qt5base-lts/tests/auto/qopengl/tst_qopengl.cpp
Kent Hansen b8d656d878 Fix autotest gui/widgets dependencies
This is in preparation of removing testlib's
dependency on QtGui and QtWidgets.

Autotests that need QtWidgets api must
explicitly include it (since the types are no
longer provided by the QtGui master header).

Autotests that don't need QtGui or QtWidgets
api shouldn't link against those libraries.

Change-Id: I2808289068514fcac582808828ad4634e2631733
Reviewed-on: http://codereview.qt-project.org/5093
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-09-19 10:24:25 +02:00

442 lines
14 KiB
C++

/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtGui/private/qopenglcontext_p.h>
#include <QtGui/QOpenGLFramebufferObject>
#include <QtGui/QOpenGLPaintDevice>
#include <QtGui/QPainter>
#include <QtGui/QScreen>
#include <QtGui/QWindow>
#include <QtTest/QtTest>
class tst_QOpenGL : public QObject
{
Q_OBJECT
private slots:
void sharedResourceCleanup();
void fboSimpleRendering();
void fboRendering();
void fboHandleNulledAfterContextDestroyed();
void openGLPaintDevice();
};
struct SharedResourceTracker
{
SharedResourceTracker()
{
reset();
}
void reset()
{
invalidateResourceCalls = 0;
freeResourceCalls = 0;
destructorCalls = 0;
}
int invalidateResourceCalls;
int freeResourceCalls;
int destructorCalls;
};
struct SharedResource : public QOpenGLSharedResource
{
SharedResource(SharedResourceTracker *t)
: QOpenGLSharedResource(QOpenGLContextGroup::currentContextGroup())
, resource(1)
, tracker(t)
{
}
~SharedResource()
{
tracker->destructorCalls++;
}
void invalidateResource()
{
resource = 0;
tracker->invalidateResourceCalls++;
}
void freeResource(QOpenGLContext *context)
{
Q_ASSERT(context == QOpenGLContext::currentContext());
resource = 0;
tracker->freeResourceCalls++;
}
int resource;
SharedResourceTracker *tracker;
};
void tst_QOpenGL::sharedResourceCleanup()
{
QWindow window;
window.setGeometry(0, 0, 10, 10);
window.create();
QOpenGLContext *ctx = new QOpenGLContext;
ctx->create();
ctx->makeCurrent(&window);
SharedResourceTracker tracker;
SharedResource *resource = new SharedResource(&tracker);
resource->free();
QCOMPARE(tracker.invalidateResourceCalls, 0);
QCOMPARE(tracker.freeResourceCalls, 1);
QCOMPARE(tracker.destructorCalls, 1);
tracker.reset();
resource = new SharedResource(&tracker);
QOpenGLContext *ctx2 = new QOpenGLContext;
ctx2->setShareContext(ctx);
ctx2->create();
delete ctx;
resource->free();
// no current context, freeResource() delayed
QCOMPARE(tracker.invalidateResourceCalls, 0);
QCOMPARE(tracker.freeResourceCalls, 0);
QCOMPARE(tracker.destructorCalls, 0);
ctx2->makeCurrent(&window);
// freeResource() should now have been called
QCOMPARE(tracker.invalidateResourceCalls, 0);
QCOMPARE(tracker.freeResourceCalls, 1);
QCOMPARE(tracker.destructorCalls, 1);
tracker.reset();
resource = new SharedResource(&tracker);
// this should cause invalidateResource() to be called
delete ctx2;
QCOMPARE(tracker.invalidateResourceCalls, 1);
QCOMPARE(tracker.freeResourceCalls, 0);
QCOMPARE(tracker.destructorCalls, 0);
// should have no effect other than destroying the resource,
// as it has already been invalidated
resource->free();
QCOMPARE(tracker.invalidateResourceCalls, 1);
QCOMPARE(tracker.freeResourceCalls, 0);
QCOMPARE(tracker.destructorCalls, 1);
}
static bool fuzzyComparePixels(const QRgb testPixel, const QRgb refPixel, const char* file, int line, int x = -1, int y = -1)
{
static int maxFuzz = 1;
static bool maxFuzzSet = false;
// On 16 bpp systems, we need to allow for more fuzz:
if (!maxFuzzSet) {
maxFuzzSet = true;
if (QGuiApplication::primaryScreen()->depth() < 24)
maxFuzz = 32;
}
int redFuzz = qAbs(qRed(testPixel) - qRed(refPixel));
int greenFuzz = qAbs(qGreen(testPixel) - qGreen(refPixel));
int blueFuzz = qAbs(qBlue(testPixel) - qBlue(refPixel));
