qt5base-lts/examples/widgets/animation/sub-attaq/animationmanager.cpp
Matti Paaso 974c210835 Update license headers and add new license files
- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL

Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
2014-09-24 12:26:19 +02:00

91 lines
2.9 KiB
C++

/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
//Own
#include "animationmanager.h"
//Qt
#include <QtCore/QAbstractAnimation>
#include <QtCore/QDebug>
// the universe's only animation manager
AnimationManager *AnimationManager::instance = 0;
AnimationManager::AnimationManager()
{
}
AnimationManager *AnimationManager::self()
{
if (!instance)
instance = new AnimationManager;
return instance;
}
void AnimationManager::registerAnimation(QAbstractAnimation *anim)
{
QObject::connect(anim, SIGNAL(destroyed(QObject*)), this, SLOT(unregisterAnimation_helper(QObject*)));
animations.append(anim);
}
void AnimationManager::unregisterAnimation_helper(QObject *obj)
{
unregisterAnimation(static_cast<QAbstractAnimation*>(obj));
}
void AnimationManager::unregisterAnimation(QAbstractAnimation *anim)
{
QObject::disconnect(anim, SIGNAL(destroyed(QObject*)), this, SLOT(unregisterAnimation_helper(QObject*)));
animations.removeAll(anim);
}
void AnimationManager::unregisterAllAnimations()
{
animations.clear();
}
void AnimationManager::pauseAll()
{
foreach (QAbstractAnimation* animation, animations) {
if (animation->state() == QAbstractAnimation::Running)
animation->pause();
}
}
void AnimationManager::resumeAll()
{
foreach (QAbstractAnimation* animation, animations) {
if (animation->state() == QAbstractAnimation::Paused)
animation->resume();
}
}