qt5base-lts/tests
Johan Klokkhammer Helsing 00eeed234f Move QOpenGLWidget from QtOpenGL to its own module
Same pattern as QtQuickWidgets. Gets rid of QtOpenGL's dependency on QtWidgets.

Task-number: QTBUG-74409
Change-Id: I4f9b55c23e25a1e0519734037b768a16e870c7d2
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
2020-02-18 09:22:51 +01:00
..
auto Move QOpenGLWidget from QtOpenGL to its own module 2020-02-18 09:22:51 +01:00
baselineserver QAbstractSocket: deprecate 'error' member-function 2020-01-10 12:54:53 +01:00
benchmarks Regenerate projects one last time before merge 2020-02-12 17:30:49 +00:00
global
libfuzzer Fuzzing: Move fuzz target to match path of tested code 2020-01-07 21:15:09 +01:00
manual Merge remote-tracking branch 'origin/wip/cmake' into dev 2020-02-13 23:29:51 +01:00
shared Fix isRunningArmOnX86 unused function warning 2020-02-03 15:03:51 +01:00
testserver docker-compose now brings up the docker images tagged as "latest" 2019-12-05 15:40:00 +01:00
.prev_CMakeLists.txt Make standalone tests build via top level repo project 2019-11-08 15:42:32 +00:00
CMakeLists.txt Make standalone tests build via top level repo project 2019-11-08 15:42:32 +00:00
README
tests.pro Build examples and tests only if their requirements are met 2017-03-22 15:55:55 +00:00

This directory contains autotests and benchmarks based on Qt Test. In order
to run the autotests reliably, you need to configure a desktop to match the
test environment that these tests are written for.

Linux X11:

   * The user must be logged in to an active desktop; you can't run the
     autotests without a valid DISPLAY that allows X11 connections.

   * The tests are run against a KDE3 or KDE4 desktop.

   * Window manager uses "click to focus", and not "focus follows mouse". Many
     tests move the mouse cursor around and expect this to not affect focus
     and activation.

   * Disable "click to activate", i.e., when a window is opened, the window
     manager should automatically activate it (give it input focus) and not
     wait for the user to click the window.