qt5base-lts/mkspecs/features/mac/default_post.prf
Tor Arne Vestbø 6387138a79 Pass SDK root to the linker as -isysroot, not -Wl,-syslibroot
The former option to clang will result in more options to the linker,
such as the newly introduced -platform_version, which writes the
SDK version to the resulting binary. By using the syslibroot flag
directly we were missing the platform version, and binaries were
left without an SDK version set, resulting in failed validation
of the binary. Going with the clang driver gives us the right
behavior for free.

Fixes: QTBUG-83100
Change-Id: I98bc9ba644dae4bcc7a6a88481556bae185ce5fa
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
(cherry picked from commit 6a60192ac03d0b4ab542191065122243cebcd1ca)
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
2020-04-02 18:33:42 +02:00

283 lines
11 KiB
Plaintext

load(default_post)
# Recompute SDK version in case the user set it explicitly
sdk_version = $$QMAKE_MAC_SDK_VERSION
QMAKE_MAC_SDK_VERSION = $$xcodeSDKInfo(SDKVersion)
contains(TEMPLATE, .*app) {
!macx-xcode:if(isEmpty(BUILDS)|build_pass) {
# Detect changes to the platform SDK
QMAKE_EXTRA_VARIABLES += QMAKE_MAC_SDK QMAKE_MAC_SDK_VERSION QMAKE_XCODE_DEVELOPER_PATH
QMAKE_EXTRA_INCLUDES += $$shell_quote($$PWD/sdk.mk)
}
# Detect incompatible SDK versions
isEmpty(QT_MAC_SDK_VERSION_MIN): \
QT_MAC_SDK_VERSION_MIN = $$QT_MAC_SDK_VERSION
!versionAtLeast(QMAKE_MAC_SDK_VERSION, $$QT_MAC_SDK_VERSION_MIN): \
warning("Qt requires at least version $$QT_MAC_SDK_VERSION_MIN of the platform SDK," \
"you're building against version $${QMAKE_MAC_SDK_VERSION}. Please upgrade.")
!isEmpty(QT_MAC_SDK_VERSION_MAX) {
# For Qt developers only
!isEmpty($$list($$(QT_MAC_SDK_NO_VERSION_CHECK))): \
CONFIG += sdk_no_version_check
QMAKE_MAC_SDK_MAJOR_MINOR_VERSION = $$replace(QMAKE_MAC_SDK_VERSION, "(\\d+)(\\.\\d+)(\\.\\d+)?", \\1\\2)
!sdk_no_version_check:!versionAtMost(QMAKE_MAC_SDK_MAJOR_MINOR_VERSION, $$QT_MAC_SDK_VERSION_MAX) {
warning("Qt has only been tested with version $$QT_MAC_SDK_VERSION_MAX"\
"of the platform SDK, you're using $${QMAKE_MAC_SDK_MAJOR_MINOR_VERSION}.")
warning("This is an unsupported configuration. You may experience build issues," \
"and by using")
warning("the $$QMAKE_MAC_SDK_VERSION SDK you are opting in to new features" \
"that Qt has not been prepared for.")
warning("Please downgrade the SDK you use to build your app to version" \
"$$QT_MAC_SDK_VERSION_MAX, or configure")
warning("with CONFIG+=sdk_no_version_check when running qmake" \
"to silence this warning.")
}
}
}
!no_objective_c:CONFIG += objective_c
qt {
qtConfig(static) {
# C++11 support means using libc++ instead of libstd++. As the
# two libraries are incompatible we need to ensure the end user
# project is built using the same C++11 support/no support as Qt.
qtConfig(c++11) {
CONFIG += c++11
} else: c++11 {
warning("Qt was not built with C++11 enabled, disabling feature")
