2436e259ce
The function is used the internal window activation machinery and should not be called by user code. Many tests still use this function, and should be ported over to QWidget::activateWindow(). For now they are using the private helper in QApplicationPrivate, so that we can progress with the public API deprecation. Change-Id: I29f1575acf9efdcbae4c005ee9b2eb1bb0c8e5b5 Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
340 lines
10 KiB
C++
340 lines
10 KiB
C++
// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
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#include <QTest>
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#include <QtGui/QPainterPath>
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#include <QtWidgets/qgraphicsscene.h>
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#include <private/qgraphicsscenebsptreeindex_p.h>
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#include <private/qgraphicssceneindex_p.h>
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#include <private/qgraphicsscenelinearindex_p.h>
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#include <QtWidgets/private/qapplication_p.h>
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class tst_QGraphicsSceneIndex : public QObject
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{
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Q_OBJECT
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public slots:
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void initTestCase();
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private slots:
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void scatteredItems_data();
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void scatteredItems();
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void overlappedItems_data();
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void overlappedItems();
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void movingItems_data();
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void movingItems();
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void connectedToSceneRectChanged();
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void items();
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void boundingRectPointIntersection_data();
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void boundingRectPointIntersection();
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void removeItems();
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void clear();
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private:
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void common_data();
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QGraphicsSceneIndex *createIndex(const QString &name);
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};
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void tst_QGraphicsSceneIndex::initTestCase()
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{
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}
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void tst_QGraphicsSceneIndex::common_data()
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{
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QTest::addColumn<QString>("indexMethod");
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QTest::newRow("BSP") << QString("bsp");
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QTest::newRow("Linear") << QString("linear");
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}
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QGraphicsSceneIndex *tst_QGraphicsSceneIndex::createIndex(const QString &indexMethod)
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{
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QGraphicsSceneIndex *index = nullptr;
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QGraphicsScene *scene = new QGraphicsScene();
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if (indexMethod == "bsp")
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index = new QGraphicsSceneBspTreeIndex(scene);
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if (indexMethod == "linear")
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index = new QGraphicsSceneLinearIndex(scene);
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return index;
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}
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void tst_QGraphicsSceneIndex::scatteredItems_data()
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{
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common_data();
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}
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void tst_QGraphicsSceneIndex::scatteredItems()
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{
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QFETCH(QString, indexMethod);
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QGraphicsScene scene;
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scene.setItemIndexMethod(indexMethod == "linear" ? QGraphicsScene::NoIndex : QGraphicsScene::BspTreeIndex);
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for (int i = 0; i < 10; ++i)
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scene.addRect(i*50, i*50, 40, 35);
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QCOMPARE(scene.items(QPointF(5, 5)).count(), 1);
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QCOMPARE(scene.items(QPointF(55, 55)).count(), 1);
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QCOMPARE(scene.items(QPointF(-100, -100)).count(), 0);
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QCOMPARE(scene.items(QRectF(0, 0, 10, 10)).count(), 1);
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QCOMPARE(scene.items(QRectF(0, 0, 1000, 1000)).count(), 10);
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QCOMPARE(scene.items(QRectF(-100, -1000, 0, 0)).count(), 0);
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}
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void tst_QGraphicsSceneIndex::overlappedItems_data()
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{
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common_data();
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}
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void tst_QGraphicsSceneIndex::overlappedItems()
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{
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QFETCH(QString, indexMethod);
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QGraphicsScene scene;
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scene.setItemIndexMethod(indexMethod == "linear" ? QGraphicsScene::NoIndex : QGraphicsScene::BspTreeIndex);
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for (int i = 0; i < 10; ++i)
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for (int j = 0; j < 10; ++j)