int alphaFuzz = qAbs(qAlpha(testPixel) - qAlpha(refPixel));
if (refPixel != 0 && testPixel == 0) {
QString msg;
if (x >= 0) {
msg = QString("Test pixel [%1, %2] is null (black) when it should be (%3,%4,%5,%6)")
.arg(x).arg(y)
.arg(qRed(refPixel)).arg(qGreen(refPixel)).arg(qBlue(refPixel)).arg(qAlpha(refPixel));
} else {
msg = QString("Test pixel is null (black) when it should be (%2,%3,%4,%5)")
.arg(qRed(refPixel)).arg(qGreen(refPixel)).arg(qBlue(refPixel)).arg(qAlpha(refPixel));
}
QTest::qFail(msg.toLatin1(), file, line);
return false;
}
if (redFuzz > maxFuzz || greenFuzz > maxFuzz || blueFuzz > maxFuzz || alphaFuzz > maxFuzz) {
QString msg;
if (x >= 0)
msg = QString("Pixel [%1,%2]: ").arg(x).arg(y);
else
msg = QString("Pixel ");
msg += QString("Max fuzz (%1) exceeded: (%2,%3,%4,%5) vs (%6,%7,%8,%9)")
.arg(maxFuzz)
.arg(qRed(testPixel)).arg(qGreen(testPixel)).arg(qBlue(testPixel)).arg(qAlpha(testPixel))
.arg(qRed(refPixel)).arg(qGreen(refPixel)).arg(qBlue(refPixel)).arg(qAlpha(refPixel));
QTest::qFail(msg.toLatin1(), file, line);
return false;
}
return true;
}
static void fuzzyCompareImages(const QImage &testImage, const QImage &referenceImage, const char* file, int line)
{
QCOMPARE(testImage.width(), referenceImage.width());
QCOMPARE(testImage.height(), referenceImage.height());
for (int y = 0; y < testImage.height(); y++) {
for (int x = 0; x < testImage.width(); x++) {
if (!fuzzyComparePixels(testImage.pixel(x, y), referenceImage.pixel(x, y), file, line, x, y)) {
// Might as well save the images for easier debugging:
referenceImage.save("referenceImage.png");
testImage.save("testImage.png");
return;
}
}
}
}
#define QFUZZY_COMPARE_IMAGES(A,B) \
fuzzyCompareImages(A, B, __FILE__, __LINE__)
#define QFUZZY_COMPARE_PIXELS(A,B) \
fuzzyComparePixels(A, B, __FILE__, __LINE__)
void qt_opengl_draw_test_pattern(QPainter* painter, int width, int height)
{
QPainterPath intersectingPath;
intersectingPath.moveTo(0, 0);
intersectingPath.lineTo(100, 0);
intersectingPath.lineTo(0, 100);
intersectingPath.lineTo(100, 100);
intersectingPath.closeSubpath();
QPainterPath trianglePath;
trianglePath.moveTo(50, 0);
trianglePath.lineTo(100, 100);
trianglePath.lineTo(0, 100);
trianglePath.closeSubpath();
painter->setTransform(QTransform()); // reset xform
painter->fillRect(-1, -1, width+2, height+2, Qt::red); // Background
painter->translate(14, 14);
painter->fillPath(intersectingPath, Qt::blue); // Test stencil buffer works
painter->translate(128, 0);
painter->setClipPath(trianglePath); // Test depth buffer works
painter->setTransform(QTransform()); // reset xform ready for fill
painter->fillRect(-1, -1, width+2, height+2, Qt::green);
}
void qt_opengl_check_test_pattern(const QImage& img)
{
// As we're doing more than trivial painting, we can't just compare to
// an image rendered with raster. Instead, we sample at well-defined
// test-points:
QFUZZY_COMPARE_PIXELS(img.pixel(39, 64), QColor(Qt::red).rgb());
QFUZZY_COMPARE_PIXELS(img.pixel(89, 64), QColor(Qt::red).rgb());
QFUZZY_COMPARE_PIXELS(img.pixel(64, 39), QColor(Qt::blue).rgb());
QFUZZY_COMPARE_PIXELS(img.pixel(64, 89), QColor(Qt::blue).rgb());
QFUZZY_COMPARE_PIXELS(img.pixel(167, 39), QColor(Qt::red).rgb());
QFUZZY_COMPARE_PIXELS(img.pixel(217, 39), QColor(Qt::red).rgb());
QFUZZY_COMPARE_PIXELS(img.pixel(192, 64), QColor(Qt::green).rgb());
}
void tst_QOpenGL::fboSimpleRendering()
{
QWindow window;
window.setGeometry(0, 0, 10, 10);
window.create();
QOpenGLContext ctx;
ctx.create();
ctx.makeCurrent(&window);
if (!QOpenGLFramebufferObject::hasOpenGLFramebufferObjects())
QSKIP("QOpenGLFramebufferObject not supported on this platform", SkipSingle);
// No multisample with combined depth/stencil attachment:
QOpenGLFramebufferObjectFormat fboFormat;
fboFormat.setAttachment(QOpenGLFramebufferObject::NoAttachment);
