f9f395c28b
Updated version of LGPL and FDL licenseheaders. Apply release phase licenseheaders for all source files. Reviewed-by: Trust Me
232 lines
5.1 KiB
C++
232 lines
5.1 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtTest/QtTest>
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#include <qapplication.h>
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#include <qfontinfo.h>
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#include <qpushbutton.h>
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#include <qscrollbar.h>
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#include <qtimer.h>
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#include <qdialog.h>
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//TESTED_CLASS=
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//TESTED_FILES=gui/widgets/qmenubar.h gui/widgets/qmenubar.cpp
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class TstWidget;
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class TstDialog;
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QT_FORWARD_DECLARE_CLASS(QPushButton)
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class tst_qmouseevent_modal : public QObject
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{
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Q_OBJECT
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public:
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tst_qmouseevent_modal();
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virtual ~tst_qmouseevent_modal();
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public slots:
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void initTestCase();
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void cleanupTestCase();
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void init();
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void cleanup();
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private slots:
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void mousePressRelease();
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private:
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TstWidget *w;
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};
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class TstWidget : public QWidget
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{
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Q_OBJECT
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public:
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TstWidget();
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public slots:
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void buttonPressed();
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public:
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QPushButton *pb;
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TstDialog *d;
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};
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class TstDialog : public QDialog
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{
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Q_OBJECT
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public:
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TstDialog( QWidget *mouseWidget, QWidget *parent, const char *name );
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int count() { return c; }
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protected:
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void showEvent ( QShowEvent * );
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public slots:
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void releaseMouse();
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void closeDialog();
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private:
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QWidget *m;
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int c;
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};
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tst_qmouseevent_modal::tst_qmouseevent_modal()
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{
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}
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tst_qmouseevent_modal::~tst_qmouseevent_modal()
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{
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}
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void tst_qmouseevent_modal::initTestCase()
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{
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w = new TstWidget;
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w->show();
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}
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void tst_qmouseevent_modal::cleanupTestCase()
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{
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delete w;
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w = 0;
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}
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void tst_qmouseevent_modal::init()
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{
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}
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void tst_qmouseevent_modal::cleanup()
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{
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}
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/*
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Test for task 22500
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*/
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void tst_qmouseevent_modal::mousePressRelease()
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{
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QVERIFY( !w->d->isVisible() );
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QVERIFY( w->d->count() == 0 );
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QTest::mousePress( w->pb, Qt::LeftButton );
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QTest::qWait(200);
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QVERIFY( !w->d->isVisible() );
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QVERIFY( w->d->count() == 1 );
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QVERIFY( !w->pb->isDown() );
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QTest::mousePress( w->pb, Qt::LeftButton );
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QTest::qWait(200);
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QVERIFY( !w->d->isVisible() );
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QVERIFY( w->d->count() == 2 );
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QVERIFY( !w->pb->isDown() );
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// With the current QWS mouse handling, the 3rd press would fail...
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QTest::mousePress( w->pb, Qt::LeftButton );
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QTest::qWait(200);
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QVERIFY( !w->d->isVisible() );
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QVERIFY( w->d->count() == 3 );
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QVERIFY( !w->pb->isDown() );
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QTest::mousePress( w->pb, Qt::LeftButton );
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QTest::qWait(200);
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QVERIFY( !w->d->isVisible() );
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QVERIFY( w->d->count() == 4 );
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QVERIFY( !w->pb->isDown() );
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}
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TstWidget::TstWidget()
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{
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pb = new QPushButton( "Press me", this );
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pb->setObjectName("testbutton");
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QSize s = pb->sizeHint();
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pb->setGeometry( 5, 5, s.width(), s.height() );
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connect( pb, SIGNAL(pressed()), this, SLOT(buttonPressed()) );
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// QScrollBar *sb = new QScrollBar( Qt::Horizontal, this );
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// sb->setGeometry( 5, pb->geometry().bottom() + 5, 100, sb->sizeHint().height() );
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d = new TstDialog( pb, this , 0 );
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}
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void TstWidget::buttonPressed()
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{
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d->exec();
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}
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TstDialog::TstDialog( QWidget *mouseWidget, QWidget *parent, const char *name )
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:QDialog( parent )
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{
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setObjectName(name);
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setModal(true);
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m = mouseWidget;
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c = 0;
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}
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void TstDialog::showEvent ( QShowEvent * )
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{
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QTimer::singleShot(1, this, SLOT(releaseMouse()));
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QTimer::singleShot(100, this, SLOT(closeDialog()));
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}
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void TstDialog::releaseMouse()
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{
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QTest::mouseRelease(m, Qt::LeftButton);
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}
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void TstDialog::closeDialog()
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{
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if ( isVisible() ) {
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c++;
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accept();
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}
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}
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QTEST_MAIN(tst_qmouseevent_modal)
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#include "tst_qmouseevent_modal.moc"
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