a6b55b3c46
The default camera to plane distance is 1024, when rotating a big image along the x or y axis, some areas of the screen may move above the camera, causing the rotation to fail. A new rotation interface has been added to allow users to specify the distance from the camera to the plane themselves when rotating the QImage. Also, this support has been added to QMatrix4x4::projectedRotate. [ChangeLog][QtGui][QTransform] Added overloads to rotate() and rotateRadians() that allow specifying of the distance to the rotation plane. Fixes: QTBUG-105088 Change-Id: I81f629916ddd9b6ab84e0282191e4284a88a85f5 Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io> |
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auto | ||
baseline | ||
benchmarks | ||
global | ||
libfuzzer | ||
manual | ||
shared | ||
testserver | ||
CMakeLists.txt | ||
README |
This directory contains autotests and benchmarks based on Qt Test. In order to run the autotests reliably, you need to configure a desktop to match the test environment that these tests are written for. Linux X11: * The user must be logged in to an active desktop; you can't run the autotests without a valid DISPLAY that allows X11 connections. * The tests are run against a KDE3 or KDE4 desktop. * Window manager uses "click to focus", and not "focus follows mouse". Many tests move the mouse cursor around and expect this to not affect focus and activation. * Disable "click to activate", i.e., when a window is opened, the window manager should automatically activate it (give it input focus) and not wait for the user to click the window.