qt5base-lts/examples/opengl
Alexandru Croitor 397b372517 CMake: Regenerate examples to set the WIN32_EXECUTABLE property
As well as the MACOSX_BUNDLE properties as necessary.

Task-number: QTBUG-87664
Task-number: QTBUG-86827
Change-Id: I7677449a26d51fa853bd67bab6b3b61afbd2b12f
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
2020-10-27 12:49:39 +01:00
..
2dpainting CMake: Regenerate examples to set the WIN32_EXECUTABLE property 2020-10-27 12:49:39 +01:00
computegles31 CMake: Regenerate examples to set the WIN32_EXECUTABLE property 2020-10-27 12:49:39 +01:00
contextinfo CMake: Regenerate examples to set the WIN32_EXECUTABLE property 2020-10-27 12:49:39 +01:00
cube CMake: Regenerate examples to set the WIN32_EXECUTABLE property 2020-10-27 12:49:39 +01:00
doc Doc: Move example file that was left behind 2020-09-10 11:24:18 +02:00
hellogl2 CMake: Regenerate examples to set the WIN32_EXECUTABLE property 2020-10-27 12:49:39 +01:00
hellogles3 CMake: Regenerate examples to set the WIN32_EXECUTABLE property 2020-10-27 12:49:39 +01:00
hellowindow CMake: Regenerate examples to set the WIN32_EXECUTABLE property 2020-10-27 12:49:39 +01:00
openglwindow CMake: Regenerate examples to set the WIN32_EXECUTABLE property 2020-10-27 12:49:39 +01:00
paintedwindow CMake: Regenerate examples to set the WIN32_EXECUTABLE property 2020-10-27 12:49:39 +01:00
qopenglwidget CMake: Regenerate examples to set the WIN32_EXECUTABLE property 2020-10-27 12:49:39 +01:00
qopenglwindow CMake: Regenerate examples to set the WIN32_EXECUTABLE property 2020-10-27 12:49:39 +01:00
textures CMake: Regenerate examples to set the WIN32_EXECUTABLE property 2020-10-27 12:49:39 +01:00
threadedqopenglwidget CMake: Regenerate examples to set the WIN32_EXECUTABLE property 2020-10-27 12:49:39 +01:00
CMakeLists.txt Post-merge fixes 2020-01-30 20:45:08 +00:00
opengl.pro Remove legacy OpenGL examples 2020-02-21 09:01:08 +00:00
README Remove references to demos from docs. 2011-07-05 19:57:54 +02:00

Qt provides support for integration with OpenGL implementations on all
platforms, giving developers the opportunity to display hardware accelerated
3D graphics alongside a more conventional user interface.

These examples demonstrate the basic techniques used to take advantage of
OpenGL in Qt applications.


Documentation for these examples can be found via the Examples
link in the main Qt documentation.