QOpenGLFramebufferObject *fbo = new QOpenGLFramebufferObject(200, 100, fboFormat);
fbo->bind();
glClearColor(1.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
glFinish();
QImage fb = fbo->toImage().convertToFormat(QImage::Format_RGB32);
QImage reference(fb.size(), QImage::Format_RGB32);
reference.fill(0xffff0000);
QFUZZY_COMPARE_IMAGES(fb, reference);
delete fbo;
}
// NOTE: This tests that CombinedDepthStencil attachment works by assuming the
// GL2 engine is being used and is implemented the same way as it was when
// this autotest was written. If this is not the case, there may be some
// false-positives: I.e. The test passes when either the depth or stencil
// buffer is actually missing. But that's probably ok anyway.
void tst_QOpenGL::fboRendering()
{
QWindow window;
window.setGeometry(0, 0, 10, 10);
window.create();
QOpenGLContext ctx;
ctx.create();
ctx.makeCurrent(&window);
if (!QOpenGLFramebufferObject::hasOpenGLFramebufferObjects())
QSKIP("QOpenGLFramebufferObject not supported on this platform", SkipSingle);
// No multisample with combined depth/stencil attachment:
QOpenGLFramebufferObjectFormat fboFormat;
fboFormat.setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil);
// Uncomplicate things by using NPOT:
QOpenGLFramebufferObject fbo(256, 128, fboFormat);
if (fbo.attachment() != QOpenGLFramebufferObject::CombinedDepthStencil)
QSKIP("FBOs missing combined depth~stencil support", SkipSingle);
fbo.bind();
QPainter fboPainter;
QOpenGLPaintDevice device(fbo.width(), fbo.height());
bool painterBegun = fboPainter.begin(&device);
QVERIFY(painterBegun);
qt_opengl_draw_test_pattern(&fboPainter, fbo.width(), fbo.height());
fboPainter.end();
QImage fb = fbo.toImage().convertToFormat(QImage::Format_RGB32);
qt_opengl_check_test_pattern(fb);
}
void tst_QOpenGL::fboHandleNulledAfterContextDestroyed()
{
QWindow window;
window.setGeometry(0, 0, 10, 10);
window.create();
QOpenGLFramebufferObject *fbo = 0;
{
QOpenGLContext ctx;
ctx.create();
ctx.makeCurrent(&window);
if (!QOpenGLFramebufferObject::hasOpenGLFramebufferObjects()) {
QSKIP("QOpenGLFramebufferObject not supported on this platform", SkipSingle);
}
fbo = new QOpenGLFramebufferObject(128, 128);
QVERIFY(fbo->handle() != 0);
}
QCOMPARE(fbo->handle(), 0U);
}
void tst_QOpenGL::openGLPaintDevice()
{
QWindow window;
window.setGeometry(0, 0, 128, 128);
window.create();
QOpenGLContext ctx;
ctx.create();
ctx.makeCurrent(&window);
QImage image(128, 128, QImage::Format_RGB32);
QPainter p(&image);
p.fillRect(0, 0, image.width() / 2, image.height() / 2, Qt::red);
p.fillRect(image.width() / 2, 0, image.width() / 2, image.height() / 2, Qt::green);
p.fillRect(image.width() / 2, image.height() / 2, image.width() / 2, image.height() / 2, Qt::blue);
p.fillRect(0, image.height() / 2, image.width() / 2, image.height() / 2, Qt::white);
p.end();
QOpenGLFramebufferObject fbo(128, 128);
fbo.bind();
QOpenGLPaintDevice device(128, 128);
p.begin(&device);
p.fillRect(0, 0, image.width() / 2, image.height() / 2, Qt::red);
p.fillRect(image.width() / 2, 0, image.width() / 2, image.height() / 2, Qt::green);
p.fillRect(image.width() / 2, image.height() / 2, image.width() / 2, image.height() / 2, Qt::blue);
p.fillRect(0, image.height() / 2, image.width() / 2, image.height() / 2, Qt::white);
p.end();
QCOMPARE(image, fbo.toImage().convertToFormat(QImage::Format_RGB32));
p.begin(&device);
p.fillRect(0, 0, image.width(), image.height(), Qt::black);
p.drawImage(0, 0, image);
p.end();
QCOMPARE(image, fbo.toImage().convertToFormat(QImage::Format_RGB32));
p.begin(&device);
p.fillRect(0, 0, image.width(), image.height(), Qt::black);
p.fillRect(0, 0, image.width(), image.height(), QBrush(image));
p.end();
QCOMPARE(image, fbo.toImage().convertToFormat(QImage::Format_RGB32));
}
QTEST_MAIN(tst_QOpenGL)
#include "tst_qopengl.moc"