest::qSleep(10);
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f.cancel();
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f.waitForFinished();
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}
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}
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QAtomicInt count;
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class ThrottleAlwaysUser : public ThreadEngine<void>
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{
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public:
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ThrottleAlwaysUser()
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{
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count = initialCount = 100;
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finishing = false;
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}
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bool shouldStartThread()
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{
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return !finishing;
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}
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ThreadFunctionResult threadFunction()
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{
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forever {
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const int local = count;
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if (local == 0) {
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finishing = true;
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return ThreadFinished;
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}
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if (count.testAndSetOrdered(local, local - 1))
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break;
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}
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return ThrottleThread;
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}
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bool finishing;
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int initialCount;
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};
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// Test that a user task with a thread function that always
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// want to be throttled still completes. The thread engine
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// should make keep one thread running at all times.
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void tst_QtConcurrentThreadEngine::throttle()
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{
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const int repeats = 10;
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for (int i = 0; i < repeats; ++i) {
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QFuture<void> f = (new ThrottleAlwaysUser())->startAsynchronously();
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f.waitForFinished();
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QCOMPARE(int(count), 0);
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}
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for (int i = 0; i < repeats; ++i) {
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ThrottleAlwaysUser t;
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t.startBlocking();
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QCOMPARE(int(count), 0);
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}
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}
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QSet<QThread *> threads;
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QMutex mutex;
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class ThreadCountUser : public ThreadEngine<void>
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{
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public:
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ThreadCountUser(bool finishImmediately = false)
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{
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threads.clear();
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finishing = finishImmediately;
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}
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bool shouldStartThread()
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{
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return !finishing;
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}
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ThreadFunctionResult threadFunction()
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{
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{
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QMutexLocker lock(&mutex);
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threads.insert(QThread::currentThread());
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}
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QTest::qSleep(10);
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finishing = true;
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return ThreadFinished;
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}
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bool finishing;
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};
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void tst_QtConcurrentThreadEngine::threadCount()
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{
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const int repeats = 10;
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for (int i = 0; i < repeats; ++i) {
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ThreadCountUser t;
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t.startBlocking();
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QCOMPARE(threads.count(), QThreadPool::globalInstance()->maxThreadCount() + 1); // +1 for the main thread.
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(new ThreadCountUser())->startAsynchronously().waitForFinished();
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QCOMPARE(threads.count(), QThreadPool::globalInstance()->maxThreadCount());
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}
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// Set the finish flag immediately, this should give us one thread only.
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for (int i = 0; i < repeats; ++i) {
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ThreadCountUser t(true /*finishImmediately*/);
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t.startBlocking();
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QCOMPARE(threads.count(), 1);
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(new ThreadCountUser(true /*finishImmediately*/))->startAsynchronously().waitForFinished();
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QCOMPARE(threads.count(), 1);
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}
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}
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class MultipleResultsUser : public ThreadEngine<int>
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{
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public:
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bool shouldStartThread()
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{
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return false;
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}
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ThreadFunctionResult threadFunction()
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{
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for (int i = 0; i < 10; ++i)
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this->reportResult(&i);
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return ThreadFinished;
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}
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};
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void tst_QtConcurrentThreadEngine::multipleResults()
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{
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MultipleResultsUser *engine = new MultipleResultsUser();
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QFuture<int> f = engine->startAsynchronously();
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QCOMPARE(f.results().count() , 10);
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QCOMPARE(f.resultAt(0), 0);
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QCOMPARE(f.resultAt(5), 5);
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QCOMPARE(f.resultAt(9), 9);
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f.waitForFinished();
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}
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class NoThreadsUser : public ThreadEngine<void>
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{
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public:
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bool shouldStartThread()
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{
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return false;
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}
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ThreadFunctionResult threadFunction()
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{
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return ThreadFinished;
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}
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void *result()
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{
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return 0;
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}
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};
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void tst_QtConcurrentThreadEngine::stresstest()
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{
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const int times = 20000;
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for (int i = 0; i < times; ++i) {
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VoidResultUser *engine = new VoidResultUser();
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engine->startAsynchronously().waitForFinished();
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}
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for (int i = 0; i < times; ++i) {
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VoidResultUser *engine = new VoidResultUser();
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engine->startAsynchronously();
