qt5base-lts/examples/widgets/doc/twowaybutton.qdoc
Andy Nichols fc924ae47e Doc: Fix snippet and example referencing widget examples
Widget examples were moved into a widgets subfolder, but
qdoc references were not updated.

Change-Id: Id2a4573e723745b9827c664c852807d6116f8f6d
Reviewed-by: Casper van Donderen <casper.vandonderen@nokia.com>
2012-08-23 11:20:37 +02:00

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/****************************************************************************
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** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
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** This file is part of the documentation of the Qt Toolkit.
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** this file.
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/*!
\example widgets/statemachine/twowaybutton
\title Two-way Button Example
The Two-way button example shows how to use \l{The State Machine
Framework} to implement a simple state machine that toggles the current
state when a button is clicked.
\snippet widgets/statemachine/twowaybutton/main.cpp 0
The application's main() function begins by constructing the application
object, a button and a state machine.
\snippet widgets/statemachine/twowaybutton/main.cpp 1
The state machine has two states; \c on and \c off. When either state is
entered, the text of the button will be set accordingly.
\snippet widgets/statemachine/twowaybutton/main.cpp 2
When the state machine is in the \c off state and the button is clicked,
it will transition to the \c on state; when the state machine is in the \c
on state and the button is clicked, it will transition to the \c off
state.
\snippet widgets/statemachine/twowaybutton/main.cpp 3
The states are added to the state machine; they become top-level (sibling)
states.
\snippet widgets/statemachine/twowaybutton/main.cpp 4
The initial state is \c off; this is the state the state machine will
immediately transition to once the state machine is started.
\snippet widgets/statemachine/twowaybutton/main.cpp 5
Finally, the button is resized and made visible, and the application event
loop is entered.
*/