We removed all Q_WS_WIN code when going to Qt 5. One of the things
removed was the condition that we do painter path text rendering
for transformed, non-ttf fonts, since the GDI engine does not support
transforming those. This has now been reintroduced and adapted to the
QPA way of doing things, by checking for it in the font engine subclass.
Then there was the problem that QStaticText only supports cases
where the font engine can transform the glyphs. Thus we need to fall
back to regular text drawing in drawStaticText() for unsupported cases,
and we need to skip the optimized path in the raster engine (which
goes to drawStaticTextItem)
Task-number: QTBUG-30932
Change-Id: I17ba7355ee127811b0e77bb3a9b9db092e99893b
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>