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}
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for (int i = 0; i < times; ++i) {
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VoidResultUser *engine = new VoidResultUser();
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engine->startAsynchronously().waitForFinished();
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}
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}
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const int sleepTime = 20;
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class SlowUser : public ThreadEngine<void>
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{
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public:
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bool shouldStartThread() { return false; }
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ThreadFunctionResult threadFunction() { QTest::qSleep(sleepTime); return ThreadFinished; }
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};
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void tst_QtConcurrentThreadEngine::cancelQueuedSlowUser()
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{
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const int times = 100;
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QTime t;
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t.start();
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{
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QList<QFuture<void> > futures;
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for (int i = 0; i < times; ++i) {
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SlowUser *engine = new SlowUser();
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futures.append(engine->startAsynchronously());
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}
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foreach(QFuture<void> future, futures)
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future.cancel();
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}
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QVERIFY(t.elapsed() < (sleepTime * times) / 2);
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}
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#ifndef QT_NO_EXCEPTIONS
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class QtConcurrentExceptionThrower : public ThreadEngine<void>
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{
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public:
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QtConcurrentExceptionThrower(QThread *blockThread = 0)
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{
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this->blockThread = blockThread;
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}
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ThreadFunctionResult threadFunction()
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{
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QTest::qSleep(50);
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throw QtConcurrent::Exception();
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return ThreadFinished;
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}
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QThread *blockThread;
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};
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class UnrelatedExceptionThrower : public ThreadEngine<void>
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{
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public:
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UnrelatedExceptionThrower(QThread *blockThread = 0)
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{
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this->blockThread = blockThread;
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}
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ThreadFunctionResult threadFunction()
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{
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QTest::qSleep(50);
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throw int();
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return ThreadFinished;
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}
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QThread *blockThread;
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};
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void tst_QtConcurrentThreadEngine::exceptions()
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{
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// Asynchronous mode:
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{
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bool caught = false;
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try {
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QtConcurrentExceptionThrower *e = new QtConcurrentExceptionThrower();
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QFuture<void> f = e->startAsynchronously();
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f.waitForFinished();
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} catch (Exception &e) {
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caught = true;
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}
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if (!caught)
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QFAIL("did not get exception");
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}
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// Blocking mode:
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// test throwing the exception from a worker thread.
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{
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bool caught = false;
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try {
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QtConcurrentExceptionThrower e(QThread::currentThread());
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e.startBlocking();
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} catch (Exception &e) {
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caught = true;
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}
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if (!caught)
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QFAIL("did not get exception");
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}
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// test throwing the exception from the main thread (different code path)
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{
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bool caught = false;
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try {
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QtConcurrentExceptionThrower e(0);
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e.startBlocking();
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} catch (Exception &e) {
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caught = true;
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}
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if (!caught)
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QFAIL("did not get exception");
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}
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// Asynchronous mode:
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{
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bool caught = false;
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try {
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UnrelatedExceptionThrower *e = new UnrelatedExceptionThrower();
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QFuture<void> f = e->startAsynchronously();
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f.waitForFinished();
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} catch (QtConcurrent::UnhandledException &e) {
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caught = true;
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}
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if (!caught)
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QFAIL("did not get exception");
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}
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// Blocking mode:
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// test throwing the exception from a worker thread.
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{
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bool caught = false;
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try {
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UnrelatedExceptionThrower e(QThread::currentThread());
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e.startBlocking();
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} catch (QtConcurrent::UnhandledException &e) {
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caught = true;
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}
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if (!caught)
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QFAIL("did not get exception");
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}
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// test throwing the exception from the main thread (different code path)
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{
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bool caught = false;
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try {
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UnrelatedExceptionThrower e(0);
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e.startBlocking();
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} catch (QtConcurrent::UnhandledException &e) {
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caught = true;
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}
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if (!caught)
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QFAIL("did not get exception");
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}
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}
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#endif
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QTEST_MAIN(tst_QtConcurrentThreadEngine)
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#include "tst_qtconcurrentthreadengine.moc"
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#else
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QTEST_NOOP_MAIN
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#endif
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