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scene.addRect(i*50, j*50, 200, 200)->setPen(QPen(Qt::black, 0));
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QCOMPARE(scene.items(QPointF(5, 5)).count(), 1);
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QCOMPARE(scene.items(QPointF(55, 55)).count(), 4);
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QCOMPARE(scene.items(QPointF(105, 105)).count(), 9);
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QCOMPARE(scene.items(QPointF(-100, -100)).count(), 0);
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QCOMPARE(scene.items(QRectF(0, 0, 1000, 1000)).count(), 100);
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QCOMPARE(scene.items(QRectF(-100, -1000, 0, 0)).count(), 0);
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QCOMPARE(scene.items(QRectF(0, 0, 200, 200)).count(), 16);
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QCOMPARE(scene.items(QRectF(0, 0, 100, 100)).count(), 4);
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QCOMPARE(scene.items(QRectF(0, 0, 1, 100)).count(), 2);
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QCOMPARE(scene.items(QRectF(0, 0, 1, 1000)).count(), 10);
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}
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void tst_QGraphicsSceneIndex::movingItems_data()
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{
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common_data();
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}
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void tst_QGraphicsSceneIndex::movingItems()
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{
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QFETCH(QString, indexMethod);
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QGraphicsScene scene;
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scene.setItemIndexMethod(indexMethod == "linear" ? QGraphicsScene::NoIndex : QGraphicsScene::BspTreeIndex);
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for (int i = 0; i < 10; ++i)
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scene.addRect(i*50, i*50, 40, 35);
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QGraphicsRectItem *box = scene.addRect(0, 0, 10, 10);
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QCOMPARE(scene.items(QPointF(5, 5)).count(), 2);
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QCOMPARE(scene.items(QPointF(-1, -1)).count(), 0);
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QCOMPARE(scene.items(QRectF(0, 0, 5, 5)).count(), 2);
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box->setPos(10, 10);
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QCOMPARE(scene.items(QPointF(9, 9)).count(), 1);
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QCOMPARE(scene.items(QPointF(15, 15)).count(), 2);
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QCOMPARE(scene.items(QRectF(0, 0, 1, 1)).count(), 1);
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box->setPos(-5, -5);
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QCOMPARE(scene.items(QPointF(-1, -1)).count(), 1);
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QCOMPARE(scene.items(QRectF(0, 0, 1, 1)).count(), 2);
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QCOMPARE(scene.items(QRectF(0, 0, 1000, 1000)).count(), 11);
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}
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void tst_QGraphicsSceneIndex::connectedToSceneRectChanged()
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{
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class MyScene : public QGraphicsScene
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{
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public:
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using QGraphicsScene::receivers;
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};
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MyScene scene; // Uses QGraphicsSceneBspTreeIndex by default.
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QCOMPARE(scene.receivers(SIGNAL(sceneRectChanged(QRectF))), 1);
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scene.setItemIndexMethod(QGraphicsScene::NoIndex); // QGraphicsSceneLinearIndex
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QCOMPARE(scene.receivers(SIGNAL(sceneRectChanged(QRectF))), 1);
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}
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void tst_QGraphicsSceneIndex::items()
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{
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QGraphicsScene scene;
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QGraphicsItem *item1 = scene.addRect(0, 0, 10, 10);
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QGraphicsItem *item2 = scene.addRect(10, 10, 10, 10);
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QCOMPARE(scene.items().size(), 2);
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// Move from unindexed items into bsp tree.
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QTest::qWait(50);
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QCOMPARE(scene.items().size(), 2);
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// Add untransformable item.
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QGraphicsItem *item3 = new QGraphicsRectItem(QRectF(20, 20, 10, 10));
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item3->setFlag(QGraphicsItem::ItemIgnoresTransformations);
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scene.addItem(item3);
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QCOMPARE(scene.items().size(), 3);
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// Move from unindexed items into untransformable items.
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QTest::qWait(50);
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QCOMPARE(scene.items().size(), 3);
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// Move from untransformable items into unindexed items.
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item3->setFlag(QGraphicsItem::ItemIgnoresTransformations, false);
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QCOMPARE(scene.items().size(), 3);
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QTest::qWait(50);
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QCOMPARE(scene.items().size(), 3);
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// Make all items untransformable.
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item1->setFlag(QGraphicsItem::ItemIgnoresTransformations);
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item2->setParentItem(item1);
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item3->setParentItem(item2);
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QCOMPARE(scene.items().size(), 3);
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// Move from unindexed items into untransformable items.