CONFIG -= c++11
}
!c++11 {
# Explicitly use libstdc++ if C++11 support is not enabled,
# as otherwise the compiler will choose the standard library
# based on the deployment target, which for iOS 7 and OS X 10.9
# is libc++, and we can't mix and match the two.
QMAKE_CXXFLAGS += -stdlib=libstdc++
QMAKE_LFLAGS += -stdlib=libstdc++
}
}
}
# Add the same default rpaths as Xcode does for new projects.
# This is especially important for iOS/tvOS/watchOS where no other option is possible.
!no_default_rpath {
uikit: QMAKE_RPATHDIR += @executable_path/Frameworks
else: QMAKE_RPATHDIR += @executable_path/../Frameworks
equals(TEMPLATE, lib):!plugin:lib_bundle: QMAKE_RPATHDIR += @loader_path/Frameworks
}
# Don't pass -headerpad_max_install_names when using Bitcode.
# In that case the linker emits a warning stating that the flag is ignored when
# used with bitcode, for reasons that cannot be determined (rdar://problem/20748962).
# Using this flag is also unnecessary in practice on UIKit platforms since they
# are sandboxed, and only UIKit platforms support bitcode to begin with.
!bitcode: QMAKE_LFLAGS += $$QMAKE_LFLAGS_HEADERPAD
app_extension_api_only {
QMAKE_CFLAGS += $$QMAKE_CFLAGS_APPLICATION_EXTENSION
QMAKE_CXXFLAGS += $$QMAKE_CFLAGS_APPLICATION_EXTENSION
QMAKE_CXXFLAGS_PRECOMPILE += $$QMAKE_CFLAGS_APPLICATION_EXTENSION
QMAKE_LFLAGS += $$QMAKE_CFLAGS_APPLICATION_EXTENSION
}
macx-xcode {
qmake_pkginfo_typeinfo.name = QMAKE_PKGINFO_TYPEINFO
!isEmpty(QMAKE_PKGINFO_TYPEINFO): \
qmake_pkginfo_typeinfo.value = $$QMAKE_PKGINFO_TYPEINFO
else: \
qmake_pkginfo_typeinfo.value = "????"
QMAKE_MAC_XCODE_SETTINGS += qmake_pkginfo_typeinfo
bundle_version = $$VERSION
isEmpty(bundle_version): bundle_version = 1.0.0
l = $$split(bundle_version, '.') 0 0 # make sure there are at least three
VER_MAJ = $$member(l, 0, 0)
VER_MIN = $$member(l, 1, 1)
VER_PAT = $$member(l, 2, 2)
unset(l)
qmake_full_version.name = QMAKE_FULL_VERSION
qmake_full_version.value = $${VER_MAJ}.$${VER_MIN}.$${VER_PAT}
QMAKE_MAC_XCODE_SETTINGS += qmake_full_version
qmake_short_version.name = QMAKE_SHORT_VERSION
qmake_short_version.value = $${VER_MAJ}.$${VER_MIN}
QMAKE_MAC_XCODE_SETTINGS += qmake_short_version
!isEmpty(QMAKE_XCODE_DEBUG_INFORMATION_FORMAT) {
debug_information_format.name = DEBUG_INFORMATION_FORMAT
debug_information_format.value = $$QMAKE_XCODE_DEBUG_INFORMATION_FORMAT
debug_information_format.build = debug
QMAKE_MAC_XCODE_SETTINGS += debug_information_format
}
QMAKE_XCODE_ARCHS =
arch_device.name = "ARCHS[sdk=$${device.sdk}*]"
arch_device.value = $$QMAKE_APPLE_DEVICE_ARCHS
QMAKE_XCODE_ARCHS += $$QMAKE_APPLE_DEVICE_ARCHS
QMAKE_MAC_XCODE_SETTINGS += arch_device
simulator {
