cd46a2daf5
Update files using old header.LGPL3 to header.LGPL Update files using old FDL template to use new one Update files using old BSD template to use new one Change-Id: I36a78272516f9953d02956522f285b40adfc8915 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
142 lines
6.0 KiB
Plaintext
142 lines
6.0 KiB
Plaintext
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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** This file is part of the documentation of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:FDL$
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** Commercial License Usage
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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**
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** GNU Free Documentation License Usage
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** Alternatively, this file may be used under the terms of the GNU Free
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**
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****************************************************************************/
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/*!
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\example itemviews/spinboxdelegate
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\title Spin Box Delegate Example
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\ingroup examples-itemviews
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\brief The Spin Box Delegate example shows how to create an editor for a custom delegate in
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the model/view framework by reusing a standard Qt editor widget.
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The model/view framework provides a standard delegate that is used by default
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with the standard view classes. For most purposes, the selection of editor
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widgets available through this delegate is sufficient for editing text, boolean
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values, and other simple data types. However, for specific data types, it is
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sometimes necessary to use a custom delegate to either display the data in a
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specific way, or allow the user to edit it with a custom control.
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\image spinboxdelegate-example.png
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This concepts behind this example are covered in the
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\l{Model/View Programming#Delegate Classes}{Delegate Classes} chapter
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of the \l{Model/View Programming} overview.
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\section1 SpinBoxDelegate Class Definition
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The definition of the delegate is as follows:
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\snippet itemviews/spinboxdelegate/delegate.h 0
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The delegate class declares only those functions that are needed to
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create an editor widget, display it at the correct location in a view,
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and communicate with a model. Custom delegates can also provide their
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own painting code by reimplementing the \c paintEvent() function.
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Furthermore it is also possible to reuse (and avoid deleting) the editor
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widget by reimplementing the \a destroyEditor() function. A reused widget
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could be a mutable member created in the constructor and deleted in
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the destructor.
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\section1 SpinBoxDelegate Class Implementation
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Delegates are often stateless. The constructor only needs to
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call the base class's constructor with the parent QObject as its
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argument:
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\snippet itemviews/spinboxdelegate/delegate.cpp 0
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Since the delegate is a subclass of QStyledItemDelegate, the data it retrieves
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from the model is displayed in a default style, and we do not need to
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provide a custom \c paintEvent().
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The \c createEditor() function returns an editor widget, in this case a
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spin box that restricts values from the model to integers from 0 to 100
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inclusive.
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\snippet itemviews/spinboxdelegate/delegate.cpp 1
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We install an event filter on the spin box to ensure that it behaves in
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a way that is consistent with other delegates. The implementation for
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the event filter is provided by the base class.
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The \c setEditorData() function reads data from the model, converts it
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to an integer value, and writes it to the editor widget.
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\snippet itemviews/spinboxdelegate/delegate.cpp 2
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Since the view treats delegates as ordinary QWidget instances, we have
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to use a static cast before we can set the value in the spin box.
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The \c setModelData() function reads the contents of the spin box, and
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writes it to the model.
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\snippet itemviews/spinboxdelegate/delegate.cpp 3
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We call \l{QSpinBox::interpretText()}{interpretText()} to make sure that
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we obtain the most up-to-date value in the spin box.
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The \c updateEditorGeometry() function updates the editor widget's
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geometry using the information supplied in the style option. This is the
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minimum that the delegate must do in this case.
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\snippet itemviews/spinboxdelegate/delegate.cpp 4
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More complex editor widgets may divide the rectangle available in
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\c{option.rect} between different child widgets if required.
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\section1 The Main Function
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This example is written in a slightly different way to many of the
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other examples supplied with Qt. To demonstrate the use of a custom
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editor widget in a standard view, it is necessary to set up a model
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containing some arbitrary data and a view to display it.
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We set up the application in the normal way, construct a standard item
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model to hold some data, set up a table view to use the data in the
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model, and construct a custom delegate to use for editing:
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\snippet itemviews/spinboxdelegate/main.cpp 0
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The table view is informed about the delegate, and will use it to
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display each of the items. Since the delegate is a subclass of
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QStyledItemDelegate, each cell in the table will be rendered using standard
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painting operations.
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We insert some arbitrary data into the model for demonstration purposes:
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\snippet itemviews/spinboxdelegate/main.cpp 1
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\snippet itemviews/spinboxdelegate/main.cpp 2
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Finally, the table view is displayed with a window title, and we start
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the application's event loop:
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\snippet itemviews/spinboxdelegate/main.cpp 3
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Each of the cells in the table can now be edited in the usual way, but
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the spin box ensures that the data returned to the model is always
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constrained by the values allowed by the spin box delegate.
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*/
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