f9f395c28b
Updated version of LGPL and FDL licenseheaders. Apply release phase licenseheaders for all source files. Reviewed-by: Trust Me
94 lines
2.8 KiB
C++
94 lines
2.8 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef WIDGET_H
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#define WIDGET_H
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#include "customitem.h"
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#include <QWidget>
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#include <QGraphicsItemGroup>
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#include <QPainter>
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namespace Ui {
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class Widget;
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}
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class QGraphicsOpacityEffect;
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class QPropertyAnimation;
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class Widget : public QWidget
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{
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Q_OBJECT
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public:
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Widget(QWidget *parent = 0);
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~Widget();
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protected Q_SLOTS:
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void on_rotate_valueChanged(int value);
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void on_scale_valueChanged(int value);
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void on_rotateItem_valueChanged(int value);
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void on_scaleItem_valueChanged(int value);
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void on_group_clicked();
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void on_dismantle_clicked();
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void on_merge_clicked();
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void onSceneSelectionChanged();
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void on_ungroup_clicked();
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void on_buttonGroup_buttonClicked();
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private:
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void updateUngroupButton();
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CustomItem * checkedItem() const;
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Ui::Widget *ui;
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CustomScene *scene;
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CustomItem *rectBlue;
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CustomItem *rectRed;
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CustomItem *rectGreen;
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CustomItem *rectYellow;
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QGraphicsOpacityEffect* effect;
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QPropertyAnimation *fadeIn;
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QPropertyAnimation *fadeOut;
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int previousSelectionCount;
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};
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#endif // WIDGET_H
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