qt5base-lts/tests
Volker Hilsheimer 12b7eab4d2 Detach event points when cloning pointer events
Input events that originate from actual device interaction should reflect the
device's state, and device and events need to be kept in sync so that event
sequences (such as multi-touch events, where we have begin/update/end cycles
spanning multiple events) are working correctly.

For that reason, the event point data in pointer events is explicitly shared,
and we only detach in exceptional situations. This saves us memory allocations,
and makes sure that the event point data carried by events, and the event point
data stored persistently in the device, are kept in sync.

Cloned pointer events do not originate from device interactions, and should
therefore not sync back to the device. E.g. accepting a clone should not modify
the original event data stored in the device. There are exceptions here as
well, e.g. when cloning an event in Qt in order to deliver a translated version
of it to a different scene. Different points might even get delivered to
different scenes or windows, or at least different items in the same scene. For
that reason, we explicitly detach, and then explicitly write back the relevant
states after the cloned event has been delivered.

But in general, we should assume that cloned events do not write back to the
device. Since QEventPoint is an explicitly shared data type that never detaches
itself, we have to explicitly detach it when making copies that should not be
shared.

The ideal implementation of this would be to do the detach in the copy
constructor of QPointerEvent, which is called when cloning. However, Qt itself
makes copies of QPointerEvent without using clone, e.g. when assembling lists
of touch events for the different subscenes or windows in
QGuiApplicationPrivate::processTouchEvent, where event objects are added to a
QVarLengthArray<QMutableTouchEvent>. This makes copies, and those copies must
not detach.

So we have to implement the special cloning behavior in each override of
QPointerEvent::clone(). For this, introduce a dedicated macro for the common
member functions. This macro must be used for QPointerEvent subclasses.

Fixes: QTBUG-107560
Change-Id: I4b56f9e71c7d067ba9054a2a631e8ba5bc7b1ab9
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
2022-12-10 06:38:58 +01:00
..
auto Detach event points when cloning pointer events 2022-12-10 06:38:58 +01:00
baseline Port from container::count() and length() to size() - V5 2022-11-03 14:59:24 +01:00
benchmarks Adapt corelib to use QTimeZone in place of Qt::TimeSpec 2022-12-09 16:16:48 +01:00
global
libfuzzer Change the license of all CMakeLists.txt and *.cmake files to BSD 2022-08-23 23:58:42 +02:00
manual Use qtversion.h instead of qlibraryinfo.h 2022-12-09 07:21:22 +01:00
shared Tests: fix namespaced build on Windows 2022-10-25 18:33:14 -07:00
testserver Use SPDX license identifiers 2022-05-16 16:37:38 +02:00
CMakeLists.txt Change the license of all CMakeLists.txt and *.cmake files to BSD 2022-08-23 23:58:42 +02:00
README

This directory contains autotests and benchmarks based on Qt Test. In order
to run the autotests reliably, you need to configure a desktop to match the
test environment that these tests are written for.

Linux X11:

   * The user must be logged in to an active desktop; you can't run the
     autotests without a valid DISPLAY that allows X11 connections.

   * The tests are run against a KDE3 or KDE4 desktop.

   * Window manager uses "click to focus", and not "focus follows mouse". Many
     tests move the mouse cursor around and expect this to not affect focus
     and activation.

   * Disable "click to activate", i.e., when a window is opened, the window
     manager should automatically activate it (give it input focus) and not
     wait for the user to click the window.