arch_simulator.name = "ARCHS[sdk=$${simulator.sdk}*]"
arch_simulator.value = $$QMAKE_APPLE_SIMULATOR_ARCHS
QMAKE_XCODE_ARCHS += $$QMAKE_APPLE_SIMULATOR_ARCHS
QMAKE_MAC_XCODE_SETTINGS += arch_simulator
}
only_active_arch.name = ONLY_ACTIVE_ARCH
only_active_arch.value = YES
only_active_arch.build = debug
QMAKE_MAC_XCODE_SETTINGS += only_active_arch
} else {
device|!simulator: VALID_DEVICE_ARCHS = $$QMAKE_APPLE_DEVICE_ARCHS
simulator: VALID_SIMULATOR_ARCHS = $$QMAKE_APPLE_SIMULATOR_ARCHS
VALID_ARCHS = $$VALID_DEVICE_ARCHS $$VALID_SIMULATOR_ARCHS
isEmpty(VALID_ARCHS): \
error("QMAKE_APPLE_DEVICE_ARCHS or QMAKE_APPLE_SIMULATOR_ARCHS must contain at least one architecture")
single_arch: VALID_ARCHS = $$first(VALID_ARCHS)
ACTIVE_ARCHS = $(filter $(EXPORT_VALID_ARCHS), $(ARCHS))
ARCH_ARGS = $(foreach arch, $(if $(EXPORT_ACTIVE_ARCHS), $(EXPORT_ACTIVE_ARCHS), $(EXPORT_VALID_ARCHS)), -arch $(arch))
QMAKE_EXTRA_VARIABLES += VALID_ARCHS ACTIVE_ARCHS ARCH_ARGS
arch_flags = $(EXPORT_ARCH_ARGS)
QMAKE_CFLAGS += $$arch_flags
QMAKE_CXXFLAGS += $$arch_flags
QMAKE_LFLAGS += $$arch_flags
QMAKE_PCH_ARCHS = $$VALID_ARCHS
macos: deployment_target = $$QMAKE_MACOSX_DEPLOYMENT_TARGET
ios: deployment_target = $$QMAKE_IOS_DEPLOYMENT_TARGET
tvos: deployment_target = $$QMAKE_TVOS_DEPLOYMENT_TARGET
watchos: deployment_target = $$QMAKE_WATCHOS_DEPLOYMENT_TARGET
# If we're doing a simulator and device build, device and simulator
# architectures use different paths and flags for the sysroot and
# deployment target switch, so we must multiplex them across multiple
# architectures using -Xarch. Otherwise we fall back to the simple path.
# This is not strictly necessary, but results in cleaner command lines
# and makes it easier for people to override EXPORT_VALID_ARCHS to limit
# individual rules to a different set of architecture(s) from the overall
# build (such as machtest in QtCore).
simulator:device {
QMAKE_XARCH_CFLAGS =
QMAKE_XARCH_LFLAGS =
QMAKE_EXTRA_VARIABLES += QMAKE_XARCH_CFLAGS QMAKE_XARCH_LFLAGS
for (arch, VALID_ARCHS) {
contains(VALID_SIMULATOR_ARCHS, $$arch) {
sdk = $$simulator.sdk
version_identifier = $$simulator.deployment_identifier
} else {
sdk = $$device.sdk
version_identifier = $$device.deployment_identifier
}
version_min_flags = \
-Xarch_$${arch} \
-m$${version_identifier}-version-min=$$deployment_target
QMAKE_XARCH_CFLAGS_$${arch} = $$version_min_flags \
-Xarch_$${arch} \
-isysroot$$xcodeSDKInfo(Path, $$sdk)
QMAKE_XARCH_LFLAGS_$${arch} = $$version_min_flags \
-Xarch_$${arch} \
-isysroot$$xcodeSDKInfo(Path, $$sdk)
QMAKE_XARCH_CFLAGS += $(EXPORT_QMAKE_XARCH_CFLAGS_$${arch})
QMAKE_XARCH_LFLAGS += $(EXPORT_QMAKE_XARCH_LFLAGS_$${arch})
QMAKE_EXTRA_VARIABLES += \