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QTest::qWait(50);
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QCOMPARE(scene.items().size(), 3);
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}
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class CustomShapeItem : public QGraphicsItem
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{
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public:
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CustomShapeItem(const QPainterPath &shape) : QGraphicsItem(0), mShape(shape) {}
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QPainterPath shape() const override { return mShape; }
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QRectF boundingRect() const override { return mShape.boundingRect(); }
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void paint(QPainter*, const QStyleOptionGraphicsItem*, QWidget*) override {}
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private:
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QPainterPath mShape;
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};
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Q_DECLARE_METATYPE(Qt::ItemSelectionMode)
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Q_DECLARE_METATYPE(QPainterPath)
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void tst_QGraphicsSceneIndex::boundingRectPointIntersection_data()
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{
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QTest::addColumn<QPainterPath>("itemShape");
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QTest::addColumn<Qt::ItemSelectionMode>("mode");
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QTest::newRow("zero shape - intersects rect") << QPainterPath() << Qt::IntersectsItemBoundingRect;
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QTest::newRow("zero shape - contains rect") << QPainterPath() << Qt::ContainsItemBoundingRect;
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QPainterPath triangle;
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triangle.moveTo(50, 0);
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triangle.lineTo(0, 50);
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triangle.lineTo(100, 50);
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triangle.lineTo(50, 0);
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QTest::newRow("triangle shape - intersects rect") << triangle << Qt::IntersectsItemBoundingRect;
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QTest::newRow("triangle shape - contains rect") << triangle << Qt::ContainsItemBoundingRect;
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QPainterPath rect;
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rect.addRect(QRectF(0, 0, 100, 100));
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QTest::newRow("rectangle shape - intersects rect") << rect << Qt::IntersectsItemBoundingRect;
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QTest::newRow("rectangle shape - contains rect") << rect << Qt::ContainsItemBoundingRect;
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}
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void tst_QGraphicsSceneIndex::boundingRectPointIntersection()
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{
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QFETCH(QPainterPath, itemShape);
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QFETCH(Qt::ItemSelectionMode, mode);
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QGraphicsScene scene;
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CustomShapeItem *item = new CustomShapeItem(itemShape);
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scene.addItem(item);
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QList<QGraphicsItem*> items = scene.items(QPointF(0, 0), mode, Qt::AscendingOrder);
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QVERIFY(!items.isEmpty());
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QCOMPARE(items.first(), item);
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}
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class RectWidget : public QGraphicsWidget
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{
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Q_OBJECT
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public:
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RectWidget(QGraphicsItem *parent = nullptr) : QGraphicsWidget(parent)
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{
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}
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void paint(QPainter *painter, const QStyleOptionGraphicsItem * /* option */, QWidget * /* widget */) override
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{
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painter->setBrush(brush);
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painter->drawRect(boundingRect());
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}
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public:
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QBrush brush;
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};
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void tst_QGraphicsSceneIndex::removeItems()
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{
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QGraphicsScene scene;
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RectWidget *parent = new RectWidget;
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parent->brush = QBrush(QColor(Qt::magenta));
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parent->setGeometry(250, 250, 400, 400);
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RectWidget *widget = new RectWidget(parent);
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widget->brush = QBrush(QColor(Qt::blue));
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widget->setGeometry(10, 10, 200, 200);
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RectWidget *widgetChild1 = new RectWidget(widget);
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widgetChild1->brush = QBrush(QColor(Qt::green));
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widgetChild1->setGeometry(20, 20, 100, 100);
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RectWidget *widgetChild2 = new RectWidget(widgetChild1);
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widgetChild2->brush = QBrush(QColor(Qt::yellow));
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widgetChild2->setGeometry(25, 25, 50, 50);
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scene.addItem(parent);
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QGraphicsView view(&scene);
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view.resize(600, 600);
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view.show();
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QApplicationPrivate::setActiveWindow(&view);
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QVERIFY(QTest::qWaitForWindowActive(&view));
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scene.removeItem(widgetChild1);
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delete widgetChild1;
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//We move the parent
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scene.items(QRectF(295, 295, 50, 50));
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//This should not crash
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}
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void tst_QGraphicsSceneIndex::clear()
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{
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class MyItem : public QGraphicsItem
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{
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public:
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MyItem(QGraphicsItem *parent = nullptr) : QGraphicsItem(parent), numPaints(0) {}
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int numPaints;
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protected:
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QRectF boundingRect() const override { return QRectF(0, 0, 10, 10); }
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void paint(QPainter * /* painter */, const QStyleOptionGraphicsItem *, QWidget *) override
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{ ++numPaints; }
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};
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QGraphicsScene scene;
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scene.setSceneRect(0, 0, 100, 100);
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scene.addItem(new MyItem);
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QGraphicsView view(&scene);
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view.show();
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QApplicationPrivate::setActiveWindow(&view);
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QVERIFY(QTest::qWaitForWindowActive(&view));
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scene.clear();
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// Make sure the index is re-generated after QGraphicsScene::clear();
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// otherwise no items will be painted.
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MyItem *item = new MyItem;
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scene.addItem(item);
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qApp->processEvents();
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QTRY_VERIFY(item->numPaints > 0);
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}
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QTEST_MAIN(tst_QGraphicsSceneIndex)
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#include "tst_qgraphicssceneindex.moc"
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