cd197104d8
Increase to 16GB from 3.5GB. Increase to 6GB was not enough. Increase to 16GB fixed tst_QByteArrayLarge cases failures. Task-number: QTQAINFRA-5391 Task-number: QTBUG-108832 Pick-to: 6.5 Change-Id: I97e263fbc2caa7908c706d1c683a4fa868afa7b6 Reviewed-by: Heikki Halmet <heikki.halmet@qt.io>
107 lines
3.4 KiB
Bash
Executable File
107 lines
3.4 KiB
Bash
Executable File
#!/bin/bash
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# Copyright (C) 2021 The Qt Company Ltd.
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# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
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# This util launches the Android emulator and ensures it doesn't stuck/freeze
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# by detecting that and restarting it
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set -e
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EMULATOR_MAX_RETRIES=5
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EMULATOR_EXEC="$ANDROID_SDK_ROOT/emulator/emulator"
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ADB_EXEC="$ANDROID_SDK_ROOT/platform-tools/adb"
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if [ -z "${ANDROID_EMULATOR}" ]
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then
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EMULATOR_NAME="@emulator_x86_api_23"
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else
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EMULATOR_NAME="$ANDROID_EMULATOR"
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fi
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function check_for_android_device
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{
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$ADB_EXEC devices \
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| awk 'NR==2{print $2}' | grep -qE '^(online|device)$'
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}
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# WARNING: On the very first boot of the emulator it happens that the device
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# "finishes" booting and getprop shows bootanim=stopped and
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# boot_completed=1. But sometimes not all packages have been installed (`pm
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# list packages` shows only 16 packages installed), and after around half a
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# minute the boot animation starts spinning (bootanim=running) again despite
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# boot_completed=1 all the time. After some minutes the boot animation stops
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# again and the list of packages contains 80 packages. Only then the device is
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# fully booted, and only then is dev.bootcomplete=1.
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#
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# To reproduce the emulator booting as the first time, you have to delete the
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# cached images found inside $HOME/.android especially the
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# "userdata-qemu.img.qcow2" file.
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function check_if_fully_booted
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{
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# The "getprop" command separates lines with \r\n so we trim them
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bootanim=` $ADB_EXEC shell getprop init.svc.bootanim | tr -d '\r\n'`
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boot_completed=`$ADB_EXEC shell getprop sys.boot_completed | tr -d '\r\n'`
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bootcomplete=` $ADB_EXEC shell getprop dev.bootcomplete | tr -d '\r\n'`
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echo "bootanim=$bootanim boot_completed=$boot_completed bootcomplete=$bootcomplete"
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[ "$bootanim" = stopped ] && [ "$boot_completed" = 1 ] && [ "$bootcomplete" = 1 ]
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}
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for counter in `seq ${EMULATOR_MAX_RETRIES}`
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do
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$ADB_EXEC start-server
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if check_for_android_device
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then
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echo "Emulator is already running but it shouldn't be. Aborting\!"
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exit 3
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fi
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echo "Starting emulator, try ${counter}/${EMULATOR_MAX_RETRIES}"
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$EMULATOR_EXEC $EMULATOR_NAME \
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-gpu swiftshader_indirect -no-audio -partition-size 4096 \
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-cores 4 -memory 16000 -no-snapshot-load -no-snapshot-save \
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</dev/null >$HOME/emulator.log 2>&1 &
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emulator_pid=$!
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disown $emulator_pid
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echo "Waiting for emulated device to appear..."
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$ADB_EXEC wait-for-device
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echo "Waiting a few minutes for the emulator to fully boot..."
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emulator_status=down
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for i in `seq 300`
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do
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sleep 1
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if check_for_android_device && check_if_fully_booted
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then
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emulator_status=up
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break
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fi
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done
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# If emulator status is still offline after timeout period,
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# we can assume it's stuck, and we must restart it
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if [ $emulator_status = up ]
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then
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echo "Emulator started successfully"
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break
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else
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if [ $counter -lt $EMULATOR_MAX_RETRIES ]
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then
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echo "Emulator failed to start, forcefully killing current instance and re-starting emulator"
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kill $emulator_pid || true
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sleep 5
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elif [ $counter -eq $EMULATOR_MAX_RETRIES ]
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then
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echo "Emulator failed to start, reached maximum number of retries. Aborting\!"
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exit 2
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fi
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fi
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done
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exit 0
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