f79d96b486
We need to reset the active_engine belonging to QOpenGLContext whenever we make the QtOpenGL paint engine active, to give the OpenGL paint engine in QtGui a chance to sync its state if we've used the QtOpenGL paint engine inbetween. Change-Id: I445ce2f99bfbacf55650c881c4fdf07f2ff85069 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com> |
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.gitignore | ||
qgl.pro | ||
qgl.qrc | ||
tst_qgl.cpp |