QMAKE_XARCH_CFLAGS_$${arch} \
QMAKE_XARCH_LFLAGS_$${arch}
}
QMAKE_CFLAGS += $(EXPORT_QMAKE_XARCH_CFLAGS)
QMAKE_CXXFLAGS += $(EXPORT_QMAKE_XARCH_CFLAGS)
QMAKE_LFLAGS += $(EXPORT_QMAKE_XARCH_LFLAGS)
} else {
simulator {
version_identifier = $$simulator.deployment_identifier
sysroot_path = $$xcodeSDKInfo(Path, $$simulator.sdk)
} else {
version_identifier = $$device.deployment_identifier
sysroot_path = $$xcodeSDKInfo(Path, $$device.sdk)
}
version_min_flag = -m$${version_identifier}-version-min=$$deployment_target
QMAKE_CFLAGS += -isysroot $$sysroot_path $$version_min_flag
QMAKE_CXXFLAGS += -isysroot $$sysroot_path $$version_min_flag
QMAKE_LFLAGS += -isysroot $$sysroot_path $$version_min_flag
}
# Enable precompiled headers for multiple architectures
QMAKE_CFLAGS_USE_PRECOMPILE =
for (arch, VALID_ARCHS) {
icc_pch_style: \
use_flag = "-pch-use "
else: \
use_flag = -include
# Only use Xarch with multi-arch, as the option confuses ccache
count(VALID_ARCHS, 1, greaterThan): \
QMAKE_CFLAGS_USE_PRECOMPILE += \
-Xarch_$${arch}
QMAKE_CFLAGS_USE_PRECOMPILE += \
$${use_flag}${QMAKE_PCH_OUTPUT_$${arch}}
}
icc_pch_style {
QMAKE_CXXFLAGS_USE_PRECOMPILE = $$QMAKE_CFLAGS_USE_PRECOMPILE -include ${QMAKE_PCH_INPUT}
QMAKE_CFLAGS_USE_PRECOMPILE =
} else {
QMAKE_CXXFLAGS_USE_PRECOMPILE = $$QMAKE_CFLAGS_USE_PRECOMPILE
QMAKE_OBJCFLAGS_USE_PRECOMPILE = $$QMAKE_CFLAGS_USE_PRECOMPILE
QMAKE_OBJCXXFLAGS_USE_PRECOMPILE = $$QMAKE_CFLAGS_USE_PRECOMPILE
}
QMAKE_PCH_OUTPUT_EXT = _${QMAKE_PCH_ARCH}$${QMAKE_PCH_OUTPUT_EXT}
}
!equals(sdk_version, $$QMAKE_MAC_SDK_VERSION) {
# Explicit SDK version has been set, respect that
QMAKE_LFLAGS += -Wl,-sdk_version -Wl,$$sdk_version
}
cache(QMAKE_XCODE_DEVELOPER_PATH, stash)
!isEmpty(QMAKE_XCODE_VERSION): \
cache(QMAKE_XCODE_VERSION, stash)
QMAKE_XCODE_LIBRARY_SUFFIX = $$qtPlatformTargetSuffix()
xcode_product_bundle_identifier_setting.name = PRODUCT_BUNDLE_IDENTIFIER
xcode_product_bundle_identifier_setting.value = $$QMAKE_TARGET_BUNDLE_PREFIX
isEmpty(xcode_product_bundle_identifier_setting.value): \
xcode_product_bundle_identifier_setting.value = "com.yourcompany"
xcode_product_bundle_target = $$QMAKE_BUNDLE
isEmpty(xcode_product_bundle_target): \
xcode_product_bundle_target = ${PRODUCT_NAME:rfc1034identifier}
xcode_product_bundle_identifier_setting.value = "$${xcode_product_bundle_identifier_setting.value}.$${xcode_product_bundle_target}"
QMAKE_MAC_XCODE_SETTINGS += xcode_product_bundle_identifier_setting
!macx-xcode {
generate_xcode_project.commands = @$(QMAKE) -spec macx-xcode \"$(EXPORT__PRO_FILE_)\" $$QMAKE_ARGS
generate_xcode_project.target = xcodeproj
QMAKE_EXTRA_VARIABLES += _PRO_FILE_
QMAKE_EXTRA_TARGETS += generate_xcode_project
}